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== Flanking exceptions == | == Flanking exceptions == | ||
If the very shallow angle flank is legitimate (and not a bug), a possible explanation for the in line flank in the second graphic is that there is an intermediate point between the starting tile and the peeking tile of the shooter that counts as a shallow angle flank towards the target. | If the very shallow angle flank is legitimate (and not a bug), a possible explanation for the in line flank in the second graphic is that there is an intermediate point between the starting tile and the peeking tile of the shooter that counts as a shallow angle flank towards the target. [[User:Parogen|Parogen]] ([[User talk:Parogen|talk]]) 12:17, 10 April 2025 (UTC) | ||
Latest revision as of 12:17, 10 April 2025
Flanking exceptions
If the very shallow angle flank is legitimate (and not a bug), a possible explanation for the in line flank in the second graphic is that there is an intermediate point between the starting tile and the peeking tile of the shooter that counts as a shallow angle flank towards the target. Parogen (talk) 12:17, 10 April 2025 (UTC)