Template:Mech Rifles (TJ): Difference between revisions
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{| class="wikitable" width="100%" style="text-align: center" | {| class="wikitable" width="100%" style="text-align: center" | ||
!rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties | !rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties | ||
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan=" | !rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="5"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value | ||
|- | |- | ||
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores!! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses | ! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores!! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses | ||
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| 5-7 || +3 || 3 || 24 || - || - | | 5-7 || +3 || 3 || 24 || - || - | ||
| Mechanized Warfare | | Mechanized Warfare | ||
|colspan=" | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
| [[File:SPARK_Laser_Cannon_Schematic.png|x64px|link=Weapons_(TJ)#Mech Rifles |Spitfire Pulsecannon]]<br />'''Spitfire Pulsecannon''' | | [[File:SPARK_Laser_Cannon_Schematic.png|x64px|link=Weapons_(TJ)#Mech Rifles |Spitfire Pulsecannon]]<br />'''Spitfire Pulsecannon''' | ||
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| Assault MEC Autopsy<br>Advanced Magnetic Weaponry || 30 || 2 || 1 || - || 1x [[Assault MEC (TJ)|Assault MEC Corpse]] || 15 | | Assault MEC Autopsy<br>Advanced Magnetic Weaponry || 30 || 2 || 1 || - || 1x [[Assault MEC (TJ)|Assault MEC Corpse]] || 15 | ||
|- | |- | ||
| [[File:TJ | | [[File:TJ Elerium Assault Shotgun.png|x64px|link=Weapons_(TJ)#Mech Rifles |Elerium Assault Shotgun]]<br />'''Elerium Assault Shotgun''' | ||
| 12-17 || +8 || 4 || 20 || +10 Crit | | 12-17 || +8 || 4 || 20 || +10 Crit | ||
| Assault MEC Autopsy<br>Beam Cannon || 60 || 4 || 6 || 1 || 1x [[Assault MEC (TJ)|Assault MEC Corpse]] || 30 | | Assault MEC Autopsy<br>Beam Cannon || 60 || 4 || 6 || 1 || 1x [[Assault MEC (TJ)|Assault MEC Corpse]] || 30 | ||
|} | |} | ||
Latest revision as of 00:05, 28 December 2025
| Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores |
Corpses | |||||||||
Heavy Autocannon |
5-7 | +3 | 3 | 24 | - | - | Mechanized Warfare | XCOM starts with an unlimited supply | |||||
Spitfire Pulsecannon |
6-9 | +4 | 3 | 24 | +5 Aim | Mechanized Warfare Advanced Laser Weapons |
25 | 1 | 1 | - | - | 10 | |
Helix Rail-Cannon |
7-12 | +5 | 3 | 24 | - | Mechanized Warfare Advanced Magnetic Weaponry |
30 | 3 | 2 | - | - | 10 | |
Rush-Nano Gausscannon |
9-13 | +5 | 3 | 24 | 1 Armor Pierce | Mechanized Warfare Advanced Coilguns |
60 | 3 | 5 | - | - | 25 | |
Elerium Phase-Cannon |
10-15 | +6 | 4 | 24 | 1 Rupture | Mechanized Warfare Beam Cannon |
60 | 6 | 10 | 1 | - | 25 | |
| Master-Crafted Laser SPARK Rifle Master-Crafted Laser SPARK Rifle |
12-13 | +2 | 3 | 13 | +10 Aim -20 Crit 3 Armor Pierce |
Mechanized Warfare Beam Cannon |
70 | 3 | 16 | - | - | 40 | |
| Assault MEC Shotguns | |||||||||||||
| Assault MEC Shotgun Assault MEC Shotgun |
10-14 | +6 | 4 | 20 | +10 Crit | Assault MEC Autopsy Advanced Magnetic Weaponry |
30 | 2 | 1 | - | 1x Assault MEC Corpse | 15 | |
| Elerium Assault Shotgun Elerium Assault Shotgun |
12-17 | +8 | 4 | 20 | +10 Crit | Assault MEC Autopsy Beam Cannon |
60 | 4 | 6 | 1 | 1x Assault MEC Corpse | 30 | |