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= Quick Reference Guide =
<div class="mw-collapsible mw-collapsed">
{| {{StdCenterTable}} class="sortable" style="text-align: center"
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
! scope="col" colspan="2" class="unsortable" |
! scope="col" colspan="2" class="unsortable" | Weight
! scope="col" colspan="3" class="unsortable" |
! scope="col" colspan="2" class="unsortable" | Ammunition
! scope="col" colspan="2" class="unsortable" | Damage
! scope="col" colspan="2" class="unsortable" |
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
! scope="col" | Weapon
! scope="col" | Type
! scope="col" | Unloaded
! scope="col" | Loaded
! scope="col" | Size
! scope="col" class="unsortable" style="width: 18%;" | Usage
! scope="col" | Accuracy Modifier
! scope="col" | Cartridges(s)
! scope="col" | Ammo Count
! scope="col" | Type
! scope="col" | Amount
! scope="col" | Damage Bonus(es)
! scope="col" class="unsortable" style="width: 20%;" | Additional Effects(s)
|-
|-
| rowspan="5" | [[Assault_Cannon_(Piratez) | Assault Cannon]]
| TK Projector
| rowspan="5" | Cannons
| Magitech
| 21
| 5
| 24
| 5
| rowspan="5" | 3x2
| 2x1
| rowspan="4" | Snap - 50% base TUs<br />Throw - 25% base TUs, 20 Energy
| Auto - 36% base TUs, 20 Energy, 5 Daze<br />Throw - 30 TUs, 10 Energy
| rowspan="4" | Snap - 0.65*Firing
| Auto - 0.2*(100)
| Cannonball
| None
| 1
| Unlimited
| Concussive
| Daze
| 80
| 0
| Damage+0.6*PsiStrength+0.3*PsiSkill
|  
|-
| rowspan="2" | Rod of Bliss
| rowspan="2" | Magitech
| rowspan="2" | 0
| rowspan="2" | 0
| rowspan="2" | 2x1
| Use - 100 TUs, 50 Energy, -25 Morale<br />Throw - 30 TUs, 10 Energy
| None
| None
| Unlimited
| Daze
| -36
| None
|
|-
| Hit - 16 TUs, 8 Energy
| Hit - 1*(0.5*Melee+0.5*Bravery)
| None
| -
| Daze
| 0
| Damage+1*PsiStrength+0.5*PsiSkill
| Restores 1.5*Dmg to Morale
|-
| Wand of Airlesness
| Magitech
| 4
| 4
| 2x1
| Snap - 35 TUs, 15 Energy, 15 Morale<br />Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Daze
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Uses Choking Resistance, Inflicts 0.25*Dmg to Health, 1*Dmg to Daze
|-
| Wand of Firebolts
| Magitech
| 4
| 4
| 2x1
| Snap - 25 TUs, 25 Energy, 5 Morale<br />Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Burn
| 0
| Damage+0.4*PsiStrength+0.2*PsiSkill
| Inflicts 35*Dmg to Morale, 2*Dmg to TUs
|-
| Wand of Pain
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 10 Energy, 30 Morale<br />Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Mind
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Inflicts 35*Dmg to Morale, 5*Dmg to TUs, 0.75*Dmg to Health, 0.75*Dmg to Daze
|-
| Wand of Peace
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 40 Energy, 5 Morale<br />Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Charm
| 0
| Damage+0.01*PsiStrength^2
| Inflicts 0*Dmg to Health, 1*Dmg to Daze
|-
| Rod of Hellfire
| Magitech
| 4
| 4
| 2x1
| Snap - 27 TUs, 15 Energy, 6 Morale<br />Throw - 30 TUs, 8 Energy
| Snap - 3*(1*PsiSkill)
| None
| Unlimited
| Burn
| 0
| Damage+0.04*Psi
| Inflicts 3*Dmg to Daze, 30*Dmg to Morale
|-
| Magma Glove
| Magitech
| 4
| 4
| 2x1
| Snap - 36 TUs, 25 Energy, 15 Daze<br />Throw - 30 TUs, 10 Energy
| Snap - 0.6*(1*Throwing+1*PsiSkill)
| None
| Unlimited
| Plasma
| 0
| Damage+1*PsiStrength
| Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
|-
| Tome of Lightning
| Magitech
| 6
| 6
| 2x2
| Snap - 25% base TUs, 15 Energy, 5 Morale<br />Auto - 55% base TUs, 60 Energy, 30 Morale<br />Throw - 30 TUs, 12 Energy
| Snap - 2.1*(1*PsiSkill)<br />Auto - 2.1*(1*PsiSkill)
| None
| Unlimited
| Warp
| 0
| Damage+0.007*Psi+4*Rank
| +6 Projectiles, Inflicts 2*Dmg to Daze, 4*Dmg to TUs
|-
| rowspan="2" | Cobra Staff
| rowspan="2" | Magitech
| rowspan="2" | 5
| rowspan="2" | 5
| rowspan="2" | 3x1
| Aimed - 50% base TUs, 20 Energy, 10 Daze, -13 Morale<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.1*(0.5*Firing+50)
| None
| Unlimited
| Bio
| 0
| Damage+0.7*PsiStrenght
| Inflicts 1*Dmg to Daze, 15*Dmg to Morale
|-
| Hit - 13 TUs, 2 Energy, 13 Morale
| Hit - 1.2*(0.5*Reactions+50)
| Daze
| -
| Daze
| 0
| Damage+0.7*PsiStrenght
| Inflicts 0.3*Dmg to Health, Restores 15*Dmg to Morale
|-
| Heartgrip Staff
| Magitech
| 8
| 8
| 3x1
| Use - 28% base TUs, 20 Energy, 10 Morale, 10 Daze<br />Throw - 30 TUs, 16 Energy
| Use - 0.15
| None
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
| Unlimited
| Bio
| 0
| Damage+0.02*Psi
| Inflicts 5*Dmg to Morale
|-
|-
| 21
| rowspan="2" | Herder's Staff
| 24
| rowspan="2" | Magitech
| Explosive Cannonball
| rowspan="2" | 8
| 1
| rowspan="2" | 8
| Concussive
| rowspan="2" | 3x2
| 60
| Use - 24 TUs, 18 Energy, 18 Morale, 9 Daze<br />Throw - 30 TUs, 16 Energy
| Accuracy*(0.024*Psi)
| None
| Unlimited
| -
| -
| None
| None
| AoE Radius (5), Inflicts 0.5*Dmg to Stun
|  
|-
|-
| 21
| Melee - 15 TUs, 6 Energy
| 24
| 1.44*(0.5*Melee+0.5*PsiStrenght)
| Incendiary Cannonball
| Hit
| 1
| -
| Concussive
| Daze
| 40
| 0
| Damage+0.032*PsiStrength^2
|  
|-
| rowspan="2" | Scepter of Fear
| rowspan="2" | Magitech
| rowspan="2" | 20
| rowspan="2" | 20
| rowspan="2" | 3x2
| Use - 16 TUs, 4 Energy, 12 Morale, 12 daze<br />Throw - 30 TUs, 20 Energy
| Accuracy*(0.02*Psi+2*Rank)
| None
| Unlimited
| -
| -
| None
| None
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale
|  
|-
|-
| 21
| Melee - 20 TUs, 10 Energy
| 24
| 1*(0.5*Melee+50)
| Superconductive Cannonball
| Hit
| 1
| -
| Concussive
| Concussive
| 78
| 44
| Damage+0.88*Strength+4.4*Rank
| Inflicts 1.25*Dmg to Daze, 10*Dmg to Morale
|-
| Scroll of Inconsensuality
| Magitech
| 4
| 4
| 1x1
| Aimed - 66% base TUs, 36 Energy, 36 Morale<br />Throw - 30 TUs, 8 Energy
| Aimed - 1*(0.06*Psi+1*Bravery)
| None
| None
| AoE Radius (7), Uses Plasma Resistance, Inflicts 2.0*Dmg to Stun, 0.5*Dmg to Items
| 6
| Daze
| 0
| Damage+0.06*Psi+1*Bravery
| Uses Charm Resistance, Inflicts 10.0*Dmg to Morale<br />Maximum Range (1)
|-
|-
| 21
| Master's Cane
| 24
| 20
| Hit - 20 TUs, 14 Energy
| 3x2
| Hit - 0.7*(50+0.5*Melee)
| Use - 25 TUs, 14 Energy, 7 Morale<br />Melee - 8 TUs, 3 Energy<br />Throw - 30 TUs, 10 Energy
| Gun Butt
| Aimed - 0.20*(0.01*Psi+2*Rank)<br />Melee - 0.91*(0.5*Melee+50)
| -
| Shot - Mind<br />Melee - Daze
| Stun
| Shot - 0<br />Melee - 15
| 25
| Shot - Damage+*0.01*Psi+2*Rank<br />Melee - Damage+0.2*Strength+0.2*Melee
| Damage+0.7*Strength
| Shot - Inflicts 3*Dmg to Morale<br />Melee - Inflicts 0.2*Dmg to Health
| Inflicts 0.5*Dmg to Health
|}
 
Raw ruleset data for enemies (unsorted)
 
  - type: CIV_ARMOR_M1
    spriteSheet: MUT_1.PCK
    spriteInv: MutantMaleInventoryImage
    spriteHairGroup: 10
    spriteHairColor: [160, 160, 160, 84, 84, 244, 228, 192]
    corpseBattle:
      - CIVM_CORPSE
    visibilityAtDark: 10
    frontArmor: 15
    sideArmor: 15
    rearArmor: 15
    underArmor: 15
    meleeDodge:
      reactions: 0.3
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.0
      - 1.0
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.2
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: CIV_ARMOR_F1
    spriteSheet: MUT_2.PCK
    spriteInv: MutantFemaleInventoryImage
    spriteFaceGroup: 10
    spriteFaceColor: [160, 1, 32, 48, 112, 128, 226, 242]
    corpseBattle:
      - CIVF_CORPSE
    visibilityAtDark: 10
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.4
      melee: 0.1
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.1
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 2 ]
  - type: CIV_ARMOR_F1_TRAITOR
    spriteSheet: MUT_2.PCK
    spriteInv: MutantFemaleInventoryImage
    spriteFaceGroup: 10
    spriteFaceColor: [1, 32, 242, 242, 32, 1, 32, 242]
    corpseBattle:
      - CIVF_CORPSE_TRAITOR
    corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
    visibilityAtDark: 10
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.4
      melee: 0.1
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.1
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: CIV_ARMOR_MUT_3_TRAITOR
    spriteSheet: MUT_3.PCK
    spriteInv: MutantEggheadInventoryImage
    corpseBattle:
      - CIV_MUT_3_CORPSE_TRAITOR
    corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
    visibilityAtDark: 20
    heatVision: 80
    personalLight: 0
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.15
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.25
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: CIV_ARMOR_MUT_3
    spriteSheet: MUT_3.PCK
    spriteInv: MutantEggheadInventoryImage
    corpseBattle:
      - CIV_MUT_3_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    personalLight: 0
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.15
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.25
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: CIV_ARMOR_MUT_4
    spriteSheet: MUT_4.PCK
    spriteInv: MutantLamiaInventoryImage
    corpseBattle:
      - CIV_MUT_4_CORPSE
    visibilityAtDark: 12
    frontArmor: 12
    sideArmor: 12
    rearArmor: 12
    underArmor: 12
    drawingRoutine: 6
    movementType: 0
    meleeDodge:
      reactions: 0.5
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.4
      - 1.0
      - 1.0
      - 0.7
      - 0.7
      - 0.8
      - 0.5
      - 2.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 0.7
      - 1.0
    specialWeapon: SPC_PURPLE_ACID_SPIT_WEAK
    loftempsSet: [ 3 ]
  - type: CIV_ARMOR_MUT_5
    spriteSheet: MUT_5.PCK
    spriteInv: MutantBruteInventoryImage
    spriteHairGroup: 9
    spriteHairColor: [160, 160, 144, 144, 224, 239, 239, 251]
    spriteFaceGroup: 10
    spriteFaceColor: [144, 144, 160, 160, 80, 224, 240, 253]
    corpseBattle:
      - CIV_MUT_5_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.2
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 1.0
      - 1.0
      - 2.0
      - 0.0
      - 1.4
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: CIV_ARMOR_YOUNG_UBER
    spriteSheet: MUT_6.PCK
    spriteInv: YoungUberInventoryImage
    corpseBattle:
      - STR_CORPSE_GANGER
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.25
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.65
      - 1.0
      - 1.1
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.85
      - 1.0
      - 4.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 3 ]
  - type: ARMOR_BRUTE_SAILOR
    spriteSheet: BSAILOR.PCK
    spriteInv: BruteSailorInventoryImage
    corpseBattle:
      - BRUTE_SAILOR_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.25
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 1.0
      - 1.0
      - 2.0
      - 0.0
      - 1.4
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: REBEL_ARMOR_1
    spriteSheet: REB_1.PCK
    spriteInv: RebelSoldierInventoryImage
    corpseBattle:
      - REBEL_1_CORPSE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 16
    antiCamouflageAtDay: 5
    antiCamouflageAtDark: 5
    heatVision: 30
    frontArmor: 40
    sideArmor: 25
    rearArmor: 25
    underArmor: 25
    meleeDodge:
      reactions: 0.25
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.1
      - 0.8
      - 1.0
      - 0.9
      - 0.8
      - 0.8
      - 0.8
      - 0.8
      - 1.0
      - 3.0
      - 0.2
      - 1.0
      - 1.0
      - 0.2
      - 1.35
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: REBEL_ARMOR_2
    spriteSheet: REB_2.PCK
    spriteInv: RebelSmoothieInventoryImage
    corpseBattle:
      - REBEL_2_CORPSE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 12
    heatVision: 20
    camouflageAtDay: -6
    camouflageAtDark: -3
    frontArmor: 15
    sideArmor: 12
    rearArmor: 12
    underArmor: 10
    meleeDodge:
      reactions: 0.4
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 0.75
      - 1.0
      - 0.9
      - 0.7
      - 0.8
      - 1.0
      - 0.7
      - 1.0
      - 3.0
      - 0.1
      - 1.0
      - 0.7
      - 0.15
      - 1.15
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: REBEL_ARMOR_3
    spriteSheet: REB_3.PCK
    spriteInv: RebelBugeyeInventoryImage
    corpseBattle:
      - REBEL_3_CORPSE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    camouflageAtDay: -12
    camouflageAtDark: -4
    frontArmor: 20
    sideArmor: 16
    rearArmor: 16
    underArmor: 12
    meleeDodge:
      reactions: 0.25
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 0.7
      - 1.0
      - 0.9
      - 0.7
      - 0.8
      - 1.0
      - 1.0
      - 0.7
      - 0.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.2
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: REBEL_ARMOR_4
    spriteSheet: REB_4.PCK
    spriteInv: RebelLamiaInventoryImage
    corpseBattle:
      - REBEL_4_CORPSE
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 12
    frontArmor: 48
    sideArmor: 24
    rearArmor: 32
    underArmor: 16
    drawingRoutine: 6
    movementType: 0
    meleeDodge:
      reactions: 0.2
      melee: 0.4
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.35
      - 1.0
      - 0.7
      - 0.6
      - 0.5
      - 0.5
      - 0.5
      - 2.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 1.4
      - 1.0
    loftempsSet: [ 3 ]
  - type: REBEL_ARMOR_5
    spriteSheet: REB_5.PCK
    spriteInv: RebelBruteInventoryImage
    corpseBattle:
      - REBEL_5_CORPSE
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 16
    heatVision: 40
    frontArmor: 65
    sideArmor: 50
    rearArmor: 40
    underArmor: 35
    meleeDodge:
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.1
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 0.7
      - 1.0
      - 1.5
      - 0.0
      - 1.4
      - 1.0
      - 0.2
      - 1.6
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: CIV_ARMOR_LOKNAR_1
    spriteSheet: LOK_1.PCK
    spriteInv: LoknarVillagerInventoryImage
    corpseBattle:
      - CIV_LOKNAR_CORPSE_1
    visibilityAtDark: 16
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 2.5
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 1.0
    loftempsSet: [ 2 ]
  - type: NINJA_ARMOR_1
    spriteSheet: NIN_1.PCK
    spriteInv: NinjaGalInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
    corpseBattle:
      - STR_NIN_1_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 12
    heatVision: 25
    camouflageAtDay: -15
    camouflageAtDark: -5
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.4
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.5
      - 0.75
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: NINJA_ARMOR_2
    spriteSheet: NIN_2.PCK
    spriteInv: NinjaWarriorInventoryImage
    spriteHairGroup: 9
    spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
    corpseBattle:
      - STR_NIN_2_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 13
    heatVision: 35
    camouflageAtDay: -21
    camouflageAtDark: -7
    antiCamouflageAtDay: 3
    antiCamouflageAtDark: 3
    moveSound: 999
    frontArmor: 30
    sideArmor: 30
    rearArmor: 30
    underArmor: 30
    meleeDodge:
      reactions: 0.4
      melee: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 0.7
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.8
      - 1.0
      - 0.75
      - 0.7
      - 0.6
      - 0.7
      - 0.1
      - 1.1
      - 0.7
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P0
    spriteSheet: BAN_0.PCK
    spriteInv: RatmanInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
    corpseBattle:
      - STR_BAN_0_CORPSE_BATTLE
    corpseGeo: STR_FOOD_BAG
    visibilityAtDark: 16
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P1
    spriteSheet: BAN_1.PCK
    spriteInv: GhoulInventoryImage
    corpseBattle:
      - STR_BAN_1_CORPSE_BATTLE
    corpseGeo: STR_CHEMICALS
    visibilityAtDark: 12
    heatVision: 50
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    meleeDodge:
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      health:
        flatHundred: 0.2
        stunNormalized: -0.165
      stun:
        flatHundred: 0.03
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.5
      - 1.0
      - 3.0
      - 0.8
      - 0.9
      - 1.0
      - 0.6
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: BANDIT_ARMOR_P2
    spriteSheet: BAN_2.PCK
    spriteInv: HighwaymanInventoryImage
    corpseBattle:
      - STR_BAN_2_CORPSE_BATTLE
    corpseGeo: STR_SCRAP_METAL
    visibilityAtDark: 9
    camouflageAtDark: -2
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.3
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.8
      - 0.8
      - 2.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.1
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P3
    spriteSheet: BAN_3.PCK
    spriteInv: DrifterInventoryImage
    corpseBattle:
      - STR_BAN_3_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.1
      - 1.0
      - 1.1
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.85
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P5
    spriteSheet: BAN_5.PCK
    spriteInv: RatmanMobLieutnantInventoryImage
    corpseBattle:
      - STR_BAN_5_CORPSE_BATTLE
    corpseGeo: STR_MEDALLION
    visibilityAtDark: 16
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.6
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P6
    spriteSheet: BAN_6.PCK
    spriteInv: BloodDogInventoryImage
    corpseBattle:
      - STR_BAN_6_CORPSE_BATTLE
    corpseGeo: STR_BLOOD_DOG_CORPSE
    visibilityAtDark: 16
    heatVision: 50
    zombiImmune: true
    bleedImmune: false
    allowInv: false
    frontArmor: 24
    sideArmor: 12
    rearArmor: 12
    underArmor: 10
    drawingRoutine: 4
    personalLight: 5
    meleeDodge:
      reactions: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        flatHundred: 0.04
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.5
      - 1.0
      - 0.5
      - 1.0
      - 1.0
      - 0.9
      - 0.7
      - 0.9
      - 0.8
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 3 ]
  - type: BANDIT_ARMOR_P7
    spriteSheet: BAN_7.PCK
    spriteInv: RatmanHunterInventoryImage
    corpseBattle:
      - STR_BAN_7_CORPSE_BATTLE
    corpseGeo: STR_FOOD_BAG
    visibilityAtDark: 16
    camouflageAtDay: -4
    camouflageAtDark: -4
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.6
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P8
    spriteSheet: BAN_8.PCK
    spriteInv: GhoulScientistInventoryImage
    corpseBattle:
      - STR_BAN_8_CORPSE_BATTLE
    corpseGeo: STR_MEDICAL_SUPPLIES
    visibilityAtDark: 16
    heatVision: 70
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    meleeDodge:
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      health:
        flatHundred: 0.25
        stunNormalized: -0.165
      stun:
        flatHundred: 0.03
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.5
      - 1.0
      - 3.0
      - 0.8
      - 0.9
      - 1.0
      - 0.6
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: BANDIT_ARMOR_P9
    spriteSheet: BAN_9.PCK
    spriteInv: BanditBoyInventoryImage
    corpseBattle:
      - STR_BAN_9_CORPSE_BATTLE
    corpseGeo: STR_BANDAGE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.4
      melee: 0.1
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.7
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P11
    spriteSheet: BAN_11.PCK
    spriteInv: TombRunnerInventoryImage
    corpseBattle:
      - STR_BAN_11_CORPSE_BATTLE
    corpseGeo: STR_PADD
    visibilityAtDark: 12
    camouflageAtDark: -3
    camouflageAtDay: -3
    frontArmor: 8
    sideArmor: 7
    rearArmor: 7
    underArmor: 6
    meleeDodge:
      reactions: 0.45
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 0.7
      - 0.7
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.2
      - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P12
    spriteSheet: BAN_12.PCK
    spriteInv: BanditDudeInventoryImage
    corpseBattle:
      - STR_BAN_12_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 16
    sideArmor: 10
    rearArmor: 12
    underArmor: 6
    meleeDodge:
      reactions: 0.25
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.5
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.85
      - 0.85
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.2
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P13
    spriteSheet: BAN_13.PCK
    spriteInv: BanditFussballerInventoryImage
    corpseBattle:
      - STR_BAN_13_CORPSE_BATTLE
    corpseGeo: STR_SCRAP_METAL
    visibilityAtDark: 9
    frontArmor: 10
    sideArmor: 8
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.4
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.5
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.7
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: BANDIT_ARMOR_P14
    spriteSheet: BAN_14.PCK
    spriteInv: BanditHitmanInventoryImage
    corpseBattle:
      - STR_BAN_14_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    heatVision: 20
    antiCamouflageAtDark: 3
    antiCamouflageAtDay: 3
    frontArmor: 25
    sideArmor: 15
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: BANDIT_ARMOR_P15
    spriteSheet: BAN_15.PCK
    spriteInv: BanditBossInventoryImage
    corpseBattle:
      - STR_BAN_15_CORPSE_BATTLE
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 12
    heatVision: 20
    frontArmor: 40
    sideArmor: 28
    rearArmor: 36
    underArmor: 24
    meleeDodge:
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.1
      - 0.9
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 0.8
      - 0.7
      - 0.7
      - 1.0
      - 0.0
      - 1.5
      - 1.0
      - 0.15
      - 1.0
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: BANDIT_ARMOR_P16
    spriteSheet: BAN_16.PCK
    spriteInv: RuffianInventoryImage
    corpseBattle:
      - STR_BAN_16_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.45
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.4
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 3.5
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 3 ]
  - type: HOE_ARMOR_P1
    spriteSheet: HOE_1.PCK
    spriteInv: HoeInventoryImage
    corpseBattle:
      - STR_HOE_1_CORPSE_BATTLE
    corpseGeo: STR_BANDAGE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.05
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.5
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.9
      - 1.0
    builtInWeapons:
      - AUX_BAD_TOUCH
    loftempsSet: [ 2 ]
  - type: JUNGLE_GAL_ARMOR
    spriteSheet: JUNGLEGAL.PCK
    spriteInv: JungleGalInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [163, 163, 163, 163, 163, 163, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [39, 39, 39, 39, 39, 39, 39, 39]
    corpseBattle:
      - STR_JUNGLE_GAL_CORPSE_BATTLE
    corpseGeo: STR_MUTANT_MEAT
    visibilityAtDark: 12
    camouflageAtDay: -24
    camouflageAtDark: -6
    forcedTorso: 2
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.5
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.1
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.15
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 1.0
      - 1.0
      - 2.0
      - 1.5
      - 0.5
      - 1.0
      - 0.1
      - 0.6
      - 0.6
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: DEEP_ONE_ARMOR_P1
    spriteSheet: DEEP_1.PCK
    spriteInv: MAN_66
    corpseBattle:
      - STR_DEEP_ONE_1_CORPSE_BATTLE
    corpseGeo: STR_DEEP_ONE_CORPSE
    visibilityAtDark: 20
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.55
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.0
      - 0.5
      - 0.9
      - 1.0
      - 0.7
      - 0.9
      - 1.0
      - 5.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: DEEP_ONE_ARMOR_P1_SEA
    spriteSheet: DEEP_1.PCK
    spriteInv: MAN_66
    corpseBattle:
      - STR_DEEP_ONE_1_CORPSE_BATTLE
    corpseGeo: STR_DEEP_ONE_CORPSE
    visibilityAtDark: 26
    visibilityAtDay: 26
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    movementType: 1
    meleeDodge:
      reactions: 0.55
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 0.7
      - 0.65
      - 0.75
      - 0.9
      - 1.0
      - 0.6
      - 0.7
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: DEEP_ONE_ARMOR_P2_SEA
    spriteSheet: DEEP_2.PCK
    spriteInv: MAN_81
    corpseBattle:
      - STR_DEEP_ONE_2_CORPSE_BATTLE
    corpseGeo: STR_SHARKMAN_CORPSE
    visibilityAtDark: 26
    visibilityAtDay: 26
    frontArmor: 16
    sideArmor: 16
    rearArmor: 16
    underArmor: 16
    drawingRoutine: 10
    movementType: 1
    meleeDodge:
      reactions: 0.4
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 0.6
      - 0.7
      - 0.6
      - 1.15
      - 0.6
      - 0.9
      - 0.45
      - 0.45
      - 1.2
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    loftempsSet: [ 3 ]
  - type: DEEP_ONE_ARMOR_P6
    spriteSheet: DEEP_6.PCK
    spriteInv: MAN_68
    corpseBattle:
      - STR_DEEP_ONE_6_CORPSE_BATTLE
    corpseGeo: STR_LOBSTERMAN_CORPSE
    visibilityAtDark: 20
    frontArmor: 60
    sideArmor: 50
    rearArmor: 40
    underArmor: 40
    meleeDodge:
      melee: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 0.4
      - 0.6
      - 0.6
      - 0.7
      - 0.6
      - 0.8
      - 1.0
      - 0.6
      - 5.0
      - 0.0
      - 1.0
      - 0.8
      - 0.1
      - 1.5
      - 1.0
    loftempsSet: [ 4 ]
  - type: DOOM_ARMOR_0
    spriteSheet: DEM_0.PCK
    spriteInv: BogeymanInventoryImage
    corpseBattle:
      - STR_BOGEYMAN_CORPSE
    corpseGeo: STR_BOGEYMAN_CORPSE
    movementType: 1
    camouflageAtDark: -4
    visibilityAtDark: 30
    heatVision: 50
    psiVision: 3
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      melee: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.25
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 0.5
      - 1.5
    loftempsSet: [ 2 ]
  - type: DOOM_ARMOR_1
    spriteSheet: DEM_1.PCK
    spriteInv: DoomSoldierInventoryImage
    corpseBattle:
      - STR_DOOM_HUMAN_CORPSE_BATTLE
    corpseGeo: STR_DOOM_HUMAN_CORPSE
    visibilityAtDark: 24
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 0.2
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    loftempsSet: [ 2 ]
  - type: DOOM_ARMOR_2
    spriteSheet: DEM_2.PCK
    spriteInv: DoomSargeInventoryImage
    corpseBattle:
      - STR_DOOM_HUMAN_CORPSE_BATTLE
    corpseGeo: STR_DOOM_HUMAN_CORPSE
    visibilityAtDark: 24
    heatVision: 20
    frontArmor: 15
    sideArmor: 12
    rearArmor: 10
    underArmor: 6
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 0.2
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.1
      - 1.5
    loftempsSet: [ 3 ]
  - type: DOOM_ARMOR_3
    spriteSheet: DEM_3.PCK
    spriteInv: DoomGunnerInventoryImage
    corpseBattle:
      - STR_DOOM_HUMAN_CORPSE_BATTLE
    corpseGeo: STR_DOOM_HUMAN_CORPSE
    visibilityAtDark: 24
    heatVision: 30
    frontArmor: 25
    sideArmor: 20
    rearArmor: 15
    underArmor: 10
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.2
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.4
      - 1.5
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: DOOM_ARMOR_4
    spriteSheet: DEM_4.PCK
    spriteInv: MAN_60
    corpseBattle:
      - STR_DOOM_IMP_CORPSE
    corpseGeo: STR_DOOM_IMP_CORPSE
    visibilityAtDark: 30
    heatVision: 50
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 4
    bleedImmune: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.25
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
      - 1.0
      - 0.15
      - 1.0
      - 1.0
      - 0.5
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.75
      - 1.5
    loftempsSet: [ 2 ]
  - type: DOOM_ARMOR_5
    spriteSheet: DEM_5.PCK
    spriteInv: MAN_61
    corpseBattle:
      - STR_DOOM_HELL_BARON_CORPSE
    corpseGeo: STR_DOOM_HELL_BARON_CORPSE
    visibilityAtDark: 40
    antiCamouflageAtDay: 10
    antiCamouflageAtDark: 10
    heatVision: 60
    painImmune: true
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 4
    bleedImmune: true
    painImmune: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.33
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 0.2
      - 1.0
      - 1.0
      - 0.8
      - 0.15
      - 1.0
      - 0.0
      - 0.5
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.5
      - 1.5
    loftempsSet: [ 4 ]
  - type: DOOM_ARMOR_6
    spriteSheet: DEM_6.PCK
    spriteInv: MAN_62
    corpseBattle:
      - DOOM_DEMON_CORPSE_1
      - DOOM_DEMON_CORPSE_2
      - DOOM_DEMON_CORPSE_3
      - DOOM_DEMON_CORPSE_4
    corpseGeo: STR_DOOM_DEMON_CORPSE
    visibilityAtDark: 30
    heatVision: 50
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 5
    fearImmune: false
    createsMeleeThreat: true
    size: 2
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.25
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 1.0
      - 0.5
      - 0.5
      - 1.0
      - 1.0
      - 0.15
      - 1.0
      - 1.0
      - 0.25
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    loftempsSet: [92, 89, 90, 91]
  - type: DOOM_ARMOR_7
    spriteSheet: DEM_7.PCK
    spriteInv: MAN_63
    corpseBattle:
      - DOOM_CACODEMON_CORPSE_1
      - DOOM_CACODEMON_CORPSE_2
      - DOOM_CACODEMON_CORPSE_3
      - DOOM_CACODEMON_CORPSE_4
    corpseGeo: STR_DOOM_CACODEMON_CORPSE
    visibilityAtDark: 30
    heatVision: 50
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 3
    movementType: 1
    fearImmune: false
    createsMeleeThreat: true
    size: 2
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.25
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 0.6
      - 0.2
      - 1.0
      - 0.5
      - 0.8
      - 0.15
      - 1.0
      - 1.0
      - 0.25
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    loftempsSet: [92, 89, 90, 91]
  - type: DOOM_ARMOR_8
    spriteSheet: DEM_8.PCK
    spriteInv: MAN_74
    corpseBattle:
      - DOOM_DEMON_CORPSE_1
      - DOOM_DEMON_CORPSE_2
      - DOOM_DEMON_CORPSE_3
      - DOOM_DEMON_CORPSE_4
    corpseGeo: STR_DOOM_DEMON_CORPSE
    visibilityAtDark: 40
    camouflageAtDay: 20
    camouflageAtDark: 5
    heatVision: 50
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 5
    size: 2
    fearImmune: false
    createsMeleeThreat: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.25
        health: -0.0625
        stunCurrent: 0.09
    damageModifier:
      - 0.0
      - 0.5
      - 0.6
      - 0.5
      - 1.5
      - 0.6
      - 0.25
      - 1.0
      - 1.0
      - 0.25
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.5
    loftempsSet: [92, 89, 90, 91]
  - type: SECTOID_ARMOR_P1
    spriteSheet: SCI_0.PCK
    spriteInv: AcademyCivilianInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
    corpseBattle:
      - STR_ACADEMY_0_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.25
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P2
    spriteSheet: SCI_1.PCK
    spriteInv: AcademySecurityInventoryImage
    corpseBattle:
      - STR_ACADEMY_1_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 16
    heatVision: 40
    overKill: 0.75
    frontArmor: 50
    sideArmor: 40
    rearArmor: 30
    underArmor: 25
    meleeDodge:
      reactions: 0.15
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.75
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.4
      - 0.0
      - 0.0
      - 1.0
      - 0.75
      - 0.2
      - 1.6
      - 1.0
    loftempsSet: [ 3 ]
  - type: SECTOID_ARMOR_P3
    spriteSheet: SCI_2.PCK
    spriteInv: AcademyMedicInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [95, 95, 96, 96, 97, 97, 160, 163]
    corpseBattle:
      - STR_ACADEMY_2_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    visibilityAtDark: 16
    frontArmor: 32
    sideArmor: 28
    rearArmor: 20
    underArmor: 15
    meleeDodge:
      reactions: 0.4
      melee: 0.2
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.2
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 0.85
      - 0.2
      - 1.3
      - 1.0
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P3B
    spriteSheet: SCI_3.PCK
    spriteInv: AcademyEngineerInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
    corpseBattle:
      - STR_ACADEMY_3_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    frontArmor: 32
    sideArmor: 28
    rearArmor: 20
    underArmor: 15
    visibilityAtDark: 16
    meleeDodge:
      reactions: 0.2
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.2
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 0.85
      - 0.2
      - 1.3
      - 1.0
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P4
    spriteSheet: SCI_4.PCK
    spriteInv: AcademyEsperInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
    corpseBattle:
      - STR_ACADEMY_4_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    visibilityAtDark: 20
    psiVision: 3
    frontArmor: 32
    sideArmor: 28
    rearArmor: 20
    underArmor: 15
    meleeDodge:
      reactions: 0.3
      melee: 0.2
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 0.8
      - 1.0
      - 0.8
      - 0.8
      - 0.8
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 0.8
      - 0.2
      - 1.3
      - 0.7
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P5
    spriteSheet: SCI_5.PCK
    spriteInv: AcademyProvostInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [95, 95, 96, 96, 96, 96, 97, 97]
    corpseBattle:
      - STR_ACADEMY_5_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 20
    heatVision: 60
    psiVision: 4
    overKill: 1.0
    frontArmor: 80
