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EXALT Elite Medic (EU2012): Difference between revisions

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Ditto51 (talk | contribs)
Miteusz (talk | contribs)
Elite Medic uses Dense Smoke ability also
 
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==Stats==
{{Unit Stat Box (EU2012)
{{Unit Stat Box (EU2012)
|picture=
|picture=[[Image:EXALT Elite Medic.png|125px]]
|hp=8/9/10/10
|hp=8/9/10/10
|aim=55/55/65/70
|aim=55/55/65/70
Line 13: Line 12:
|+ Armaments
|+ Armaments
|-  
|-  
! width=""50px" align="center" | Weapon !! Damage !! Critical Chance !! Abilities
! width=""50px" align="center" | Weapon !! Damage !! Critical Chance
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
| align="center" | [[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 5 || align="center" | 10 || align="center" |
| align="center" | [[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 5 || align="center" | 10
|-
|-
|}
|}


'''Abilities:'''
'''Abilities'''
*
*EXALT Elite Medics carry a [[Medikit (EU2012)|Medikit]]. They also have the '''Smoke Grenade''', '''Covering Fire''', '''Smoke and Mirrors''', '''Dense Smoke''' and '''Field Medic''' [[Abilities (EU2012)|abilities]] and a [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]] called '''Regen Pheromones'''.
== Notes ==
* Unit also has -10 Critical Chance on Easy and Normal difficulty levels.
* Unit also has a -10 Critical Chance on Easy and Normal.
 
==Notes==
* [[Assault (EU2012)#Abilities_2|Lightning Reflexes]] will allow a soldier to avoid a Medic's Covering Fire.
* Elite Medics typically stick closer to injured EXALT units, allowing them to be automatically healed by the Regen Pheromones ability. 
 
<br clear="all">
<noinclude>
{{EXALT (EU2012)}}
{{EXALT (EU2012)}}
[[Category: Enemy Unknown (2012)]]
[[Category: Enemy Unknown (2012)]]
[[Category: EXALT (EU2012)]]
[[Category: EXALT (EU2012)]]

Latest revision as of 09:54, 28 November 2019

1st Appearance {{{appears}}}
HP 8/9/10/10
Aim 55/55/65/70
Defense 0
Will 80
Movement 12
Easy/Normal/Classic/Impossible


Armaments
Weapon Damage Critical Chance
EXALT Laser Rifle 5 10

Abilities

  • EXALT Elite Medics carry a Medikit. They also have the Smoke Grenade, Covering Fire, Smoke and Mirrors, Dense Smoke and Field Medic abilities and a gene mod called Regen Pheromones.
  • Unit also has -10 Critical Chance on Easy and Normal difficulty levels.

Notes

  • Lightning Reflexes will allow a soldier to avoid a Medic's Covering Fire.
  • Elite Medics typically stick closer to injured EXALT units, allowing them to be automatically healed by the Regen Pheromones ability.


XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology