Jump to content

Plasma Pistol (Hardmode): Difference between revisions

From UFOpaedia
Steelpoint (talk | contribs)
Created page with "Back To Main Page TBA TBA ===X-COM Operation Guide=== TBA ==Statistics== <table><tr><td>left|64 px</td><td> *Power: X Plasma *..."
 
Steelpoint (talk | contribs)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 9: Line 9:
==Statistics==
==Statistics==
<table><tr><td>[[Image:BigOb_PlasmaPistol.png|left|64 px]]</td><td>
<table><tr><td>[[Image:BigOb_PlasmaPistol.png|left|64 px]]</td><td>
*Power: X Plasma
*Power: Dependant Plasma
*Size: 3 high x 2 wide
*Size: 3 high x 2 wide
*Weight: X
*Weight: 3
*TUs:  
*TUs:  
**Auto:  X% (Accuracy  X%)
**Auto:  30% (Accuracy  50%)
**Snap:  X% (Accuracy  X%)
**Snap:  30% (Accuracy  65%)
**Aimed: X% (Accuracy X%)
**Aimed: 60% (Accuracy 85%)
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $X for parts, X Alien Alloys, X Engineer Hours
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $56,000 for parts, 1 Alien Alloy, 600 Engineer Hours
*Sell Price: $X</td></tr></table>
*Sell Price: $42,000</td></tr></table>
===Ammo===
===Ammo===
{|
{|
Line 24: Line 24:
<table><tr><td>[[Image:Pistol_Ammo.png|left|64 px]]</td><td>
<table><tr><td>[[Image:Pistol_Ammo.png|left|64 px]]</td><td>
'''Pistol Clip'''
'''Pistol Clip'''
*Power: X Plasma
*Power: 45 Plasma
*Size: 1 high x 1 wide
*Size: 1 high x 1 wide
*Weight: X
*Weight: 3
*Ammo: X Rounds
*Ammo: 26 Rounds
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $X for parts, X Elerium, X Engineer Hours
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $2,000 for parts, 1 Elerium, 60 Engineer Hours
*Sell Price: $X</td></tr></table>
*Sell Price: $X</td></tr></table>
|
|
<table><tr><td>[[Image:PistolEl_Ammo.png|left|64 px]]</td><td>
<table><tr><td>[[Image:PistolEl_Ammo.png|left|64 px]]</td><td>
'''Pistol 'Elerium' Clip'''
'''Pistol 'Elerium' Clip'''
*Power: X Plasma
*Power: 72 Plasma
*Size: 1 high x 1 wide
*Size: 1 high x 1 wide
*Weight: X
*Weight: 3
*Ammo: XRounds
*Ammo: 26 Rounds
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $X for parts, X Elerium, X Engineer Hours
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $2,350 for parts, 2 Elerium, 80 Engineer Hours
*Sell Price: $X</td></tr></table>
*Sell Price: $X</td></tr></table>
|}
|}
Line 44: Line 44:
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over [[TU]]s that cannot be spent as a shot.
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over [[TU]]s that cannot be spent as a shot.


* '''Auto:''' X Salvos of X shots, X% remaining TUs
* '''Auto:''' 3 Salvos of 9 shots, 10% remaining TUs
* '''Aimed''' X shots, X% remaining TUs
* '''Aimed''' 1 shot, 40% remaining TUs (enough for 1 Snap shot or 1 Auto salvo)
* '''Snap:''' X shots, X% remaining TUs.
* '''Snap:''' 3 shots, 10% remaining TUs.


==See Also==
==See Also==
{{Equipment (Hardmode) Navbar}}
{{Equipment (Hardmode) Navbar}}

Latest revision as of 20:58, 3 June 2022

Back To Main Page

TBA TBA

X-COM Operation Guide

TBA

Statistics

  • Power: Dependant Plasma
  • Size: 3 high x 2 wide
  • Weight: 3
  • TUs:
    • Auto: 30% (Accuracy 50%)
    • Snap: 30% (Accuracy 65%)
    • Aimed: 60% (Accuracy 85%)
  • Manufacturing: $56,000 for parts, 1 Alien Alloy, 600 Engineer Hours
  • Sell Price: $42,000

Ammo

Pistol Clip

  • Power: 45 Plasma
  • Size: 1 high x 1 wide
  • Weight: 3
  • Ammo: 26 Rounds
  • Manufacturing: $2,000 for parts, 1 Elerium, 60 Engineer Hours
  • Sell Price: $X

Pistol 'Elerium' Clip

  • Power: 72 Plasma
  • Size: 1 high x 1 wide
  • Weight: 3
  • Ammo: 26 Rounds
  • Manufacturing: $2,350 for parts, 2 Elerium, 80 Engineer Hours
  • Sell Price: $X

Firing Time Unit Notes

The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.

  • Auto: 3 Salvos of 9 shots, 10% remaining TUs
  • Aimed 1 shot, 40% remaining TUs (enough for 1 Snap shot or 1 Auto salvo)
  • Snap: 3 shots, 10% remaining TUs.

See Also

UFO Badge OpenXCOM Hardmode: Equipment
Armour: CoverallsArmoured VestAlloy Vest Personal Armour Power Suit (Reinforced) • Flying Suit (Reinforced)
Weapons: PistolTaser RifleShotgunSniper RifleHeavy CannonAuto-CannonGrenade LauncherRocket Launcher
Laser PistolScatter Laser Laser RifleHeavy Laser/AutoHeavy Laser/Sniper
Plasma PistolPlasma Shotgun Plasma Rifle Heavy PlasmaPlasma Sniper Small Launcher Blaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
GrenadeProximity Grenade Incendiary GrenadeFlashbang GrenadeHigh ExplosiveAlien GrenadeStun GrenadeFire Grenade
HWPs: Tracked ChassisAlloy Tracked ChassisHover ChassisWalker Chassis
Drones: DroneAlloy Drone