    sideArmor: 70
    rearArmor: 60
    underArmor: 50
    drawingRoutine: 0
    movementType: 1
    meleeDodge:
      flatHundred: 0.25
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 0.8
      - 0.2
      - 0.8
      - 1.0
      - 0.9
      - 0.7
      - 0.85
      - 0.75
      - 0.0
      - 0.0
      - 1.0
      - 0.35
      - 0.5
      - 2.0
      - 0.6
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: SECTOID_ARMOR_P9
    spriteSheet: SCI_9.PCK
    spriteInv: AcademyExplorerInventoryImage
    corpseBattle:
      - STR_ACADEMY_9_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    visibilityAtDark: 16
    heatVision: 20
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.15
      - 0.8
      - 0.8
      - 0.9
      - 0.6
      - 1.0
      - 0.1
      - 0.0
      - 0.0
      - 1.0
      - 0.25
      - 0.2
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: SECTOID_ARMOR_P10
    spriteSheet: SCI_10.PCK
    spriteInv: OsironLadInventoryImage
    corpseBattle:
      - STR_ACADEMY_10_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.55
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P11
    spriteSheet: SCI_11.PCK
    spriteInv: AcademyNurseInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
    corpseBattle:
      - STR_ACADEMY_11_CORPSE_BATTLE
    corpseGeo: STR_BANDAGE
    visibilityAtDark: 10
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.05
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P12
    spriteSheet: SCI_12.PCK
    spriteInv: AcademyStudentInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
    corpseBattle:
      - STR_ACADEMY_12_CORPSE_BATTLE
    corpseGeo: STR_BANDAGE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.5
      melee: 0.1
      bravery: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P13
    spriteSheet: SCI_13.PCK
    spriteInv: AcademyScientistInventoryImage
    corpseBattle:
      - STR_ACADEMY_13_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 20
    heatVision: 70
    antiCamouflageAtDark: 5
    antiCamouflageAtDay: 5
    overKill: 1.0
    frontArmor: 80
    sideArmor: 70
    rearArmor: 60
    underArmor: 50
    drawingRoutine: 0
    movementType: 1
    meleeDodge:
      flatHundred: 0.25
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.1
      - 0.9
      - 0.15
      - 0.9
      - 1.0
      - 0.9
      - 0.65
      - 0.8
      - 0.25
      - 0.0
      - 0.0
      - 1.0
      - 0.4
      - 0.5
      - 2.0
      - 0.7
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 4 ]
  - type: SECTOID_ARMOR_P14
    spriteSheet: SCI_14.PCK
    spriteInv: AcademyCounselorInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 163, 163, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 84]
    corpseBattle:
      - STR_ACADEMY_14_CORPSE_BATTLE
    corpseGeo: STR_ACADEMY_CORPSE
    forcedTorso: 2
    visibilityAtDark: 12
    psiVision: 2
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.5
      melee: 0.1
      bravery: 0.35
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 1.0
      - 0.65
      - 1.0
      - 0.65
      - 0.65
      - 0.0
      - 0.65
      - 0.65
      - 0.15
      - 0.65
      - 0.65
    loftempsSet: [ 2 ]
  - type: SECTOID_ARMOR_P15
    spriteSheet: PIR_501.PCK
    spriteInv: AcademyThrallInventoryImage
    corpseBattle:
      - STR_CORPSE_SLAVE_NUDE
    corpseGeo: STR_PORN
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.5
      melee: 0.1
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
    damageModifier:
      - 0.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.65
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    loftempsSet: [ 3 ]
  - type: FLOATER_ARMOR_P1
    spriteSheet: XCOM_0.PCK
    spriteInv: TraderCivilianInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_TRADER_0_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.3
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 1.4
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 4.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P2
    spriteSheet: XCOM_1.PCK
    spriteInv: TraderSecurityInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_TRADER_1_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 16
    heatVision: 40
    overKill: 0.75
    frontArmor: 50
    sideArmor: 40
    rearArmor: 30
    underArmor: 25
    meleeDodge:
      reactions: 0.15
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 0.75
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.4
      - 1.25
      - 0.0
      - 1.0
      - 0.75
      - 0.2
      - 1.6
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: FLOATER_ARMOR_P3
    spriteSheet: XCOM_2.PCK
    spriteInv: TraderBodyguardInventoryImage
    corpseBattle:
      - STR_TRADER_2_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 20
    heatVision: 60
    overKill: 1.0
    frontArmor: 100
    sideArmor: 80
    rearArmor: 65
    underArmor: 55
    meleeDodge:
      flatHundred: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 0.8
      - 0.65
      - 0.0
      - 0.0
      - 1.0
      - 0.35
      - 0.5
      - 2.5
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 4 ]
  - type: FLOATER_ARMOR_P4
    spriteSheet: TRD_3.PCK
    spriteInv: TraderEngineerInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    corpseBattle:
      - STR_TRADER_3_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 20
    sideArmor: 18
    rearArmor: 16
    underArmor: 12
    meleeDodge:
      reactions: 0.2
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 0.9
      - 1.0
      - 0.8
      - 0.9
      - 0.8
      - 1.25
      - 0.0
      - 1.0
      - 0.5
      - 0.2
      - 1.2
      - 1.0
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P5
    spriteSheet: TRD_4.PCK
    spriteInv: TraderRepInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    corpseBattle:
      - STR_TRADER_4_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 0.9
      - 1.0
      - 0.9
      - 0.9
      - 0.8
      - 4.0
      - 0.0
      - 1.0
      - 0.8
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P6
    spriteSheet: TRD_5.PCK
    spriteInv: TraderLordInventoryImage
    spriteFaceGroup: 10
    spriteFaceColor: [96, 96, 160, 160, 160, 163, 163, 163]
    corpseBattle:
      - STR_TRADER_5_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 20
    heatVision: 60
    overKill: 1.0
    frontArmor: 125
    sideArmor: 110
    rearArmor: 100
    underArmor: 85
    movementType: 1
    meleeDodge:
      flatHundred: 0.25
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      flatHundred: 0.27
      moraleCurrent: 0.33
    damageModifier:
      - 1.3
      - 1.0
      - 0.15
      - 1.0
      - 0.9
      - 1.0
      - 0.8
      - 0.85
      - 0.75
      - 0.0
      - 0.0
      - 1.0
      - 0.35
      - 0.5
      - 2.8
      - 1.0
    specialWeapon: AUX_SHOCKAFIST
    loftempsSet: [ 4 ]
  - type: MARSEC_ARMOR_P0
    spriteSheet: MAR_0.PCK
    spriteInv: MarsecMarineInventoryImage
    corpseBattle:
      - STR_MARSEC_0_CORPSE_BATTLE
    corpseGeo: STR_ELERIUM_115
    visibilityAtDark: 30
    antiCamouflageAtDay: 10
    antiCamouflageAtDark: 10
    heatVision: 80
    overKill: 0.75
    frontArmor: 75
    sideArmor: 60
    rearArmor: 50
    underArmor: 40
    movementType: 1
    meleeDodge:
      reactions: 0.2
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      flatHundred: 0.12
      moraleCurrent: 0.18
    damageModifier:
      - 0.65
      - 1.0
      - 0.25
      - 1.0
      - 0.8
      - 0.7
      - 0.6
      - 0.8
      - 0.7
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.5
      - 2.0
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: FLOATER_ARMOR_P8
    spriteSheet: TRD_8.PCK
    spriteInv: TraderExterminatorInventoryImage
    corpseBattle:
      - STR_TRADER_8_CORPSE_BATTLE
    corpseGeo: STR_GRAV_CORPSE
    visibilityAtDark: 16
    heatVision: 40
    frontArmor: 25
    sideArmor: 20
    rearArmor: 15
    underArmor: 15
    drawingRoutine: 0
    movementType: 1
    meleeDodge:
      reactions: 0.25
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.2
      - 1.3
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P9
    spriteSheet: TRD_9.PCK
    spriteInv: TraderGuardInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    corpseBattle:
      - STR_TRADER_9_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 12
    frontArmor: 35
    sideArmor: 30
    rearArmor: 20
    underArmor: 15
    meleeDodge:
      reactions: 0.1
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.1
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 0.7
      - 1.0
      - 0.8
      - 4.0
      - 0.0
      - 1.0
      - 0.7
      - 0.15
      - 1.4
      - 1.0
    loftempsSet: [ 3 ]
  - type: FLOATER_ARMOR_P10
    spriteSheet: TRD_10.PCK
    spriteInv: TraderTeamLeaderInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 160, 160, 160, 160, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_TRADER_10_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    meleeDodge:
      reactions: 0.3
      melee: 0.1
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 1.4
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 4.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P11
    spriteSheet: TRD_11.PCK
    spriteInv: TraderSpacemanInventoryImage
    corpseBattle:
      - STR_TRADER_11_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 30
    frontArmor: 12
    sideArmor: 12
    rearArmor: 9
    underArmor: 9
    meleeDodge:
      reactions: 0.1
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.1
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 0.4
      - 1.0
      - 0.8
      - 0.9
      - 0.7
      - 1.0
      - 0.7
      - 0.0
      - 0.0
      - 1.0
      - 0.4
      - 0.3
      - 1.1
      - 1.0
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P12
    spriteSheet: TRD_12.PCK
    spriteInv: TraderSpaceTechInventoryImage
    corpseBattle:
      - STR_TRADER_12_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 9
    frontArmor: 12
    sideArmor: 12
    rearArmor: 12
    underArmor: 12
    meleeDodge:
      reactions: 0.2
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.3
      - 1.0
      - 0.5
      - 1.0
      - 0.9
      - 0.7
      - 0.7
      - 0.9
      - 0.5
      - 2.0
      - 0.0
      - 1.2
      - 0.5
      - 0.15
      - 1.1
      - 1.0
    loftempsSet: [ 3 ]
  - type: FLOATER_ARMOR_P13
    spriteSheet: TRD_13.PCK
    spriteInv: GuildShipOfficerInventoryImage
    corpseBattle:
      - STR_TRADER_13_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      flatHundred: 0.27
      moraleCurrent: 0.33
    damageModifier:
      - 0.6
      - 1.0
      - 1.5
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 3.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P14
    spriteSheet: TRD_14.PCK
    spriteInv: GuildNavigatorInventoryImage
    corpseBattle:
      - STR_TRADER_14_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 16
    psiVision: 7
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 2.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 0.7
    loftempsSet: [ 2 ]
  - type: FLOATER_ARMOR_P15
    spriteSheet: TRD_15.PCK
    spriteInv: GuildMedicInventoryImage
    corpseBattle:
      - STR_TRADER_15_CORPSE_BATTLE
    corpseGeo: STR_MEDICAL_SUPPLIES
    visibilityAtDark: 9
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.8
      - 0.8
      - 3.0
      - 0.0
      - 0.8
      - 0.8
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P0
    spriteSheet: COS_6.PCK
    spriteInv: ChurchEliteInventoryImage
    corpseBattle:
      - STR_CHURCH_6_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 20
    heatVision: 50
    frontArmor: 25
    sideArmor: 22
    rearArmor: 20
    underArmor: 10
    movementType: 1
    meleeDodge:
      reactions: 0.5
      melee: 0.15
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.2
      - 1.0
      - 0.8
      - 1.0
      - 0.7
      - 0.7
      - 0.6
      - 1.0
      - 0.7
      - 1.0
      - 0.0
      - 1.0
      - 0.8
      - 0.4
      - 1.3
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P1
    spriteSheet: COS_0.PCK
    spriteInv: ChurchCivilianInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
    corpseBattle:
      - STR_CHURCH_0_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.4
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P2
    spriteSheet: COS_1.PCK
    spriteInv: ChurchZealotInventoryImage
    corpseBattle:
      - STR_CHURCH_1_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 16
    heatVision: 30
    frontArmor: 25
    sideArmor: 22
    rearArmor: 20
    underArmor: 10
    drawingRoutine: 0
    movementType: 0
    meleeDodge:
      reactions: 0.5
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.4
      - 1.0
      - 0.7
      - 0.8
      - 1.0
      - 0.8
      - 1.2
      - 1.0
      - 0.0
      - 1.0
      - 0.7
      - 0.25
      - 1.2
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P3
    spriteSheet: COS_2.PCK
    spriteInv: ChurchHeavyInventoryImage
    corpseBattle:
      - STR_CHURCH_1_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 16
    bleedImmune: true
    heatVision: 40
    frontArmor: 40
    sideArmor: 35
    rearArmor: 30
    underArmor: 20
    meleeDodge:
      reactions: 0.15
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.2
      - 1.0
      - 0.75
      - 0.8
      - 0.6
      - 0.9
      - 0.5
      - 0.0
      - 0.0
      - 1.0
      - 0.4
      - 0.2
      - 1.5
      - 0.8
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
    deathFrames: 18
  - type: CHURCH_ARMOR_P4
    spriteSheet: COS_3.PCK
    spriteInv: ChurchBeastmasterInventoryImage
    corpseBattle:
      - STR_CHURCH_3_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 12
    overKill: 0.75
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    drawingRoutine: 4
    movementType: 0
    meleeDodge:
      reactions: 0.5
      melee: 0.1
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 0.7
      - 0.8
    specialWeapon: AUX_BEASTMASTER_WEAPON
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P5
    spriteSheet: COS_4.PCK
    spriteInv: ChurchReverendInventoryImage
    corpseBattle:
      - STR_CHURCH_4_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 16
    frontArmor: 24
    sideArmor: 22
    rearArmor: 20
    underArmor: 16
    drawingRoutine: 4
    movementType: 0
    meleeDodge:
      reactions: 0.55
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.2
      - 1.0
      - 0.7
      - 0.8
      - 1.0
      - 1.0
      - 1.1
      - 2.0
      - 0.0
      - 1.0
      - 0.65
      - 0.5
      - 1.2
      - 0.7
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P6
    spriteSheet: COS_5.PCK
    spriteInv: ChurchCardinalInventoryImage
    corpseBattle:
      - STR_CHURCH_5_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    visibilityAtDark: 20
    psiVision: 6
    frontArmor: 28
    sideArmor: 26
    rearArmor: 24
    underArmor: 20
    drawingRoutine: 4
    movementType: 0
    meleeDodge:
      reactions: 0.6
      bravery: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.8
      - 1.0
      - 0.8
      - 0.7
      - 0.7
      - 1.0
      - 1.0
      - 1.1
      - 2.0
      - 0.0
      - 1.0
      - 0.65
      - 0.5
      - 1.2
      - 0.7
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P7
    spriteSheet: COS_7.PCK
    corpseBattle:
      - STR_CHURCH_7_CORPSE_BATTLE
    corpseGeo: STR_CHURCH_CORPSE
    spriteInv: ChurchPriestInventoryImage
    visibilityAtDark: 9
    frontArmor: 12
    sideArmor: 10
    rearArmor: 10
    underArmor: 8
    meleeDodge:
      reactions: 0.45
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    drawingRoutine: 1
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.3
      - 1.0
      - 0.6
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 2.0
      - 0.0
      - 1.0
      - 1.0
      - 0.2
      - 1.0
      - 0.7
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P8
    spriteSheet: COS_8.PCK
    spriteInv: ChurchMatronInventoryImage
    corpseBattle:
      - STR_CHURCH_8_CORPSE_BATTLE
    corpseGeo: STR_MEDALLION
    visibilityAtDark: 16
    frontArmor: 40
    sideArmor: 30
    rearArmor: 25
    underArmor: 20
    meleeDodge:
      reactions: 0.5
      melee: 0.2
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.9
      - 0.8
      - 0.9
      - 1.3
      - 2.0
      - 0.0
      - 1.0
      - 0.7
      - 0.3
      - 1.3
      - 0.7
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P9
    spriteSheet: COS_9.PCK
    spriteInv: ChurchMaidenInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
    corpseBattle:
      - STR_CHURCH_9_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 16
    frontArmor: 35
    sideArmor: 25
    rearArmor: 15
    underArmor: 10
    meleeDodge:
      reactions: 0.1
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.9
      - 0.7
      - 0.9
      - 1.2
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.2
      - 1.4
      - 1.0
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P10
    spriteSheet: COS_10.PCK
    spriteInv: ChurchBoyInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 96, 160, 161, 162]
    corpseBattle:
      - STR_CHURCH_10_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 2.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.1
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 2 ]
  - type: CHURCH_ARMOR_P11
    spriteSheet: COS_11.PCK
    spriteInv: ChurchHandmaidInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
    corpseBattle:
      - STR_CHURCH_11_CORPSE_BATTLE
    corpseGeo: STR_LINGERIE
    forcedTorso: 2
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.45
      melee: 0.1
      bravery: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.5
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 2 ]
  - type: APOC_ARMOR_P0
    spriteSheet: APO_0.PCK
    corpseBattle:
      - STR_APOC_0_CORPSE_BATTLE
    corpseGeo: STR_MEDALLION
    spriteInv: ApocDiscipleInventoryImage
    visibilityAtDark: 13
    antiCamouflageAtDay: 6
    antiCamouflageAtDark: 6
    heatVision: 30
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.45
      melee: 0.15
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    drawingRoutine: 1
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.5
      flatHundred: -0.25
    damageModifier:
      - 0.35
      - 1.0
      - 1.25
      - 1.0
      - 1.0
      - 0.8
      - 0.65
      - 0.8
      - 0.8
      - 1.25
      - 0.2
      - 0.65
      - 1.0
      - 0.1
      - 0.65
      - 0.65
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 3 ]
  - type: APOC_ARMOR_P1
    spriteSheet: APO_1.PCK
    corpseBattle:
      - STR_APOC_1_CORPSE_BATTLE
    corpseGeo: STR_MEDALLION
    spriteInv: ApocSadistInventoryImage
    visibilityAtDark: 13
    frontArmor: 16
    sideArmor: 16
    rearArmor: 16
    underArmor: 16
    meleeDodge:
      reactions: 0.4
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.5
      flatHundred: -0.25
    damageModifier:
      - 0.65
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.65
      - 0.8
      - 0.8
      - 1.25
      - 0.2
      - 0.65
      - 1.0
      - 0.1
      - 0.75
      - 0.75
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: MUTON_ARMOR_P1
    spriteSheet: MRC_0.PCK
    spriteInv: MercenarySoldierInventoryImage
    corpseBattle:
      - STR_MERC_0_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    visibilityAtDark: 20
    heatVision: 50
    camouflageAtDay: -8
    camouflageAtDark: -2
    overKill: 0.75
    frontArmor: 28
    sideArmor: 28
    rearArmor: 28
    underArmor: 20
    meleeDodge:
      reactions: 0.15
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.5
      - 0.6
      - 0.35
      - 0.8
      - 1.0
      - 1.0
      - 0.7
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 1.5
      - 0.6
      - 0.2
      - 1.2
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: MUTON_ARMOR_P2
    spriteSheet: MRC_1.PCK
    spriteInv: MercenaryCommandoInventoryImage
    corpseBattle:
      - STR_MERC_1_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    visibilityAtDark: 25
    heatVision: 60
    camouflageAtDay: -8
    camouflageAtDark: -2
    overKill: 0.75
    frontArmor: 40
    sideArmor: 40
    rearArmor: 40
    underArmor: 40
    drawingRoutine: 0
    movementType: 1
    meleeDodge:
      reactions: 0.1
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.25
      - 0.6
      - 0.25
      - 0.8
      - 1.0
      - 1.0
      - 0.7
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 1.5
      - 0.8
      - 0.3
      - 1.3
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: MUTON_ARMOR_P3
    spriteSheet: MRC_3.PCK
    spriteInv: MercenaryEngineerInventoryImage
    corpseBattle:
      - STR_MERC_3_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: -15
    camouflageAtDark: -5
    antiCamouflageAtDay: 10
    antiCamouflageAtDark: 10
    heatVision: 80
    overKill: 0.75
    frontArmor: 36
    sideArmor: 36
    rearArmor: 36
    underArmor: 30
    drawingRoutine: 0
    movementType: 0
    meleeDodge:
      reactions: 0.05
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.25
      - 0.6
      - 0.25
      - 0.8
      - 1.0
      - 1.0
      - 0.7
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 1.5
      - 0.6
      - 0.5
      - 1.3
      - 1.5
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: MUTON_ARMOR_P4
    spriteSheet: MRC_4.PCK
    spriteInv: MercenaryHeavyInventoryImage
    corpseBattle:
      - STR_MERC_4_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    visibilityAtDark: 20
    heatVision: 50
    overKill: 1.0
    frontArmor: 100
    sideArmor: 85
    rearArmor: 65
    underArmor: 60
    drawingRoutine: 10
    meleeDodge:
      melee: 0.45
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.25
      - 0.8
      - 0.25
      - 0.9
      - 1.0
      - 1.0
      - 0.65
      - 0.8
      - 1.0
      - 0.0
      - 0.0
      - 1.5
      - 0.35
      - 0.3
      - 2.5
      - 1.65
    loftempsSet: [ 4 ]
  - type: MUTON_ARMOR_P5
    spriteSheet: MRC_5.PCK
    spriteInv: MercenaryLeaderInventoryImage
    corpseBattle:
      - STR_MERC_5_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: -12
    camouflageAtDark: -4
    antiCamouflageAtDay: 5
    antiCamouflageAtDark: 5
    heatVision: 70
    overKill: 0.75
    frontArmor: 40
    sideArmor: 40
    rearArmor: 40
    underArmor: 40
    meleeDodge:
      reactions: 0.15
      melee: 0.4
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.25
      - 0.5
      - 0.25
      - 0.7
      - 1.0
      - 1.0
      - 0.5
      - 0.8
      - 0.8
      - 0.0
      - 0.0
      - 1.25
      - 0.5
      - 0.3
      - 1.3
      - 1.35
    specialWeapon: AUX_PRED_CLAWS
    loftempsSet: [ 3 ]
  - type: MUTON_ARMOR_P6
    spriteSheet: MRC_6.PCK
    spriteInv: MercenaryCommanderInventoryImage
    corpseBattle:
      - STR_MERC_5_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    movementType: 1
    visibilityAtDark: 30
    camouflageAtDay: -12
    camouflageAtDark: -4
    antiCamouflageAtDay: 10
    antiCamouflageAtDark: 10
    heatVision: 70
    overKill: 0.75
    frontArmor: 50
    sideArmor: 50
    rearArmor: 50
    underArmor: 50
    meleeDodge:
      reactions: 0.15
      melee: 0.4
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.2
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.25
      - 0.5
      - 0.25
      - 0.7
      - 1.0
      - 1.0
      - 0.4
      - 0.7
      - 0.7
      - 0.0
      - 0.0
      - 1.25
      - 0.5
      - 0.4
      - 1.4
      - 1.25
    specialWeapon: AUX_PRED_CLAWS
    loftempsSet: [ 3 ]
  - type: ETHEREAL_ARMOR0
    spriteSheet: ETHEREAL.PCK
    spriteInv: EtherealInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
    corpseBattle:
      - STR_ETHEREAL_CORPSE_BATTLE
    corpseGeo: STR_ETHEREAL_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: 5
    camouflageAtDark: 5
    psiVision: 8
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    movementType: 1
    drawingRoutine: 4
    bleedImmune: true
    meleeDodge:
      reactions: 0.7
      melee: 0.3
      bravery: 0.2
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 1.0
      - 0.7
      - 1.0
      - 0.9
      - 0.6
      - 0.6
      - 1.0
      - 1.0
      - 0.0
      - 0.1
      - 1.0
      - 0.7
      - 0.2
      - 0.4
      - 0.65
    loftempsSet: [ 2 ]
  - type: ETHEREAL_ARMOR1
    spriteSheet: ETHEREAL.PCK
    spriteInv: EtherealInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
    corpseBattle:
      - STR_ETHEREAL_CORPSE_BATTLE
    corpseGeo: STR_ETHEREAL_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: 5
    camouflageAtDark: 5
    psiVision: 10
    frontArmor: 25
    sideArmor: 25
    rearArmor: 25
    underArmor: 25
    movementType: 1
    drawingRoutine: 4
    bleedImmune: true
    meleeDodge:
      reactions: 0.7
      melee: 0.3
      bravery: 0.3
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 1.0
      - 0.7
      - 1.0
      - 0.8
      - 0.5
      - 0.5
      - 1.0
      - 1.0
      - 0.0
      - 0.1
      - 1.0
      - 0.7
      - 0.2
      - 0.35
      - 0.6
    loftempsSet: [ 2 ]
  - type: ETHEREAL_ARMOR2
    spriteSheet: ETHEREAL.PCK
    spriteInv: EtherealInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
    corpseBattle:
      - STR_ETHEREAL_CORPSE_BATTLE
    corpseGeo: STR_ETHEREAL_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: 5
    camouflageAtDark: 5
    psiVision: 12
    frontArmor: 35
    sideArmor: 35
    rearArmor: 35
    underArmor: 35
    movementType: 1
    bleedImmune: true
    drawingRoutine: 4
    meleeDodge:
      reactions: 0.7
      melee: 0.3
      bravery: 0.4
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 1.0
      - 0.7
      - 1.0
      - 0.7
      - 0.4
      - 0.5
      - 1.0
      - 1.0
      - 0.0
      - 0.1
      - 1.0
      - 0.7
      - 0.2
      - 0.3
      - 0.5
    loftempsSet: [ 2 ]
  - type: ETHEREAL_ARMOR_G
    spriteSheet: ETHEREAL.PCK
    spriteInv: EtherealGuardInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [32, 32, 32, 32, 32, 32, 32, 32]
    corpseBattle:
      - STR_ETHEREAL_SOLDIER_CORPSE_BATTLE
    corpseGeo: STR_ETHEREAL_CORPSE
    visibilityAtDark: 30
    psiVision: 8
    frontArmor: 45
    sideArmor: 45
    rearArmor: 45
    underArmor: 45
    movementType: 1
    bleedImmune: true
    drawingRoutine: 4
    meleeDodge:
      reactions: 0.7
      melee: 0.3
      bravery: 0.1
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.1
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.5
      - 1.0
      - 0.6
      - 0.0
      - 0.1
      - 1.0
      - 0.7
      - 0.2
      - 0.5
      - 0.7
    loftempsSet: [ 2 ]
  - type: PE_ARMOR
    spriteSheet: PE.PCK
    spriteInv: EtherealInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [80, 80, 80, 80, 80, 80, 80, 80]
    corpseBattle:
      - STR_PUBLIC_ENEMY_CORPSE_BATTLE
    corpseGeo: STR_ETHEREAL_CORPSE
    visibilityAtDark: 30
    camouflageAtDay: 5
    camouflageAtDark: 5
    psiVision: 15
    frontArmor: 35
    sideArmor: 35
    rearArmor: 35
    underArmor: 35
    movementType: 1
    drawingRoutine: 4
    meleeDodge:
      reactions: 0.7
      melee: 0.3
      bravery: 0.4
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 0.7
      - 1.0
      - 0.7
      - 0.6
      - 0.6
      - 1.0
      - 1.0
      - 0.0
      - 0.1
      - 1.0
      - 0.7
      - 0.2
      - 0.3
      - 0.5
    loftempsSet: [ 2 ]
  - type: CYCLOPS_ARMOR
    spriteSheet: CYCLOPS.PCK
    spriteInv: MAN_71
    corpseBattle:
      - STR_CYCLOPS_CORPSE_BATTLE
    corpseGeo: STR_CYCLOPS_CORPSE
    allowInv: false
    visibilityAtDark: 20
    frontArmor: 26
    sideArmor: 24
    rearArmor: 22
    underArmor: 20
    personalLight: 5
    bleedImmune: true
    ignoresMeleeThreat: true
    meleeDodge:
      flatHundred: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
    damageModifier:
      - 0.3
      - 0.5
      - 0.6
      - 0.5
      - 0.5
      - 0.3
      - 0.5
      - 0.4
      - 0.5
      - 1.0
      - 0.5
      - 1.0
      - 0.7
      - 0.2
      - 1.2
      - 0.5
    loftempsSet: [ 4 ]
  - type: ERIDIAN_ARMOR0
    spriteInv: EridianInventoryImage
    spriteSheet: SNAKEMAN.PCK
    corpseBattle:
      - STR_SNAKEMAN_CORPSE
    corpseGeo: STR_SNAKEMAN_CORPSE
    visibilityAtDark: 18
    camouflageAtDay: -12
    camouflageAtDark: -2
    heatVision: 40
    frontArmor: 24
    sideArmor: 18
    rearArmor: 16
    underArmor: 12
    drawingRoutine: 6
    recovery:
      health:
        flatHundred: 0.1
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
    meleeDodge:
      reactions: 0.3
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    overKill: 0.75
    damageModifier:
      - 0.4
      - 1.0
      - 0.5
      - 0.7
      - 1.0
      - 0.8
      - 0.6
      - 0.7
      - 0.5
      - 0.0
      - 0.5
      - 0.5
      - 1.0
      - 0.2
      - 1.25
      - 1.35
    loftempsSet: [ 3 ]
  - type: ERIDIAN_ARMOR1
    spriteInv: EridianInventoryImage
    spriteSheet: SNAKEMAN.PCK
    spriteFaceGroup: 6
    spriteFaceColor: [48, 48, 48, 48, 48, 48, 48, 48]
    spriteHairGroup: 5
    spriteHairColor: [144, 144, 144, 144, 144, 144, 144, 144]
    spriteUtileGroup: 14
    spriteUtileColor: [192, 192, 192, 192, 192, 192, 192, 192]
    corpseBattle:
      - STR_SNAKEMAN_BEASTMASTER_CORPSE_BATTLE
    corpseGeo: STR_SNAKEMAN_CORPSE
    visibilityAtDark: 18
    camouflageAtDay: -12
    camouflageAtDark: -2
    heatVision: 40
    frontArmor: 24
    sideArmor: 18
    rearArmor: 16
    underArmor: 12
    drawingRoutine: 6
    recovery:
      health:
        flatHundred: 0.1
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
    meleeDodge:
      reactions: 0.3
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    overKill: 0.75
    damageModifier:
      - 0.4
      - 1.0
      - 0.5
      - 0.7
      - 1.0
      - 0.8
      - 0.6
      - 0.7
      - 0.5
      - 0.0
      - 0.5
      - 0.5
      - 1.0
      - 0.2
      - 1.25
      - 1.35
    loftempsSet: [ 3 ]
  - type: ERIDIAN_ARMOR2
    spriteInv: EridianInventoryImage
    spriteSheet: SNAKEMAN.PCK
    spriteFaceGroup: 6
    spriteFaceColor: [32, 32, 32, 32, 32, 32, 32, 32]
    spriteHairGroup: 5
    spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16]
    spriteUtileGroup: 14
    spriteUtileColor: [160, 160, 160, 160, 160, 160, 160, 160]
    corpseBattle:
      - STR_SNAKEMAN_CHIEF_CORPSE_BATTLE
    corpseGeo: STR_SNAKEMAN_CORPSE
    visibilityAtDark: 20
    camouflageAtDay: -12
    camouflageAtDark: -2
    heatVision: 40
    frontArmor: 24
    sideArmor: 18
    rearArmor: 16
    underArmor: 12
    drawingRoutine: 6
    recovery:
      health:
        flatHundred: 0.1
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
    meleeDodge:
      reactions: 0.3
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    overKill: 0.75
    damageModifier:
      - 0.4
      - 1.0
      - 0.5
      - 0.7
      - 1.0
      - 0.8
      - 0.6
      - 0.7
      - 0.5
      - 0.0
      - 0.5
      - 0.5
      - 1.0
      - 0.2
      - 1.25
      - 1.35
    builtInWeapons:
      - STR_CHURCH_CORPSE
    loftempsSet: [ 3 ]
  - type: DANCER_ARMOR
    spriteSheet: DANCER.PCK
    spriteInv: DancerInventoryImage
    allowInv: false
    corpseBattle:
      - STR_DANCER_CORPSE_BATTLE
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    drawingRoutine: 9
    constantAnimation: true
    zombiImmune: true
    painImmune: true
    createsMeleeThreat: false
    visibilityAtDark: 0
    visibilityAtDay: 0
    recovery:
      morale:
        flatHundred: 1.0
      stun:
        flatHundred: -0.03
    meleeDodge:
      reactions: 0.8
    meleeDodgeBackPenalty: 0.25
    damageModifier:
      - 0.1
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 1.0
      - 2.0
      - 0.0
      - 1.0
      - 0.75
      - 1.0
      - 0.1
      - 1.0
      - 0.5
    loftempsSet: [ 3 ]
  - type: ZOMBIE_ARMOR
    spriteInv: ZombieSterileInventoryImage
    meleeDodge:
      flatHundred: 0.1
    meleeDodgeBackPenalty: 0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.1
    damageModifier:
      - 0.2
      - 0.6
      - 1.5
      - 0.8
      - 0.7
      - 0.7
      - 0.2
      - 1.0
      - 1.0
      - 0.0
      - 2.0
      - 1.0
      - 1.1
      - 0.1
      - 1.0
      - 0.0
  - type: ZOMBIE_STERILE_ARMOR
    spriteSheet: ZOMBIE_STERILE.PCK
    spriteInv: ZombieSterileInventoryImage
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_STERILE_CORPSE
    psiVision: 40
    visibilityAtDay: 1
    visibilityAtDark: 1
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      flatHundred: 0.1
    meleeDodgeBackPenalty: 0
    drawingRoutine: 4
    bleedImmune: true
    overKill: 1.5
    zombiImmune: true
    damageModifier:
      - -0.99
      - 1.0
      - 2.0
      - 1.0
      - 0.7
      - 1.0
      - 0.3
      - 1.0
      - 1.0
      - 0.0
      - 2.0
      - 0.0
      - 1.7
      - 0.1
      - 1.0
      - 0.0
    loftempsSet: [ 3 ]
  - type: ZOMBIE_GRUBAS_ARMOR
    spriteSheet: ZOMBIE_GRUBAS.PCK
    spriteInv: ZombieGrubasInventoryImage
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_GRUBAS_CORPSE
    psiVision: 40
    visibilityAtDay: 1
    visibilityAtDark: 1
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      flatHundred: 0.1
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    zombiImmune: true
    overKill: 1.5
    damageModifier:
      - -0.99
      - 1.0
      - 2.0
      - 1.0
      - 0.7
      - 1.0
      - 0.3
      - 1.0
      - 1.0
      - 0.0
      - 2.5
      - 0.0
      - 1.8
      - 0.1
      - 1.0
      - 0.0
    loftempsSet: [ 4 ]
  - type: ZOMBIE_TROOPER_1_ARMOR
    spriteSheet: ZOMBIE_TROOPER_1.PCK
    spriteInv: ZombieTrooper1InventoryImage
    corpseBattle:
      - STR_ZOMBIE_TROOPER_CORPSE
    psiVision: 40
    frontArmor: 45
    sideArmor: 40
    rearArmor: 35
    underArmor: 35
    meleeDodge:
      flatHundred: 0.25
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    overKill: 1.0
    damageModifier:
      - -0.99
      - 1.0
      - 1.5
      - 1.0
      - 0.7
      - 1.0
      - 0.3
      - 1.0
      - 0.7
      - 0.0
      - 2.0
      - 0.0
      - 1.4
      - 0.2
      - 1.6
      - 0.0
    loftempsSet: [ 3 ]
  - type: ZOMBIE_TROOPER_2_ARMOR
    spriteSheet: ZOMBIE_TROOPER_2.PCK
    spriteInv: ZombieTrooper2InventoryImage
    corpseBattle:
      - STR_ZOMBIE_TROOPER_CORPSE
    psiVision: 40
    frontArmor: 30
    sideArmor: 20
    rearArmor: 25
    underArmor: 20
    meleeDodge:
      flatHundred: 0.3
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    zombiImmune: true
    overKill: 1.0
    damageModifier:
      - -0.99
      - 1.0
      - 2.0
      - 1.0
      - 0.7
      - 1.0
      - 0.3
      - 1.0
      - 0.8
      - 0.0
      - 2.0
      - 0.0
      - 1.6
      - 0.1
      - 1.3
      - 0.0
    loftempsSet: [ 3 ]
  - type: ZOMBIE_SENTINEL_ARMOR
    spriteSheet: ZOMBIE_TROOPER_1.PCK
    spriteInv: ZombieTrooper3InventoryImage
    corpseBattle:
      - STR_ZOMBIE_TROOPER_CORPSE
    psiVision: 40
    frontArmor: 70
    sideArmor: 50
    rearArmor: 35
    underArmor: 35
    weight: -30
    meleeDodge:
      flatHundred: 0.5
    meleeDodgeBackPenalty: 0.5
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    overKill: 1.0
    builtInWeapons:
      - AUX_SENTINEL_SHIELD
      - AUX_SENTINEL_WEAPON
    damageModifier:
      - -0.99
      - 1.0
      - 1.5
      - 0.8
      - 0.7
      - 0.8
      - 0.3
      - 0.7
      - 0.6
      - 0.0
      - 2.0
      - 0.0
      - 1.5
      - 0.3
      - 1.6
      - 0.0
    loftempsSet: [ 5 ]
  - type: ZOMBIE_SADAKO_ARMOR
    spriteSheet: ZOMBIE_SADAKO.PCK
    spriteInv: ZombieSadakoInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83]
    spriteHairGroup: 9
    spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246]
    forcedTorso: 2
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_SADAKO_CORPSE
    psiVision: 40
    camouflageAtDark: -5
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      flatHundred: 0.25
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    overKill: 1.0
    zombiImmune: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        flatHundred: 0.05
    damageModifier:
      - 0.1
      - 1.0
      - 2.0
      - 1.0
      - 0.7
      - 1.0
      - 0.35
      - 1.0
      - 1.0
      - 0.0
      - 2.5
      - 0.0
      - 1.6
      - 0.1
      - 1.0
      - 0.3
    loftempsSet: [ 3 ]
  - type: ZOMBIE_CARRIE_ARMOR
    spriteSheet: ZOMBIE_CARRIE.PCK
    spriteInv: ZombieCarrieInventoryImage
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_CARRIE_CORPSE
    psiVision: 40
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      flatHundred: 0.4
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    overKill: 1.0
    zombiImmune: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        flatHundred: 0.05
    damageModifier:
      - 0.1
      - 1.0
      - 0.75
      - 1.0
      - 0.6
      - 0.6
      - 0.35
      - 1.0
      - 1.0
      - 0.0
      - 2.5
      - 0.0
      - 1.1
      - 0.1
      - 1.0
      - 0.35
    loftempsSet: [ 3 ]
  - type: ZOMBIE_PIMP_ARMOR
    spriteSheet: ZOMBIE_PIMP.PCK
    spriteInv: ZombiePimpInventoryImage
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_PIMP_CORPSE
    psiVision: 40
    visibilityAtDay: 1
    visibilityAtDark: 1
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      flatHundred: 0.3
    meleeDodgeBackPenalty: 0
    drawingRoutine: 4
    bleedImmune: true
    overKill: 1.5
    zombiImmune: true
    damageModifier:
      - -0.99
      - 1.0
      - 2.0
      - 1.0
      - 0.7
      - 1.0
      - 0.25
      - 1.0
      - 1.0
      - 0.0
      - 2.0
      - 0.0
      - 1.5
      - 0.1
      - 1.0
      - 0.0
    loftempsSet: [ 3 ]
  - type: MEGAZOMBIE_ARMOR
    spriteSheet: MEGAZOMBIE.PCK
    spriteInv: MegazombieInventoryImage
    allowInv: false
    corpseBattle:
      - MEGAZOMBIE_CORPSE_1
      - MEGAZOMBIE_CORPSE_2
      - MEGAZOMBIE_CORPSE_3
      - MEGAZOMBIE_CORPSE_4
    corpseGeo: STR_MEGAZOMBIE_CORPSE
    psiVision: 30
    visibilityAtDay: 1
    visibilityAtDark: 1
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    createsMeleeThreat: true
    meleeDodge:
      flatHundred: 0.15
    meleeDodgeBackPenalty: 0
    drawingRoutine: 5
    size: 2
    overKill: 0.75
    recovery:
      stun:
        flatHundred: 0.5
    damageModifier:
      - -0.99
      - 1.0
      - 0.75
      - 0.35
      - 0.7
      - 0.7
      - 0.2
      - 1.0
      - 1.0
      - 0.0
      - 1.5
      - 0.0
      - 1.2
      - 0.4
      - 1.0
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: VAMPIRE_ARMOR
    spriteSheet: VAMP.PCK
    spriteInv: VampireInventoryImage
    forcedTorso: 1
    allowInv: false
    corpseBattle:
      - STR_VAMPIRE_CORPSE
    visibilityAtDark: 30
    camouflageAtDark: -13
    camouflageAtDay: -26
    antiCamouflageAtDark: 10
    antiCamouflageAtDay: 10
    psiVision: 4
    movementType: 1
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.4
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    overKill: 0.5
    recovery:
      morale:
        flatHundred: 0.05
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        flatHundred: 0.1
    damageModifier:
      - 0.15
      - 1.0
      - 3.0
      - 1.0
      - 1.5
      - 1.25
      - 0.4
      - 0.8
      - 0.8
      - 0.0
      - 3.5
      - 0.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: VAMPIRIA_ARMOR
    spriteSheet: VAMP.PCK
    spriteInv: VampiriaInventoryImage
    forcedTorso: 2
    allowInv: false
    corpseBattle:
      - STR_VAMPIRE_CORPSE
    visibilityAtDark: 30
    camouflageAtDark: -13
    camouflageAtDay: -26
    antiCamouflageAtDark: 10
    antiCamouflageAtDay: 10
    psiVision: 4
    movementType: 1
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.4
    meleeDodgeBackPenalty: 0
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    overKill: 0.5
    recovery:
      morale:
        flatHundred: 0.05
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        flatHundred: 0.1
    damageModifier:
      - 0.15
      - 1.0
      - 3.0
      - 1.0
      - 1.5
      - 1.25
      - 0.4
      - 0.8
      - 0.8
      - 0.0
      - 3.5
      - 0.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: GHOST_0_ARMOR
    spriteSheet: GHOST_GAL.PCK
    spriteInv: GhostGalInventoryImage
    movementType: 1
    moveSound: 999
    allowInv: false
    corpseBattle:
      - STR_GHOST_0_CORPSE_BATTLE
    psiVision: 40
    visibilityAtDay: 1
    visibilityAtDark: 1
    camouflageAtDay: 10
    frontArmor: 0
    sideArmor: 0
    rearArmor: 0
    underArmor: 0
    meleeDodge:
      flatHundred: 0.6
    meleeDodgeBackPenalty: 0.25
    overKill: 0.5
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    damageModifier:
      - 1.0
      - 0.02
      - 0.05
      - 0.1
      - 0.3
      - 0.2
      - 0.07
      - 0.05
      - 0.0
      - 0.0
      - 0.0
      - 0.0
      - 0.4
      - 0.5
      - 0.1
      - 1.0
    loftempsSet: [ 3 ]
  - type: WASPITE_ARMOR
    spriteSheet: WASPITE.PCK
    spriteInv: WaspiteInventoryImage
    corpseBattle:
      - STR_WASPITE_CORPSE_BATTLE
    corpseGeo: STR_WASPITE_CORPSE
    visibilityAtDark: 20
    overKill: 0.75
    frontArmor: 70
    sideArmor: 70
    rearArmor: 70
    underArmor: 40
    drawingRoutine: 1
    movementType: 1
    bleedImmune: true
    meleeDodge:
      reactions: 0.5
      melee: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 0.7
      - 0.4
      - 1.0
      - 0.7
      - 0.0
      - 0.5
      - 1.0
      - 0.5
      - 0.8
      - 2.0
      - 0.0
    specialWeapon: AUX_PRED_CLAWS
    loftempsSet: [ 3 ]
  - type: DOGG_ARMOR
    spriteSheet: DOGG.PCK
    spriteInv: DogeInventoryImage
    corpseBattle:
      - STR_DOGG_CORPSE
    corpseGeo: STR_FOOD_BAG
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    drawingRoutine: 4
    visibilityAtDark: 12
    visibilityAtDay: 30
    recovery:
      morale:
        flatHundred: 0.04
      stun:
        health: 0.1
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    meleeDodge:
      flatHundred: 0.35
    meleeDodgeBackPenalty: 0.5
    damageModifier:
      - 0.5
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.5
      - 1.0
    builtInWeapons:
      - AUX_DOGG_WEAPON
      - INV_NULL_3X3
      - INV_NULL_2X1_B
      - INV_NULL_2X1_LL
      - INV_NULL_2X1_RL
      - INV_NULL_2X1_RS
      - INV_NULL_2X1_LS
      - INV_NULL_1X2_QD
    loftempsSet: [ 2 ]
  - type: ADRONE_ARMOR
    spriteSheet: SCI_8.PCK
    spriteInv: MAN_64
    corpseBattle:
      - STR_ACADEMY_8_CORPSE_BATTLE
    corpseGeo: STR_GRAV_CORPSE
    visibilityAtDark: 16
    frontArmor: 32
    sideArmor: 32
    rearArmor: 32
    underArmor: 32
    movementType: 1
    drawingRoutine: 4
    fearImmune: true
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    allowInv: false
    createsMeleeThreat: false
    ignoresMeleeThreat: true
    meleeDodge:
      flatHundred: 0.3
    meleeDodgeBackPenalty: 0.25
    damageModifier:
      - 0.0
      - 1.0
      - 1.0
      - 0.75
      - 1.0
      - 1.0
      - 0.5
      - 0.8
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 2.0
      - 1.0
      - 0.0
    loftempsSet: [ 4 ]
  - type: MARSEC_SENTRY_DRONE_ARMOR
    spriteSheet: MAR_8.PCK
    spriteInv: UnknownInventoryImage
    corpseBattle:
      - STR_MARSEC_8_CORPSE_BATTLE
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 20
    heatVision: 50
    frontArmor: 100
    sideArmor: 100
    rearArmor: 100
    underArmor: 66
    drawingRoutine: 19
    fearImmune: true
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    allowInv: false
    createsMeleeThreat: false
    ignoresMeleeThreat: true
    damageModifier:
      - 0.0
      - 1.0
      - 0.1
      - 0.85
      - 1.0
      - 1.0
      - 0.35
      - 0.65
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 2.0
      - 1.0
      - 0.0
    loftempsSet: [ 4 ]
  - type: MARSEC_HUNTER_DRONE_ARMOR
    spriteSheet: MAR_9.PCK
    spriteInv: UnknownInventoryImage
    corpseBattle:
      - STR_MARSEC_9_CORPSE_BATTLE
    corpseGeo: STR_GRAV_CORPSE
    visibilityAtDark: 20
    heatVision: 50
    frontArmor: 45
    sideArmor: 45
    rearArmor: 45
    underArmor: 45
    movementType: 1
    drawingRoutine: 19
    fearImmune: true
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    allowInv: false
    createsMeleeThreat: false
    ignoresMeleeThreat: true
    meleeDodge:
      flatHundred: 0.4
    meleeDodgeBackPenalty: 0.25
    damageModifier:
      - 0.0
      - 1.0
      - 0.25
      - 0.75
      - 1.0
      - 1.0
      - 0.35
      - 0.65
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 2.0
      - 1.0
      - 0.0
    loftempsSet: [ 4 ]
  - type: BOOMOSAURUS_ARMOR
    spriteSheet: TRD_6.PCK
    spriteInv: MAN_52
    corpseBattle:
      - BOOMOSAURUS_CORPSE_1
      - BOOMOSAURUS_CORPSE_2
      - BOOMOSAURUS_CORPSE_3
      - BOOMOSAURUS_CORPSE_4
    corpseGeo: STR_BOOMOSAURUS_CORPSE
    visibilityAtDark: 9
    frontArmor: 40
    sideArmor: 40
    rearArmor: 40
    underArmor: 25
    drawingRoutine: 5
    size: 2
    allowInv: false
    fearImmune: false
    painImmune: false
    createsMeleeThreat: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 1.0
      - 0.1
      - 1.0
      - 0.9
      - 0.6
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 0.6
    loftempsSet: [92, 89, 90, 91]
  - type: SHAMBLER_ARMOR
    spriteSheet: SHAMBLER.PCK
    spriteInv: ShamblerInventoryImage
    allowInv: false
    visibilityAtDark: 20
    heatVision: 50
    corpseBattle:
      - SHAMBLER_CORPSE_1
      - SHAMBLER_CORPSE_2
      - SHAMBLER_CORPSE_3
      - SHAMBLER_CORPSE_4
    corpseGeo: STR_SHAMBLER_CORPSE
    frontArmor: 15
    sideArmor: 15
    rearArmor: 15
    underArmor: 10
    meleeDodge:
      reactions: 0.2
      melee: 0.5
    meleeDodgeBackPenalty: 0.5
    drawingRoutine: 5
    size: 2
    fearImmune: false
    painImmune: false
    createsMeleeThreat: true
    overKill: 1.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.2
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 0.9
      - 1.0
      - 0.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 0.3
    loftempsSet: [92, 89, 90, 91]
  - type: CYBERDISC_ARMOR
    spriteInv: MAN_50
    visibilityAtDark: 20
    damageModifier:
      - 0.0
      - 0.8
      - 1.0
      - 0.6
      - 0.9
      - 1.0
      - 0.0
      - 0.75
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.0
  - type: CYBERDISC_ARMOR_2
    spriteSheet: XTR_2.PCK
    spriteInv: MAN_70
    corpseBattle:
      - CYBERDISC_CORPSE_1X
      - CYBERDISC_CORPSE_2X
      - CYBERDISC_CORPSE_3X
      - CYBERDISC_CORPSE_4X
    corpseGeo: STR_CYBERDISC_CORPSE
    visibilityAtDark: 20
    frontArmor: 42
    sideArmor: 42
    rearArmor: 42
    underArmor: 42
    drawingRoutine: 3
    movementType: 1
    size: 2
    allowInv: false
    damageModifier:
      - 0.0
      - 0.8
      - 1.0
      - 0.6
      - 0.9
      - 1.0
      - 0.0
      - 0.75
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: CHRYSSALID_ARMOR
    spriteInv: MAN_53
    visibilityAtDark: 25
    heatVision: 100
    psiVision: 8
    bleedImmune: true
    camouflageAtDay: -8
    camouflageAtDark: -4
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.2
    meleeDodge:
      reactions: 0.4
      melee: 0.4
      bravery: 0.1
    meleeDodgeBackPenalty: 0.4
    damageModifier:
      - 0.1
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 1.0
      - 1.0
      - 0.0
      - 9.9
      - 0.5
      - 0.7
      - 0.1
      - 1.2
      - 0.5
  - type: REAPER_ARMOR
    spriteSheet: X_REAP.PCK
    spriteInv: MAN_54
    corpseBattle:
      - REAPER_CORPSE_1
      - REAPER_CORPSE_2
      - REAPER_CORPSE_3
      - REAPER_CORPSE_4
    corpseGeo: STR_REAPER_CORPSE
    frontArmor: 28
    sideArmor: 28
    rearArmor: 28
    underArmor: 4
    drawingRoutine: 5
    personalLight: 5
    size: 2
    visibilityAtDark: 16
    fearImmune: false
    painImmune: false
    allowInv: false
    createsMeleeThreat: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.1
      - 1.0
      - 1.7
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.4
      - 0.7
      - 0.6
      - 0.6
    loftempsSet: [ 92, 89, 90, 91 ]
  - type: REAPER_CAVALRY_ARMOR
    spriteSheet: BAN_10.PCK
    spriteInv: MAN_54
    corpseBattle:
      - REAPER_CORPSE_1
      - REAPER_CORPSE_2
      - REAPER_CORPSE_3
      - REAPER_CORPSE_4
    corpseGeo: STR_REAPER_CORPSE
    frontArmor: 28
    sideArmor: 28
    rearArmor: 28
    underArmor: 4
    drawingRoutine: 5
    size: 2
    visibilityAtDark: 16
    fearImmune: false
    painImmune: false
    allowInv: false
    createsMeleeThreat: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.2
      - 1.0
      - 1.7
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.4
      - 0.7
    loftempsSet: [ 92, 89, 90, 91 ]
  - type: REAPER_ARMOR_M
    spriteSheet: XTR_3.PCK
    spriteInv: MutantReaperInventoryImage
    corpseBattle:
      - REAPER_CORPSE_M_1
      - REAPER_CORPSE_M_2
      - REAPER_CORPSE_M_3
      - REAPER_CORPSE_M_4
    corpseGeo: STR_REAPER_CORPSE
    visibilityAtDark: 16
    frontArmor: 28
    sideArmor: 28
    rearArmor: 28
    underArmor: 12
    drawingRoutine: 5
    personalLight: 5
    size: 2
    allowInv: false
    fearImmune: false
    painImmune: false
    createsMeleeThreat: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        flatHundred: 0.1
    damageModifier:
      - 0.1
      - 0.8
      - 1.4
      - 0.7
      - 1.0
      - 1.0
      - 0.7
      - 0.9
      - 0.35
      - 1.0
      - 1.5
      - 0.4
      - 2.0
      - 0.1
      - 1.0
      - 1.0
      - 0.5
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: SECTOPOD_ARMOR
    spriteInv: MAN_56
    visibilityAtDark: 30
    psiVision: 10
    fearImmune: false
    frontArmor: 150
    sideArmor: 135
    rearArmor: 110
    underArmor: 100
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
    damageModifier:
      - 0.1
      - 1.0
      - 0.2
      - 0.6
      - 1.0
      - 0.8
      - 0.5
      - 1.0
      - 0.8
      - 0.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 0.5
      - 0.0
      - 0.0
  - type: SECTOPOD_ARMOR_2
    spriteInv: MAN_67
    spriteSheet: XTR_1.PCK
    corpseBattle:
      - SECTOPOD_CORPSE_1
      - SECTOPOD_CORPSE_2
      - SECTOPOD_CORPSE_3
      - SECTOPOD_CORPSE_4
    corpseGeo: STR_SECTOPOD_CORPSE
    visibilityAtDark: 20
    frontArmor: 150
    sideArmor: 135
    rearArmor: 110
    underArmor: 100
    drawingRoutine: 5
    size: 2
    allowInv: false
    fearImmune: false
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
    damageModifier:
      - 0.1
      - 1.0
      - 0.2
      - 0.6
      - 1.0
      - 0.9
      - 0.1
      - 1.0
      - 0.6
      - 0.0
      - 0.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: CELATID_ARMOR
    spriteInv: MAN_57
    visibilityAtDark: 1
    visibilityAtDay: 1
    psiVision: 20
    createsMeleeThreat: false
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 1.2
      - 0.0
      - 2.0
      - 0.0
      - 0.6
      - 0.6
      - 0.1
      - 0.5
      - 0.2
    loftempsSet: [ 3 ]
  - type: SILACOID_ARMOR
    spriteSheet: SILACOID.PCK
    spriteInv: MAN_77
    allowInv: false
    visibilityAtDark: 1
    visibilityAtDay: 1
    psiVision: 20
    corpseBattle:
      - STR_SILACOID_CORPSE
    frontArmor: 50
    sideArmor: 50
    rearArmor: 50
    underArmor: 10
    drawingRoutine: 8
    constantAnimation: true
    bleedImmune: true
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 1.0
      - 0.0
      - 1.0
      - 0.8
      - 0.7
      - 0.5
      - 0.7
      - 1.0
      - 0.0
      - 0.0
      - 0.4
      - 0.3
      - 0.1
      - 1.5
      - 0.1
    loftempsSet: [ 5 ]
  - type: ARMORED_CAR_ARMOR
    spriteInv: MAN_75
    spriteSheet: XTR_4.PCK
    corpseBattle:
      - CAR_CORPSE_1
      - CAR_CORPSE_2
      - CAR_CORPSE_3
      - CAR_CORPSE_4
    corpseGeo: STR_CAR_CORPSE
    visibilityAtDark: 10
    frontArmor: 60
    sideArmor: 55
    rearArmor: 50
    underArmor: 45
    moveSound: 200
    drawingRoutine: 2
    size: 2
    allowInv: false
    fearImmune: false
    overKill: 3.0
    damageModifier:
      - 0.0
      - 0.8
      - 0.2
      - 0.65
      - 0.8
      - 0.8
      - 0.0
      - 0.5
      - 0.4
      - 0.0
      - 0.0
      - 0.0
      - 0.5
      - 0.35
      - 1.0
      - 0.5
      - 0.0
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: TANK_MSDF_ARMOR
    spriteSheet: MSDF_TANK.PCK
    spriteInv: MSDFTankInventoryImage
    allowInv: false
    corpseBattle:
      - TANK_MSDF_CORPSE_1
      - TANK_MSDF_CORPSE_2
      - TANK_MSDF_CORPSE_3
      - TANK_MSDF_CORPSE_4
    visibilityAtDay: 30
    visibilityAtDark: 10
    heatVision: 50
    frontArmor: 100
    sideArmor: 85
    rearArmor: 70
    underArmor: 70
    drawingRoutine: 5
    size: 2
    psiDefence:
      flatHundred: 2.0
    overKill: 3.0
    damageModifier:
      - 0.0
      - 0.65
      - 0.1
      - 0.5
      - 0.8
      - 0.8
      - 0.0
      - 0.4
      - 0.4
      - 0.0
      - 0.0
      - 0.0
      - 0.4
      - 0.75
      - 1.5
    loftempsSet: [ 92, 89, 90, 91 ]
  - type: TANK_ARMOR
    spriteSheet: XTANKS.PCK
    spriteInv: MAN_58
    corpseGeo: STR_TANK_CORPSE
    visibilityAtDark: 12
    visibilityAtDay: 30
    frontArmor: 125
    sideArmor: 100
    rearArmor: 75
    underArmor: 70
    overKill: 3.0
    drawingRoutine: 2
    damageModifier:
      - 0.0
      - 0.75
      - 0.12
      - 0.55
      - 0.75
      - 0.75
      - 0.0
      - 0.45
      - 0.33
      - 0.0
      - 0.0
      - 0.0
      - 0.5
      - 1.25
      - 1.5
      - 0.0
      - 0.0
      - 0.0
  - type: HOVERTANK_ARMOR
    spriteSheet: XTANKS.PCK
    spriteInv: MAN_65
    corpseGeo: STR_TANK_CORPSE
    visibilityAtDark: 20
    visibilityAtDay: 30
    frontArmor: 120
    sideArmor: 110
    rearArmor: 90
    underArmor: 90
    drawingRoutine: 2
    constantAnimation: true
    movementType: 1
    overKill: 3.0
    damageModifier:
      - 0.0
      - 0.75
      - 0.1
      - 0.5
      - 0.7
      - 0.7
      - 0.0
      - 0.45
      - 0.4
      - 0.0
      - 0.0
      - 0.0
      - 0.75
      - 1.5
      - 1.5
      - 0.0
      - 0.0
      - 0.0
  - type: HWP_SENTRY_LAUNCHER_ARMOR
    spriteSheet: XTR_5.PCK
    spriteInv: SentryCannonInventoryImage
    corpseBattle:
      - SENTRY_CORPSE_1
      - SENTRY_CORPSE_2
      - SENTRY_CORPSE_3
      - SENTRY_CORPSE_4
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 20
    frontArmor: 150
    sideArmor: 125
    rearArmor: 50
    underArmor: 50
    drawingRoutine: 20
    size: 2
    allowInv: false
    damageModifier:
      - 0.0
      - 1.0
      - 0.4
      - 0.75
      - 1.0
      - 1.0
      - 0.0
      - 0.65
      - 0.33
      - 0.0
      - 0.0
      - 0.0
      - 0.5
      - 2.0
      - 1.25
      - 0.0
      - 0.0
      - 0.0
    loftempsSet: [92, 89, 90, 91]
  - type: MEGASCORPION_ARMOR
    spriteSheet: MEGASCORPION.PCK
    spriteInv: MAN_78
    corpseBattle:
      - STR_MEGASCORPION_CORPSE
    frontArmor: 12
    sideArmor: 12
    rearArmor: 12
    underArmor: 8
    drawingRoutine: 4
    psiVision: 15
    createsMeleeThreat: false
    meleeDodge:
      reactions: 0.4
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 0.0
      - 0.8
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 0.8
      - 1.0
      - 0.6
      - 2.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 0.1
    builtInWeapons:
      - AUX_MEGASCORPION_WEAPON
    loftempsSet: [ 2 ]
  - type: GIANTSPIDER_ARMOR
    spriteSheet: GIANTSPIDER.PCK
    spriteInv: MAN_79
    corpseBattle:
      - STR_GIANTSPIDER_CORPSE
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    drawingRoutine: 4
    psiVision: 15
    meleeDodge:
      reactions: 0.3
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.05
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 0.0
      - 1.0
      - 1.3
      - 0.9
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.6
      - 0.5
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 0.1
    builtInWeapons:
      - AUX_GIANTSPIDER_WEAPON
    loftempsSet: [ 3 ]
  - type: CHUPACABRA_ARMOR
    spriteSheet: CHUPACABRA.PCK
    spriteInv: MAN_80
    corpseBattle:
      - STR_CHUPACABRA_CORPSE
    heatVision: 50
    frontArmor: 12
    sideArmor: 9
    rearArmor: 9
    underArmor: 6
    drawingRoutine: 4
    meleeDodge:
      reactions: 0.6
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.05
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 0.9
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 0.1
    builtInWeapons:
      - AUX_CHUPACABRA_WEAPON
    loftempsSet: [ 2 ]
  - type: GIANT_BEETLE_ARMOR
    spriteSheet: GIANT_BEETLE.PCK
    spriteInv: MAN_83
    allowInv: false
    corpseBattle:
      - STR_GIANT_BEETLE_CORPSE
    visibilityAtDark: 10
    heatVision: 40
    frontArmor: 16
    sideArmor: 20
    rearArmor: 14
    underArmor: 15
    drawingRoutine: 4
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.05
      health:
        stunNormalized: -0.165
    createsMeleeThreat: false
    meleeDodge:
      reactions: 0.6
    meleeDodgeBackPenalty: 0.4
    damageModifier:
      - 0.1
      - 0.8
      - 1.4
      - 0.7
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 0.5
      - 5.0
      - 0.5
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 0.1
    loftempsSet: [ 2 ]
  - type: GIANT_RAT_ARMOR
    spriteSheet: GIANTRAT.PCK
    spriteInv: GiantRatInventoryImage
    corpseBattle:
      - STR_GIANT_RAT_CORPSE
    corpseGeo: STR_MUTANT_MEAT
    frontArmor: 3
    sideArmor: 3
    rearArmor: 3
    underArmor: 3
    drawingRoutine: 4
    camouflageAtDay: -8
    camouflageAtDark: -3
    antiCamouflageAtDark: 5
    antiCamouflageAtDay: 5
    psiVision: 10
    visibilityAtDark: 16
    overKill: 1.0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.05
      health:
        stunNormalized: -0.165
    meleeDodge:
      reactions: 0.5
    meleeDodgeBackPenalty: 0.5
    damageModifier:
      - 0.3
      - 1.0
      - 1.6
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 3.0
      - 0.6
      - 0.6
      - 1.0
      - 0.1
      - 0.3
      - 0.6
    loftempsSet: [ 2 ]
  - type: VAMPIRE_BAT_ARMOR
    spriteSheet: VAMPIRE_BAT.PCK
    spriteInv: VampBatInventoryImage
    corpseBattle:
      - STR_VAMPIRE_BAT_CORPSE
    frontArmor: 3
    sideArmor: 3
    rearArmor: 3
    underArmor: 3
    movementType: 1
    drawingRoutine: 4
    bleedImmune: true
    constantAnimation: true
    camouflageAtDark: -7
    antiCamouflageAtDark: 15
    antiCamouflageAtDay: 15
    visibilityAtDark: 25
    visibilityAtDay: 25
    heatVision: 100
    overKill: 1.0
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        health: 0.2
      health:
        flatHundred: 0.01
    meleeDodge:
      reactions: 0.75
    meleeDodgeBackPenalty: 0.5
    damageModifier:
      - 0.2
      - 1.0
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 0.3
      - 0.1
    loftempsSet: [ 2 ]
    scripts:
      selectUnitSprite: |
        var int temp;
        var int walking;
        unit.isWalking walking;
        if eq walking 0;
          unit.getId temp;
          offsetmod temp 11 0 8; #desync animation of different units
          add temp anim_frame;
          wavegen_saw temp 8 8 7;
          mul sprite_offset 8;
          add sprite_offset 8;
          add sprite_offset temp;
          set sprite_index sprite_offset;
        else;
          add sprite_index sprite_offset;
        end;
        return sprite_index;
  - type: RYBA_ARMOR
    spriteSheet: RYBA.PCK
    spriteInv: MAN_84
    corpseBattle:
      - STR_RYBA_CORPSE
    frontArmor: 3
    sideArmor: 3
    rearArmor: 3
    underArmor: 3
    movementType: 1
    drawingRoutine: 4
    psiVision: 15
    visibilityAtDark: 16
    visibilityAtDay: 16
    meleeDodge:
      reactions: 0.5
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 0.7
      - 0.6
      - 1.2
      - 1.0
      - 1.0
      - 0.7
      - 0.75
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.3
      - 0.1
    builtInWeapons:
      - SHARK_BITE
    loftempsSet: [ 3 ]
  - type: KRAB_ARMOR
    spriteSheet: KRAB.PCK
    spriteInv: MAN_82
    corpseBattle:
      - STR_KRAB_CORPSE
    frontArmor: 25
    sideArmor: 25
    rearArmor: 25
    underArmor: 15
    drawingRoutine: 4
    visibilityAtDark: 16
    visibilityAtDay: 16
    psiVision: 15
    meleeDodge:
      reactions: 0.4
      melee: 0.3
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    damageModifier:
      - 0.0
      - 0.6
      - 0.6
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.75
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.9
      - 0.1
    builtInWeapons:
      - AUX_KRAB_WEAPON
    loftempsSet: [ 3 ]
  - type: SMUGGLER_ARMOR_P1
    spriteSheet: SMU_1.PCK
    spriteInv: SmugglerGoonInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
    corpseBattle:
      - STR_SMUGGLER_1_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    frontArmor: 25
    sideArmor: 15
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.5
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.8
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.1
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.2
      - 1.0
    loftempsSet: [ 2 ]
  - type: SMUGGLER_ARMOR_P2
    spriteSheet: SMU_2.PCK
    spriteInv: SmugglerCatgirlInventoryImage
    spriteHairGroup: 1
    spriteHairColor: [16, 18, 34, 66, 146, 192, 128, 176]
    corpseBattle:
      - STR_SMUGGLER_2_CORPSE_BATTLE
    corpseGeo: STR_STEALTHSUIT_CORPSE
    visibilityAtDark: 20
    camouflageAtDay: 5
    camouflageAtDark: 5
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.5
      melee: 0.1
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 5.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 0.7
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: SMUGGLER_ARMOR_P3
    spriteSheet: SMU_3.PCK
    spriteInv: SmugglerEngineerInventoryImage
    corpseBattle:
      - STR_SMUGGLER_3_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    frontArmor: 12
    sideArmor: 12
    rearArmor: 12
    underArmor: 12
    meleeDodge:
      reactions: 0.1
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 0.7
      - 1.7
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.6
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 0.8
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: SMUGGLER_ARMOR_P4
    spriteSheet: SMU_4.PCK
    spriteInv: SmugglerCaptainInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
    corpseBattle:
      - STR_SMUGGLER_4_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.5
      melee: 0.15
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: RETICULAN_ARMOR_P0
    spriteSheet: RET_0.PCK
    spriteInv: ReticulanInventoryImage
    corpseBattle:
      - STR_RETICULAN_0_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 3
    sideArmor: 3
    rearArmor: 3
    underArmor: 3
    meleeDodge:
      reactions: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: RETICULAN_ARMOR_P1
    spriteSheet: RET_1.PCK
    spriteInv: ReticulanHybridInventoryImage
    corpseBattle:
      - STR_RETICULAN_1_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.25
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 1.0
    loftempsSet: [ 2 ]
  - type: RETICULAN_ARMOR_P2
    spriteSheet: RET_2.PCK
    spriteInv: SirenInventoryImage
    corpseBattle:
      - STR_RETICULAN_2_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    bleedImmune: true
    meleeDodge:
      reactions: 0.5
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: RETICULAN_ARMOR_P3
    spriteSheet: RET_3.PCK
    spriteInv: SectogreInventoryImage
    corpseBattle:
      - STR_RETICULAN_3_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 9
    sideArmor: 9
    rearArmor: 9
    underArmor: 9
    bleedImmune: true
    meleeDodge:
      reactions: 0.35
      melee: 0.35
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 0.8
      - 0.8
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: RETICULAN_ARMOR_P4
    spriteSheet: RET_4.PCK
    spriteInv: ReticulanCommandoInventoryImage
    corpseBattle:
      - STR_RETICULAN_4_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    camouflageAtDay: -10
    camouflageAtDark: -3
    frontArmor: 12
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.3
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 0.8
      - 0.8
      - 1.0
      - 0.9
      - 0.7
      - 0.8
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.5
      - 0.6
      - 0.2
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: RETICULAN_ARMOR_P6
    spriteSheet: RET_6.PCK
    spriteInv: MAN_73
    corpseBattle:
      - STR_RETICULAN_6_CORPSE_BATTLE
    corpseGeo: STR_MECHTOID_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    overKill: 1.0
    frontArmor: 60
    sideArmor: 60
    rearArmor: 60
    underArmor: 60
    bleedImmune: true
    zombiImmune: true
    createsMeleeThreat: false
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 0.8
      - 0.1
      - 0.6
      - 1.0
      - 1.0
      - 0.5
      - 0.7
      - 0.5
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.5
      - 2.0
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: RETICULAN_ARMOR_P7
    spriteSheet: RET_7.PCK
    spriteInv: ReticulanElderInventoryImage
    corpseBattle:
      - STR_RETICULAN_0_CORPSE_BATTLE
    corpseGeo: STR_RETICULAN_CORPSE
    weight: -5
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.3
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: RAIDER_ARMOR_P1
    spriteSheet: RDR_1.PCK
    spriteInv: RaiderScoutInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
    corpseBattle:
      - STR_RAIDER_0_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.5
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: RAIDER_ARMOR_P2
    spriteSheet: RDR_2.PCK
    spriteInv: RaiderThugInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
    corpseBattle:
      - STR_RAIDER_1_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.3
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 0.8
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: RAIDER_ARMOR_P3
    spriteSheet: RDR_3.PCK
    spriteInv: RaiderBuzzardInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
    corpseBattle:
      - STR_RAIDER_2_CORPSE_BATTLE
    corpseGeo: STR_GRAV_CORPSE
    visibilityAtDark: 16
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    movementType: 1
    meleeDodge:
      reactions: 0.2
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 1.0
      - 2.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: RAIDER_ARMOR_P4
    spriteSheet: RDR_4.PCK
    spriteInv: RaiderBossInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
    corpseBattle:
      - STR_RAIDER_3_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 16
    frontArmor: 40
    sideArmor: 24
    rearArmor: 32
    underArmor: 22
    meleeDodge:
      reactions: 0.1
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.85
      - 0.75
      - 0.75
      - 2.0
      - 1.0
      - 1.0
      - 1.0
      - 0.15
      - 1.3
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: RAIDER_ARMOR_P6
    spriteSheet: RDR_6.PCK
    spriteInv: RaiderHumongousInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [92, 92, 94, 94, 94, 160, 163, 163]
    corpseBattle:
      - STR_RAIDER_6_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 12
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.15
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 1.5
      - 0.8
      - 1.0
      - 0.9
      - 1.0
      - 0.9
      - 0.6
      - 1.0
      - 1.0
      - 2.0
      - 0.1
      - 1.5
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: RAIDER_ARMOR_P7
    spriteSheet: RDR_7.PCK
    spriteInv: RaiderFirebatInventoryImage
    corpseBattle:
      - STR_RAIDER_7_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 16
    heatVision: 40
    overKill: 1.0
    frontArmor: 105
    sideArmor: 85
    rearArmor: 70
    underArmor: 65
    meleeDodge:
      flatHundred: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.4
      - 0.9
      - 0.1
      - 1.0
      - 1.0
      - 0.8
      - 0.6
      - 0.75
      - 0.75
      - 0.0
      - 0.1
      - 1.0
      - 0.6
      - 0.5
      - 2.4
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET_PLUS
    loftempsSet: [ 4 ]
  - type: UBER_BELTER_ARMOR
    spriteSheet: UBR_BLT.PCK
    spriteInv: BelterInventoryImage
    corpseBattle:
      - STR_UBER_BELTER_CORPSE_BATTLE
    corpseGeo: STR_RAIDER_CORPSE
    visibilityAtDark: 20
    forcedTorso: 1
    frontArmor: 20
    sideArmor: 20
    rearArmor: 20
    underArmor: 20
    meleeDodge:
      reactions: 0.4
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 2.0
      - 1.0
      - 1.25
      - 0.75
      - 0.2
      - 0.75
      - 0.75
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: SPARTAN_ARMOR_P0
    spriteSheet: SPT_0.PCK
    spriteInv: SpartanScoutInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_SPARTAN_0_CORPSE_BATTLE
    corpseGeo: STR_SPARTAN_CORPSE
    visibilityAtDark: 9
    camouflageAtDay: -10
    camouflageAtDark: -3
    frontArmor: 7
    sideArmor: 6
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.3
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.7
      - 1.2
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: SPARTAN_ARMOR_P1
    spriteSheet: SPT_1.PCK
    spriteInv: SpartanRiflemanInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_SPARTAN_1_CORPSE_BATTLE
    corpseGeo: STR_SPARTAN_CORPSE
    visibilityAtDark: 9
    camouflageAtDay: -10
    camouflageAtDark: -3
    frontArmor: 8
    sideArmor: 7
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.3
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.4
      - 0.7
      - 1.2
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: SPARTAN_ARMOR_P2
    spriteSheet: SPT_2.PCK
    spriteInv: SpartanHeavyInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    corpseBattle:
      - STR_SPARTAN_2_CORPSE_BATTLE
    corpseGeo: STR_SPARTAN_CORPSE
    visibilityAtDark: 9
    camouflageAtDay: -10
    camouflageAtDark: -3
    frontArmor: 9
    sideArmor: 8
    rearArmor: 7
    underArmor: 7
    meleeDodge:
      reactions: 0.3
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.3
      - 0.7
      - 1.2
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: SPARTAN_ARMOR_P3
    spriteSheet: SPT_3.PCK
    spriteInv: SpartanCaptainInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    spriteHairGroup: 9
    spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
    corpseBattle:
      - STR_SPARTAN_3_CORPSE_BATTLE
    corpseGeo: STR_SPARTAN_CORPSE
    visibilityAtDark: 12
    camouflageAtDay: -10
    camouflageAtDark: -3
    frontArmor: 18
    sideArmor: 16
    rearArmor: 12
    underArmor: 8
    meleeDodge:
      reactions: 0.25
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.2
      - 0.7
      - 1.2
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.2
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: SOLDIER_ARMOR_P0
    spriteSheet: SOL_0.PCK
    spriteInv: HumanCommandoInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
    corpseBattle:
      - STR_SOLDIER_0_CORPSE_BATTLE
    corpseGeo: STR_ELECTRONIC_PIECES
    visibilityAtDark: 20
    camouflageAtDay: -15
    camouflageAtDark: -5
    heatVision: 60
    frontArmor: 32
    sideArmor: 28
    rearArmor: 24
    underArmor: 16
    meleeDodge:
      reactions: 0.25
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.7
      - 0.7
      - 0.9
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 0.7
      - 0.3
      - 1.3
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: SOLDIER_ARMOR_P1
    spriteSheet: SOL_1.PCK
    spriteInv: HumanNomadInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160]
    corpseBattle:
      - STR_SOLDIER_1_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 10
    camouflageAtDay: -8
    camouflageAtDark: -4
    heatVision: 20
    frontArmor: 26
    sideArmor: 22
    rearArmor: 20
    underArmor: 16
    meleeDodge:
      reactions: 0.4
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.8
      - 0.8
      - 0.8
      - 0.8
      - 2.0
      - 0.1
      - 1.0
      - 0.7
      - 0.1
      - 1.2
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 2 ]
  - type: MEGAPOL_ARMOR_P0
    spriteSheet: MPO_0.PCK
    spriteInv: MegapolWolfmanInventoryImage
    corpseBattle:
      - STR_MEGAPOL_0_CORPSE_BATTLE
    corpseGeo: STR_ALIEN_ALLOYS
    visibilityAtDark: 12
    visibilityAtDay: 35
    antiCamouflageAtDark: 5
    antiCamouflageAtDay: 5
    frontArmor: 33
    sideArmor: 28
    rearArmor: 24
    underArmor: 18
    overKill: 0.75
    meleeDodge:
      reactions: 0.25
      melee: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.1
      flatHundred: -0.06
    damageModifier:
      - 1.75
      - 1.0
      - 0.75
      - 0.9
      - 0.8
      - 0.8
      - 1.0
      - 0.8
      - 1.25
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.3
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: MEGAPOL_ARMOR_P1
    spriteSheet: MPO_1.PCK
    spriteInv: MegapolEnforcerInventoryImage
    corpseBattle:
      - STR_MEGAPOL_1_CORPSE_BATTLE
    corpseGeo: STR_GRAV_CORPSE
    movementType: 1
    visibilityAtDark: 9
    antiCamouflageAtDark: 4
    antiCamouflageAtDay: 4
    heatVision: 30
    frontArmor: 70
    sideArmor: 60
    rearArmor: 50
    underArmor: 45
    overKill: 0.75
    meleeDodge:
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.1
      flatHundred: -0.06
    damageModifier:
      - 1.5
      - 0.9
      - 0.5
      - 0.9
      - 1.1
      - 1.1
      - 1.0
      - 1.0
      - 1.5
      - 2.0
      - 0.0
      - 1.0
      - 1.2
      - 0.3
      - 1.8
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 4 ]
  - type: MEGAPOL_ARMOR_P2
    spriteSheet: MPO_2.PCK
    spriteInv: MegapolDetectiveInventoryImage
    corpseBattle:
      - STR_MEGAPOL_2_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 17
    camouflageAtDay: -5
    camouflageAtDark: -5
    antiCamouflageAtDark: 5
    antiCamouflageAtDay: 5
    psiVision: 3
    heatVision: 30
    frontArmor: 55
    sideArmor: 45
    rearArmor: 40
    underArmor: 25
    overKill: 0.75
    meleeDodge:
      reactions: 0.2
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 0.65
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.0
      - 1.0
      - 0.7
      - 0.2
      - 1.6
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
    loftempsSet: [ 4 ]
  - type: MEGAPOL_ARMOR_P3
    spriteSheet: MPO_3.PCK
    spriteInv: MegapolApemanInventoryImage
    corpseBattle:
      - STR_MEGAPOL_3_CORPSE_BATTLE
    corpseGeo: STR_MUTON_CORPSE
    movementType: 1
    visibilityAtDark: 12
    visibilityAtDay: 35
    heatVision: 40
    frontArmor: 28
    sideArmor: 24
    rearArmor: 24
    underArmor: 22
    overKill: 0.75
    meleeDodge:
      reactions: 0.2
      melee: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.1
      flatHundred: -0.06
    damageModifier:
      - 2.0
      - 0.6
      - 0.4
      - 0.8
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 1.2
      - 0.3
      - 1.2
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 3 ]
  - type: GOVT_ARMOR_P1
    spriteSheet: GOV_1.PCK
    spriteInv: GovtAgentInventoryImage
    corpseBattle:
      - STR_GOVT_0_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    heatVision: 20
    frontArmor: 25
    sideArmor: 15
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    specialWeapon: STR_KUNG_FU_ALT
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: GOVT_ARMOR_P2
    spriteSheet: GOV_2.PCK
    spriteInv: GovtEnforcerInventoryImage
    corpseBattle:
      - STR_GOVT_1_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 20
    heatVision: 40
    overKill: 0.75
    frontArmor: 50
    sideArmor: 40
    rearArmor: 30
    underArmor: 25
    meleeDodge:
      reactions: 0.15
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    specialWeapon: STR_UNARMED_GAUNTLET
    damageModifier:
      - 1.0
      - 1.0
      - 0.75
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 1.4
      - 0.0
      - 0.0
      - 1.0
      - 0.75
      - 0.2
      - 1.6
      - 1.0
    loftempsSet: [ 3 ]
  - type: GOVT_ARMOR_P3
    spriteSheet: GOV_3.PCK
    spriteInv: GovtEliteInventoryImage
    corpseBattle:
      - STR_GOVT_2_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 25
    camouflageAtDay: -15
    camouflageAtDark: -5
    heatVision: 70
    overKill: 0.75
    frontArmor: 75
    sideArmor: 65
    rearArmor: 55
    underArmor: 40
    meleeDodge:
      reactions: 0.15
      melee: 0.3
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    specialWeapon: STR_KUNG_FU_ALT
    damageModifier:
      - 0.9
      - 1.0
      - 0.25
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 0.9
      - 0.0
      - 0.0
      - 1.0
      - 0.5
      - 0.4
      - 1.8
      - 1.0
    loftempsSet: [ 3 ]
  - type: GOVT_ARMOR_P4
    spriteSheet: GOV_4.PCK
    spriteInv: GovtPilotInventoryImage
    corpseBattle:
      - STR_GOVT_4_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 16
    frontArmor: 10
    sideArmor: 10
    rearArmor: 10
    underArmor: 10
    meleeDodge:
      reactions: 0.3
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.8
      - 1.0
      - 2.0
      - 0.0
      - 1.0
      - 0.8
      - 0.2
      - 1.1
      - 1.0
    loftempsSet: [ 2 ]
  - type: GOVT_ARMOR_P5
    spriteSheet: GOV_5.PCK
    spriteInv: GovtMPInventoryImage
    corpseBattle:
      - STR_GOVT_5_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    heatVision: 30
    frontArmor: 35
    sideArmor: 30
    rearArmor: 20
    underArmor: 15
    meleeDodge:
      reactions: 0.1
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.85
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.8
      - 1.1
      - 2.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.4
      - 1.0
    loftempsSet: [ 3 ]
  - type: GOVT_ARMOR_P6
    spriteSheet: GOV_6.PCK
    spriteInv: GovtGeneralInventoryImage
    corpseBattle:
      - STR_GOVT_6_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    visibilityAtDark: 16
    heatVision: 40
    overKill: 1.0
    frontArmor: 110
    sideArmor: 90
    rearArmor: 75
    underArmor: 65
    meleeDodge:
      flatHundred: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 0.8
      - 0.75
      - 0.0
      - 0.0
      - 1.0
      - 0.35
      - 0.5
      - 2.5
      - 1.0
    loftempsSet: [ 4 ]
  - type: GOVT_ARMOR_P7
    spriteSheet: GOV_7.PCK
    spriteInv: GovtSirenInventoryImage
    corpseBattle:
      - STR_GOVT_7_CORPSE_BATTLE
    corpseGeo: STR_SPARTAN_CORPSE
    visibilityAtDark: 20
    heatVision: 80
    frontArmor: 25
    sideArmor: 20
    rearArmor: 20
    underArmor: 15
    meleeDodge:
      reactions: 0.4
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.05
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    specialWeapon: STR_KUNG_FU_ALT
    damageModifier:
      - 0.7
      - 0.8
      - 0.8
      - 0.9
      - 1.0
      - 1.0
      - 0.8
      - 0.8
      - 1.0
      - 0.0
      - 0.0
      - 0.5
      - 0.8
      - 0.1
      - 1.1
      - 1.0
    loftempsSet: [ 2 ]
  - type: NAZI_ARMOR_P1
    spriteSheet: NAZ_1.PCK
    spriteInv: NaziSoldierInventoryImage
    corpseBattle:
      - STR_NAZI_1_CORPSE_BATTLE
    corpseGeo: STR_SCRAP_METAL
    visibilityAtDark: 9
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.3
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 0.9
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: STR_UNARMED_BASIC
    loftempsSet: [ 2 ]
  - type: NAZI_ARMOR_P2
    spriteSheet: NAZ_2.PCK
    spriteInv: NaziSSInventoryImage
    corpseBattle:
      - STR_NAZI_2_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 8
    meleeDodge:
      reactions: 0.35
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    specialWeapon: AUX_FISTO
    loftempsSet: [ 2 ]
  - type: NAZI_ARMOR_P4
    spriteSheet: NAZ_4.PCK
    spriteInv: NaziLeaderInventoryImage
    corpseBattle:
      - STR_NAZI_4_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.15
      bravery: 0.2
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: NAZI_ARMOR_P6
    spriteSheet: NAZ_6.PCK
    spriteInv: NaziStormtrooperInventoryImage
    corpseBattle:
      - STR_NAZI_6_CORPSE_BATTLE
    corpseGeo: STR_SECURITY_CORPSE
    visibilityAtDark: 16
    heatVision: 50
    overKill: 0.75
    frontArmor: 65
    sideArmor: 55
    rearArmor: 45
    underArmor: 40
    meleeDodge:
      reactions: 0.3
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 0.3
      - 1.0
      - 1.0
      - 1.0
      - 0.7
      - 0.8
      - 0.8
      - 0.0
      - 0.0
      - 1.0
      - 0.6
      - 0.2
      - 1.7
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 3 ]
  - type: NAZI_ARMOR_P7
    spriteSheet: NAZ_7.PCK
    spriteInv: NaziKKKInventoryImage
    corpseBattle:
      - STR_NAZI_7_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.8
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: NAZI_ARMOR_P8
    spriteSheet: NAZ_8.PCK
    spriteInv: NaziSupersoldierInventoryImage
    corpseBattle:
      - STR_NAZI_8_CORPSE_BATTLE
    corpseGeo: STR_PBA_CORPSE
    allowInv: false
    visibilityAtDark: 20
    heatVision: 60
    overKill: 1.0
    frontArmor: 125
    sideArmor: 115
    rearArmor: 105
    underArmor: 100
    meleeDodge:
      flatHundred: 0.3
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.15
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.9
      - 1.0
      - 0.05
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 0.7
      - 0.5
      - 0.0
      - 0.0
      - 1.5
      - 0.35
      - 0.5
      - 2.5
      - 1.0
    specialWeapon: STR_UNARMED_GAUNTLET
    loftempsSet: [ 5 ]
  - type: TECHNOCRACY_ARMOR_P0
    spriteSheet: TEC_0.PCK
    spriteInv: TechnocracyTerminatorInventoryImage
    corpseBattle:
      - STR_TECHNOCRACY_0_CORPSE_BATTLE
    visibilityAtDark: 20
    heatVision: 70
    overKill: 2.0
    fearImmune: true
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    frontArmor: 50
    sideArmor: 45
    rearArmor: 40
    underArmor: 40
    meleeDodge:
      reactions: 0.25
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      stun:
        flatHundred: 0.2
    damageModifier:
      - 0.0
      - 0.6
      - 0.05
      - 0.7
      - 0.8
      - 0.8
      - 0.3
      - 0.5
      - 0.5
      - 0.0
      - 0.0
      - 0.0
      - 0.5
      - 2.0
      - 1.0
      - 0.0
    loftempsSet: [ 2 ]
  - type: TECHNOCRACY_ARMOR_P0A
    spriteSheet: TEC_0A.PCK
    spriteInv: TechnocracyInfiltratorInventoryImage
    corpseBattle:
      - STR_TECHNOCRACY_0_CORPSE_BATTLE
    visibilityAtDark: 20
    heatVision: 70
    overKill: 0.5
    fearImmune: true
    bleedImmune: true
    zombiImmune: true
    painImmune: true
    frontArmor: 3
    sideArmor: 3
    rearArmor: 3
    underArmor: 3
    meleeDodge:
      reactions: 0.25
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      stun:
        flatHundred: 0.2
    damageModifier:
      - 0.0
      - 0.8
      - 2.0
      - 1.0
      - 0.8
      - 0.8
      - 0.3
      - 0.5
      - 1.0
      - 0.0
      - 0.0
      - 0.0
      - 0.3
      - 2.0
      - 1.0
      - 0.0
    specialWeapon: AUX_ROBOT_FIST
    deathFrames: 18
    loftempsSet: [ 2 ]
  - type: TECHNOCRACY_ARMOR_P1
    spriteSheet: TEC_1.PCK
    spriteInv: TechnocracyMekInventoryImage
    corpseBattle:
      - STR_TECHNOCRACY_1_CORPSE_BATTLE
    drawingRoutine: 4
    visibilityAtDark: 25
    heatVision: 70
    psiVision: 20
    antiCamouflageAtDay: 8
    antiCamouflageAtDark: 8
    overKill: 0.5
    bleedImmune: true
    zombiImmune: true
    frontArmor: 40
    sideArmor: 40
    rearArmor: 40
    underArmor: 40
    meleeDodge:
      reactions: 0.4
      melee: 0.2
    meleeDodgeBackPenalty: 0.25
    recovery:
      stun:
        flatHundred: 0.33
    damageModifier:
      - 0.2
      - 0.6
      - 0.15
      - 0.7
      - 0.6
      - 0.7
      - 0.3
      - 0.6
      - 0.5
      - 0.0
      - 0.0
      - 0.0
      - 0.4
      - 0.99
      - 1.0
      - 0.3
    loftempsSet: [ 3 ]
  - type: HUMAN_ARMOR_MG
    spriteSheet: MG.PCK
    spriteInv: MagicalGirlInventoryImage
    spriteHairGroup: 9
    spriteHairColor: [16, 32, 48, 64, 80, 112, 128, 144, 160, 176, 192, 208, 224, 244]
    corpseBattle:
      - STR_MAGICAL_GIRL_CORPSE
    corpseGeo: STR_MAGICAL_GIRL_CORPSE
    visibilityAtDark: 9
    psiVision: 9
    overKill: 3.0
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.6
      bravery: 0.4
    meleeDodgeBackPenalty: 0.25
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.25
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 1.0
      - 1.0
      - 2.0
      - 0.0
      - 0.5
      - 1.0
      - 0.1
      - 0.5
      - 0.5
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_STEWARDESS
    spriteSheet: HUM_1.PCK
    spriteInv: TraderAttendantInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
    spriteHairGroup: 9
    spriteHairColor: [144, 162, 144, 36, 245, 245, 36, 166]
    corpseBattle:
      - STR_HUMAN_1_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.4
      melee: 0.05
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.5
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.85
      - 4.0
      - 0.0
      - 1.0
      - 0.8
      - 0.1
      - 0.8
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_SAILOR
    spriteSheet: HUM_2.PCK
    spriteInv: TraderSailorInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162]
    corpseBattle:
      - STR_HUMAN_2_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.1
      bravery: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.0625
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.75
      - 4.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_M3
    spriteSheet: HUM_3.PCK
    spriteInv: HumanMale3InventoryImage
    corpseBattle:
      - STR_HUMAN_3_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.4
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_F4
    spriteSheet: HUM_4.PCK
    spriteInv: HumanFemale4InventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 97, 160, 162, 163]
    corpseBattle:
      - STR_HUMAN_4_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.4
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_M5
    spriteSheet: HUM_5.PCK
    spriteInv: HumanMale5InventoryImage
    corpseBattle:
      - STR_HUMAN_5_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    drawingRoutine: 4
    meleeDodge:
      reactions: 0.25
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.1
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.7
      - 1.0
    loftempsSet: [ 3 ]
  - type: HUMAN_ARMOR_M6
    spriteSheet: HUM_6.PCK
    spriteInv: HumanLabourerInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
    corpseBattle:
      - STR_HUMAN_6_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.9
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_F7
    spriteSheet: HUM_7.PCK
    spriteInv: HumanLabourerFemInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
    spriteHairGroup: 9
    spriteHairColor: [144, 245, 34, 164, 245, 166, 34, 166]
    corpseBattle:
      - STR_HUMAN_7_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 6
    sideArmor: 6
    rearArmor: 6
    underArmor: 6
    meleeDodge:
      reactions: 0.35
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.8
      - 1.0
      - 1.4
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 0.9
      - 1.0
      - 3.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_F8
    spriteSheet: GOV_4.PCK
    spriteInv: HumanCityGirlInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [99, 99, 99, 99, 99, 99, 99, 99]
    spriteHairGroup: 9
    spriteHairColor: [22, 22, 22, 22, 22, 22, 22, 22]
    spriteUtileGroup: 15
    spriteUtileColor: [142, 142, 142, 142, 142, 142, 142, 142]
    corpseBattle:
      - STR_HUMAN_8_CORPSE_BATTLE
    corpseGeo: STR_GUILD_CORPSE
    visibilityAtDark: 10
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.45
      melee: 0.15
      bravery: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.2
      - 1.0
      - 0.9
      - 1.0
      - 1.0
      - 1.0
      - 0.8
      - 4.0
      - 0.0
      - 1.0
      - 0.7
      - 0.1
      - 1.0
      - 1.0
    forcedTorso: 2
    loftempsSet: [ 2 ]
  - type: HUMAN_ARMOR_M9
    spriteSheet: HUM_9.PCK
    spriteInv: HumanSuitGuyInventoryImage
    corpseBattle:
      - STR_HUMAN_9_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: HUMAN_ARMOR_M10
    spriteSheet: HUM_10.PCK
    spriteInv: HumanMageInventoryImage
    corpseBattle:
      - STR_HUMAN_10_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 20
    psiVision: 10
    frontArmor: 7
    sideArmor: 7
    rearArmor: 7
    underArmor: 7
    meleeDodge:
      reactions: 0.25
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        flatHundred: 0.1
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1
      psiSkill: 0.75
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.7
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 0.6
      - 0.9
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 0.6
    loftempsSet: [ 3 ]
  - type: HUMAN_ARMOR_F11
    spriteSheet: HUM_11.PCK
    spriteInv: HumanNoblewomanInventoryImage
    spriteFaceGroup: 6
    spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
    spriteHairGroup: 9
    spriteHairColor: [144, 224, 162, 36, 130, 224, 36, 166]
    corpseBattle:
      - STR_HUMAN_11_CORPSE_BATTLE
    corpseGeo: STR_MEDALLION
    visibilityAtDark: 9
    antiCamouflageAtDay: 4
    antiCamouflageAtDark: 4
    frontArmor: 8
    sideArmor: 8
    rearArmor: 8
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      bravery: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        flatHundred: 0.1
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1
      psiSkill: 0.75
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.6
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.9
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: HUMAN_ARMOR_F12
    spriteSheet: HUM_12.PCK
    spriteInv: HumanSuitGirlInventoryImage
    corpseBattle:
      - STR_HUMAN_12_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 9
    forcedTorso: 2
    frontArmor: 5
    sideArmor: 5
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.1
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
      stun:
        healthCurrent: 0.1
        health: -0.075
        stunCurrent: 0.09
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: GDX_ARMOR_GRAVBALL
    spriteSheet: GDX_01.PCK
    spriteInv: GDXGravballInventoryImage
    corpseBattle:
      - STR_CORPSE_GRAVBALL
    corpseGeo: STR_GRAV_CORPSE
    movementType: 1
    visibilityAtDark: 16
    frontArmor: 25
    sideArmor: 25
    rearArmor: 25
    underArmor: 25
    meleeDodge:
      reactions: 0.35
      melee: 0.25
    meleeDodgeBackPenalty: 0.25
    recovery:
      stun:
        healthCurrent: 0.175
        health: -0.1
        stunCurrent: 0.09
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.5
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.35
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 0.5
      - 0.65
      - 1.0
      - 4.0
      - 1.0
      - 1.0
      - 1.0
      - 0.25
      - 1.1
      - 1.0
      - 0.8
      - 2.0
    loftempsSet: [ 2 ]
  - type: WEREWOLF_ARMOR
    spriteSheet: BSM_9.PCK
    spriteInv: WerewolfInventoryImage
    corpseBattle:
      - STR_BEASTMAN_9_CORPSE_BATTLE
    allowInv: false
    visibilityAtDark: 20
    camouflageAtDay: -10
    camouflageAtDark: -4
    antiCamouflageAtDay: 5
    antiCamouflageAtDark: 5
    personalLight: 5
    heatVision: 50
    frontArmor: 15
    sideArmor: 15
    rearArmor: 15
    underArmor: 15
    drawingRoutine: 10
    overKill: 0.75
    meleeDodge:
      reactions: 0.3
      melee: 0.25
    meleeDodgeBackPenalty: 0.5
    recovery:
      health:
        flatHundred: 0.08
        stunNormalized: -0.165
      stun:
        flatHundred: 0.04
      morale:
        moraleCurrent: -0.0666
        bravery: 0.1333
    damageModifier:
      - 2.0
      - 1.0
      - 2.5
      - 1.0
      - 1.1
      - 1.1
      - 0.7
      - 1.0
      - 1.0
      - 4.0
      - 1.0
      - 1.0
      - 1.0
      - 0.1
      - 1.0
      - 1.0
    loftempsSet: [ 3 ]
  - type: MALE_CIVILIAN
    race: STR_CIVILIAN
    stats:
      tu: 50
      stamina: 65
      health: 40
      bravery: 50
      reactions: 30
      firing: 30
      throwing: 35
      strength: 35
      psiStrength: 20
      psiSkill: 0
      melee: 35
    armor: CIV_ARMOR_M1
    standHeight: 21
    kneelHeight: 14
    value: 30
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    builtInWeaponSets:
      - []
      - - STR_AX
      - - STR_CROWBAR
      - - STR_FLINTLOCK_PISTOL
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
      - - STR_SHOTGUN_G
        - STR_SHOTGUN_G_SHELLS
        - STR_SHOTGUN_G_SHELLS
  - type: FEMALE_CIVILIAN
    race: STR_CIVILIAN
    stats:
      tu: 55
      stamina: 65
      health: 30
      bravery: 50
      reactions: 30
      firing: 30
      throwing: 30
      strength: 18
      psiStrength: 45
      psiSkill: 0
      melee: 20
    armor: CIV_ARMOR_F1
    standHeight: 21
    kneelHeight: 14
    value: 35
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    intelligence: 4
    aggression: 0
    builtInWeaponSets:
      - []
      - []
      - - STR_BATTO
      - []
      - - STR_REVOLVER_LT
        - STR_REVOLVER_LT_DRUM
  - type: CIVILIAN_MUT_3
    race: STR_CIVILIAN
    stats:
      tu: 50
      stamina: 50
      health: 30
      bravery: 50
      reactions: 30
      firing: 30
      throwing: 30
      strength: 22
      psiStrength: 55
      psiSkill: 0
      melee: 20
    armor: CIV_ARMOR_MUT_3
    standHeight: 21
    kneelHeight: 14
    value: 35
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 20
    intelligence: 6
    aggression: 0
    builtInWeaponSets:
      - []
      - - STR_SHIV
      - []
      - - STR_FLINTLOCK_PISTOL
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
      - - STR_HUNTING_RIFLE
        - STR_HUNTING_RIFLE_CLIP
        - STR_HUNTING_RIFLE_CLIP
        - STR_HUNTING_RIFLE_CLIP
  - type: CIVILIAN_MUT_4
    race: STR_CIVILIAN
    stats:
      tu: 45
      stamina: 60
      health: 70
      bravery: 90
      reactions: 30
      firing: 30
      throwing: 30
      strength: 44
      psiStrength: 50
      psiSkill: 0
      melee: 30
    armor: CIV_ARMOR_MUT_4
    standHeight: 21
    kneelHeight: 14
    value: 30
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    moveSound: 0
    energyRecovery: 30
    intelligence: 3
    aggression: 1
    meleeWeapon: AUX_LAMIA_BITE
  - type: CIVILIAN_MUT_5
    race: STR_CIVILIAN
    stats:
      tu: 45
      stamina: 60
      health: 80
      bravery: 70
      reactions: 30
      firing: 30
      throwing: 40
      strength: 60
      psiStrength: 25
      psiSkill: 0
      melee: 30
    armor: CIV_ARMOR_MUT_5
    standHeight: 22
    kneelHeight: 14
    value: 35
    deathSound: 6
    energyRecovery: 20
    intelligence: 3
    aggression: 1
    builtInWeaponSets:
      - - STR_CREDIT_CHIP_D
      - - STR_BEER
        - STR_BILLHOOK
      - - STR_OLD_PISTOL
        - STR_OLD_PISTOL_CLIP
        - STR_OLD_PISTOL_CLIP
        - STR_OLD_PISTOL_CLIP
      - - STR_SAWED_OFF
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_BUCKSHOT
      - - STR_SNUBBY
        - STR_SNUBBY_DRUM
        - STR_SNUBBY_DRUM
  - type: CIVILIAN_YOUNG_UBER
    race: STR_CIVILIAN
    stats:
      tu: 65
      stamina: 80
      health: 60
      bravery: 60
      reactions: 55
      firing: 40
      throwing: 50
      strength: 30
      psiStrength: 35
      psiSkill: 0
      melee: 60
    armor: CIV_ARMOR_YOUNG_UBER
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 3
    aggression: 2
    civilianRecoveryType: CIVILIAN_YOUNG_UBER
    builtInWeaponSets:
      - - STR_BATTO
        - STR_BEER
        - STR_SECTOWEED
      - - STR_KNOIF_BANDIT
        - STR_OLD_PISTOL
        - STR_OLD_PISTOL_CLIP
        - STR_OLD_PISTOL_CLIP
        - STR_OLD_PISTOL_CLIP
        - STR_BANDAGE
      - - STR_KNOIF
        - STR_SAWED_OFF
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_BUCKSHOT
        - STR_LOKNAR_SCRIPTURES
      - - STR_SMG
        - STR_SMG_CLIP
        - STR_SMG_CLIP
        - STR_LOKNAR_SCRIPTURES
      - - STR_COLT45
        - STR_COLT45_CLIP
        - STR_COLT45_CLIP
        - STR_VODKA
  - type: CIVILIAN_LOKNAR_1
    race: STR_LOKNAR
    stats:
      tu: 50
      stamina: 60
      health: 25
      bravery: 60
      reactions: 55
      firing: 50
      throwing: 40
      strength: 24
      psiStrength: 40
      psiSkill: 0
      melee: 45
    armor: CIV_ARMOR_LOKNAR_1
    standHeight: 16
    kneelHeight: 12
    value: 25
    deathSound: 148
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    builtInWeaponSets:
      - - STR_PITCHFORK
      - - STR_SICKLE
      - - STR_HANDLE
      - - STR_FLINTLOCK_PISTOL
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_SHIV
      - - STR_SHOTGUN_G
        - STR_SHOTGUN_G_SHELLS
        - STR_SHOTGUN_G_SHELLS
  - type: STR_PIRATE_CIV
    race: STR_CIVILIAN
    stats:
      tu: 60
      stamina: 80
      health: 45
      bravery: 70
      reactions: 50
      firing: 50
      throwing: 50
      strength: 40
      psiStrength: 40
      psiSkill: 0
      melee: 60
    armor: STR_SLAVE_ARMOR_PIRATE_UC
    standHeight: 21
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 3
    aggression: 2
    builtInWeaponSets:
      - - STR_SHORT_SWORD
        - STR_FLINTLOCK_PISTOL
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
      - - STR_CUTLASS
        - STR_SLUGGA
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
      - - STR_FLINTLOCK_MUSKET
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
        - STR_FLINTLOCK_BALLS
      - - STR_AGL
        - STR_AGL_CLIP
      - - STR_BLUNDERBUSS
        - STR_BLUNDERBUSS_AMMO
        - STR_BLUNDERBUSS_AMMO
        - STR_BLUNDERBUSS_AMMO
  - type: STR_BRUTE_SAILOR_CIV
    race: STR_CIVILIAN
    stats:
      tu: 50
      stamina: 120
      health: 100
      bravery: 90
      reactions: 40
      firing: 50
      throwing: 70
      strength: 85
      psiStrength: 35
      psiSkill: 0
      melee: 80
    armor: ARMOR_BRUTE_SAILOR
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: 6
    energyRecovery: 60
    intelligence: 3
    aggression: 5
    builtInWeaponSets:
      - - STR_AX
        - STR_SLUGGA
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
        - STR_SLUGGA_AMMO
      - - STR_ANCHOR
        - STR_INCENDIARY_GRENADE
      - - STR_PIR_CANNON
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
        - STR_PIR_CANNONBALL_HE
      - - STR_SHOOTA
        - STR_SHOOTA_CLIP
        - STR_SHOOTA_CLIP
        - STR_GRENADE_FRAG
      - - STR_BLUNDERBUSS
        - STR_BLUNDERBUSS_AMMO
        - STR_BLUNDERBUSS_AMMO
        - STR_BLUNDERBUSS_AMMO
        - STR_BLUNDERBUSS_AMMO
        - STR_GRENADE_FRAG
  - type: STR_REBEL_MALE
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 65
      health: 60
      bravery: 80
      reactions: 40
      firing: 40
      throwing: 35
      strength: 50
      psiStrength: 25
      psiSkill: 0
      melee: 55
    armor: REBEL_ARMOR_1
    standHeight: 21
    kneelHeight: 14
    value: -25
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_REBEL_FEMALE
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 75
      health: 33
      bravery: 70
      reactions: 70
      firing: 40
      throwing: 40
      strength: 20
      psiStrength: 50
      psiSkill: 0
      melee: 65
    armor: REBEL_ARMOR_2
    standHeight: 21
    kneelHeight: 14
    value: -25
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 4
    spotter: 1
    aggression: 0
    canSurrender: true
  - type: STR_REBEL_BUGEYE
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 50
      health: 30
      bravery: 70
      reactions: 60
      firing: 50
      throwing: 35
      strength: 23
      psiStrength: 65
      psiSkill: 25
      melee: 30
    armor: REBEL_ARMOR_3
    standHeight: 21
    kneelHeight: 14
    value: -25
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    sniper: 25
    spotter: 2
    energyRecovery: 20
    intelligence: 6
    aggression: 0
    canSurrender: true
  - type: STR_REBEL_LAMIA
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 75
      bravery: 100
      reactions: 40
      firing: 35
      throwing: 60
      strength: 55
      psiStrength: 50
      psiSkill: 0
      melee: 75
    armor: REBEL_ARMOR_4
    standHeight: 21
    kneelHeight: 14
    value: -25
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    moveSound: 0
    energyRecovery: 30
    intelligence: 3
    aggression: 2
    canSurrender: true
    meleeWeapon: AUX_LAMIA_BITE
  - type: STR_REBEL_BRUTE
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 60
      health: 90
      bravery: 90
      reactions: 35
      firing: 40
      throwing: 55
      strength: 65
      psiStrength: 25
      psiSkill: 0
      melee: 60
    armor: REBEL_ARMOR_5
    standHeight: 22
    kneelHeight: 14
    value: -25
    deathSound: 6
    energyRecovery: 20
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_REBEL_MALE_CIV
    race: STR_REBEL
    stats:
      tu: 55
      stamina: 65
      health: 60
      bravery: 80
      reactions: 40
      firing: 40
      throwing: 35
      strength: 50
      psiStrength: 25
      psiSkill: 0
      melee: 55
    armor: REBEL_ARMOR_1
    standHeight: 21
    kneelHeight: 14
    value: 20
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
    builtInWeaponSets:
      - - STR_AUTO_RIFLE
        - STR_RIFLE_CLIP_PS
        - STR_RIFLE_CLIP_PS
        - STR_GRENADE_FRAG
      - - STR_UAC_SHOTGUN
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
        - STR_GRENADE_FRAG
      - - STR_LASER_RIFLE_M
        - STR_LASER_RIFLE_M_CLIP
        - STR_LASER_RIFLE_M_CLIP
        - STR_GRENADE_FRAG
      - - STR_ASUKA_RIFLE
        - STR_ASUKA_RIFLE_CLIP
        - STR_ASUKA_RIFLE_CLIP
        - STR_GRENADE_FRAG
      - - STR_RECOILLESS_RIFLE
        - STR_RECOILLESS_RIFLE_SHELL
        - STR_RECOILLESS_RIFLE_SHELL
        - STR_RECOILLESS_RIFLE_SHELL
        - STR_RECOILLESS_RIFLE_SHELL
  - type: STR_REBEL_FEMALE_CIV
    race: STR_REBEL
    stats:
      tu: 65
      stamina: 75
      health: 33
      bravery: 70
      reactions: 70
      firing: 40
      throwing: 40
      strength: 22
      psiStrength: 50
      psiSkill: 0
      melee: 65
    armor: REBEL_ARMOR_2
    standHeight: 21
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 4
    aggression: 0
    canSurrender: true
    builtInWeaponSets:
      - - STR_AUTO_RIFLE
        - STR_RIFLE_CLIP_PS
        - STR_RIFLE_CLIP_PS
        - STR_GRENADE
      - - STR_ASMG
        - STR_ASMG_CLIP
        - STR_ASMG_CLIP
        - STR_GRENADE
        - STR_FIRST_AID_KIT
      - - STR_LAWGIVER
        - STR_LAWGIVER_CLIP
        - STR_LAWGIVER_CLIP
        - STR_LAWGIVER_CLIP
        - STR_WAKIZASHI
      - - STR_FLAMETHROWER
        - STR_FLAMETHROWER_CLIP
        - STR_FLAMETHROWER_CLIP
      - - STR_SAW
        - STR_SAW_CLIP_PS
        - STR_SAW_CLIP_PS
        - STR_GRENADE
  - type: STR_REBEL_BUGEYE_CIV
    race: STR_REBEL
    stats:
      tu: 55
      stamina: 50
      health: 30
      bravery: 70
      reactions: 60
      firing: 50
      throwing: 35
      strength: 23
      psiStrength: 60
      psiSkill: 20
      melee: 30
    armor: REBEL_ARMOR_3
    standHeight: 21
    kneelHeight: 14
    value: 20
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    sniper: 25
    spotter: 2
    energyRecovery: 20
    intelligence: 6
    aggression: 0
    canSurrender: true
    builtInWeaponSets:
      - - STR_AUTO_RIFLE
        - STR_RIFLE_CLIP_PS
        - STR_RIFLE_CLIP_PS
        - STR_GRENADE
      - - STR_PISTOL_ADV
        - STR_PISTOL_ADV_CLIP
        - STR_PISTOL_ADV_CLIP
        - STR_FIRST_AID_KIT
        - STR_GRENADE
      - - STR_HUNTING_LASER
        - STR_HUNTING_LASER_CLIP
        - STR_HUNTING_LASER_CLIP
        - STR_GRENADE
      - - STR_HUNTING_RIFLE_ADV
        - STR_HUNTING_RIFLE_CLIP_PS
        - STR_HUNTING_RIFLE_CLIP_PS
        - STR_HUNTING_RIFLE_CLIP_PS
      - - STR_RAIL_RIFLE_OLD
        - STR_RAIL_RIFLE_OLD_CLIP
        - STR_RAIL_RIFLE_OLD_CLIP
  - type: STR_REBEL_LAMIA_CIV
    race: STR_REBEL
    stats:
      tu: 50
      stamina: 60
      health: 75
      bravery: 100
      reactions: 40
      firing: 35
      throwing: 60
      strength: 55
      psiStrength: 50
      psiSkill: 0
      melee: 75
    armor: REBEL_ARMOR_4
    standHeight: 21
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    moveSound: 0
    energyRecovery: 30
    intelligence: 3
    aggression: 2
    canSurrender: true
    meleeWeapon: AUX_LAMIA_BITE
    builtInWeaponSets:
      - - STR_BARBARIAN_AX
        - STR_GRENADE_FRAG
      - - STR_PAINBRINGER
        - STR_PAINBRINGER_CLIP
        - STR_PAINBRINGER_CLIP
        - STR_PAINBRINGER_CLIP
      - - STR_FLAMETHROWER
        - STR_FLAMETHROWER_CLIP
        - STR_FLAMETHROWER_CLIP
      - - STR_UAC_SHOTGUN
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
        - STR_UAC_SHOTGUN_SHELLS
      - - STR_CHAINGUN
        - STR_CHAINGUN_CLIP
        - STR_CHAINGUN_CLIP
  - type: STR_REBEL_BRUTE_CIV
    race: STR_REBEL
    stats:
      tu: 55
      stamina: 60
      health: 90
      bravery: 90
      reactions: 35
      firing: 40
      throwing: 55
      strength: 65
      psiStrength: 25
      psiSkill: 0
      melee: 60
    armor: REBEL_ARMOR_5
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: 6
    energyRecovery: 20
    intelligence: 3
    aggression: 1
    canSurrender: true
    builtInWeaponSets:
      - - STR_LASER_PISTOL_M
        - STR_LASER_PISTOL_M_CLIP
        - STR_LASER_PISTOL_M_CLIP
        - STR_TECH_CLEAVER
        - STR_DYNAMITE
      - - STR_SHOOTA_MK2
        - STR_SHOOTA_CLIP
        - STR_SHOOTA_CLIP
        - STR_DYNAMITE
      - - STR_MINIGUN
        - STR_MINIGUN_AMMO_PS
        - STR_DYNAMITE
      - - STR_OGRE_SHOTGUN
        - STR_OGRE_SHOTGUN_SHELLS
        - STR_OGRE_SHOTGUN_SHELLS
        - STR_OGRE_SHOTGUN_SHELLS
        - STR_OGRE_SHOTGUN_SHELLS
        - STR_OGRE_SHOTGUN_SHELLS
      - - STR_NITRO_EXPRESS
        - STR_NITRO_EXPRESS_CLIP
        - STR_NITRO_EXPRESS_CLIP
        - STR_NITRO_EXPRESS_CLIP
        - STR_NITRO_EXPRESS_CLIP
        - STR_NITRO_EXPRESS_CLIP
        - STR_DYNAMITE
  - type: STR_REBEL_FEMALE_TRAITOR
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 60
      stamina: 65
      health: 30
      bravery: 70
      reactions: 48
      firing: 40
      throwing: 35
      strength: 20
      psiStrength: 40
      psiSkill: 0
      melee: 55
    armor: CIV_ARMOR_F1_TRAITOR
    standHeight: 21
    kneelHeight: 14
    value: 35
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    intelligence: 4
    spotter: 1
    aggression: 0
    canSurrender: true
  - type: STR_REBEL_BUGEYE_TRAITOR
    race: STR_REBEL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 50
      health: 30
      bravery: 70
      reactions: 45
      firing: 55
      throwing: 35
      strength: 23
      psiStrength: 65
      psiSkill: 25
      melee: 30
    armor: CIV_ARMOR_MUT_3_TRAITOR
    standHeight: 21
    kneelHeight: 14
    value: 35
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 20
    sniper: 25
    spotter: 2
    intelligence: 6
    aggression: 0
    canSurrender: true
  - type: STR_LOKNAR_VILLAGER
    race: STR_LOKNAR
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 25
      bravery: 60
      reactions: 55
      firing: 50
      throwing: 40
      strength: 24
      psiStrength: 40
      psiSkill: 0
      melee: 45
    armor: CIV_ARMOR_LOKNAR_1
    standHeight: 16
    kneelHeight: 12
    value: -40
    deathSound: 148
    energyRecovery: 30
    sniper: 25
    spotter: 1
    intelligence: 4
    aggression: 1
  - type: STR_BLACK_CAT_CIV
    race: STR_CAT
    stats:
      tu: 80
      stamina: 50
      health: 20
      bravery: 80
      reactions: 140
      firing: 20
      throwing: 30
      strength: 5
      psiStrength: 70
      psiSkill: 0
      melee: 60
    armor: BLACK_CAT_ARMOR
    standHeight: 10
    kneelHeight: 10
    deathSound: 309
    moveSound: 999
    energyRecovery: 30
    livingWeapon: true
    intelligence: 5
    aggression: 0
    value: 5
    builtInWeapons:
      - AUX_CAT_CLAWS
  - type: STR_BLACK_CAT_CIV_RECOVER
    race: STR_CAT
    stats:
      tu: 80
      stamina: 50
      health: 20
      bravery: 60
      reactions: 140
      firing: 20
      throwing: 30
      strength: 5
      psiStrength: 70
      psiSkill: 0
      melee: 60
    armor: BLACK_CAT_ARMOR
    civilianRecoveryType: STR_BLACK_CAT
    standHeight: 10
    kneelHeight: 10
    deathSound: 309
    moveSound: 999
    energyRecovery: 30
    livingWeapon: true
    intelligence: 5
    aggression: 0
    value: 5
    builtInWeapons:
      - AUX_CAT_CLAWS
  - type: STR_MSDF_TANK
    race: STR_REBEL
    stats:
      tu: 100
      stamina: 999
      health: 75
      bravery: 120
      reactions: 30
      firing: 65
      throwing: 0
      strength: 200
      psiStrength: 200
      psiSkill: 0
      melee: 0
    armor: TANK_MSDF_ARMOR
    standHeight: 20
    kneelHeight: 16
    value: 50
    deathSound: 23
    moveSound: 14
    energyRecovery: 999
    intelligence: 4
    aggression: 1
    livingWeapon: true
    builtInWeapons:
      - AUX_XTANK_AUTOCANNON_WEAPON
  - type: STR_NINJA_GAL
    race: STR_NINJA
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 65
      stamina: 70
      health: 60
      bravery: 70
      reactions: 60
      firing: 50
      throwing: 65
      strength: 35
      psiStrength: 35
      psiSkill: 0
      melee: 70
    armor: NINJA_ARMOR_1
    standHeight: 21
    kneelHeight: 14
    value: 12
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    sniper: 33
    spotter: 1
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_NINJA_WARRIOR
    race: STR_NINJA
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 80
      stamina: 100
      health: 75
      bravery: 90
      reactions: 90
      firing: 70
      throwing: 85
      strength: 50
      psiStrength: 60
      psiSkill: 0
      melee: 90
    armor: NINJA_ARMOR_2
    standHeight: 21
    kneelHeight: 14
    value: 16
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 50
    sniper: 33
    spotter: 2
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_RATMAN
    race: STR_RATMEN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 20
      bravery: 80
      reactions: 55
      firing: 50
      throwing: 40
      strength: 24
      psiStrength: 40
      psiSkill: 0
      melee: 45
    armor: BANDIT_ARMOR_P0
    standHeight: 16
    kneelHeight: 12
    value: 6
    deathSound: 148
    energyRecovery: 30
    sniper: 25
    spotter: 1
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_RATMAN_HUNTER
    race: STR_RATMEN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 70
      health: 23
      bravery: 80
      reactions: 60
      firing: 50
      throwing: 60
      strength: 25
      psiStrength: 45
      psiSkill: 0
      melee: 50
    armor: BANDIT_ARMOR_P7
    standHeight: 16
    kneelHeight: 12
    value: 7
    deathSound: 148
    energyRecovery: 35
    sniper: 50
    spotter: 1
    intelligence: 6
    aggression: 0
    canSurrender: true
  - type: STR_BANDIT_RATMAN_LEADER
    race: STR_RATMEN
    rank: STR_LIVE_LEADER
    stats:
      tu: 55
      stamina: 70
      health: 30
      bravery: 80
      reactions: 70
      firing: 60
      throwing: 55
      strength: 26
      psiStrength: 50
      psiSkill: 0
      melee: 60
    armor: BANDIT_ARMOR_P5
    standHeight: 16
    kneelHeight: 12
    value: 10
    deathSound: 148
    energyRecovery: 35
    sniper: 75
    spotter: 3
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_GHOUL
    race: STR_GHOUL_RACE
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 45
      stamina: 60
      health: 120
      bravery: 90
      reactions: 30
      firing: 40
      throwing: 30
      strength: 40
      psiStrength: 65
      psiSkill: 0
      melee: 15
    armor: BANDIT_ARMOR_P1
    standHeight: 21
    kneelHeight: 14
    value: 8
    deathSound: 10
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_GHOUL_SCI
    race: STR_GHOUL_RACE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 50
      stamina: 70
      health: 150
      bravery: 100
      reactions: 40
      firing: 50
      throwing: 30
      strength: 46
      psiStrength: 75
      psiSkill: 0
      melee: 15
    armor: BANDIT_ARMOR_P8
    standHeight: 21
    kneelHeight: 14
    value: 16
    deathSound: 10
    energyRecovery: 35
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_BOY
    race: STR_BANDIT
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 70
      health: 27
      bravery: 50
      reactions: 50
      firing: 35
      throwing: 40
      strength: 20
      psiStrength: 30
      psiSkill: 0
      melee: 45
    armor: BANDIT_ARMOR_P9
    standHeight: 21
    kneelHeight: 14
    value: 5
    deathSound: 41
    energyRecovery: 35
    intelligence: 3
    aggression: 2
    canSurrender: true
  - type: STR_BANDIT_RUFFIAN
    race: STR_BANDIT
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 60
      health: 35
      bravery: 50
      reactions: 40
      firing: 40
      throwing: 45
      strength: 30
      psiStrength: 30
      psiSkill: 0
      melee: 45
    armor: BANDIT_ARMOR_P16
    standHeight: 21
    kneelHeight: 14
    value: 5
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 2
    aggression: 2
    canSurrender: true
  - type: STR_BANDIT_HIGHWAYMAN
    race: STR_BANDIT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 50
      health: 45
      bravery: 70
      reactions: 40
      firing: 50
      throwing: 35
      strength: 30
      psiStrength: 40
      psiSkill: 0
      melee: 50
    armor: BANDIT_ARMOR_P2
    standHeight: 21
    kneelHeight: 14
    value: 7
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_DRIFTER
    race: STR_BANDIT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 60
      health: 40
      bravery: 60
      reactions: 55
      firing: 60
      throwing: 45
      strength: 30
      psiStrength: 50
      psiSkill: 0
      melee: 55
    armor: BANDIT_ARMOR_P3
    standHeight: 21
    kneelHeight: 14
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    sniper: 25
    spotter: 1 #temp fix
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_TOMB_RUNNER
    race: STR_BANDIT
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 75
      stamina: 80
      health: 40
      bravery: 60
      reactions: 62
      firing: 55
      throwing: 55
      strength: 28
      psiStrength: 45
      psiSkill: 0
      melee: 55
    armor: BANDIT_ARMOR_P11
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_BANDIT_DUDE
    race: STR_BANDIT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 50
      health: 40
      bravery: 60
      reactions: 50
      firing: 50
      throwing: 40
      strength: 35
      psiStrength: 35
      psiSkill: 0
      melee: 50
    armor: BANDIT_ARMOR_P12
    standHeight: 21
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 3
    aggression: 2
    canSurrender: true
  - type: STR_BANDIT_FUSSBALLER
    race: STR_BANDIT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 65
      stamina: 90
      health: 45
      bravery: 60
      reactions: 50
      firing: 35
      throwing: 67
      strength: 44
      psiStrength: 35
      psiSkill: 0
      melee: 70
    armor: BANDIT_ARMOR_P13
    standHeight: 21
    kneelHeight: 14
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 45
    intelligence: 2
    aggression: 4
    canSurrender: true
  - type: STR_BANDIT_HITMAN
    race: STR_BANDIT
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 80
      health: 55
      bravery: 80
      reactions: 70
      firing: 85
      throwing: 50
      strength: 36
      psiStrength: 40
      psiSkill: 0
      melee: 80
    armor: BANDIT_ARMOR_P14
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 6
    aggression: 2
    canSurrender: true
  - type: STR_BANDIT_BOSS
    race: STR_BANDIT
    rank: STR_LIVE_LEADER
    stats:
      tu: 49
      stamina: 60
      health: 105
      bravery: 80
      reactions: 30
      firing: 50
      throwing: 50
      strength: 72
      psiStrength: 25
      psiSkill: 0
      melee: 76
    armor: BANDIT_ARMOR_P15
    standHeight: 22
    kneelHeight: 14
    value: 25
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 20
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_HUMAN_HOE
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 30
      bravery: 50
      reactions: 40
      firing: 30
      throwing: 30
      strength: 15
      psiStrength: 30
      psiSkill: 0
      melee: 30
    armor: HOE_ARMOR_P1
    standHeight: 21
    kneelHeight: 14
    value: -2
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 25
    intelligence: 2
    aggression: 1
    canSurrender: true
  - type: STR_JUNGLE_GAL
    race: STR_BANDIT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 80
      stamina: 144
      health: 144
      bravery: 100
      reactions: 80
      firing: 30
      throwing: 70
      strength: 65
      psiStrength: 55
      psiSkill: 0
      melee: 90
    armor: JUNGLE_GAL_ARMOR
    standHeight: 21
    kneelHeight: 14
    value: 13
    deathSound: 147
    energyRecovery: 50
    intelligence: 3
    aggression: 2
    canSurrender: true
  - type: STR_BLOOD_DOG_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 90
      stamina: 90
      health: 60
      bravery: 100
      reactions: 60
      firing: 0
      throwing: 30
      strength: 60
      psiStrength: 30
      psiSkill: 0
      melee: 90
    armor: BANDIT_ARMOR_P6
    standHeight: 12
    kneelHeight: 12
    value: 6
    deathSound: 6
    energyRecovery: 30
    intelligence: 3
    aggression: 2
    spotter: 1
    livingWeapon: true
    builtInWeapons:
      - AUX_BLOOD_DOG_WEAPON
  - type: STR_DOGG_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 100
      stamina: 80
      health: 25
      bravery: 90
      reactions: 70
      firing: 0
      throwing: 0
      strength: 35
      psiStrength: 30
      psiSkill: 0
      melee: 60
    armor: DOGG_ARMOR
    standHeight: 12
    kneelHeight: 12
    value: 0
    deathSound: 91
    aggroSound: 90
    energyRecovery: 40
    intelligence: 4
    aggression: 3
    spotter: 1
    livingWeapon: true
  - type: STR_MEGASCORPION_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 60
      stamina: 50
      health: 20
      bravery: 80
      reactions: 80
      firing: 0
      throwing: 0
      strength: 15
      psiStrength: 20
      psiSkill: 0
      melee: 80
    armor: MEGASCORPION_ARMOR
    standHeight: 12
    kneelHeight: 10
    value: 5
    deathSound: 7
    intelligence: 1
    aggression: 2
    energyRecovery: 30
    livingWeapon: true
  - type: STR_GIANTSPIDER_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 75
      stamina: 90
      health: 40
      bravery: 110
      reactions: 70
      firing: 0
      throwing: 0
      strength: 30
      psiStrength: 40
      psiSkill: 0
      melee: 80
    armor: GIANTSPIDER_ARMOR
    standHeight: 14
    kneelHeight: 12
    value: 8
    deathSound: 7
    intelligence: 1
    aggression: 3
    energyRecovery: 40
    livingWeapon: true
  - type: STR_CHUPACABRA_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 110
      stamina: 140
      health: 30
      bravery: 100
      reactions: 80
      firing: 0
      throwing: 0
      strength: 30
      psiStrength: 50
      psiSkill: 0
      melee: 80
    armor: CHUPACABRA_ARMOR
    standHeight: 18
    kneelHeight: 12
    value: 10
    aggroSound: 160
    deathSound: 161
    intelligence: 3
    aggression: 4
    isLeeroyJenkins: true
    energyRecovery: 40
    livingWeapon: true
  - type: STR_GIANT_BEETLE_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 48
      stamina: 75
      health: 25
      bravery: 70
      reactions: 50
      firing: 0
      throwing: 0
      strength: 35
      psiStrength: 30
      psiSkill: 0
      melee: 70
    armor: GIANT_BEETLE_ARMOR
    standHeight: 12
    kneelHeight: 10
    value: 3
    deathSound: 7
    intelligence: 1
    aggression: 2
    energyRecovery: 35
    livingWeapon: true
    builtInWeapons:
      - AUX_GIANT_BEETLE_WEAPON
  - type: STR_VAMPIRE_BAT_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 132
      stamina: 140
      health: 20
      bravery: 110
      reactions: 90
      firing: 0
      throwing: 0
      strength: 5
      psiStrength: 45
      psiSkill: 0
      melee: 80
    armor: VAMPIRE_BAT_ARMOR
    standHeight: 6
    kneelHeight: 16
    floatHeight: 12
    moveSound: 999
    value: 10
    deathSound: 9
    intelligence: 3
    aggression: 3
    energyRecovery: 60
    livingWeapon: true
    builtInWeapons:
      - AUX_VAMPBAT_WEAPON
  - type: STR_GIANT_RAT_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 70
      stamina: 110
      health: 20
      bravery: 70
      reactions: 85
      firing: 0
      throwing: 0
      strength: 8
      psiStrength: 35
      psiSkill: 0
      melee: 65
    armor: GIANT_RAT_ARMOR
    standHeight: 10
    kneelHeight: 10
    value: 5
    aggroSound: 304
    deathSound: 306
    intelligence: 3
    aggression: 2
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_RATT_WEAPON
  - type: STR_RYBA_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 100
      stamina: 120
      health: 20
      bravery: 100
      reactions: 80
      firing: 0
      throwing: 0
      strength: 20
      psiStrength: 15
      psiSkill: 0
      melee: 65
    armor: RYBA_ARMOR
    standHeight: 10
    kneelHeight: 10
    moveSound: 212
    floatHeight: 6
    value: 4
    deathSound: 7
    intelligence: 1
    aggression: 0
    energyRecovery: 60
    livingWeapon: true
  - type: STR_KRAB_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 50
      stamina: 80
      health: 30
      bravery: 100
      reactions: 50
      firing: 0
      throwing: 0
      strength: 25
      psiStrength: 15
      psiSkill: 0
      melee: 70
    armor: KRAB_ARMOR
    standHeight: 10
    kneelHeight: 10
    value: 3
    deathSound: 7
    intelligence: 1
    aggression: 0
    energyRecovery: 40
    livingWeapon: true
  - type: STR_DEEP_ONE_SOLDIER
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 66
      stamina: 70
      health: 60
      bravery: 110
      reactions: 35
      firing: 50
      throwing: 65
      strength: 45
      psiStrength: 45
      psiSkill: 0
      melee: 80
    armor: DEEP_ONE_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 9
    deathSound: 8
    intelligence: 4
    sniper: 15
    spotter: 1
    aggression: 3
    energyRecovery: 30
  - type: STR_DEEP_ONE_NOMAD
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 66
      stamina: 80
      health: 60
      bravery: 110
      reactions: 50
      firing: 55
      throwing: 70
      strength: 40
      psiStrength: 50
      psiSkill: 0
      melee: 85
    armor: DEEP_ONE_ARMOR_P1_SEA
    standHeight: 22
    kneelHeight: 14
    value: 12
    moveSound: 212
    deathSound: 8
    intelligence: 5
    spotter: 1
    aggression: 2
    energyRecovery: 40
  - type: STR_SHARKMAN_TERRORIST
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 86
      stamina: 100
      health: 100
      bravery: 90
      reactions: 65
      firing: 25
      throwing: 30
      strength: 75
      psiStrength: 18
      psiSkill: 0
      melee: 80
    armor: DEEP_ONE_ARMOR_P2_SEA
    standHeight: 21
    kneelHeight: 16
    value: 10
    moveSound: 212
    deathSound: 162
    intelligence: 2
    aggression: 2
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - SHARK_BITE
  - type: STR_LOBSTERMAN_TERRORIST
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 60
      health: 90
      bravery: 100
      reactions: 25
      firing: 50
      throwing: 40
      strength: 75
      psiStrength: 50
      psiSkill: 0
      melee: 80
    armor: DEEP_ONE_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: 8
    intelligence: 3
    aggression: 2
    energyRecovery: 24
    meleeWeapon: LOBSTER_CLAWS
  - type: STR_BOGEYMAN_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 66
      stamina: 100
      health: 20
      bravery: 90
      reactions: 70
      firing: 25
      throwing: 50
      strength: 24
      psiStrength: 30
      psiSkill: 40
      melee: 40
    armor: DOOM_ARMOR_0
    standHeight: 16
    kneelHeight: 12
    value: 6
    deathSound: 148
    moveSound: 203
    intelligence: 4
    aggression: 2
    meleeWeapon: AUX_DOOM_IMP_CLAWS
    psiWeapon: AUX_SEDUCTION
    energyRecovery: 40
  - type: STR_DOOM_SOLDIER
    race: STR_DOOM_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 70
      health: 30
      bravery: 120
      reactions: 30
      firing: 40
      throwing: 35
      strength: 28
      psiStrength: 22
      psiSkill: 0
      melee: 30
    armor: DOOM_ARMOR_1
    standHeight: 22
    kneelHeight: 14
    value: 6
    deathSound: [406, 407, 408]
    intelligence: 2
    aggression: 3
    meleeWeapon: AUX_FISTO
    energyRecovery: 35
  - type: STR_DOOM_SARGE
    race: STR_DOOM_HUMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 80
      health: 40
      bravery: 120
      reactions: 40
      firing: 45
      throwing: 40
      strength: 38
      psiStrength: 32
      psiSkill: 0
      melee: 50
    armor: DOOM_ARMOR_2
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [406, 407, 408]
    intelligence: 4
    aggression: 3
    meleeWeapon: AUX_FISTO
    energyRecovery: 38
  - type: STR_DOOM_GUNNER
    race: STR_DOOM_HUMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 80
      health: 55
      bravery: 120
      reactions: 40
      firing: 50
      throwing: 40
      strength: 52
      psiStrength: 42
      psiSkill: 0
      melee: 40
    armor: DOOM_ARMOR_3
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [406, 407, 408]
    intelligence: 5
    aggression: 3
    meleeWeapon: AUX_FISTO
    energyRecovery: 40
  - type: STR_DOOM_IMP_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 77
      stamina: 100
      health: 66
      bravery: 120
      reactions: 60
      firing: 45
      throwing: 40
      strength: 60
      psiStrength: 40
      psiSkill: 0
      melee: 65
    armor: DOOM_ARMOR_4
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [409, 410]
    intelligence: 4
    aggression: 3
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_DOOM_IMP_WEAPON
      - AUX_DOOM_IMP_CLAWS
  - type: STR_DOOM_HELL_BARON_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 82
      stamina: 100
      health: 666
      bravery: 120
      reactions: 70
      firing: 60
      throwing: 50
      strength: 100
      psiStrength: 66
      psiSkill: 0
      melee: 100
    armor: DOOM_ARMOR_5
    standHeight: 25
    kneelHeight: 18
    value: 32
    deathSound: 405
    intelligence: 7
    aggression: 3
    energyRecovery: 50
    livingWeapon: true
    meleeWeapon: STR_GAUNTLET_CLAW
    builtInWeapons:
      - AUX_DOOM_HELL_BARON_WEAPON
  - type: STR_DOOM_DEMON_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 72
      stamina: 100
      health: 130
      bravery: 120
      reactions: 20
      firing: 10
      throwing: 10
      strength: 110
      psiStrength: 32
      psiSkill: 0
      melee: 100
    armor: DOOM_ARMOR_6
    standHeight: 22
    kneelHeight: 16
    value: 20
    deathSound: 412
    aggroSound: 413
    intelligence: 2
    aggression: 4
    energyRecovery: 50
    livingWeapon: true
    isLeeroyJenkins: true
    builtInWeapons:
      - AUX_DOOM_DEMON_WEAPON
  - type: STR_DOOM_CACODEMON_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 50
      stamina: 100
      health: 225
      bravery: 120
      reactions: 30
      firing: 50
      throwing: 10
      strength: 90
      psiStrength: 66
      psiSkill: 0
      melee: 40
    armor: DOOM_ARMOR_7
    standHeight: 19
    kneelHeight: 19
    floatHeight: 6
    value: 24
    deathSound: 411
    moveSound: 15
    intelligence: 4
    aggression: 3
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_DOOM_CACODEMON_WEAPON
  - type: STR_DOOM_SPECTRE_TERRORIST
    race: STR_DEMON
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 84
      stamina: 100
      health: 150
      bravery: 120
      reactions: 100
      firing: 10
      throwing: 10
      strength: 110
      psiStrength: 42
      psiSkill: 0
      melee: 100
    armor: DOOM_ARMOR_8
    standHeight: 22
    kneelHeight: 16
    value: 20
    deathSound: 412
    intelligence: 2
    aggression: 4
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_DOOM_DEMON_WEAPON
  - type: STR_HUMAN_MALE_3
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 50
      health: 40
      bravery: 40
      reactions: 30
      firing: 40
      throwing: 30
      strength: 30
      psiStrength: 40
      psiSkill: 0
      melee: 40
    armor: HUMAN_ARMOR_M3
    standHeight: 22
    kneelHeight: 14
    value: -4
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 22
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_HUMAN_FEMALE_4
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 60
      health: 30
      bravery: 40
      reactions: 30
      firing: 35
      throwing: 30
      strength: 20
      psiStrength: 45
      psiSkill: 0
      melee: 40
    armor: HUMAN_ARMOR_F4
    standHeight: 22
    kneelHeight: 14
    value: -4
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 25
    intelligence: 4
    aggression: 0
    canSurrender: true
  - type: STR_HUMAN_FATMAN
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 40
      stamina: 30
      health: 35
      bravery: 30
      reactions: 25
      firing: 30
      throwing: 20
      strength: 24
      psiStrength: 35
      psiSkill: 0
      melee: 15
    armor: HUMAN_ARMOR_M5
    standHeight: 22
    kneelHeight: 14
    value: -4
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 10
    intelligence: 3
    aggression: 0
    canSurrender: true
  - type: STR_HUMAN_LABOURER
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 70
      health: 35
      bravery: 40
      reactions: 30
      firing: 30
      throwing: 35
      strength: 40
      psiStrength: 45
      psiSkill: 0
      melee: 30
    armor: HUMAN_ARMOR_M6
    standHeight: 22
    kneelHeight: 14
    value: -4
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 22
    intelligence: 3
    aggression: 0
    canSurrender: true
  - type: STR_HUMAN_LABOURER_FEM
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 75
      health: 35
      bravery: 40
      reactions: 30
      firing: 30
      throwing: 35
      strength: 36
      psiStrength: 45
      psiSkill: 0
      melee: 30
    armor: HUMAN_ARMOR_F7
    standHeight: 22
    kneelHeight: 14
    value: -4
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 22
    intelligence: 3
    aggression: 0
    canSurrender: true
  - type: STR_HUMAN_CITY_GIRL
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 70
      stamina: 60
      health: 35
      bravery: 50
      reactions: 50
      firing: 35
      throwing: 40
      strength: 22
      psiStrength: 38
      psiSkill: 0
      melee: 40
    armor: HUMAN_ARMOR_F8
    standHeight: 22
    kneelHeight: 14
    value: -3
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    spotter: 2
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_HUMAN_SHARP_GUY
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 50
      health: 35
      bravery: 50
      reactions: 40
      firing: 35
      throwing: 30
      strength: 24
      psiStrength: 35
      psiSkill: 0
      melee: 30
    armor: HUMAN_ARMOR_M9
    standHeight: 22
    kneelHeight: 14
    value: -3
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_HUMAN_SHARP_GIRL
    race: STR_RACE_HUMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 30
      bravery: 40
      reactions: 35
      firing: 35
      throwing: 30
      strength: 18
      psiStrength: 40
      psiSkill: 0
      melee: 30
    armor: HUMAN_ARMOR_F12
    standHeight: 22
    kneelHeight: 14
    value: -6
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_HUMAN_MASTER
    race: STR_RACE_HUMAN
    rank: STR_LIVE_LEADER
    stats:
      tu: 50
      stamina: 40
      health: 50
      bravery: 80
      reactions: 45
      firing: 50
      throwing: 30
      strength: 24
      psiStrength: 75
      psiSkill: 40
      melee: 50
    armor: HUMAN_ARMOR_M10
    standHeight: 22
    kneelHeight: 14
    value: -5
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 7
    sniper: 25
    spotter: -1
    aggression: 0
    canSurrender: true
  - type: STR_HUMAN_NOBLEWOMAN
    race: STR_RACE_HUMAN
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 55
      stamina: 45
      health: 45
      bravery: 70
      reactions: 40
      firing: 60
      throwing: 30
      strength: 22
      psiStrength: 70
      psiSkill: 25
      melee: 60
    armor: HUMAN_ARMOR_F11
    standHeight: 22
    kneelHeight: 14
    value: -25
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 22
    intelligence: 5
    aggression: 0
    spotter: 2
    canSurrender: true
  - type: STR_DOCTOR_X
    race: STR_RACE_HUMAN
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 80
      stamina: 120
      health: 110
      bravery: 90
      reactions: 80
      firing: 90
      throwing: 90
      strength: 40
      psiStrength: 85
      psiSkill: 0
      melee: 80
    armor: GDX_ARMOR_GRAVBALL
    standHeight: 21
    kneelHeight: 14
    value: 50
    deathSound: 42
    energyRecovery: 42
    intelligence: 9
    aggression: 7
    canSurrender: true
  - type: STR_WEREWOLF_WARRIOR
    race: STR_WEREWOLF
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 92
      stamina: 100
      health: 130
      bravery: 90
      reactions: 65
      firing: 30
      throwing: 32
      strength: 100
      psiStrength: 18
      psiSkill: 0
      melee: 80
    armor: WEREWOLF_ARMOR
    standHeight: 21
    kneelHeight: 16
    value: 22
    aggroSound: 163
    deathSound: 164
    intelligence: 2
    aggression: 4
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_WERE_CLAWS
  - type: STR_ACADEMY_NURSE
    race: STR_SECTOID
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 80
      health: 30
      bravery: 50
      reactions: 45
      firing: 45
      throwing: 40
      strength: 33
      psiStrength: 35
      psiSkill: 0
      melee: 55
    armor: SECTOID_ARMOR_P11
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 3
    aggression: 5
    canSurrender: true
  - type: STR_ACADEMY_STUDENT
    race: STR_SECTOID
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 70
      health: 30
      bravery: 30
      reactions: 30
      firing: 30
      throwing: 30
      strength: 20
      psiStrength: 33
      psiSkill: 0
      melee: 20
    armor: SECTOID_ARMOR_P12
    standHeight: 22
    kneelHeight: 14
    value: 5
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 3
    aggression: 0
    canSurrender: true
  - type: STR_SECTOID_SOLDIER
    race: STR_SECTOID
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 60
      stamina: 50
      health: 30
      bravery: 50
      reactions: 30
      firing: 40
      throwing: 35
      strength: 24
      psiStrength: 40
      psiSkill: 0
      melee: 25
    armor: SECTOID_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 22
    intelligence: 5
    aggression: 1
    canSurrender: true
  - type: STR_OSIRON_LAD
    race: STR_OSIRON
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 70
      stamina: 90
      health: 40
      bravery: 70
      reactions: 50
      firing: 40
      throwing: 60
      strength: 38
      psiStrength: 50
      psiSkill: 0
      melee: 65
    armor: SECTOID_ARMOR_P10
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 45
    intelligence: 4
    aggression: 3
    canSurrender: true
  - type: STR_SECTOID_EXPLORER
    race: STR_SECTOID
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 70
      health: 40
      bravery: 60
      reactions: 30
      firing: 50
      throwing: 35
      strength: 32
      psiStrength: 50
      psiSkill: 0
      melee: 30
    armor: SECTOID_ARMOR_P9
    standHeight: 22
    kneelHeight: 14
    value: 11
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 22
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_SECTOID_ENGINEER
    race: STR_SECTOID
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 60
      stamina: 60
      health: 35
      bravery: 60
      reactions: 40
      firing: 60
      throwing: 45
      strength: 32
      psiStrength: 55
      psiSkill: 0
      melee: 30
    armor: SECTOID_ARMOR_P3B
    standHeight: 22
    kneelHeight: 14
    value: 16
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 27
    intelligence: 7
    aggression: 1
    canSurrender: true
  - type: STR_ACADEMY_SCIENTIST
    race: STR_SECTOID
    rank: STR_LIVE_LEADER
    stats:
      tu: 62
      stamina: 100
      health: 33
      bravery: 80
      reactions: 60
      firing: 75
      throwing: 55
      strength: 55
      psiStrength: 60
      psiSkill: 0
      melee: 30
    armor: SECTOID_ARMOR_P13
    standHeight: 21
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    intelligence: 8
    aggression: 1
    sniper: 50
    spotter: 1
    canSurrender: true
  - type: STR_SECTOID_MEDIC
    race: STR_SECTOID
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 80
      health: 35
      bravery: 60
      reactions: 45
      firing: 60
      throwing: 40
      strength: 32
      psiStrength: 55
      psiSkill: 0
      melee: 30
    armor: SECTOID_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: 14
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 7
    aggression: 1
    canSurrender: true
  - type: STR_ACADEMY_COUNSELLOR
    race: STR_SECTOID
    rank: STR_LIVE_LEADER
    stats:
      tu: 70
      stamina: 100
      health: 50
      bravery: 100
      reactions: 60
      firing: 60
      throwing: 45
      strength: 33
      psiStrength: 70
      psiSkill: 25
      melee: 50
    armor: SECTOID_ARMOR_P14
    standHeight: 22
    kneelHeight: 14
    value: 14
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 50
    intelligence: 8
    aggression: 0
    canSurrender: true
    livingWeapon: true
    psiWeapon: AUX_SEDUCTION
    builtInWeapons:
      - AUX_SEDUCTION
      - AUX_BAD_TOUCH
  - type: STR_SECTOID_NAVIGATOR
    race: STR_OSIRON
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 80
      health: 35
      bravery: 60
      reactions: 40
      firing: 60
      throwing: 40
      strength: 32
      psiStrength: 45
      psiSkill: 0
      melee: 40
    armor: SECTOID_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: 10
    energyRecovery: 35
    intelligence: 5
    aggression: 2
    sniper: 25
    spotter: 1 #temp fix
    canSurrender: true
  - type: STR_SECTOID_LEADER
    race: STR_SECTOID
    rank: STR_LIVE_LEADER
    stats:
      tu: 70
      stamina: 90
      health: 40
      bravery: 80
      reactions: 70
      firing: 70
      throwing: 45
      strength: 35
      psiStrength: 65
      psiSkill: 45
      melee: 60
    armor: SECTOID_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 7
    aggression: 1
    spotter: 2
    canSurrender: true
  - type: STR_SECTOID_COMMANDER
    race: STR_SECTOID
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 70
      stamina: 100
      health: 60
      bravery: 90
      reactions: 80
      firing: 70
      throwing: 50
      strength: 50
      psiStrength: 65
      psiSkill: 50
      melee: 65
    armor: SECTOID_ARMOR_P5
    standHeight: 21
    kneelHeight: 14
    value: 25
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 50
    intelligence: 8
    aggression: 0
    spotter: 2
    canSurrender: true
  - type: STR_ACADEMY_THRALL
    race: STR_SECTOID
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 75
      stamina: 100
      health: 75
      bravery: 90
      reactions: 60
      firing: 30
      throwing: 45
      strength: 60
      psiStrength: 10
      psiSkill: 0
      melee: 60
    armor: SECTOID_ARMOR_P15
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 50
    intelligence: 2
    aggression: 6
    canSurrender: true
    livingWeapon: true
    builtInWeapons:
      - AUX_BAD_TOUCH
  - type: STR_GUILD_SOLDIER
    race: STR_FLOATER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 75
      health: 40
      bravery: 50
      reactions: 20
      firing: 40
      throwing: 40
      strength: 35
      psiStrength: 35
      psiSkill: 0
      melee: 30
    armor: FLOATER_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_GUILD_TEAM_LEADER
    race: STR_FLOATER
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 55
      stamina: 50
      health: 35
      bravery: 80
      reactions: 40
      firing: 30
      throwing: 25
      strength: 25
      psiStrength: 33
      psiSkill: 0
      melee: 25
    armor: FLOATER_ARMOR_P10
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 12
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_GUILD_GUARD
    race: STR_FLOATER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 60
      health: 35
      bravery: 60
      reactions: 35
      firing: 50
      throwing: 40
      strength: 32
      psiStrength: 36
      psiSkill: 0
      melee: 30
    armor: FLOATER_ARMOR_P9
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_MARSEC_SECURITY
    race: STR_MARSEC
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 80
      health: 45
      bravery: 70
      reactions: 50
      firing: 70
      throwing: 55
      strength: 42
      psiStrength: 38
      psiSkill: 0
      melee: 60
    armor: FLOATER_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 14
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 5
    aggression: 2
    sniper: 33
    spotter: 1
    canSurrender: true
  - type: STR_MARSEC_BODYGUARD
    race: STR_MARSEC
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 45
      stamina: 100
      health: 50
      bravery: 80
      reactions: 45
      firing: 80
      throwing: 55
      strength: 75
      psiStrength: 45
      psiSkill: 0
      melee: 70
    armor: FLOATER_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 16
    deathSound: 10
    energyRecovery: 50
    intelligence: 6
    aggression: 2
    sniper: 50
    spotter: 1
    canSurrender: true
  - type: STR_GUILD_ENGINEER
    race: STR_FLOATER
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 65
      stamina: 80
      health: 50
      bravery: 60
      reactions: 40
      firing: 55
      throwing: 55
      strength: 40
      psiStrength: 50
      psiSkill: 0
      melee: 40
    armor: FLOATER_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 18
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 7
    aggression: 1
    canSurrender: true
  - type: STR_GUILD_LEADER
    race: STR_FLOATER
    rank: STR_LIVE_LEADER
    stats:
      tu: 55
      stamina: 65
      health: 35
      bravery: 70
      reactions: 45
      firing: 45
      throwing: 35
      strength: 22
      psiStrength: 55
      psiSkill: 0
      melee: 25
    armor: FLOATER_ARMOR_P5
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 25
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 30
    intelligence: 8
    aggression: 0
    spotter: 1
    canSurrender: true
  - type: STR_GUILD_COMMANDER
    race: STR_FLOATER
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 60
      stamina: 100
      health: 55
      bravery: 80
      reactions: 65
      firing: 70
      throwing: 55
      strength: 55
      psiStrength: 40
      psiSkill: 0
      melee: 60
    armor: FLOATER_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 35
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 50
    intelligence: 8
    aggression: 0
    canSurrender: true
  - type: STR_GUILD_EXTERMINATOR
    race: STR_FLOATER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 60
      stamina: 80
      health: 35
      bravery: 70
      reactions: 40
      firing: 50
      throwing: 45
      strength: 38
      psiStrength: 40
      psiSkill: 0
      melee: 35
    armor: FLOATER_ARMOR_P8
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 13
    deathSound: 10
    energyRecovery: 35
    intelligence: 4
    aggression: 2
    sniper: 25
    spotter: 1
    canSurrender: true
  - type: STR_GUILD_SPACEMAN
    race: STR_FLOATER
    rank: STR_LIVE_MEDIC
    stats:
      tu: 75
      stamina: 60
      health: 30
      bravery: 60
      reactions: 40
      firing: 45
      throwing: 40
      strength: 30
      psiStrength: 45
      psiSkill: 0
      melee: 40
    armor: FLOATER_ARMOR_P11
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_GUILD_SPACE_TECH
    race: STR_FLOATER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 65
      health: 45
      bravery: 60
      reactions: 25
      firing: 40
      throwing: 40
      strength: 35
      psiStrength: 40
      psiSkill: 0
      melee: 35
    armor: FLOATER_ARMOR_P12
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 3
    aggression: 0
    canSurrender: true
  - type: STR_GUILD_SHIP_OFFICER
    race: STR_FLOATER
    rank: STR_LIVE_LEADER
    stats:
      tu: 60
      stamina: 90
      health: 45
      bravery: 80
      reactions: 60
      firing: 60
      throwing: 40
      strength: 37
      psiStrength: 65
      psiSkill: 0
      melee: 65
    armor: FLOATER_ARMOR_P13
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 35
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 35
    intelligence: 6
    aggression: 1
    spotter: 2
    canSurrender: true
  - type: STR_GUILD_NAVIGATOR
    race: STR_FLOATER
    rank: STR_LIVE_LEADER
    stats:
      tu: 50
      stamina: 80
      health: 55
      bravery: 90
      reactions: 75
      firing: 60
      throwing: 40
      strength: 33
      psiStrength: 70
      psiSkill: 33
      melee: 50
    armor: FLOATER_ARMOR_P14
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 50
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 8
    aggression: 0
    spotter: 3
    canSurrender: true
  - type: STR_GUILD_MEDIC
    race: STR_FLOATER
    rank: STR_LIVE_MEDIC
    stats:
      tu: 50
      stamina: 80
      health: 40
      bravery: 80
      reactions: 50
      firing: 50
      throwing: 43
      strength: 27
      psiStrength: 60
      psiSkill: 0
      melee: 50
    armor: FLOATER_ARMOR_P15
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 5
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 35
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_GUILD_PILOT
    race: STR_FLOATER
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 60
      stamina: 60
      health: 30
      bravery: 70
      reactions: 45
      firing: 45
      throwing: 35
      strength: 28
      psiStrength: 45
      psiSkill: 0
      melee: 40
    armor: HUMAN_ARMOR_SAILOR
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 25
    intelligence: 5
    aggression: 0
    canSurrender: true
  - type: STR_GUILD_ATTENDANT
    race: STR_FLOATER
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 60
      health: 30
      bravery: 60
      reactions: 35
      firing: 35
      throwing: 30
      strength: 20
      psiStrength: 40
      psiSkill: 0
      melee: 30
    armor: HUMAN_ARMOR_STEWARDESS
    standHeight: 22
    kneelHeight: 14
    value: 5
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 25
    intelligence: 4
    aggression: 0
    canSurrender: true
  - type: STR_MARSEC_MARINE
    race: STR_MARSEC
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 80
      stamina: 110
      health: 62
      bravery: 80
      reactions: 75
      firing: 110
      throwing: 70
      strength: 52
      psiStrength: 44
      psiSkill: 0
      melee: 72
    armor: MARSEC_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 25
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 50
    intelligence: 6
    aggression: 2
    sniper: 33
    spotter: 2
    canSurrender: true
  - type: STR_CHURCH_SOLDIER
    race: STR_SNAKEMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 60
      stamina: 70
      health: 35
      bravery: 70
      reactions: 35
      firing: 30
      throwing: 35
      strength: 30
      psiStrength: 40
      psiSkill: 0
      melee: 35
    armor: CHURCH_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 15
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 2
    canSurrender: true
  - type: STR_CHURCH_BOY
    race: STR_SNAKEMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 50
      stamina: 60
      health: 30
      bravery: 50
      reactions: 15
      firing: 30
      throwing: 30
      strength: 16
      psiStrength: 30
      psiSkill: 0
      melee: 35
    armor: CHURCH_ARMOR_P10
    standHeight: 21
    kneelHeight: 13
    value: -4
    deathSound: 41
    energyRecovery: 30
    intelligence: 1
    aggression: 0
    canSurrender: true
  - type: STR_CHURCH_HANDMAID
    race: STR_SNAKEMAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 90
      health: 40
      bravery: 60
      reactions: 40
      firing: 25
      throwing: 40
      strength: 28
      psiStrength: 52
      psiSkill: 0
      melee: 45
    armor: CHURCH_ARMOR_P11
    standHeight: 22
    kneelHeight: 14
    value: -3
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_CHURCH_NAVIGATOR
    race: STR_SNAKEMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 70
      stamina: 90
      health: 45
      bravery: 80
      reactions: 55
      firing: 50
      throwing: 40
      strength: 38
      psiStrength: 55
      psiSkill: 0
      melee: 65
    armor: CHURCH_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 17
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 5
    aggression: 3
    canSurrender: true
  - type: STR_CHURCH_ELITE
    race: STR_SNAKEMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 125
      stamina: 125
      health: 55
      bravery: 100
      reactions: 90
      firing: 70
      throwing: 45
      strength: 44
      psiStrength: 65
      psiSkill: 0
      melee: 100
    armor: CHURCH_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 22
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 60
    intelligence: 5
    aggression: 3
    canSurrender: true
  - type: STR_CHURCH_ENGINEER
    race: STR_SNAKEMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 40
      stamina: 70
      health: 60
      bravery: 100
      reactions: 45
      firing: 50
      throwing: 45
      strength: 34
      psiStrength: 65
      psiSkill: 10
      melee: 70
    armor: CHURCH_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: 47
    energyRecovery: 32
    intelligence: 6
    aggression: 1
    sniper: 50
    spotter: 3
    canSurrender: true
    capturable: true
    spawnUnit: STR_BEASTMASTER_TERRORIST
  - type: STR_BEASTMASTER_TERRORIST
    race: STR_SNAKEMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 90
      health: 45
      bravery: 90
      reactions: 55
      firing: 50
      throwing: 45
      strength: 34
      psiStrength: 65
      psiSkill: 20
      melee: 75
    armor: CHURCH_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 42
    intelligence: 6
    aggression: 1
    sniper: 50
    spotter: 3
    canSurrender: true
  - type: STR_CHURCH_MAIDEN
    race: STR_SNAKEMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 80
      health: 40
      bravery: 80
      reactions: 50
      firing: 55
      throwing: 35
      strength: 32
      psiStrength: 55
      psiSkill: 0
      melee: 55
    armor: CHURCH_ARMOR_P9
    standHeight: 22
    kneelHeight: 14
    value: 18
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 5
    aggression: 1
    canSurrender: true
  - type: STR_CHURCH_MATRON
    race: STR_SNAKEMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 80
      health: 50
      bravery: 90
      reactions: 60
      firing: 60
      throwing: 35
      strength: 36
      psiStrength: 65
      psiSkill: 0
      melee: 65
    armor: CHURCH_ARMOR_P8
    standHeight: 22
    kneelHeight: 14
    value: 24
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_CHURCH_PRIEST
    race: STR_SNAKEMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 70
      stamina: 80
      health: 50
      bravery: 90
      reactions: 50
      firing: 50
      throwing: 45
      strength: 40
      psiStrength: 65
      psiSkill: 0
      melee: 65
    armor: CHURCH_ARMOR_P7
    standHeight: 22
    kneelHeight: 14
    value: 26
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 4
    aggression: 2 
    spotter: 1
    canSurrender: true
  - type: STR_CHURCH_LEADER
    race: STR_SNAKEMAN
    rank: STR_LIVE_LEADER
    stats:
      tu: 60
      stamina: 80
      health: 45
      bravery: 90
      reactions: 60
      firing: 45
      throwing: 40
      strength: 36
      psiStrength: 65
      psiSkill: 20
      melee: 65
    armor: CHURCH_ARMOR_P5
    standHeight: 22
    kneelHeight: 14
    value: 28
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 5
    sniper: 33
    aggression: 1 
    spotter: 1
    canSurrender: true
  - type: STR_CHURCH_COMMANDER
    race: STR_SNAKEMAN
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 65
      stamina: 90
      health: 55
      bravery: 100
      reactions: 85
      firing: 55
      throwing: 40
      strength: 36
      psiStrength: 75
      psiSkill: 35
      melee: 65
    armor: CHURCH_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    value: 36
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 32
    intelligence: 6
    aggression: 1
    canSurrender: true
    livingWeapon: true
    sniper: 50
    spotter: -1
    builtInWeapons:
      - AUX_TOME_LIGHTNING
  - type: STR_APOC_DISCIPLE
    race: STR_APOCALYPSE_CULT
    rank: STR_LIVE_MEDIC
    stats:
      tu: 70
      stamina: 100
      health: 80
      bravery: 100
      reactions: 65
      firing: 40
      throwing: 60
      strength: 50
      psiStrength: 55
      psiSkill: 0
      melee: 80
    armor: APOC_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: 175
    energyRecovery: 50
    intelligence: 4
    aggression: 4
    meleeWeapon: AUX_FISTO
    canSurrender: false
  - type: STR_APOC_SADIST
    race: STR_APOCALYPSE_CULT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 65
      stamina: 100
      health: 110
      bravery: 100
      reactions: 35
      firing: 40
      throwing: 65
      strength: 65
      psiStrength: 40
      psiSkill: 40
      melee: 75
    armor: APOC_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 16
    deathSound: 175
    energyRecovery: 50
    intelligence: 2
    aggression: 6
    meleeWeapon: AUX_FISTO
    psiWeapon: AUX_HOOD_OF_FEAR
    canSurrender: false
  - type: STR_MUTON_SOLDIER
    race: STR_MUTON
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 65
      stamina: 90
      health: 110
      bravery: 80
      reactions: 60
      firing: 65
      throwing: 60
      strength: 70
      psiStrength: 29
      psiSkill: 0
      melee: 80
    armor: MUTON_ARMOR_P1
    standHeight: 22
    kneelHeight: 16
    value: 15
    deathSound: 6
    energyRecovery: 40
    intelligence: 4
    aggression: 2
    sniper: 50
    spotter: -1
    canSurrender: true
  - type: STR_MUTON_NAVIGATOR
    race: STR_MUTON
    rank: STR_LIVE_MEDIC
    stats:
      tu: 75
      stamina: 120
      health: 125
      bravery: 90
      reactions: 65
      firing: 80
      throwing: 70
      strength: 85
      psiStrength: 32
      psiSkill: 0
      melee: 105
    armor: MUTON_ARMOR_P2
    standHeight: 22
    kneelHeight: 16
    value: 17
    deathSound: 6
    energyRecovery: 50
    intelligence: 5
    aggression: 2
    sniper: 75
    spotter: -1
    canSurrender: true
  - type: STR_MUTON_ENGINEER
    race: STR_MUTON
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 65
      stamina: 110
      health: 115
      bravery: 90
      reactions: 70
      firing: 100
      throwing: 60
      strength: 80
      psiStrength: 37
      psiSkill: 0
      melee: 90
    armor: MUTON_ARMOR_P3
    standHeight: 22
    kneelHeight: 16
    value: 19
    deathSound: 6
    energyRecovery: 40
    intelligence: 6
    sniper: 100
    spotter: -1
    aggression: 1
    canSurrender: true
  - type: STR_MUTON_HEAVY
    race: STR_MUTON
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 80
      stamina: 100
      health: 135
      bravery: 100
      reactions: 45
      firing: 60
      throwing: 65
      strength: 100
      psiStrength: 33
      psiSkill: 0
      melee: 90
    armor: MUTON_ARMOR_P4
    standHeight: 22
    kneelHeight: 16
    value: 18
    deathSound: 6
    energyRecovery: 50
    intelligence: 5
    aggression: 5
    livingWeapon: true
    isLeeroyJenkins: true
    spotter: -1
    builtInWeapons:
      - AUX_POWER_FISTO
      - AUX_POWER_FISTO
    canSurrender: true
  - type: STR_MUTON_LEADER
    race: STR_MUTON
    rank: STR_LIVE_LEADER
    stats:
      tu: 90
      stamina: 140
      health: 160
      bravery: 100
      reactions: 85
      firing: 100
      throwing: 80
      strength: 95
      psiStrength: 48
      psiSkill: 0
      melee: 140
    armor: MUTON_ARMOR_P5
    standHeight: 22
    kneelHeight: 16
    value: 26
    deathSound: 6
    energyRecovery: 50
    intelligence: 6
    sniper: 33
    spotter: -1
    aggression: 3
    canSurrender: true
  - type: STR_MUTON_COMMANDER
    race: STR_MUTON
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 100
      stamina: 160
      health: 200
      bravery: 110
      reactions: 100
      firing: 110
      throwing: 80
      strength: 105
      psiStrength: 52
      psiSkill: 0
      melee: 150
    armor: MUTON_ARMOR_P6
    standHeight: 22
    kneelHeight: 16
    value: 32
    deathSound: 6
    energyRecovery: 60
    intelligence: 7
    aggression: 2
    sniper: 33
    spotter: -1
    canSurrender: true
  - type: STR_ETHEREAL_SOLDIER
    race: STR_SG_SERVITOR
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 66
      stamina: 96
      health: 55
      bravery: 110
      reactions: 75
      firing: 74
      throwing: 55
      strength: 40
      psiStrength: 66
      psiSkill: 0
      melee: 50
    armor: ETHEREAL_ARMOR_G
    standHeight: 20
    kneelHeight: 15
    value: 20
    deathSound: 9
    moveSound: 15
    intelligence: 6
    energyRecovery: 50
    aggression: 1   
    sniper: 50
    spotter: 1
  - type: STR_ETHEREAL_NOVICE
    race: STR_ETHEREAL
    rank: STR_LIVE_MEDIC
    stats:
      tu: 49
      stamina: 96
      health: 45
      bravery: 80
      reactions: 90
      firing: 65
      throwing: 10
      strength: 10
      psiStrength: 75
      psiSkill: 35
      melee: 30
    armor: ETHEREAL_ARMOR0
    standHeight: 20
    kneelHeight: 15
    value: 20
    deathSound: 9
    moveSound: 15
    intelligence: 7
    energyRecovery: 50
    aggression: 0   
    spotter: -1
    livingWeapon: true
  - type: STR_ETHEREAL_LEADER
    race: STR_ETHEREAL
    rank: STR_LIVE_LEADER
    stats:
      tu: 70
      stamina: 96
      health: 50
      bravery: 90
      reactions: 100
      firing: 70
      throwing: 10
      strength: 10
      psiStrength: 85
      psiSkill: 50
      melee: 30
    armor: ETHEREAL_ARMOR1
    standHeight: 20
    kneelHeight: 15
    value: 30
    deathSound: 9
    moveSound: 15
    energyRecovery: 50
    intelligence: 8
    spotter: -1
    aggression: 1   
    livingWeapon: true
  - type: STR_ETHEREAL_COMMANDER
    race: STR_ETHEREAL
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 84
      stamina: 96
      health: 55
      bravery: 100
      reactions: 110
      firing: 75
      throwing: 10
      strength: 10
      psiStrength: 90
      psiSkill: 65
      melee: 35
    armor: ETHEREAL_ARMOR2
    standHeight: 20
    kneelHeight: 15
    value: 40
    deathSound: 9
    moveSound: 15
    energyRecovery: 50
    intelligence: 10
    spotter: -1
    aggression: 0
    livingWeapon: true
  - type: STR_CYCLOPS_SOLDIER
    race: STR_SG_SERVITOR
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 32
      stamina: 100
      health: 150
      bravery: 100
      reactions: 60
      firing: 30
      throwing: 30
      strength: 70
      psiStrength: 80
      psiSkill: 0
      melee: 25
    armor: CYCLOPS_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 18
    deathSound: 10
    energyRecovery: 50
    intelligence: 1
    aggression: 2
    livingWeapon: true
    sniper: 30
    spotter: 2
    builtInWeapons:
      - CYCLOPS_GAZE
  - type: STR_ERIDIAN_SOLDIER
    race: STR_ERIDIAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 44
      stamina: 80
      health: 72
      bravery: 90
      reactions: 45
      firing: 58
      throwing: 65
      strength: 47
      psiStrength: 40
      psiSkill: 0
      melee: 58
    armor: ERIDIAN_ARMOR0
    standHeight: 18
    kneelHeight: 18
    value: 16
    deathSound: 8
    moveSound: 0
    energyRecovery: 36
    intelligence: 2
    aggression: 3
    sniper: 33
    spotter: 1
    meleeWeapon: AUX_FISTO
  - type: STR_ERIDIAN_BEASTMASTER
    race: STR_ERIDIAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 48
      stamina: 90
      health: 78
      bravery: 90
      reactions: 46
      firing: 58
      throwing: 68
      strength: 51
      psiStrength: 45
      psiSkill: 0
      melee: 62
    armor: ERIDIAN_ARMOR1
    standHeight: 18
    kneelHeight: 18
    value: 20
    deathSound: 8
    moveSound: 0
    energyRecovery: 38
    intelligence: 3
    aggression: 2
    sniper: 50
    spotter: 1
    meleeWeapon: AUX_FISTO
  - type: STR_ERIDIAN_LEADER
    race: STR_ERIDIAN
    rank: STR_LIVE_LEADER
    stats:
      tu: 52
      stamina: 90
      health: 84
      bravery: 100
      reactions: 50
      firing: 64
      throwing: 72
      strength: 55
      psiStrength: 47
      psiSkill: 0
      melee: 68
    armor: ERIDIAN_ARMOR2
    standHeight: 18
    kneelHeight: 18
    value: 27
    deathSound: 8
    moveSound: 0
    energyRecovery: 38
    intelligence: 4
    aggression: 2
    sniper: 33
    spotter: 2
    meleeWeapon: AUX_FISTO
  - type: STR_DANCER_SLAVE
    race: STR_MAGICAL_CREATURES_RACE
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 1
      stamina: 120
      health: 30
      bravery: 120
      reactions: 60
      firing: 0
      throwing: 0
      strength: 20
      psiStrength: 100
      psiSkill: 0
      melee: 50
    armor: DANCER_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 6
    intelligence: 0
    aggression: 0
    energyRecovery: 60
    livingWeapon: true
    deathSound: 147
  - type: STR_ZOMBIE_STERILE_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 40
      stamina: 110
      health: 184
      bravery: 110
      reactions: 40
      firing: 0
      throwing: 0
      strength: 84
      psiStrength: 75
      psiSkill: 0
      melee: 80
    armor: ZOMBIE_STERILE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 18
    intelligence: 1
    aggression: 8
    energyRecovery: 60
    livingWeapon: true
    aggroSound: 130
    deathSound: 131
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
  - type: STR_ZOMBIE_GRUBAS_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 44
      stamina: 150
      health: 324
      bravery: 110
      reactions: 44
      firing: 0
      throwing: 0
      strength: 114
      psiStrength: 80
      psiSkill: 0
      melee: 90
    armor: ZOMBIE_GRUBAS_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 26
    intelligence: 1
    aggression: 7
    energyRecovery: 80
    livingWeapon: true
    aggroSound: 130
    deathSound: 131
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
  - type: STR_ZOMBIE_CARRIE_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 58
      stamina: 110
      health: 133
      bravery: 100
      reactions: 70
      firing: 24
      throwing: 24
      strength: 42
      psiStrength: 90
      psiSkill: 30
      melee: 48
    armor: ZOMBIE_CARRIE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 12
    intelligence: 2
    aggression: 0
    energyRecovery: 55
    livingWeapon: true
    canSurrender: true
    deathSound: 147
    psiWeapon: AUX_PYROKINESIS
    builtInWeapons:
      - AUX_SPIRIT_FLAMES
  - type: STR_ZOMBIE_SADAKO_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 52
      stamina: 135
      health: 219
      bravery: 100
      reactions: 50
      firing: 0
      throwing: 36
      strength: 62
      psiStrength: 60
      psiSkill: 0
      melee: 80
    armor: ZOMBIE_SADAKO_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 28
    intelligence: 2
    aggression: 4
    energyRecovery: 65
    livingWeapon: true
    canSurrender: true
    capturable: true
    specab: 1
    deathSound: 147
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
      - AUX_STRIX_WEAPON
  - type: STR_ZOMBIE_PIMP_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 76
      stamina: 120
      health: 198
      bravery: 110
      reactions: 60
      firing: 0
      throwing: 0
      strength: 69
      psiStrength: 70
      psiSkill: 0
      melee: 90
    armor: ZOMBIE_PIMP_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 30
    intelligence: 2
    aggression: 8
    energyRecovery: 60
    livingWeapon: true
    isLeeroyJenkins: true
    aggroSound: 130
    deathSound: 132
    builtInWeapons:
      - AUX_ZOMBIE_INFECTOR_WEAPON
  - type: STR_ZOMBIE_TROOPER_1
    race: STR_ZOMBIE
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 100
      health: 200
      bravery: 110
      reactions: 40
      firing: 40
      throwing: 30
      strength: 90
      psiStrength: 110
      psiSkill: 0
      melee: 90
    armor: ZOMBIE_TROOPER_1_ARMOR
    spawnUnit: STR_ZOMBIE_TROOPER_2
    standHeight: 22
    kneelHeight: 14
    value: 18
    intelligence: 4
    aggression: 2
    energyRecovery: 80
    aggroSound: 130
    deathSound: 131
    capturable: false
    meleeWeapon: STR_UNARMED_GAUNTLET
  - type: STR_ZOMBIE_SENTINEL
    race: STR_ZOMBIE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 40
      stamina: 100
      health: 266
      bravery: 110
      reactions: 70
      firing: 50
      throwing: 30
      strength: 90
      psiStrength: 120
      psiSkill: 0
      melee: 100
    armor: ZOMBIE_SENTINEL_ARMOR
    spawnUnit: STR_ZOMBIE_TROOPER_2
    standHeight: 22
    kneelHeight: 14
    value: 24
    intelligence: 4
    aggression: 1
    energyRecovery: 80
    aggroSound: 130
    deathSound: 131
    capturable: false
    builtInWeaponSets:
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
  - type: STR_ZOMBIE_TROOPER_2
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 70
      stamina: 150
      health: 250
      bravery: 110
      reactions: 45
      firing: 0
      throwing: 0
      strength: 90
      psiStrength: 90
      psiSkill: 0
      melee: 100
    armor: ZOMBIE_TROOPER_2_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 18
    intelligence: 3
    aggression: 8
    energyRecovery: 80
    livingWeapon: true
    isLeeroyJenkins: true
    aggroSound: 130
    deathSound: 131
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
  - type: STR_MEGAZOMBIE_TERRORIST
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 80
      stamina: 120
      health: 819
      bravery: 110
      reactions: 40
      firing: 0
      throwing: 0
      strength: 200
      psiStrength: 100
      psiSkill: 0
      melee: 80
    armor: MEGAZOMBIE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 26
    intelligence: 1
    aggression: 8
    energyRecovery: 80
    livingWeapon: true
    isLeeroyJenkins: true
    aggroSound: 138
    deathSound: 139
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
  - type: STR_VAMPIRE_DUDE
    race: STR_RACE_VAMPIRE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 91
      stamina: 120
      health: 233
      bravery: 100
      reactions: 108
      firing: 33
      throwing: 50
      strength: 60
      psiStrength: 60
      psiSkill: 30
      melee: 90
    armor: VAMPIRE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 30
    intelligence: 5
    aggression: 4
    energyRecovery: 60
    livingWeapon: true
    canSurrender: true
    moveSound: 999
    capturable: true
    spawnUnit: STR_VAMPIRE_BAT_TERRORIST
    deathSound: 9
    psiWeapon: AUX_HYPNOSIS
    builtInWeapons:
      - AUX_VAMPIRE_WEAPON
  - type: STR_VAMPIRE_GAL
    race: STR_RACE_VAMPIRE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 94
      stamina: 120
      health: 200
      bravery: 100
      reactions: 111
      firing: 33
      throwing: 50
      strength: 50
      psiStrength: 62
      psiSkill: 33
      melee: 85
    armor: VAMPIRIA_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 30
    intelligence: 5
    aggression: 2
    energyRecovery: 60
    livingWeapon: true
    canSurrender: true
    capturable: true
    moveSound: 999
    psiWeapon: AUX_HYPNOSIS
    spawnUnit: STR_VAMPIRE_BAT_TERRORIST
    deathSound: 9
    builtInWeapons:
      - AUX_VAMPIRE_WEAPON
  - type: STR_GHOST_GAL
    race: STR_GHOST
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 80
      stamina: 250
      health: 25
      bravery: 100
      reactions: 50
      firing: 30
      throwing: 30
      strength: 3
      psiStrength: 50
      psiSkill: 0
      melee: 30
    armor: GHOST_0_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 10
    intelligence: 2
    aggression: 1
    energyRecovery: 250
    deathSound: 147
    livingWeapon: true
    capturable: true
    builtInWeapons:
      - AUX_HAND_LIGHT
      - AUX_GHOST_SEDUCTION
  - type: STR_WASPITE_SOLDIER
    race: STR_SG_SERVITOR
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 75
      stamina: 100
      health: 20
      bravery: 120
      reactions: 110
      firing: 90
      throwing: 40
      strength: 50
      psiStrength: 70
      psiSkill: 0
      melee: 40
    armor: WASPITE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 18
    deathSound: 23
    moveSound: 15
    energyRecovery: 50
    intelligence: 4
    aggression: 3
    sniper: 50
    spotter: 3
  - type: STR_SMUGGLER_GOON
    race: STR_RACE_HUMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 80
      health: 40
      bravery: 60
      reactions: 45
      firing: 60
      throwing: 40
      strength: 30
      psiStrength: 34
      psiSkill: 0
      melee: 45
    armor: SMUGGLER_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 3
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_SMUGGLER_CATGIRL
    race: STR_SMUGGLER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 90
      stamina: 75
      health: 30
      bravery: 80
      reactions: 80
      firing: 50
      throwing: 40
      strength: 18
      psiStrength: 40
      psiSkill: 0
      melee: 85
    armor: SMUGGLER_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: -2
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 42
    intelligence: 4
    aggression: 2
    sniper: 25
    spotter: 1 #temp fix
    canSurrender: true
  - type: STR_SMUGGLER_ENGINEER
    race: STR_SMUGGLER
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 60
      stamina: 100
      health: 100
      bravery: 80
      reactions: 50
      firing: 70
      throwing: 65
      strength: 80
      psiStrength: 50
      psiSkill: 0
      melee: 65
    armor: SMUGGLER_ARMOR_P3
    standHeight: 21
    kneelHeight: 16
    value: 3
    deathSound: 6
    energyRecovery: 45
    intelligence: 6
    sniper: 50
    spotter: 2
    aggression: 2
    canSurrender: true
  - type: STR_SMUGGLER_CAPTAIN
    race: STR_SMUGGLER
    rank: STR_LIVE_LEADER
    stats:
      tu: 75
      stamina: 85
      health: 45
      bravery: 80
      reactions: 80
      firing: 80
      throwing: 60
      strength: 32
      psiStrength: 80
      psiSkill: 0
      melee: 70
    armor: SMUGGLER_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    value: -10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 7
    aggression: 0
    sniper: 75
    spotter: 4
    canSurrender: true
  - type: STR_STAR_GOD_PUBLIC_ENEMY
    race: STR_ETHEREAL
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 85
      stamina: 96
      health: 60
      bravery: 110
      reactions: 115
      firing: 74
      throwing: 70
      strength: 48
      psiStrength: 90
      psiSkill: 45
      melee: 150
    armor: PE_ARMOR
    standHeight: 20
    kneelHeight: 15
    value: -20
    deathSound: 9
    moveSound: 15
    energyRecovery: 50
    intelligence: 7
    aggression: 0   
    spotter: -1
    canSurrender: true
  - type: STR_RET_PEON
    race: STR_RETICULAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 55
      stamina: 90
      health: 30
      bravery: 80
      reactions: 60
      firing: 45
      throwing: 30
      strength: 18
      psiStrength: 55
      psiSkill: 0
      melee: 15
    armor: RETICULAN_ARMOR_P0
    standHeight: 16
    kneelHeight: 12
    value: 6
    deathSound: 10
    energyRecovery: 45
    intelligence: 4
    sniper: 25
    spotter: 1
    aggression: 0
    canSurrender: true
  - type: STR_RET_HYBRID
    race: STR_RETICULAN
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 80
      health: 35
      bravery: 80
      reactions: 50
      firing: 50
      throwing: 40
      strength: 26
      psiStrength: 60
      psiSkill: 15
      melee: 30
    armor: RETICULAN_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: 10
    energyRecovery: 40
    intelligence: 5
    sniper: 33
    spotter: 3
    aggression: 0
    canSurrender: true
  - type: STR_RET_SIREN
    race: STR_RETICULAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 75
      stamina: 90
      health: 72
      bravery: 90
      reactions: 60
      firing: 50
      throwing: 50
      strength: 40
      psiStrength: 60
      psiSkill: 0
      melee: 60
    armor: RETICULAN_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: 147
    energyRecovery: 45
    intelligence: 4
    aggression: 1
    spotter: 3
    canSurrender: true
  - type: STR_RET_SECTOGRE
    race: STR_RETICULAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 80
      health: 125
      bravery: 90
      reactions: 30
      firing: 40
      throwing: 50
      strength: 60
      psiStrength: 45
      psiSkill: 40
      melee: 65
    armor: RETICULAN_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: 10
    energyRecovery: 40
    intelligence: 4
    aggression: 1
    spotter: 2
    psiWeapon: AUX_SEDUCTION
    canSurrender: true
  - type: STR_RET_COMMANDO
    race: STR_RETICULAN
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 55
      stamina: 90
      health: 35
      bravery: 90
      reactions: 70
      firing: 65
      throwing: 40
      strength: 24
      psiStrength: 65
      psiSkill: 0
      melee: 30
    armor: RETICULAN_ARMOR_P4
    standHeight: 16
    kneelHeight: 12
    value: 10
    deathSound: 10
    energyRecovery: 45
    intelligence: 6
    aggression: 1
    sniper: 50
    spotter: 4
    canSurrender: true
  - type: STR_RET_MECHTOID
    race: STR_RETICULAN
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 50
      stamina: 100
      health: 20
      bravery: 90
      reactions: 40
      firing: 55
      throwing: 30
      strength: 55
      psiStrength: 80
      psiSkill: 0
      melee: 30
    armor: RETICULAN_ARMOR_P6
    standHeight: 16
    kneelHeight: 12
    value: 10
    deathSound: 148
    energyRecovery: 50
    intelligence: 4
    aggression: 1
    sniper: 50
    spotter: 1
    canSurrender: true
  - type: STR_RET_ELDER
    race: STR_RETICULAN
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 50
      stamina: 80
      health: 26
      bravery: 100
      reactions: 65
      firing: 40
      throwing: 25
      strength: 16
      psiStrength: 70
      psiSkill: 50
      melee: 12
    armor: RETICULAN_ARMOR_P7
    standHeight: 16
    kneelHeight: 12
    value: 15
    deathSound: 10
    energyRecovery: 40
    intelligence: 9
    aggression: 0
    sniper: 33
    spotter: -1
    canSurrender: true
  - type: STR_RAIDER_SCOUT
    race: STR_RAIDER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 70
      stamina: 85
      health: 55
      bravery: 70
      reactions: 55
      firing: 45
      throwing: 45
      strength: 35
      psiStrength: 25
      psiSkill: 0
      melee: 70
    armor: RAIDER_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 40
    intelligence: 3
    aggression: 2
    sniper: 25
    spotter: 2
    canSurrender: true
  - type: STR_RAIDER_THUG
    race: STR_RAIDER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 80
      health: 70
      bravery: 70
      reactions: 50
      firing: 45
      throwing: 45
      strength: 45
      psiStrength: 25
      psiSkill: 0
      melee: 70
    armor: RAIDER_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 35
    intelligence: 3
    aggression: 2
    canSurrender: true
  - type: STR_RAIDER_BUZZARD
    race: STR_RAIDER
    rank: STR_LIVE_MEDIC
    stats:
      tu: 85
      stamina: 100
      health: 55
      bravery: 100
      reactions: 85
      firing: 60
      throwing: 45
      strength: 40
      psiStrength: 30
      psiSkill: 0
      melee: 80
    armor: RAIDER_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 50
    intelligence: 3
    aggression: 3
    canSurrender: true
  - type: STR_RAIDER_BOSS
    race: STR_RAIDER
    rank: STR_LIVE_LEADER
    stats:
      tu: 60
      stamina: 65
      health: 90
      bravery: 80
      reactions: 55
      firing: 55
      throwing: 60
      strength: 60
      psiStrength: 32
      psiSkill: 0
      melee: 85
    armor: RAIDER_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 32
    intelligence: 4
    aggression: 2
    sniper: 25
    spotter: 1
    canSurrender: true
  - type: STR_RAIDER_HUMONGOUS
    race: STR_RAIDER
    rank: STR_LIVE_LEADER
    stats:
      tu: 65
      stamina: 100
      health: 130
      bravery: 90
      reactions: 35
      firing: 45
      throwing: 45
      strength: 70
      psiStrength: 24
      psiSkill: 0
      melee: 80
    armor: RAIDER_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: 6
    energyRecovery: 40
    intelligence: 2
    aggression: 2
    canSurrender: true
  - type: STR_RAIDER_FIREBAT
    race: STR_RAIDER
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 50
      stamina: 100
      health: 100
      bravery: 100
      reactions: 40
      firing: 60
      throwing: 40
      strength: 80
      psiStrength: 28
      psiSkill: 0
      melee: 60
    armor: RAIDER_ARMOR_P7
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: 10
    energyRecovery: 40
    intelligence: 4
    aggression: 2
    sniper: 33
    spotter: 1 #temp fix
    canSurrender: true
  - type: STR_UBER_BELTER
    race: STR_CIVILIAN
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 80
      stamina: 120
      health: 65
      bravery: 80
      reactions: 80
      firing: 50
      throwing: 40
      strength: 55
      psiStrength: 60
      psiSkill: 0
      melee: 80
    armor: UBER_BELTER_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 4
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 50
    intelligence: 6
    aggression: 2
    canSurrender: true
  - type: STR_SPARTAN_SCOUT
    race: STR_SPARTANS
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 70
      stamina: 80
      health: 35
      bravery: 70
      reactions: 75
      firing: 70
      throwing: 35
      strength: 34
      psiStrength: 45
      psiSkill: 0
      melee: 50
    armor: SPARTAN_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 4
    aggression: 1
    sniper: 25
    spotter: 2
    canSurrender: true
  - type: STR_SPARTAN_RIFLEMAN
    race: STR_SPARTANS
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 70
      health: 40
      bravery: 70
      reactions: 65
      firing: 65
      throwing: 40
      strength: 38
      psiStrength: 40
      psiSkill: 0
      melee: 45
    armor: SPARTAN_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    sniper: 66
    spotter: 1 #temp fix
    canSurrender: true
  - type: STR_SPARTAN_HEAVY
    race: STR_SPARTANS
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 70
      health: 45
      bravery: 70
      reactions: 55
      firing: 65
      throwing: 50
      strength: 44
      psiStrength: 40
      psiSkill: 0
      melee: 50
    armor: SPARTAN_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
    sniper: 66
    spotter: 1 #temp fix
  - type: STR_SPARTAN_CAPTAIN
    race: STR_SPARTANS
    rank: STR_LIVE_LEADER
    stats:
      tu: 65
      stamina: 80
      health: 45
      bravery: 90
      reactions: 75
      firing: 80
      throwing: 50
      strength: 42
      psiStrength: 50
      psiSkill: 0
      melee: 60
    armor: SPARTAN_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: 15
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 35
    intelligence: 5
    aggression: 1
    sniper: 33
    spotter: 3
    canSurrender: true
  - type: STR_MEGAPOL_WOLFMAN
    race: STR_MEGAPOL
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 65
      stamina: 100
      health: 40
      bravery: 80
      reactions: 45
      firing: 35
      throwing: 45
      strength: 35
      psiStrength: 12
      psiSkill: 0
      melee: 60
    armor: MEGAPOL_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 15
    deathSound: 91
    energyRecovery: 50
    intelligence: 2
    aggression: 3
    canSurrender: true
  - type: STR_MEGAPOL_ENFORCER
    race: STR_MEGAPOL
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 40
      stamina: 60
      health: 75
      bravery: 80
      reactions: 40
      firing: 50
      throwing: 50
      strength: 55
      psiStrength: 18
      psiSkill: 0
      melee: 50
    armor: MEGAPOL_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 20
    aggroSound: 165
    deathSound: 166
    energyRecovery: 30
    aggression: 2
    intelligence: 3
    canSurrender: true
  - type: STR_MEGAPOL_APEMAN
    race: STR_MEGAPOL
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 90
      stamina: 100
      health: 110
      bravery: 80
      reactions: 50
      firing: 35
      throwing: 70
      strength: 75
      psiStrength: 10
      psiSkill: 0
      melee: 80
    armor: MEGAPOL_ARMOR_P3
    standHeight: 22
    kneelHeight: 16
    value: 15
    deathSound: 6
    energyRecovery: 50
    aggression: 4
    intelligence: 1
    canSurrender: true
  - type: STR_MEGAPOL_DETECTIVE
    race: STR_MEGAPOL
    rank: STR_LIVE_LEADER
    stats:
      tu: 65
      stamina: 80
      health: 55
      bravery: 100
      reactions: 95
      firing: 95
      throwing: 65
      strength: 45
      psiStrength: 75
      psiSkill: 0
      melee: 95
    armor: MEGAPOL_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: 25
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 5
    aggression: 2
    canSurrender: true
  - type: STR_HUMAN_SOLDIER_COMMANDO
    race: STR_RACE_HUMAN
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 80
      health: 45
      bravery: 80
      reactions: 75
      firing: 95
      throwing: 50
      strength: 40
      psiStrength: 50
      psiSkill: 0
      melee: 60
    armor: SOLDIER_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    value: 0
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 6
    aggression: 1
    sniper: 50
    spotter: 3
    canSurrender: true
  - type: STR_HUMAN_NOMAD
    race: STR_RACE_HUMAN
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 70
      stamina: 90
      health: 50
      bravery: 80
      reactions: 60
      firing: 70
      throwing: 70
      strength: 40
      psiStrength: 55
      psiSkill: 0
      melee: 80
    armor: SOLDIER_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 10
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 45
    intelligence: 5
    aggression: 1
    sniper: 33
    spotter: 2
    canSurrender: true
  - type: STR_GOVT_AGENT
    race: STR_GOVT
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 75
      health: 35
      bravery: 80
      reactions: 60
      firing: 65
      throwing: 35
      strength: 28
      psiStrength: 50
      psiSkill: 0
      melee: 60
    armor: GOVT_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: -15
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 35
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_GOVT_PILOT
    race: STR_GOVT
    rank: STR_LIVE_ENGINEER
    stats:
      tu: 65
      stamina: 80
      health: 35
      bravery: 70
      reactions: 65
      firing: 55
      throwing: 35
      strength: 26
      psiStrength: 50
      psiSkill: 0
      melee: 30
    armor: GOVT_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    value: -15
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    intelligence: 6
    aggression: 1
    canSurrender: true
  - type: STR_GOVT_MP
    race: STR_GOVT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 60
      health: 55
      bravery: 70
      reactions: 40
      firing: 55
      throwing: 40
      strength: 36
      psiStrength: 40
      psiSkill: 0
      melee: 45
    armor: GOVT_ARMOR_P5
    standHeight: 22
    kneelHeight: 14
    value: -8
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 1
    canSurrender: true
  - type: STR_GOVT_ENFORCER
    race: STR_GOVT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 70
      health: 35
      bravery: 70
      reactions: 50
      firing: 75
      throwing: 45
      strength: 32
      psiStrength: 50
      psiSkill: 0
      melee: 50
    armor: GOVT_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    value: -15
    deathSound: 10
    energyRecovery: 30
    intelligence: 6
    aggression: 1
    sniper: 50
    spotter: 2
    canSurrender: true
  - type: STR_GOVT_ELITE
    race: STR_GOVT
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 60
      stamina: 90
      health: 50
      bravery: 90
      reactions: 75
      firing: 90
      throwing: 55
      strength: 42
      psiStrength: 55
      psiSkill: 0
      melee: 70
    armor: GOVT_ARMOR_P3
    standHeight: 22
    kneelHeight: 14
    value: -15
    deathSound: 10
    energyRecovery: 40
    intelligence: 6
    aggression: 1
    sniper: 75
    spotter: 3
    canSurrender: true
  - type: STR_GOVT_GENERAL
    race: STR_GOVT
    rank: STR_LIVE_COMMANDER
    stats:
      tu: 50
      stamina: 60
      health: 45
      bravery: 90
      reactions: 50
      firing: 65
      throwing: 40
      strength: 55
      psiStrength: 60
      psiSkill: 0
      melee: 30
    armor: GOVT_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    value: -150
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 6
    aggression: 1
    sniper: 75
    spotter: 2
    canSurrender: true
  - type: STR_GOVT_SIREN
    race: STR_GOVT
    rank: STR_LIVE_MEDIC
    stats:
      tu: 75
      stamina: 90
      health: 60
      bravery: 90
      reactions: 55
      firing: 65
      throwing: 50
      strength: 40
      psiStrength: 70
      psiSkill: 30
      melee: 60
    armor: GOVT_ARMOR_P7
    standHeight: 22
    kneelHeight: 14
    value: -15
    deathSound: 147
    energyRecovery: 45
    intelligence: 5
    aggression: 1
    sniper: 33
    spotter: 2
    canSurrender: true
  - type: STR_NAZI_SOLDIER
    race: STR_NAZIS
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 55
      stamina: 80
      health: 40
      bravery: 70
      reactions: 40
      firing: 50
      throwing: 40
      strength: 30
      psiStrength: 36
      psiSkill: 0
      melee: 40
    armor: NAZI_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 12
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 4
    aggression: 2
    sniper: 25
    spotter: 1 #temp fix
    canSurrender: true
  - type: STR_NAZI_SS
    race: STR_NAZIS
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 90
      health: 60
      bravery: 80
      reactions: 55
      firing: 70
      throwing: 45
      strength: 40
      psiStrength: 50
      psiSkill: 0
      melee: 55
    armor: NAZI_ARMOR_P2
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 14
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 5
    aggression: 2
    sniper: 33
    spotter: 1
    canSurrender: true
  - type: STR_NAZI_LEADER
    race: STR_NAZIS
    rank: STR_LIVE_LEADER
    stats:
      tu: 70
      stamina: 90
      health: 45
      bravery: 90
      reactions: 60
      firing: 75
      throwing: 45
      strength: 33
      psiStrength: 60
      psiSkill: 0
      melee: 75
    armor: NAZI_ARMOR_P4
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 18
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 40
    intelligence: 6
    aggression: 1
    sniper: 33
    spotter: 4
    canSurrender: true
  - type: STR_NAZI_STORMTROOPER
    race: STR_NAZIS
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 90
      health: 65
      bravery: 90
      reactions: 45
      firing: 75
      throwing: 55
      strength: 42
      psiStrength: 52
      psiSkill: 0
      melee: 60
    armor: NAZI_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 16
    deathSound: 10
    energyRecovery: 40
    intelligence: 5
    aggression: 2
    spotter: 1
  - type: STR_NAZI_SUPERSOLDIER
    race: STR_NAZIS
    rank: STR_LIVE_MEDIC
    stats:
      tu: 40
      stamina: 90
      health: 75
      bravery: 90
      reactions: 40
      firing: 80
      throwing: 20
      strength: 70
      psiStrength: 66
      psiSkill: 0
      melee: 20
    armor: NAZI_ARMOR_P8
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 20
    deathSound: 10
    energyRecovery: 40
    intelligence: 5
    aggression: 2
    livingWeapon: true
    sniper: 33
    spotter: 2
    builtInWeapons:
      - AUX_GAUSS_AC_2
      - AUX_GAUSS_AC_2
  - type: STR_NAZI_KKK
    race: STR_NAZIS
    rank: STR_LIVE_SOLDIER
    stats:
      tu: 60
      stamina: 60
      health: 35
      bravery: 40
      reactions: 25
      firing: 45
      throwing: 35
      strength: 25
      psiStrength: 32
      psiSkill: 0
      melee: 35
    armor: NAZI_ARMOR_P7
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 12
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
    energyRecovery: 30
    intelligence: 3
    aggression: 1
    canSurrender: true
  - type: STR_TECHNOCRACY_TERMINATOR_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 50
      stamina: 999
      health: 25
      bravery: 120
      reactions: 75
      firing: 75
      throwing: 50
      strength: 75
      psiStrength: 200
      psiSkill: 0
      melee: 50
    armor: TECHNOCRACY_ARMOR_P0
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 15
    deathSound: 23
    energyRecovery: 999
    intelligence: 10
    aggression: 3
    canSurrender: false
    livingWeapon: true
    sniper: 25
    spotter: 2
    builtInWeapons:
      - AUX_ROBOT_FIST
      - AUX_TEC_0_WEAPON
  - type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 50
      stamina: 999
      health: 100
      bravery: 120
      reactions: 75
      firing: 75
      throwing: 50
      strength: 75
      psiStrength: 200
      psiSkill: 0
      melee: 50
    armor: TECHNOCRACY_ARMOR_P0A
    standHeight: 22
    kneelHeight: 14
    floatHeight: 0
    value: 20
    deathSound: 134
    energyRecovery: 999
    intelligence: 10
    aggression: 3
    capturable: false
    canSurrender: false
    spotter: 2
    spawnUnit: STR_TECHNOCRACY_TERMINATOR_TERRORIST
  - type: STR_TECHNOCRACY_MEK_LEADER
    race: STR_RACE_CYBORG
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 90
      stamina: 999
      health: 255
      bravery: 100
      reactions: 90
      firing: 85
      throwing: 55
      strength: 65
      psiStrength: 115
      psiSkill: 55
      melee: 60
    armor: TECHNOCRACY_ARMOR_P1
    standHeight: 22
    kneelHeight: 14
    value: 50
    deathSound: 196
    energyRecovery: 999
    intelligence: 10
    aggression: 1
    canSurrender: false
    sniper: 33
    spotter: 4
    psiWeapon: AUX_BRAINHACK
    builtInWeapons:
      - AUX_ROBOT_FIST
      - AUX_TEC_0_WEAPON
  - type: STR_MAGICAL_GIRL
    race: STR_MAGICAL_CREATURES_RACE
    rank: STR_LIVE_MEDIC
    stats:
      tu: 50
      stamina: 60
      health: 30
      bravery: 60
      reactions: 40
      firing: 40
      throwing: 30
      strength: 20
      psiStrength: 72
      psiSkill: 44
      melee: 40
    armor: HUMAN_ARMOR_MG
    standHeight: 16
    kneelHeight: 12
    value: 10
    deathSound: 121
    energyRecovery: 30
    intelligence: 4
    aggression: 0
    psiWeapon: AUX_SEDUCTION
    canSurrender: true
  - type: STR_SILACOID_TERRORIST
    race: STR_MONSTER_RACE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 40
      stamina: 80
      health: 114
      bravery: 100
      reactions: 40
      firing: 0
      throwing: 60
      strength: 70
      psiStrength: 80
      psiSkill: 0
      melee: 50
    armor: SILACOID_ARMOR
    standHeight: 10
    kneelHeight: 10
    value: 10
    deathSound: 8
    moveSound: 47
    intelligence: 3
    aggression: 2
    energyRecovery: 40
    specab: 2
    livingWeapon: true
    builtInWeapons:
      - AUX_SILACOID_WEAPON
      - AUX_SILACOID_WEAPON_MELEE
  - type: STR_CYBERDISC_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 62
      stamina: 90
      health: 120
      bravery: 120
      reactions: 64
      firing: 75
      throwing: 0
      strength: 90
      psiStrength: 125
      psiSkill: 0
      melee: 0
    armor: CYBERDISC_ARMOR
    standHeight: 15
    kneelHeight: 15
    floatHeight: 2
    value: 36
    deathSound: 23
    moveSound: 40
    intelligence: 5
    aggression: 1
    energyRecovery: 50
    specab: 1
    livingWeapon: true
    builtInWeapons:
      - AUX_CYBERDISC_WEAPON
  - type: STR_ADRONE_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 75
      stamina: 999
      health: 5
      bravery: 120
      reactions: 50
      firing: 40
      throwing: 0
      strength: 5
      psiStrength: 150
      psiSkill: 0
      melee: 0
    armor: ADRONE_ARMOR
    standHeight: 10
    kneelHeight: 10
    floatHeight: 12
    value: 6
    deathSound: 23
    moveSound: 15
    energyRecovery: 999
    intelligence: 2
    aggression: 1
    spotter: 1
    livingWeapon: true
    builtInWeapons:
      - AUX_ADRONE_WEAPON
  - type: STR_MARSEC_HUNTER_DRONE_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 200
      stamina: 999
      health: 25
      bravery: 120
      reactions: 80
      firing: 60
      throwing: 0
      strength: 10
      psiStrength: 150
      psiSkill: 0
      melee: 0
    armor: MARSEC_HUNTER_DRONE_ARMOR
    standHeight: 11
    kneelHeight: 16
    floatHeight: 12
    value: 8
    deathSound: 23
    moveSound: 15
    energyRecovery: 999
    intelligence: 3
    aggression: 4
    spotter: 2
    livingWeapon: true
    builtInWeapons:
      - AUX_ADRONE_WEAPON
  - type: STR_MARSEC_SENTRY_DRONE_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 60
      stamina: 999
      health: 50
      bravery: 120
      reactions: 100
      firing: 80
      throwing: 0
      strength: 40
      psiStrength: 150
      psiSkill: 0
      melee: 0
    armor: MARSEC_SENTRY_DRONE_ARMOR
    standHeight: 19
    kneelHeight: 19
    value: 12
    deathSound: 23
    moveSound: 217
    energyRecovery: 999
    intelligence: 2
    aggression: 3
    spotter: 1
    sniper: 20
    livingWeapon: true
    builtInWeapons:
      - AUX_HDRONE_WEAPON
  - type: STR_ZOMBIE
    race: STR_ZOMBIE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 40
      stamina: 110
      health: 84
      bravery: 120
      reactions: 40
      firing: 0
      throwing: 0
      strength: 84
      psiStrength: 120
      psiSkill: 0
      melee: 80
    armor: ZOMBIE_ARMOR
    standHeight: 22
    kneelHeight: 14
    value: 18
    intelligence: 3
    aggression: 2
    energyRecovery: 20
    spawnUnit: STR_CHRYSSALID_TERRORIST
    isLeeroyJenkins: true
    livingWeapon: true
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
  - type: STR_BOOMOSAURUS_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 62
      stamina: 90
      health: 300
      bravery: 110
      reactions: 14
      firing: 20
      throwing: 0
      strength: 140
      psiStrength: 20
      psiSkill: 0
      melee: 60
    armor: BOOMOSAURUS_ARMOR
    standHeight: 25
    kneelHeight: 18
    value: 25
    deathSound: 101
    energyRecovery: 40
    intelligence: 2
    aggression: 2
    specab: 1
    livingWeapon: true
    builtInWeapons:
      - AUX_BOOMOSAURUS_WEAPON
      - AUX_BOOMOSAURUS_JAWS
  - type: STR_SHAMBLER_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 70
      stamina: 100
      health: 200
      bravery: 90
      reactions: 40
      firing: 0
      throwing: 0
      strength: 120
      psiStrength: 30
      psiSkill: 0
      melee: 80
    armor: SHAMBLER_ARMOR
    standHeight: 24
    kneelHeight: 18
    value: 15
    deathSound: 151
    intelligence: 1
    aggression: 3
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_FISTO
  - type: STR_XTANK_CANNON_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 150
      stamina: 999
      health: 65
      bravery: 120
      reactions: 20
      firing: 60
      throwing: 0
      strength: 200
      psiStrength: 200
      psiSkill: 0
      melee: 0
    armor: TANK_ARMOR
    standHeight: 16
    kneelHeight: 16
    value: 30
    deathSound: 23
    moveSound: 14
    energyRecovery: 999
    intelligence: 5
    aggression: 2
    livingWeapon: true
    capturable: false
    builtInWeapons:
      - AUX_XTANK_CANNON_WEAPON
  - type: STR_XTANK_HOVER_GAUSS_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 200
      stamina: 999
      health: 75
      bravery: 120
      reactions: 30
      firing: 60
      throwing: 0
      strength: 60
      psiStrength: 200
      psiSkill: 0
      melee: 0
    armor: HOVERTANK_ARMOR
    standHeight: 12
    kneelHeight: 12
    floatHeight: 6
    value: 40
    deathSound: 23
    moveSound: 40
    energyRecovery: 999
    intelligence: 5
    aggression: 2
    livingWeapon: true
    capturable: false
    spotter: 1
    builtInWeapons:
      - AUX_XTANK_GAUSS_WEAPON
  - type: STR_ARMORED_CAR_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 200
      stamina: 100
      health: 50
      bravery: 120
      reactions: 20
      firing: 60
      throwing: 0
      strength: 120
      psiStrength: 200
      psiSkill: 0
      melee: 0
    armor: ARMORED_CAR_ARMOR
    standHeight: 18
    kneelHeight: 18
    value: 20
    deathSound: 23
    moveSound: 200
    energyRecovery: 999
    intelligence: 5
    aggression: 2
    specab: 1
    livingWeapon: true
    capturable: false
    sniper: 25
    spotter: 2
    builtInWeapons:
      - AUX_TANK_2MG_WEAPON
  - type: STR_REAPER_TERRORIST
    race: STR_BEAST
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 82
      stamina: 90
      health: 148
      bravery: 90
      reactions: 64
      firing: 0
      throwing: 0
      strength: 100
      psiStrength: 35
      psiSkill: 0
      melee: 80
    armor: REAPER_ARMOR
    standHeight: 23
    kneelHeight: 16
    value: 25
    deathSound: 10
    intelligence: 2
    aggression: 2
    energyRecovery: 34
    livingWeapon: true
    builtInWeapons:
      - AUX_REAPER_WEAPON
  - type: STR_REAPER_CAVALRY_TERRORIST
    race: STR_RATMEN
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 78
      stamina: 80
      health: 160
      bravery: 80
      reactions: 64
      firing: 50
      throwing: 50
      strength: 90
      psiStrength: 42
      psiSkill: 0
      melee: 80
    armor: REAPER_CAVALRY_ARMOR
    standHeight: 23
    kneelHeight: 16
    value: 35
    deathSound: 10
    intelligence: 3
    aggression: 2
    energyRecovery: 31
    canSurrender: true
    livingWeapon: true
    builtInWeapons:
      - AUX_REAPER_WEAPON
      - AUX_ROTOGUN
  - type: STR_CHRYSSALID_TERRORIST
    race: STR_MONSTER_RACE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 110
      stamina: 140
      health: 96
      bravery: 100
      reactions: 70
      firing: 0
      throwing: 0
      strength: 110
