EXALT Elite Sniper (EU2012): Difference between revisions
Appearance
Created page with "==Stats== {{Unit Stat Box (EU2012) |picture= |hp=7/8/8/9 |aim=70/70/80/85 |defense=0 |will=80 |move=12 }} {| class="wikitable" width="70%" |- |+ Armaments |- ! width=""50px" ..." |
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{{Unit Stat Box (EU2012) | {{Unit Stat Box (EU2012) | ||
|picture= | |picture=[[Image:EXALT Elite Sniper.png|125px]] | ||
|hp=7/8/8/9 | |hp=7/8/8/9 | ||
|aim=70/70/80/85 | |aim=70/70/80/85 | ||
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|+ Armaments | |+ Armaments | ||
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! width=""50px" align="center" | Weapon !! Damage !! Critical Chance | ! width=""50px" align="center" | Weapon !! Damage !! Critical Chance | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
|- | |- | ||
| align="center" | [[EXALT Laser Sniper Rifle (EU2012)|EXALT Laser Sniper Rifle]] || align="center" | 6 || align="center" | 30 | | align="center" | [[EXALT Laser Sniper Rifle (EU2012)|EXALT Laser Sniper Rifle]] || align="center" | 6 || align="center" | 30 | ||
|- | |- | ||
|} | |} | ||
'''Abilities:''' | '''Abilities:''' | ||
* | *EXALT Elite Snipers have the '''Depth Perception''' [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]], along with the '''Damn Good Ground''', '''Snap Shot''' and '''Executioner''' [[Abilities (EU2012)|abilities]]. | ||
* Unit also has -10 Critical Chance on Easy and Normal difficulty levels. | |||
* Unit also has | |||
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<noinclude> | |||
{{EXALT (EU2012)}} | |||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: EXALT (EU2012)]] | [[Category: EXALT (EU2012)]] | ||
Latest revision as of 17:54, 7 January 2014
| 1st Appearance | {{{appears}}} |
| HP | 7/8/8/9 |
| Aim | 70/70/80/85 |
| Defense | 0 |
| Will | 80 |
| Movement | 12 |
| Easy/Normal/Classic/Impossible | |
| Weapon | Damage | Critical Chance |
|---|---|---|
| EXALT Laser Sniper Rifle | 6 | 30 |
Abilities:
- EXALT Elite Snipers have the Depth Perception gene mod, along with the Damn Good Ground, Snap Shot and Executioner abilities.
- Unit also has -10 Critical Chance on Easy and Normal difficulty levels.