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MEC-2 Sentinel (EU2012): Difference between revisions

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{{Ref Open | title = }}[[Image: (EU2012).png|right|200px|]]
{{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}} 
{{Ref Open | title = Description }}  
{{Ref Open | title = Description }}  
[[File: (EU2012).png|100px|right|]]
[[File:MEC-2 (EU2012).png|right|128px|MEC-2 Sentinel]]
*The MEC-2 is capable of deploying a wider variety of weapons and devices than its predecessor
*Soldiers must undergo cybernetic augmentation to become MEC Troopers before they can wear a MEC in combat
*A MEC's combat profile is too large to make effective use of battlefield cover
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


==Notes==
==Notes==
{{Armor Data Box (EU2012)
{{MEC Suit Data Box (EU2012)
|requires=
|requires=[[UFO Power Source (EU2012)|UFO Power Source]]
|costs=
|costs=§32, 60 Meld, 10 Engineers
|health=
|health=+12
|defense=
|defense=+10
|movement=
|movement=
|abilities=
|will=+15
|systems=Grenade Launcher<br>Restorative Mist
}}
}}
{| class="wikitable" width="70%"
|+ Tactical Subsystems
|-
! width="5%" align="center" | System
! width="10%" align="center" | Description
! width="10%" align="center" | Tactical Info
! width="10%" align="center" | Notes
|- style="vertical-align:top;"
|-
| align="center" | [[File:MEC GRENADE LAUNCHER.png|32px|center]]<br>'''Grenade Launcher''' || align="center" |''MECs can make for their lack of thrown grenade capability with a long-range grenade launcher.'' || *''Launches grenades much further than an unmodified soldier can throw them''<br>*''Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry''||* Similar to Bombard
|-
| align="center" | [[File:MEC RESTORATIVE MIST.png|32px|center]]<br>'''Restorative Mist''' || align="center" |''Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies.'' || *''Releases a cloud of mist that heals, similar to the Medikit''<br>*''Affects all nearby allies instead of a single target''||* Includes self and units in Area of Effect. Does not stabilize Critically Wounded soldiers
|-
|}


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<noinclude>
== See Also ==
== See Also ==
{{Equipment (EU2012)}}
{{Equipment (EU2012)}}
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[[Category: Enemy Within DLC (EU2012)]]
[[Category: Enemy Within DLC (EU2012)]]
[[Category: Mechs (EU2012)]]
[[Category: Mechs (EU2012)]]
</noinclude

Revision as of 20:34, 17 November 2013

Description
MEC-2 Sentinel
MEC-2 Sentinel
  • The MEC-2 is capable of deploying a wider variety of weapons and devices than its predecessor
  • Soldiers must undergo cybernetic augmentation to become MEC Troopers before they can wear a MEC in combat
  • A MEC's combat profile is too large to make effective use of battlefield cover
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required UFO Power Source
Base Costs §32, 60 Meld, 10 Engineers
Health +12
Defense +10
Movement
Will +15
Systems Grenade Launcher
Restorative Mist
Tactical Subsystems
System Description Tactical Info Notes

Grenade Launcher
MECs can make for their lack of thrown grenade capability with a long-range grenade launcher. *Launches grenades much further than an unmodified soldier can throw them
*Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry
* Similar to Bombard

Restorative Mist
Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies. *Releases a cloud of mist that heals, similar to the Medikit
*Affects all nearby allies instead of a single target
* Includes self and units in Area of Effect. Does not stabilize Critically Wounded soldiers


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant

</noinclude