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{{CheckOutdated (Piratez)|0.99A.1}}
{{tocright}}
<includeonly>
<includeonly>
{|cellspacing="0" cellpadding="0" style="border-collapse:collapse;"
{|cellspacing="0" cellpadding="0" style="border-collapse:collapse;"
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<noinclude>
<noinclude>
== Template Documentation ==
== Template Documentation ==
Note: Altered to allow for Piratez layouts.
Note: Altered to allow for Piratez layouts.  


The UBK is short for '''U'''FO '''B'''ase '''K'''it. This transclusion template is designed to let you insert your own custom X-COM UFO base layouts into your discussions or articles.
The UBK is short for '''U'''FO '''B'''ase '''K'''it. This transclusion template is designed to let you insert your own custom X-PirateZ base layouts into your discussions or articles.


== Usage ==  
== Usage ==  
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Replace "dirt" with the following possible entries:  
Replace "dirt" with the following possible entries:  
 
===General Modules===
<gallery caption = "General modules" widths = "64" heights = "64" perrow = "3">
<gallery widths = "64" heights = "64" perrow = "3">
file:base-dirt.gif | [[dirt]]  
file:base-dirt.gif | [[dirt]]  
file:base-lift.gif | lift
file:base-lift.gif | lift
file:base-corridor.gif | corridor
</gallery>
===Storage Modules===
<gallery widths = "64" heights = "64" perrow = "3">
file:base-stores.gif | vaults
file:base-stores.gif | vaults
file:base-l_stores1.gif | large_vaults1
file:Base-ArmoredVaults.gif | ArmoredVaults
file:base-l_stores2.gif | large_vaults2
file:base-prison.gif | prison
file:base-l_stores3.gif | large_vaults3
</gallery>
file:base-l_stores4.gif | large_vaults4
===Large Storage Modules===
<gallery widths = "64" heights = "64" perrow = "2">
file:Base-LargeVaults1.gif | LargeVaults1
file:base-l_stores2.gif | LargeVaults2
file:base-l_stores3.gif | LargeVaults3
file:base-l_stores4.gif | LargeVaults4
</gallery>
===Habitation Modules===
<gallery  widths = "64" heights = "64" perrow = "3">
file:Base-burrow.gif| burrow
file:base-quarters.gif | barracks
file:base-quarters.gif | barracks
file:base-l_quarters1.gif | large_barracks1
file:base-luxuryquarters.gif | luxuryquarters
file:base-l_quarters2.gif | large_barracks2
</gallery>
file:base-l_quarters3.gif | large_barracks3
 
file:base-l_quarters4.gif | large_barracks4
===Large Habitation Modules===
<gallery widths = "64" heights = "64" perrow = "2">
file:base-LargeQuarters1.gif | LargeQuarters1
file:base-LargeQuarters2.gif | LargeQuarters2
file:base-LargeQuarters3.gif | LargeQuarters3
file:base-LargeQuarters4.gif | LargeQuarters4
</gallery>
 
===Research Modules===
<gallery widths = "64" heights = "64" perrow = "5">
file:base-lab.gif | lab
file:base-lab.gif | lab
file:base-library.gif | lib
file:base-library.gif | library
file:base-study.gif | study
file:base-surgery.gif | surgery
file:base-surgery.gif | surgery
file:base-study.gif | study
file:base-CPU.gif | CPU
file:base-containment.gif | prison
</gallery>
 
===Manufacturing===
<gallery widths = "64" heights = "64" perrow = "5" align = "left">
file:base-workshop.gif | workshop
file:base-workshop.gif | workshop
file:base-still.gif | still
file:base-still.gif | still
file:base-well.gif | well
file:base-refinery.gif | refinery
file:base-mint.gif | mint
file:base-power.gif | power
file:base-reactor.gif | reactor
file:base-summoningcircle.gif | summoningcircle
file:base-surgery.gif | surgery
</gallery>
===Large Manufacturing===
<gallery  widths = "64" heights = "64" perrow = "2">
file:base-printer1.gif | printer1
file:base-printer1.gif | printer1
file:base-printer2.gif | printer2
file:base-printer2.gif | printer2
file:base-printer3.gif | printer3
file:base-printer3.gif | printer3
file:base-printer4.gif | printer4
file:base-printer4.gif | printer4
</gallery>
===Huge Manufacturing===
<gallery widths = "64" heights = "64" perrow = "3">
file:Base-Factory1.gif | factory1
file:Base-Factory1.gif | factory1
file:base-factory2.gif | factory2
file:base-factory2.gif | factory2
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file:base-factory8.gif | factory8
file:base-factory8.gif | factory8
file:base-factory9.gif | factory9
file:base-factory9.gif | factory9
file:base-mint.gif | mint
</gallery>
file:base-power.gif | power
 
file:base-reactor.gif | reactor
===Training===
<gallery widths = "64" heights = "64" perrow = "2">
file:base-dojo.gif | dojo
file:base-dojo.gif | dojo
file:base-psi.gif | voodoo
file:base-psi.gif | voodoo
file:base-spa1.gif | spa1
file:base-spa2.gif | spa2
file:base-spa3.gif | spa3
file:base-spa4.gif | spa4
</gallery>  
</gallery>  


