Gas Grenade (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[File: (EU2012).png| | [[File:Gas Grenade (EU2012).png|right|100px|Gas Grenade]] | ||
Our advanced research in alien physiology has allowed us to synthesize a modified version of the poison projected by the Thin Man, and containerize it in grenade form. | |||
{{Ref Close | source = XCOM: Enemy | *Creates a poison gas cloud at impact site | ||
*Affects all targets in blast radius | |||
*Poison lasts 1-3 turns, doing 1 damage each turn. It also reduces Aim by 20 points. | |||
{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}} | |||
'''Notes''' | |||
{{Item Data Box (EU2012) | {{Item Data Box (EU2012) | ||
|requires= | |requires=[[Thin Man Autopsy (EU2012)|Thin Man Autopsy]] | ||
| | |costs= §35<br>2 [[Thin Man Corpse (EU2012)|Thin Man Corpses]]<br>7 Engineers | ||
|abilities/stats= | |abilities/stats=Poison Cloud | ||
}} | }} | ||
*Robotic units, Thin Men, and MECs are immune. | |||
*The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant, Titan Armor, or Medikit. | |||
**As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts. | |||
<br clear="all"> | <br clear="all"> | ||
<noinclude> | |||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
| Line 18: | Line 24: | ||
[[Category: Weapons (EU2012)]] | [[Category: Weapons (EU2012)]] | ||
[[Category: Enemy Within DLC (EU2012)]] | [[Category: Enemy Within DLC (EU2012)]] | ||
</noinclude> | |||
Latest revision as of 02:10, 11 August 2025
| Description |
|
Our advanced research in alien physiology has allowed us to synthesize a modified version of the poison projected by the Thin Man, and containerize it in grenade form.
|
Source: XCOM: Enemy Within DLC
|
Notes
| Research Required | Thin Man Autopsy |
| Base Costs | §35 2 Thin Man Corpses 7 Engineers |
| Abilities/Stats | Poison Cloud |
- Robotic units, Thin Men, and MECs are immune.
- The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant, Titan Armor, or Medikit.
- As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.
