Church Beastmaster Armored (Piratez): Difference between revisions
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| time_units = 40 | | time_units = 40 | ||
| stamina = 70 | | stamina = 70 | ||
| health = | | health = 60 | ||
| bravery = | | bravery = 100 | ||
| reactions = 45 | | reactions = 45 | ||
| firing_accuracy = 50 | | firing_accuracy = 50 | ||
| throwing_accuracy = 45 | | throwing_accuracy = 45 | ||
| strength = 34 | | strength = 34 | ||
| voodoo_strength = | | voodoo_strength = 65 | ||
| voodoo_skill = | | voodoo_skill = 10 | ||
| melee_accuracy = 70 | | melee_accuracy = 70 | ||
}} | }} | ||
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| charm = 80 | | charm = 80 | ||
| piercing = 100 | | piercing = 100 | ||
| burn = | | burn = 20 | ||
| concussive = 100 | | concussive = 100 | ||
| laser = 60 | | laser = 60 | ||
| plasma = 80 | | plasma = 80 | ||
| anti-e511 = 0 | |||
| daze = 60 | | daze = 60 | ||
| cutting = | | cutting = 90 | ||
| acid = | | emp = 20 | ||
| acid = 50 | |||
| smoke = 0 | | smoke = 0 | ||
| warp = 150 | |||
| mind = 80 | |||
| bio = 100 | |||
| heat = 100 | |||
| cold = 100 | |||
| electric = 40 | |||
}} | }} | ||
|} | |} | ||
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== Raw Ruleset Data == | == Raw Ruleset Data == | ||
type: STR_CHURCH_ENGINEER | |||
race: STR_SNAKEMAN | |||
rank: STR_LIVE_MEDIC | |||
stats: | |||
tu: 40 | |||
stamina: 70 | |||
health: 60 | |||
bravery: 100 | |||
reactions: 45 | |||
firing: 50 | |||
throwing: 45 | |||
strength: 34 | |||
psiStrength: 65 | |||
psiSkill: 10 | |||
melee: 70 | |||
armor: SNAKEMAN_ARMOR_P3 | |||
standHeight: 22 | |||
kneelHeight: 14 | |||
value: 20 | |||
deathSound: 47 | |||
energyRecovery: 32 | |||
intelligence: 6 | |||
aggression: 1 | |||
sniper: 50 | |||
spotter: 3 | |||
canSurrender: true | |||
spawnUnit: STR_BEASTMASTER_TERRORIST | |||
== Notes == | == Notes == | ||
Revision as of 09:45, 28 March 2018
| This page may be outdated. It is up-to-date for version 0.96. The latest version is v.N1. |
Bootypedia
| Church Beastmaster Armored Information |
|
"The heavy armor of a Beastmaster shares the same base characteristics as Zealot's armor, although it is thicker, and provides full enviro protection (fire & gas) - Beastmasters are much more valuable and usually leave attacking to their pets, so mobility is not required. The defining (and expensive) feature of this armor is its ablativeness - if the damage is too great to withstand, it explodes outwards, revealing pretty much unharmed and very pissed Beastmaster." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_CHURCH_ENGINEER
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 70
health: 60
bravery: 100
reactions: 45
firing: 50
throwing: 45
strength: 34
psiStrength: 65
psiSkill: 10
melee: 70
armor: SNAKEMAN_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 47
energyRecovery: 32
intelligence: 6
aggression: 1
sniper: 50
spotter: 3
canSurrender: true
spawnUnit: STR_BEASTMASTER_TERRORIST
Notes
The Beastmaster is the associated unit. Data on this unit will be found on its own page.
