Minigun (EU2012): Difference between revisions
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|base damage=4-6 | |base damage=4-6 | ||
|critical damage=10% | |critical damage=10% | ||
|critical chance= | |critical chance=7 or 9 | ||
|range= Medium | |range= Medium | ||
|abilities=Collateral Damage | |abilities=Collateral Damage | ||
}} | }} | ||
*Always available, does not need to be manufactured. | *Always available, does not need to be manufactured. | ||
* While the listed Critical Damage (on the EW DLC) is 8-10, the actual values are either 7 (33% of the shots) or 9 (66%) due to a game bug. | |||
<br clear="all"> | <br clear="all"> | ||
Revision as of 16:46, 30 January 2014
| Description |
|
Source: XCOM: Enemy Within DLC
|
Notes
| Research Required | N/A |
| Base Costs | N/A |
| Base Damage | 4-6 |
| Critical Damage | 10% |
| Critical Chance | 7 or 9 |
| Range | Medium |
| Abilities | Collateral Damage |
- Always available, does not need to be manufactured.
- While the listed Critical Damage (on the EW DLC) is 8-10, the actual values are either 7 (33% of the shots) or 9 (66%) due to a game bug.
