Scatter Laser (EU2012): Difference between revisions
Appearance
mNo edit summary |
|||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[File:SCATTER LASER (EU2012).png| | [[File:SCATTER LASER (EU2012).png|100px|right|Scatter Laser]] | ||
The Scatter Laser is capable of inflicting considerable damage; however, accuracy suffers greatly as the range to target increases. | The Scatter Laser is capable of inflicting considerable damage; however, accuracy suffers greatly as the range to target increases. | ||
* An application of laser technology to the Shotgun | * An application of laser technology to the Shotgun | ||
| Line 6: | Line 6: | ||
* Like other shotgun variants, the Scatter Laser has a high base chance to cause critical hits | * Like other shotgun variants, the Scatter Laser has a high base chance to cause critical hits | ||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Notes== | ==Notes== | ||
* The Scatter Laser is the laser technology version of the [[Shotgun (EU2012)|Shotgun]]. | {{Weapon Data Box (EU2012) | ||
* | |requires=[[Precision Lasers (EU2012)|Precision Lasers]] | ||
|costs=§30<br>25 [[Alien Alloys (EU2012)|Alloys]]<br>12 Engineers | |||
|base damage=5-7 | |||
|critical damage=9 or 10 | |||
|critical chance=20% | |||
|range= Medium | |||
|abilities=None | |||
|ammo=5 shots | |||
}} | |||
* The Scatter Laser is the laser technology version of the Shotgun. See [[Shotgun (EU2012)|Shotgun]] for more in-depth notes and tactics. | |||
* While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a game bug. | |||
* Scatter Lasers can only be used by [[Assault (EU2012)|Assaults]] but can be very useful against the initial aliens due to their ability to kill aliens like [[Floater (EU2012)|Floaters]] or even [[Chryssalid (EU2012)|Chryssalids]] with a single shot. | |||
<br clear="all"> | <br clear="all"> | ||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
| Line 39: | Line 26: | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
[[Category: Weapons (EU2012)]] | |||
Latest revision as of 03:06, 31 January 2014
Notes
| Research Required | Precision Lasers |
| Base Costs | §30 25 Alloys 12 Engineers |
| Base Damage | 5-7 |
| Critical Damage | 9 or 10 |
| Critical Chance | 20% |
| Range | Medium |
| Abilities | None |
- The Scatter Laser is the laser technology version of the Shotgun. See Shotgun for more in-depth notes and tactics.
- While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a game bug.
- Scatter Lasers can only be used by Assaults but can be very useful against the initial aliens due to their ability to kill aliens like Floaters or even Chryssalids with a single shot.