 
===Radar Modules===
<gallery caption = "Radar modules" widths = "64" heights = "64" perrow = "3">
<gallery widths = "64" heights = "64" perrow = "4">
file:base-outpost.gif | outpost
file:base-outpost.gif | outpost
file:base-small_radar.gif | hires_radar
file:base-small_radar.gif | hires_radar
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</gallery>
</gallery>


 
===Defense Modules===
<gallery caption = "Defense modules" widths = "64" heights = "64" perrow = "3">
<gallery widths = "64" heights = "64" perrow = "4">
file:base-grav.gif | grav
file:base-grav.gif | grav
file:base-mind.gif | hideout
file:base-mind.gif | hideout
file:base-flak.gif | flak
file:base-flak.gif | flak
file:base-SAM.gif | SAM
file:base-laser.gif | laser
file:base-laser.gif | laser
file:base-gauss.gif | gauss
file:base-gauss.gif | gauss
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file:base-plasma.gif | plasma
file:base-plasma.gif | plasma
file:base-fusion.gif | fusion
file:base-fusion.gif | fusion
file:base-firepit.gif | firepit
file:base-gaschamber.gif | GasChamber
</gallery>  
</gallery>  


 
===Hangar Modules===
<gallery caption = "Hangar modules" widths = "64" heights = "64" perrow = "2">
<gallery widths = "64" heights = "64" perrow = "2">
file:base-hangar1.gif | hangar1
file:base-hangar1.gif | hangar1
file:base-hangar2.gif | hangar2
file:base-hangar2.gif | hangar2
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</gallery>  
</gallery>  


sample with one of each component<br>
==Sample Layouts==
updates to template will not appear here until saved
===Default Hideout Layout===
<table border="0">
<caption></caption>
<tr><td>
{{UBK_Piratez|=
|dirt|dirt|hangar1|hangar2|dirt|dirt|=
|dirt|dirt|hangar3|hangar4|dirt|dirt|=
|dirt|dirt|lift|dirt|dirt|dirt|=
|dirt|dirt|corridor|barracks|dirt|dirt|=
|dirt|dirt|well|still|vaults|dirt|=
|dirt|prison|ArmoredVaults|lab|hires_radar|dirt|=}}
</td>
</tr>
</table>
 
===Sample Industrial Base===
<table border="0">
<tr>
<td>
{{UBK_Piratez|=
{{UBK_Piratez|=
|dirt|lift|stores|quarters|lab|containment|=
|factory1|factory2|factory3|lift|LargeQuarters1|LargeQuarters2|=
|workshop|psi|small_radar|large_radar|hyperwave|grav|=
|factory4|factory5|factory6|reactor|LargeQuarters3|LargeQuarters4|=
|mind|missile|laser|plasma|fusion|hangar1|=
|factory7|factory8|factory9|power|LargeQuarters1|LargeQuarters2|=
|hangar2|hangar3|hangar4|dirt|dirt|dirt|=
|barracks|barracks|barracks|barracks|LargeQuarters3|LargeQuarters4|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|hangar1|hangar2|LargeVaults1|LargeVaults2|LargeQuarters1|LargeQuarters2|=
|dirt|dirt|dirt|dirt|dirt|dirt|=}}
|hangar3|hangar4|LargeVaults3|LargeVaults4|LargeQuarters3|LargeQuarters4|=}}
This base has room for 450 Runts, 10 guards, 1 hangar, Power to lower costs, Reactor for advanced manufacturing.
</td>
</tr>
</table>
 
<br>


----
----

Latest revision as of 20:40, 17 July 2018

This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1.



Template Documentation

Note: Altered to allow for Piratez layouts.

The UBK is short for UFO Base Kit. This transclusion template is designed to let you insert your own custom X-PirateZ base layouts into your discussions or articles.

Usage

The easiest way to include it in your article is to copy the following:

{{UBK_Piratez|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=}}


Replace "dirt" with the following possible entries:

General Modules

Storage Modules

Large Storage Modules

Habitation Modules

Large Habitation Modules

Research Modules

Manufacturing

Large Manufacturing

Huge Manufacturing

Training

Radar Modules

Defense Modules

Hangar Modules

Sample Layouts

Default Hideout Layout

This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1.


dirt dirt hangar1 hangar2 dirt dirt
dirt dirt hangar3 hangar4 dirt dirt
dirt dirt lift dirt dirt dirt
dirt dirt corridor barracks dirt dirt


Sample Industrial Base

This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1.


factory1 factory2 factory3 lift LargeQuarters1 LargeQuarters2
factory4 factory5 factory6 reactor LargeQuarters3 LargeQuarters4
factory7 factory8 factory9 power LargeQuarters1 LargeQuarters2
barracks barracks barracks barracks LargeQuarters3 LargeQuarters4


This base has room for 450 Runts, 10 guards, 1 hangar, Power to lower costs, Reactor for advanced manufacturing.



Note: If you've completing your layout manually by hand, remember that a base is 6×6 modules, so you will need to specify all 36 tiles. You can enter everything sequentially, but it easier to manage when entering 6 arguments per line to match the in-game layout.

If you have already completed your layout and the rest consists of dirt blocks, just close off the braces. All remaining entries that are not filled in at the end will default to dirt blocks. Entering {{UBK_Piratez}} by itself for example will generate a a 6×6 block of dirt.