Megapol Lawpistol: Difference between revisions
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{{Ref Open | title = Megapol Lawpistol}}[[Image:Lawpistol (UFOpaedia).png|right]] | |||
A standard issue hand gun which is good at short range and quite powerful. Its usefulness should not be underestimated because it allows an Agent to use other equipment, such as a grenade, with the spare hand. | |||
{{Ref Close | source = X-COM Apocalypse Ufopaedia}} | |||
{{Ref Open | title = Megapol Lawpistol Clip}}[[Image:Lawpistol Clip (UFOpaedia).png|right]] | |||
Ammunition for the Lawpistol. | |||
{{Ref Close | source = X-COM Apocalypse Ufopaedia}} | |||
The Megapol Lawpistol is Apocalypse's basic pistol weapon. Like its [[Pistol|counterpart]] in EU, the Lawpistol is fairly potent - it does more damage per shot than the [[Marsec M4000 Machine Gun]] - but has a small clip size. | |||
In real-time mode, the Lawpistol is one of the better starting weapons, as it has a high ROF and can be dual-wielded with no loss of accuracy; only the [[Megapol Auto Cannon|Auto Cannon]] loaded with HE rounds has better on-target DPS. The main caveat on its use is the scarcity of its ammunition, which prevents the player from simply handing them out to the whole squad. Do remember that the Lawpistol ''will'' lose accuracy if the other hand contains a two-handed weapon. | |||
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== | In turn-based mode, the Lawpistol is generally outperformed by the [[Marsec M4000 Machine Gun|M4000]] due to TU truncation and the irrelevance of dual-wielding. It does remain useful for hybrids, as they will frequently fall below 45 TU due to their lower base TU and Strength stats, and hence be able to perform 1-TU autoshots. | ||
==Stats== | |||
{| | |||
|[[Image:Lawpistol.png|left]] | |||
|'''Megapol Lawpistol''' | |||
* Size: 1 × 2 | * Size: 1 × 2 | ||
* Weight: 3 | * Weight: 3 | ||
| Line 13: | Line 23: | ||
* Minimum Weekly Stock: 15 | * Minimum Weekly Stock: 15 | ||
* Maximum Weekly Stock: 50 | * Maximum Weekly Stock: 50 | ||
* Battlescape Score: 2 | * Battlescape Score: 2 | ||
|[[Image:Lawpistol Clip.png|left]] | |||
|'''Megapol Lawpistol Clip''' | |||
[[Image:Lawpistol Clip | |||
* Size: 1 × 1 | * Size: 1 × 1 | ||
* Weight: 1 | * Weight: 1 | ||
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* Minimum Weekly Stock: 20 | * Minimum Weekly Stock: 20 | ||
* Maximum Weekly Stock: 80 | * Maximum Weekly Stock: 80 | ||
* Battlescape Score: 0 | * Battlescape Score: 0 | ||
|} | |||
{{Equipment (Apocalypse) Navbar}} | {{Equipment (Apocalypse) Navbar}} | ||
Latest revision as of 23:46, 13 April 2025
| Megapol Lawpistol Clip |
![]() Ammunition for the Lawpistol. |
Source: X-COM Apocalypse Ufopaedia
|
The Megapol Lawpistol is Apocalypse's basic pistol weapon. Like its counterpart in EU, the Lawpistol is fairly potent - it does more damage per shot than the Marsec M4000 Machine Gun - but has a small clip size.
In real-time mode, the Lawpistol is one of the better starting weapons, as it has a high ROF and can be dual-wielded with no loss of accuracy; only the Auto Cannon loaded with HE rounds has better on-target DPS. The main caveat on its use is the scarcity of its ammunition, which prevents the player from simply handing them out to the whole squad. Do remember that the Lawpistol will lose accuracy if the other hand contains a two-handed weapon.
In turn-based mode, the Lawpistol is generally outperformed by the M4000 due to TU truncation and the irrelevance of dual-wielding. It does remain useful for hybrids, as they will frequently fall below 45 TU due to their lower base TU and Strength stats, and hence be able to perform 1-TU autoshots.
Stats
Megapol Lawpistol
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Megapol Lawpistol Clip
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