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*Creates a poison gas cloud at impact site
*Creates a poison gas cloud at impact site
*Affects all targets in blast radius
*Affects all targets in blast radius
*Poison lasts 1-3 turns, doing damage each turn.  It also reduces Aim by 20 points.
*Poison lasts 1-3 turns, doing 1 damage each turn.  It also reduces Aim by 20 points.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}}
'''Notes'''
'''Notes'''
{{Item Data Box (EU2012)
{{Item Data Box (EU2012)
|requires=[[Thin Man Autopsy (EU2012)|Thin Man Autopsy]]
|requires=[[Thin Man Autopsy (EU2012)|Thin Man Autopsy]]
|costs= §35, 2 [[Thin Man Corpse (EU2012)|Thin Man Corpses]], 7 Engineers
|costs= §35<br>2 [[Thin Man Corpse (EU2012)|Thin Man Corpses]]<br>7 Engineers
|abilities/stats=Poison Cloud
|abilities/stats=Poison Cloud
}}
}}
*Robotic units, Thin Men, and MECs are immune.
*Robotic units, Thin Men, and MECs are immune.
*The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant or Titan Armor.
*The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant, Titan Armor, or Medikit.
**As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.
**As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.
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Latest revision as of 02:10, 11 August 2025

Description
Gas Grenade
Gas Grenade

Our advanced research in alien physiology has allowed us to synthesize a modified version of the poison projected by the Thin Man, and containerize it in grenade form.

  • Creates a poison gas cloud at impact site
  • Affects all targets in blast radius
  • Poison lasts 1-3 turns, doing 1 damage each turn. It also reduces Aim by 20 points.

Notes

Research Required Thin Man Autopsy
Base Costs §35
2 Thin Man Corpses
7 Engineers
Abilities/Stats Poison Cloud
  • Robotic units, Thin Men, and MECs are immune.
  • The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant, Titan Armor, or Medikit.
    • As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.



EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant