Possessed Soldier (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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{| | {| | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| style="width: | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = 55 | | time_units = 55 | ||
| stamina = 70 | | stamina = 70 | ||
| health = 30 | | health = 30 | ||
| bravery = | | bravery = 120 | ||
| reactions = 30 | | reactions = 30 | ||
| firing_accuracy = 40 | | firing_accuracy = 40 | ||
| Line 17: | Line 16: | ||
| strength = 28 | | strength = 28 | ||
| voodoo_skill = 0 | | voodoo_skill = 0 | ||
| voodoo_strength = | | voodoo_strength = 22 | ||
}} | }} | ||
| style="width: | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = 6 | | armor_front = 6 | ||
| Line 26: | Line 25: | ||
| armor_under = 6 | | armor_under = 6 | ||
| melee_dodge = None | | melee_dodge = None | ||
| aggression = | | aggression = 3 | ||
| intelligence = 2 | | intelligence = 2 | ||
| night_vision = | | night_vision = 24 | ||
| energy_recovery = 35 | | energy_recovery = 35 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
}} | }} | ||
| style="width: | | style="width: 180px;"| | ||
{| | {| | ||
[[File: | [[File:PossessedSoldier Piratez.png|120px|center|Dark Ones - Possessed Soldier]] | ||
|- | |- | ||
|- | |- | ||
|- style="width: | |- style="width: 180px;"| | ||
{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = 22 | | height_standing = 22 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = | | bleed_immune = No | ||
| ransom = 2500 | | ransom = $2500 | ||
| score = 6 | | score = 6 | ||
}} | }} | ||
| Line 49: | Line 48: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| | | charm = 0 | ||
| piercing = 100 | | piercing = 100 | ||
| | | burn = 150 | ||
| concussive = 100 | | concussive = 100 | ||
| laser = | | laser = 10 | ||
| plasma = 100 | | plasma = 100 | ||
| | | daze = 20 | ||
| cutting = 100 | | cutting = 100 | ||
| acid = 100 | | acid = 100 | ||
| smoke = 100 | | smoke = 100 | ||
| anti-e511 = 0 | |||
| bio = 100 | |||
| electric = 100 | |||
| emp = 10 | |||
| warp = 100 | |||
| mind = 150 | |||
| heat = 100 | |||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Possessed Soldier }} | {{Ref Open | title = Possessed Soldier Information }} | ||
And we thought demons were supposed to be tough. This creature, after being disarmed, could only struggle pointlessly - a strong Brainer gal was enough to restrain it. When we showed him some cheap VooDoo fetishes to maybe avert the possession, it sent him crawling up the walls, babbling incoherently, then when we applied some more, he dropped to the floor, foaming from his mouth and convulsing. | "And we thought demons were supposed to be tough. This creature, after being disarmed, could only struggle pointlessly - a strong Brainer gal was enough to restrain it. When we showed him some cheap VooDoo fetishes to maybe avert the possession, it sent him crawling up the walls, babbling incoherently, then when we applied some more, he dropped to the floor, foaming from his mouth and convulsing. Curious. Well, the possession wasn't gone but at least he finally kind of calmed down. So, we proceeded to interrogate, but to no avail. After some milling about, someone had the idea that we need to turn to professional works in that field - and we happen to have an old tome called 'Malleus Malleficarum', which proclaims itself as the leading source on that topic. Sadly, when we put the demon interrogation practices found there to work, the patient died even quicker than a pureblood probably would, if one would be so ignorant as to use such techniques on a non-possessed person." | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
<div class="mw-collapsible mw-collapsed"> | |||
Under Construction | |||
</div> | |||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | |||
'''Required by:''' | |||
Essence: Possessed Soldier (1) [m] | |||
'''Leads to:''' | |||
Possessed Soldier Examination | |||
'''Unlocks:''' | |||
Dark Ones Summary | |||
</div> | |||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | |||
type: STR_DOOM_SOLDIER | |||
race: STR_DOOM_HUMAN | |||
rank: STR_LIVE_SOLDIER | |||
stats: | |||
tu: 55 | |||
stamina: 70 | |||
health: 30 | |||
bravery: 120 | |||
reactions: 30 | |||
firing: 40 | |||
throwing: 35 | |||
strength: 28 | |||
psiStrength: 22 | |||
psiSkill: 0 | |||
melee: 30 | |||
armor: DOOM_ARMOR_1 | |||
standHeight: 22 | |||
kneelHeight: 14 | |||
value: 6 | |||
deathSound: [406, 407, 408] | |||
intelligence: 2 | |||
aggression: 3 | |||
meleeWeapon: AUX_FISTO | |||
energyRecovery: 35 | |||
type: DOOM_ARMOR_1 | |||
spriteSheet: DEM_1.PCK | |||
spriteInv: DoomSoldierInventoryImage | |||
corpseBattle: | |||
- STR_DOOM_HUMAN_CORPSE_BATTLE | |||
corpseGeo: STR_DOOM_HUMAN_CORPSE | |||
visibilityAtDark: 24 | |||
frontArmor: 6 | |||
sideArmor: 6 | |||
rearArmor: 6 | |||
underArmor: 6 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.2 | |||
health: -0.0625 | |||
health: | |||
stunNormalized: -0.165 | |||
damageModifier: | |||
- 0.0 | |||
- 1.0 | |||
- 1.5 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.2 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.1 | |||
- 1.0 | |||
- 1.5 | |||
loftempsSet: [ 2 ] | |||
</div> | |||
== Notes == | == Notes == | ||
[[Category: Piratez]] | [[Category: Piratez]] | ||
Latest revision as of 10:46, 2 September 2018
Bootypedia
| Possessed Soldier Information |
|
"And we thought demons were supposed to be tough. This creature, after being disarmed, could only struggle pointlessly - a strong Brainer gal was enough to restrain it. When we showed him some cheap VooDoo fetishes to maybe avert the possession, it sent him crawling up the walls, babbling incoherently, then when we applied some more, he dropped to the floor, foaming from his mouth and convulsing. Curious. Well, the possession wasn't gone but at least he finally kind of calmed down. So, we proceeded to interrogate, but to no avail. After some milling about, someone had the idea that we need to turn to professional works in that field - and we happen to have an old tome called 'Malleus Malleficarum', which proclaims itself as the leading source on that topic. Sadly, when we put the demon interrogation practices found there to work, the patient died even quicker than a pureblood probably would, if one would be so ignorant as to use such techniques on a non-possessed person." |
Source: Piratez Bootypedia
|
Inventory
Under Construction
Associated Research
Required by: Essence: Possessed Soldier (1) [m]
Leads to: Possessed Soldier Examination
Unlocks: Dark Ones Summary
Raw Ruleset Data
type: STR_DOOM_SOLDIER
race: STR_DOOM_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 70
health: 30
bravery: 120
reactions: 30
firing: 40
throwing: 35
strength: 28
psiStrength: 22
psiSkill: 0
melee: 30
armor: DOOM_ARMOR_1
standHeight: 22
kneelHeight: 14
value: 6
deathSound: [406, 407, 408]
intelligence: 2
aggression: 3
meleeWeapon: AUX_FISTO
energyRecovery: 35
type: DOOM_ARMOR_1
spriteSheet: DEM_1.PCK
spriteInv: DoomSoldierInventoryImage
corpseBattle:
- STR_DOOM_HUMAN_CORPSE_BATTLE
corpseGeo: STR_DOOM_HUMAN_CORPSE
visibilityAtDark: 24
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.2
health: -0.0625
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 0.2
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.5
loftempsSet: [ 2 ]
