Nano-Fiber Vest (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | |||
[[File:NANOFIBER VEST (EU2012).png|200px|right|Nano-Fiber Vest]] | |||
Made from a dense weave of nanotube fibers, this lightweight vest provides extra damage absorption to the wearer. | |||
* Confers 2 extra health | |||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | |||
== Stats == | == Stats == | ||
* '''Required Research''': [[Research (EU2012)#Projects|Alien Materials]] | * '''Required Research''': [[Research (EU2012)#Projects|Alien Materials]] | ||
* '''Cost''': §12 (Normal) / §20 (Classic), 5 Engineers | * '''Cost''': §12 (Normal) / §20 (Classic), 5 Engineers | ||
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* '''Health Points Bonus''': +2 HP | * '''Health Points Bonus''': +2 HP | ||
* '''Equipped in Item slot (not Armor). | * '''Equipped in Item slot (not Armor). | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
Revision as of 00:09, 11 October 2013
| Description |
|
Made from a dense weave of nanotube fibers, this lightweight vest provides extra damage absorption to the wearer.
|
Source: XCOM: Enemy Unknown (2012)
|
Stats
- Required Research: Alien Materials
- Cost: §12 (Normal) / §20 (Classic), 5 Engineers
- Grey Market Value: Cannot sell on Gray Market
- Health Points Bonus: +2 HP
- Equipped in Item slot (not Armor).
Tips & Tricks
- Useful for improving the survivability of key members of your squad.
- Almost a requirement for the start of Impossible Difficulty runs: the reduction to HP your soldiers have mean that nearly anything can kill them early on.