      psiStrength: 50
      psiSkill: 0
      melee: 80
    armor: CHRYSSALID_ARMOR
    standHeight: 21
    kneelHeight: 16
    value: 25
    deathSound: 9
    intelligence: 4
    aggression: 1
    energyRecovery: 40
    livingWeapon: true
    builtInWeapons:
      - AUX_CHRYSSALID_WEAPON
  - type: STR_CELATID_TERRORIST
    race: STR_MONSTER_RACE
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 70
      stamina: 90
      health: 68
      bravery: 90
      reactions: 40
      firing: 0
      throwing: 80
      strength: 60
      psiStrength: 80
      psiSkill: 0
      melee: 80
    armor: CELATID_ARMOR
    standHeight: 12
    kneelHeight: 12
    floatHeight: 6
    value: 20
    deathSound: 7
    moveSound: 16
    intelligence: 3
    aggression: 2
    energyRecovery: 40
    livingWeapon: true
    builtInWeapons:
      - AUX_CELATID_WEAPON
  - type: STR_SECTOPOD_TERRORIST
    race: STR_WAR_MACHINES
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 62
      stamina: 90
      health: 96
      bravery: 120
      reactions: 64
      firing: 60
      throwing: 0
      strength: 90
      psiStrength: 100
      psiSkill: 0
      melee: 80
    armor: SECTOPOD_ARMOR
    standHeight: 23
    kneelHeight: 16
    value: 50
    deathSound: 23
    intelligence: 4
    aggression: 1
    sniper: 50
    spotter: 2
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - AUX_SECTOPOD_WEAPON

Latest revision as of 20:24, 10 November 2018

|- | TK Projector | Magitech | 5 | 5 | 2x1 | Auto - 36% base TUs, 20 Energy, 5 Daze
Throw - 30 TUs, 10 Energy | Auto - 0.2*(100) | None | Unlimited | Daze | 0 | Damage+0.6*PsiStrength+0.3*PsiSkill | |- | rowspan="2" | Rod of Bliss | rowspan="2" | Magitech | rowspan="2" | 0 | rowspan="2" | 0 | rowspan="2" | 2x1 | Use - 100 TUs, 50 Energy, -25 Morale
Throw - 30 TUs, 10 Energy | None | None | Unlimited | Daze | -36 | None | |- | Hit - 16 TUs, 8 Energy | Hit - 1*(0.5*Melee+0.5*Bravery) | None | - | Daze | 0 | Damage+1*PsiStrength+0.5*PsiSkill | Restores 1.5*Dmg to Morale |- | Wand of Airlesness | Magitech | 4 | 4 | 2x1 | Snap - 35 TUs, 15 Energy, 15 Morale
Throw - 30 TUs, 8 Energy | Snap - 1*(0.5*Firing+50) | None | Unlimited | Daze | 0 | Damage+0.3*PsiStrength+0.1*PsiSkill | Uses Choking Resistance, Inflicts 0.25*Dmg to Health, 1*Dmg to Daze |- | Wand of Firebolts | Magitech | 4 | 4 | 2x1 | Snap - 25 TUs, 25 Energy, 5 Morale
Throw - 30 TUs, 8 Energy | Snap - 1*(0.5*Firing+50) | None | Unlimited | Burn | 0 | Damage+0.4*PsiStrength+0.2*PsiSkill | Inflicts 35*Dmg to Morale, 2*Dmg to TUs |- | Wand of Pain | Magitech | 4 | 4 | 2x1 | Snap - 30 TUs, 10 Energy, 30 Morale
Throw - 30 TUs, 8 Energy | Snap - 1*(0.5*Firing+50) | None | Unlimited | Mind | 0 | Damage+0.3*PsiStrength+0.1*PsiSkill | Inflicts 35*Dmg to Morale, 5*Dmg to TUs, 0.75*Dmg to Health, 0.75*Dmg to Daze |- | Wand of Peace | Magitech | 4 | 4 | 2x1 | Snap - 30 TUs, 40 Energy, 5 Morale
Throw - 30 TUs, 8 Energy | Snap - 1*(0.5*Firing+50) | None | Unlimited | Charm | 0 | Damage+0.01*PsiStrength^2 | Inflicts 0*Dmg to Health, 1*Dmg to Daze |- | Rod of Hellfire | Magitech | 4 | 4 | 2x1 | Snap - 27 TUs, 15 Energy, 6 Morale
Throw - 30 TUs, 8 Energy | Snap - 3*(1*PsiSkill) | None | Unlimited | Burn | 0 | Damage+0.04*Psi | Inflicts 3*Dmg to Daze, 30*Dmg to Morale |- | Magma Glove | Magitech | 4 | 4 | 2x1 | Snap - 36 TUs, 25 Energy, 15 Daze
Throw - 30 TUs, 10 Energy | Snap - 0.6*(1*Throwing+1*PsiSkill) | None | Unlimited | Plasma | 0 | Damage+1*PsiStrength | Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale |- | Tome of Lightning | Magitech | 6 | 6 | 2x2 | Snap - 25% base TUs, 15 Energy, 5 Morale
Auto - 55% base TUs, 60 Energy, 30 Morale
Throw - 30 TUs, 12 Energy | Snap - 2.1*(1*PsiSkill)
Auto - 2.1*(1*PsiSkill) | None | Unlimited | Warp | 0 | Damage+0.007*Psi+4*Rank | +6 Projectiles, Inflicts 2*Dmg to Daze, 4*Dmg to TUs |- | rowspan="2" | Cobra Staff | rowspan="2" | Magitech | rowspan="2" | 5 | rowspan="2" | 5 | rowspan="2" | 3x1 | Aimed - 50% base TUs, 20 Energy, 10 Daze, -13 Morale
Throw - 30 TUs, 10 Energy | Aimed - 1.1*(0.5*Firing+50) | None | Unlimited | Bio | 0 | Damage+0.7*PsiStrenght | Inflicts 1*Dmg to Daze, 15*Dmg to Morale |- | Hit - 13 TUs, 2 Energy, 13 Morale | Hit - 1.2*(0.5*Reactions+50) | Daze | - | Daze | 0 | Damage+0.7*PsiStrenght | Inflicts 0.3*Dmg to Health, Restores 15*Dmg to Morale |- | Heartgrip Staff | Magitech | 8 | 8 | 3x1 | Use - 28% base TUs, 20 Energy, 10 Morale, 10 Daze
Throw - 30 TUs, 16 Energy | Use - 0.15 | None | Unlimited | Bio | 0 | Damage+0.02*Psi | Inflicts 5*Dmg to Morale |- | rowspan="2" | Herder's Staff | rowspan="2" | Magitech | rowspan="2" | 8 | rowspan="2" | 8 | rowspan="2" | 3x2 | Use - 24 TUs, 18 Energy, 18 Morale, 9 Daze
Throw - 30 TUs, 16 Energy | Accuracy*(0.024*Psi) | None | Unlimited | - | - | None | |- | Melee - 15 TUs, 6 Energy | 1.44*(0.5*Melee+0.5*PsiStrenght) | Hit | - | Daze | 0 | Damage+0.032*PsiStrength^2 | |- | rowspan="2" | Scepter of Fear | rowspan="2" | Magitech | rowspan="2" | 20 | rowspan="2" | 20 | rowspan="2" | 3x2 | Use - 16 TUs, 4 Energy, 12 Morale, 12 daze
Throw - 30 TUs, 20 Energy | Accuracy*(0.02*Psi+2*Rank) | None | Unlimited | - | - | None | |- | Melee - 20 TUs, 10 Energy | 1*(0.5*Melee+50) | Hit | - | Concussive | 44 | Damage+0.88*Strength+4.4*Rank | Inflicts 1.25*Dmg to Daze, 10*Dmg to Morale |- | Scroll of Inconsensuality | Magitech | 4 | 4 | 1x1 | Aimed - 66% base TUs, 36 Energy, 36 Morale
Throw - 30 TUs, 8 Energy | Aimed - 1*(0.06*Psi+1*Bravery) | None | 6 | Daze | 0 | Damage+0.06*Psi+1*Bravery | Uses Charm Resistance, Inflicts 10.0*Dmg to Morale
Maximum Range (1) |- | Master's Cane | 20 | 3x2 | Use - 25 TUs, 14 Energy, 7 Morale
Melee - 8 TUs, 3 Energy
Throw - 30 TUs, 10 Energy | Aimed - 0.20*(0.01*Psi+2*Rank)
Melee - 0.91*(0.5*Melee+50) | Shot - Mind
Melee - Daze | Shot - 0
Melee - 15 | Shot - Damage+*0.01*Psi+2*Rank
Melee - Damage+0.2*Strength+0.2*Melee | Shot - Inflicts 3*Dmg to Morale
Melee - Inflicts 0.2*Dmg to Health |}

Raw ruleset data for enemies (unsorted)

 - type: CIV_ARMOR_M1
   spriteSheet: MUT_1.PCK
   spriteInv: MutantMaleInventoryImage
   spriteHairGroup: 10
   spriteHairColor: [160, 160, 160, 84, 84, 244, 228, 192]
   corpseBattle:
     - CIVM_CORPSE
   visibilityAtDark: 10
   frontArmor: 15
   sideArmor: 15
   rearArmor: 15
   underArmor: 15
   meleeDodge:
     reactions: 0.3
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.0
     - 1.0
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.2
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: CIV_ARMOR_F1
   spriteSheet: MUT_2.PCK
   spriteInv: MutantFemaleInventoryImage
   spriteFaceGroup: 10
   spriteFaceColor: [160, 1, 32, 48, 112, 128, 226, 242]
   corpseBattle:
     - CIVF_CORPSE
   visibilityAtDark: 10
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.4
     melee: 0.1
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.1
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 2 ]
 - type: CIV_ARMOR_F1_TRAITOR
   spriteSheet: MUT_2.PCK
   spriteInv: MutantFemaleInventoryImage
   spriteFaceGroup: 10
   spriteFaceColor: [1, 32, 242, 242, 32, 1, 32, 242]
   corpseBattle:
     - CIVF_CORPSE_TRAITOR
   corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
   visibilityAtDark: 10
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.4
     melee: 0.1
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.1
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: CIV_ARMOR_MUT_3_TRAITOR
   spriteSheet: MUT_3.PCK
   spriteInv: MutantEggheadInventoryImage
   corpseBattle:
     - CIV_MUT_3_CORPSE_TRAITOR
   corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
   visibilityAtDark: 20
   heatVision: 80
   personalLight: 0
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.15
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: CIV_ARMOR_MUT_3
   spriteSheet: MUT_3.PCK
   spriteInv: MutantEggheadInventoryImage
   corpseBattle:
     - CIV_MUT_3_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   personalLight: 0
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.15
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: CIV_ARMOR_MUT_4
   spriteSheet: MUT_4.PCK
   spriteInv: MutantLamiaInventoryImage
   corpseBattle:
     - CIV_MUT_4_CORPSE
   visibilityAtDark: 12
   frontArmor: 12
   sideArmor: 12
   rearArmor: 12
   underArmor: 12
   drawingRoutine: 6
   movementType: 0
   meleeDodge:
     reactions: 0.5
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.4
     - 1.0
     - 1.0
     - 0.7
     - 0.7
     - 0.8
     - 0.5
     - 2.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   specialWeapon: SPC_PURPLE_ACID_SPIT_WEAK
   loftempsSet: [ 3 ]
 - type: CIV_ARMOR_MUT_5
   spriteSheet: MUT_5.PCK
   spriteInv: MutantBruteInventoryImage
   spriteHairGroup: 9
   spriteHairColor: [160, 160, 144, 144, 224, 239, 239, 251]
   spriteFaceGroup: 10
   spriteFaceColor: [144, 144, 160, 160, 80, 224, 240, 253]
   corpseBattle:
     - CIV_MUT_5_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.2
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 1.0
     - 1.0
     - 2.0
     - 0.0
     - 1.4
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: CIV_ARMOR_YOUNG_UBER
   spriteSheet: MUT_6.PCK
   spriteInv: YoungUberInventoryImage
   corpseBattle:
     - STR_CORPSE_GANGER
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.25
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.65
     - 1.0
     - 1.1
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.85
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 3 ]
 - type: ARMOR_BRUTE_SAILOR
   spriteSheet: BSAILOR.PCK
   spriteInv: BruteSailorInventoryImage
   corpseBattle:
     - BRUTE_SAILOR_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.25
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 1.0
     - 1.0
     - 2.0
     - 0.0
     - 1.4
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: REBEL_ARMOR_1
   spriteSheet: REB_1.PCK
   spriteInv: RebelSoldierInventoryImage
   corpseBattle:
     - REBEL_1_CORPSE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 16
   antiCamouflageAtDay: 5
   antiCamouflageAtDark: 5
   heatVision: 30
   frontArmor: 40
   sideArmor: 25
   rearArmor: 25
   underArmor: 25
   meleeDodge:
     reactions: 0.25
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.1
     - 0.8
     - 1.0
     - 0.9
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 1.0
     - 3.0
     - 0.2
     - 1.0
     - 1.0
     - 0.2
     - 1.35
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: REBEL_ARMOR_2
   spriteSheet: REB_2.PCK
   spriteInv: RebelSmoothieInventoryImage
   corpseBattle:
     - REBEL_2_CORPSE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 12
   heatVision: 20
   camouflageAtDay: -6
   camouflageAtDark: -3
   frontArmor: 15
   sideArmor: 12
   rearArmor: 12
   underArmor: 10
   meleeDodge:
     reactions: 0.4
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 0.75
     - 1.0
     - 0.9
     - 0.7
     - 0.8
     - 1.0
     - 0.7
     - 1.0
     - 3.0
     - 0.1
     - 1.0
     - 0.7
     - 0.15
     - 1.15
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: REBEL_ARMOR_3
   spriteSheet: REB_3.PCK
   spriteInv: RebelBugeyeInventoryImage
   corpseBattle:
     - REBEL_3_CORPSE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   camouflageAtDay: -12
   camouflageAtDark: -4
   frontArmor: 20
   sideArmor: 16
   rearArmor: 16
   underArmor: 12
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 0.7
     - 1.0
     - 0.9
     - 0.7
     - 0.8
     - 1.0
     - 1.0
     - 0.7
     - 0.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.2
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: REBEL_ARMOR_4
   spriteSheet: REB_4.PCK
   spriteInv: RebelLamiaInventoryImage
   corpseBattle:
     - REBEL_4_CORPSE
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 12
   frontArmor: 48
   sideArmor: 24
   rearArmor: 32
   underArmor: 16
   drawingRoutine: 6
   movementType: 0
   meleeDodge:
     reactions: 0.2
     melee: 0.4
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.35
     - 1.0
     - 0.7
     - 0.6
     - 0.5
     - 0.5
     - 0.5
     - 2.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 1.4
     - 1.0
   loftempsSet: [ 3 ]
 - type: REBEL_ARMOR_5
   spriteSheet: REB_5.PCK
   spriteInv: RebelBruteInventoryImage
   corpseBattle:
     - REBEL_5_CORPSE
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 16
   heatVision: 40
   frontArmor: 65
   sideArmor: 50
   rearArmor: 40
   underArmor: 35
   meleeDodge:
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.1
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 0.7
     - 1.0
     - 1.5
     - 0.0
     - 1.4
     - 1.0
     - 0.2
     - 1.6
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: CIV_ARMOR_LOKNAR_1
   spriteSheet: LOK_1.PCK
   spriteInv: LoknarVillagerInventoryImage
   corpseBattle:
     - CIV_LOKNAR_CORPSE_1
   visibilityAtDark: 16
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 2.5
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   loftempsSet: [ 2 ]
 - type: NINJA_ARMOR_1
   spriteSheet: NIN_1.PCK
   spriteInv: NinjaGalInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
   corpseBattle:
     - STR_NIN_1_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 12
   heatVision: 25
   camouflageAtDay: -15
   camouflageAtDark: -5
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.4
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.5
     - 0.75
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: NINJA_ARMOR_2
   spriteSheet: NIN_2.PCK
   spriteInv: NinjaWarriorInventoryImage
   spriteHairGroup: 9
   spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
   corpseBattle:
     - STR_NIN_2_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 13
   heatVision: 35
   camouflageAtDay: -21
   camouflageAtDark: -7
   antiCamouflageAtDay: 3
   antiCamouflageAtDark: 3
   moveSound: 999
   frontArmor: 30
   sideArmor: 30
   rearArmor: 30
   underArmor: 30
   meleeDodge:
     reactions: 0.4
     melee: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 0.7
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.8
     - 1.0
     - 0.75
     - 0.7
     - 0.6
     - 0.7
     - 0.1
     - 1.1
     - 0.7
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P0
   spriteSheet: BAN_0.PCK
   spriteInv: RatmanInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
   corpseBattle:
     - STR_BAN_0_CORPSE_BATTLE
   corpseGeo: STR_FOOD_BAG
   visibilityAtDark: 16
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P1
   spriteSheet: BAN_1.PCK
   spriteInv: GhoulInventoryImage
   corpseBattle:
     - STR_BAN_1_CORPSE_BATTLE
   corpseGeo: STR_CHEMICALS
   visibilityAtDark: 12
   heatVision: 50
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   meleeDodge:
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     health:
       flatHundred: 0.2
       stunNormalized: -0.165
     stun:
       flatHundred: 0.03
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.5
     - 1.0
     - 3.0
     - 0.8
     - 0.9
     - 1.0
     - 0.6
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: BANDIT_ARMOR_P2
   spriteSheet: BAN_2.PCK
   spriteInv: HighwaymanInventoryImage
   corpseBattle:
     - STR_BAN_2_CORPSE_BATTLE
   corpseGeo: STR_SCRAP_METAL
   visibilityAtDark: 9
   camouflageAtDark: -2
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.3
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 0.8
     - 2.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.1
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P3
   spriteSheet: BAN_3.PCK
   spriteInv: DrifterInventoryImage
   corpseBattle:
     - STR_BAN_3_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.1
     - 1.0
     - 1.1
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.85
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P5
   spriteSheet: BAN_5.PCK
   spriteInv: RatmanMobLieutnantInventoryImage
   corpseBattle:
     - STR_BAN_5_CORPSE_BATTLE
   corpseGeo: STR_MEDALLION
   visibilityAtDark: 16
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.6
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P6
   spriteSheet: BAN_6.PCK
   spriteInv: BloodDogInventoryImage
   corpseBattle:
     - STR_BAN_6_CORPSE_BATTLE
   corpseGeo: STR_BLOOD_DOG_CORPSE
   visibilityAtDark: 16
   heatVision: 50
   zombiImmune: true
   bleedImmune: false
   allowInv: false
   frontArmor: 24
   sideArmor: 12
   rearArmor: 12
   underArmor: 10
   drawingRoutine: 4
   personalLight: 5
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       flatHundred: 0.04
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.5
     - 1.0
     - 0.5
     - 1.0
     - 1.0
     - 0.9
     - 0.7
     - 0.9
     - 0.8
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 3 ]
 - type: BANDIT_ARMOR_P7
   spriteSheet: BAN_7.PCK
   spriteInv: RatmanHunterInventoryImage
   corpseBattle:
     - STR_BAN_7_CORPSE_BATTLE
   corpseGeo: STR_FOOD_BAG
   visibilityAtDark: 16
   camouflageAtDay: -4
   camouflageAtDark: -4
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.6
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P8
   spriteSheet: BAN_8.PCK
   spriteInv: GhoulScientistInventoryImage
   corpseBattle:
     - STR_BAN_8_CORPSE_BATTLE
   corpseGeo: STR_MEDICAL_SUPPLIES
   visibilityAtDark: 16
   heatVision: 70
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   meleeDodge:
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     health:
       flatHundred: 0.25
       stunNormalized: -0.165
     stun:
       flatHundred: 0.03
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.5
     - 1.0
     - 3.0
     - 0.8
     - 0.9
     - 1.0
     - 0.6
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: BANDIT_ARMOR_P9
   spriteSheet: BAN_9.PCK
   spriteInv: BanditBoyInventoryImage
   corpseBattle:
     - STR_BAN_9_CORPSE_BATTLE
   corpseGeo: STR_BANDAGE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.4
     melee: 0.1
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.7
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P11
   spriteSheet: BAN_11.PCK
   spriteInv: TombRunnerInventoryImage
   corpseBattle:
     - STR_BAN_11_CORPSE_BATTLE
   corpseGeo: STR_PADD
   visibilityAtDark: 12
   camouflageAtDark: -3
   camouflageAtDay: -3
   frontArmor: 8
   sideArmor: 7
   rearArmor: 7
   underArmor: 6
   meleeDodge:
     reactions: 0.45
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 0.7
     - 0.7
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.2
     - 1.0
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P12
   spriteSheet: BAN_12.PCK
   spriteInv: BanditDudeInventoryImage
   corpseBattle:
     - STR_BAN_12_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 16
   sideArmor: 10
   rearArmor: 12
   underArmor: 6
   meleeDodge:
     reactions: 0.25
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.5
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.85
     - 0.85
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.2
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P13
   spriteSheet: BAN_13.PCK
   spriteInv: BanditFussballerInventoryImage
   corpseBattle:
     - STR_BAN_13_CORPSE_BATTLE
   corpseGeo: STR_SCRAP_METAL
   visibilityAtDark: 9
   frontArmor: 10
   sideArmor: 8
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.4
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.5
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.7
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: BANDIT_ARMOR_P14
   spriteSheet: BAN_14.PCK
   spriteInv: BanditHitmanInventoryImage
   corpseBattle:
     - STR_BAN_14_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   heatVision: 20
   antiCamouflageAtDark: 3
   antiCamouflageAtDay: 3
   frontArmor: 25
   sideArmor: 15
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.0
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: BANDIT_ARMOR_P15
   spriteSheet: BAN_15.PCK
   spriteInv: BanditBossInventoryImage
   corpseBattle:
     - STR_BAN_15_CORPSE_BATTLE
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 12
   heatVision: 20
   frontArmor: 40
   sideArmor: 28
   rearArmor: 36
   underArmor: 24
   meleeDodge:
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.1
     - 0.9
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 0.8
     - 0.7
     - 0.7
     - 1.0
     - 0.0
     - 1.5
     - 1.0
     - 0.15
     - 1.0
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: BANDIT_ARMOR_P16
   spriteSheet: BAN_16.PCK
   spriteInv: RuffianInventoryImage
   corpseBattle:
     - STR_BAN_16_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.45
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.4
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 3.5
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 3 ]
 - type: HOE_ARMOR_P1
   spriteSheet: HOE_1.PCK
   spriteInv: HoeInventoryImage
   corpseBattle:
     - STR_HOE_1_CORPSE_BATTLE
   corpseGeo: STR_BANDAGE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.05
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.5
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.9
     - 1.0
   builtInWeapons:
     - AUX_BAD_TOUCH
   loftempsSet: [ 2 ]
 - type: JUNGLE_GAL_ARMOR
   spriteSheet: JUNGLEGAL.PCK
   spriteInv: JungleGalInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [163, 163, 163, 163, 163, 163, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [39, 39, 39, 39, 39, 39, 39, 39]
   corpseBattle:
     - STR_JUNGLE_GAL_CORPSE_BATTLE
   corpseGeo: STR_MUTANT_MEAT
   visibilityAtDark: 12
   camouflageAtDay: -24
   camouflageAtDark: -6
   forcedTorso: 2
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.5
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.1
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.15
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 1.0
     - 1.0
     - 2.0
     - 1.5
     - 0.5
     - 1.0
     - 0.1
     - 0.6
     - 0.6
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: DEEP_ONE_ARMOR_P1
   spriteSheet: DEEP_1.PCK
   spriteInv: MAN_66
   corpseBattle:
     - STR_DEEP_ONE_1_CORPSE_BATTLE
   corpseGeo: STR_DEEP_ONE_CORPSE
   visibilityAtDark: 20
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.55
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.0
     - 0.5
     - 0.9
     - 1.0
     - 0.7
     - 0.9
     - 1.0
     - 5.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: DEEP_ONE_ARMOR_P1_SEA
   spriteSheet: DEEP_1.PCK
   spriteInv: MAN_66
   corpseBattle:
     - STR_DEEP_ONE_1_CORPSE_BATTLE
   corpseGeo: STR_DEEP_ONE_CORPSE
   visibilityAtDark: 26
   visibilityAtDay: 26
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   movementType: 1
   meleeDodge:
     reactions: 0.55
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 0.7
     - 0.65
     - 0.75
     - 0.9
     - 1.0
     - 0.6
     - 0.7
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: DEEP_ONE_ARMOR_P2_SEA
   spriteSheet: DEEP_2.PCK
   spriteInv: MAN_81
   corpseBattle:
     - STR_DEEP_ONE_2_CORPSE_BATTLE
   corpseGeo: STR_SHARKMAN_CORPSE
   visibilityAtDark: 26
   visibilityAtDay: 26
   frontArmor: 16
   sideArmor: 16
   rearArmor: 16
   underArmor: 16
   drawingRoutine: 10
   movementType: 1
   meleeDodge:
     reactions: 0.4
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 0.6
     - 0.7
     - 0.6
     - 1.15
     - 0.6
     - 0.9
     - 0.45
     - 0.45
     - 1.2
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   loftempsSet: [ 3 ]
 - type: DEEP_ONE_ARMOR_P6
   spriteSheet: DEEP_6.PCK
   spriteInv: MAN_68
   corpseBattle:
     - STR_DEEP_ONE_6_CORPSE_BATTLE
   corpseGeo: STR_LOBSTERMAN_CORPSE
   visibilityAtDark: 20
   frontArmor: 60
   sideArmor: 50
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 0.4
     - 0.6
     - 0.6
     - 0.7
     - 0.6
     - 0.8
     - 1.0
     - 0.6
     - 5.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 1.5
     - 1.0
   loftempsSet: [ 4 ]
 - type: DOOM_ARMOR_0
   spriteSheet: DEM_0.PCK
   spriteInv: BogeymanInventoryImage
   corpseBattle:
     - STR_BOGEYMAN_CORPSE
   corpseGeo: STR_BOGEYMAN_CORPSE
   movementType: 1
   camouflageAtDark: -4
   visibilityAtDark: 30
   heatVision: 50
   psiVision: 3
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.25
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 0.5
     - 1.5
   loftempsSet: [ 2 ]
 - type: DOOM_ARMOR_1
   spriteSheet: DEM_1.PCK
   spriteInv: DoomSoldierInventoryImage
   corpseBattle:
     - STR_DOOM_HUMAN_CORPSE_BATTLE
   corpseGeo: STR_DOOM_HUMAN_CORPSE
   visibilityAtDark: 24
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 0.2
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   loftempsSet: [ 2 ]
 - type: DOOM_ARMOR_2
   spriteSheet: DEM_2.PCK
   spriteInv: DoomSargeInventoryImage
   corpseBattle: 
     - STR_DOOM_HUMAN_CORPSE_BATTLE
   corpseGeo: STR_DOOM_HUMAN_CORPSE
   visibilityAtDark: 24
   heatVision: 20
   frontArmor: 15
   sideArmor: 12
   rearArmor: 10
   underArmor: 6
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 0.2
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.1
     - 1.5
   loftempsSet: [ 3 ]
 - type: DOOM_ARMOR_3
   spriteSheet: DEM_3.PCK
   spriteInv: DoomGunnerInventoryImage
   corpseBattle:
     - STR_DOOM_HUMAN_CORPSE_BATTLE
   corpseGeo: STR_DOOM_HUMAN_CORPSE
   visibilityAtDark: 24
   heatVision: 30
   frontArmor: 25
   sideArmor: 20
   rearArmor: 15
   underArmor: 10
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.2
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.4
     - 1.5
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: DOOM_ARMOR_4
   spriteSheet: DEM_4.PCK
   spriteInv: MAN_60
   corpseBattle:
     - STR_DOOM_IMP_CORPSE
   corpseGeo: STR_DOOM_IMP_CORPSE
   visibilityAtDark: 30
   heatVision: 50
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 4
   bleedImmune: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.25
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
     - 1.0
     - 0.15
     - 1.0
     - 1.0
     - 0.5
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.75
     - 1.5
   loftempsSet: [ 2 ]
 - type: DOOM_ARMOR_5
   spriteSheet: DEM_5.PCK
   spriteInv: MAN_61
   corpseBattle:
     - STR_DOOM_HELL_BARON_CORPSE
   corpseGeo: STR_DOOM_HELL_BARON_CORPSE
   visibilityAtDark: 40
   antiCamouflageAtDay: 10
   antiCamouflageAtDark: 10
   heatVision: 60
   painImmune: true
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 4
   bleedImmune: true
   painImmune: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.33
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 0.2
     - 1.0
     - 1.0
     - 0.8
     - 0.15
     - 1.0
     - 0.0
     - 0.5
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.5
     - 1.5
   loftempsSet: [ 4 ]
 - type: DOOM_ARMOR_6
   spriteSheet: DEM_6.PCK
   spriteInv: MAN_62
   corpseBattle:
     - DOOM_DEMON_CORPSE_1
     - DOOM_DEMON_CORPSE_2
     - DOOM_DEMON_CORPSE_3
     - DOOM_DEMON_CORPSE_4
   corpseGeo: STR_DOOM_DEMON_CORPSE
   visibilityAtDark: 30
   heatVision: 50
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 5
   fearImmune: false
   createsMeleeThreat: true
   size: 2
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.25
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 1.0
     - 0.5
     - 0.5
     - 1.0
     - 1.0
     - 0.15
     - 1.0
     - 1.0
     - 0.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   loftempsSet: [92, 89, 90, 91]
 - type: DOOM_ARMOR_7
   spriteSheet: DEM_7.PCK
   spriteInv: MAN_63
   corpseBattle:
     - DOOM_CACODEMON_CORPSE_1
     - DOOM_CACODEMON_CORPSE_2
     - DOOM_CACODEMON_CORPSE_3
     - DOOM_CACODEMON_CORPSE_4
   corpseGeo: STR_DOOM_CACODEMON_CORPSE
   visibilityAtDark: 30
   heatVision: 50
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 3
   movementType: 1
   fearImmune: false
   createsMeleeThreat: true
   size: 2
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.25
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 0.6
     - 0.2
     - 1.0
     - 0.5
     - 0.8
     - 0.15
     - 1.0
     - 1.0
     - 0.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   loftempsSet: [92, 89, 90, 91]
 - type: DOOM_ARMOR_8
   spriteSheet: DEM_8.PCK
   spriteInv: MAN_74
   corpseBattle:
     - DOOM_DEMON_CORPSE_1
     - DOOM_DEMON_CORPSE_2
     - DOOM_DEMON_CORPSE_3
     - DOOM_DEMON_CORPSE_4
   corpseGeo: STR_DOOM_DEMON_CORPSE
   visibilityAtDark: 40
   camouflageAtDay: 20
   camouflageAtDark: 5
   heatVision: 50
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 5
   size: 2
   fearImmune: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.25
       health: -0.0625
       stunCurrent: 0.09
   damageModifier:
     - 0.0
     - 0.5
     - 0.6
     - 0.5
     - 1.5
     - 0.6
     - 0.25
     - 1.0
     - 1.0
     - 0.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   loftempsSet: [92, 89, 90, 91]
 - type: SECTOID_ARMOR_P1
   spriteSheet: SCI_0.PCK
   spriteInv: AcademyCivilianInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
   corpseBattle:
     - STR_ACADEMY_0_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P2
   spriteSheet: SCI_1.PCK
   spriteInv: AcademySecurityInventoryImage
   corpseBattle:
     - STR_ACADEMY_1_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   overKill: 0.75
   frontArmor: 50
   sideArmor: 40
   rearArmor: 30
   underArmor: 25
   meleeDodge:
     reactions: 0.15
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.75
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.4
     - 0.0
     - 0.0
     - 1.0
     - 0.75
     - 0.2
     - 1.6
     - 1.0
   loftempsSet: [ 3 ]
 - type: SECTOID_ARMOR_P3
   spriteSheet: SCI_2.PCK
   spriteInv: AcademyMedicInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [95, 95, 96, 96, 97, 97, 160, 163]
   corpseBattle:
     - STR_ACADEMY_2_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   visibilityAtDark: 16
   frontArmor: 32
   sideArmor: 28
   rearArmor: 20
   underArmor: 15
   meleeDodge:
     reactions: 0.4
     melee: 0.2
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.2
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 0.85
     - 0.2
     - 1.3
     - 1.0
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P3B
   spriteSheet: SCI_3.PCK
   spriteInv: AcademyEngineerInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
   corpseBattle:
     - STR_ACADEMY_3_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   frontArmor: 32
   sideArmor: 28
   rearArmor: 20
   underArmor: 15
   visibilityAtDark: 16
   meleeDodge:
     reactions: 0.2
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.2
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 0.85
     - 0.2
     - 1.3
     - 1.0
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P4
   spriteSheet: SCI_4.PCK
   spriteInv: AcademyEsperInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
   corpseBattle:
     - STR_ACADEMY_4_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   visibilityAtDark: 20
   psiVision: 3
   frontArmor: 32
   sideArmor: 28
   rearArmor: 20
   underArmor: 15
   meleeDodge:
     reactions: 0.3
     melee: 0.2
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 0.8
     - 1.0
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 0.8
     - 0.2
     - 1.3
     - 0.7
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P5
   spriteSheet: SCI_5.PCK
   spriteInv: AcademyProvostInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [95, 95, 96, 96, 96, 96, 97, 97]
   corpseBattle:
     - STR_ACADEMY_5_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 20
   heatVision: 60
   psiVision: 4
   overKill: 1.0
   frontArmor: 80
   sideArmor: 70
   rearArmor: 60
   underArmor: 50
   drawingRoutine: 0
   movementType: 1
   meleeDodge:
     flatHundred: 0.25
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 0.8
     - 0.2
     - 0.8
     - 1.0
     - 0.9
     - 0.7
     - 0.85
     - 0.75
     - 0.0
     - 0.0
     - 1.0
     - 0.35
     - 0.5
     - 2.0
     - 0.6
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: SECTOID_ARMOR_P9
   spriteSheet: SCI_9.PCK
   spriteInv: AcademyExplorerInventoryImage
   corpseBattle:
     - STR_ACADEMY_9_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   visibilityAtDark: 16
   heatVision: 20
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.15
     - 0.8
     - 0.8
     - 0.9
     - 0.6
     - 1.0
     - 0.1
     - 0.0
     - 0.0
     - 1.0
     - 0.25
     - 0.2
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: SECTOID_ARMOR_P10
   spriteSheet: SCI_10.PCK
   spriteInv: OsironLadInventoryImage
   corpseBattle:
     - STR_ACADEMY_10_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.55
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P11
   spriteSheet: SCI_11.PCK
   spriteInv: AcademyNurseInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
   corpseBattle:
     - STR_ACADEMY_11_CORPSE_BATTLE
   corpseGeo: STR_BANDAGE
   visibilityAtDark: 10
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.05
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P12
   spriteSheet: SCI_12.PCK
   spriteInv: AcademyStudentInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
   corpseBattle:
     - STR_ACADEMY_12_CORPSE_BATTLE
   corpseGeo: STR_BANDAGE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
     melee: 0.1
     bravery: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P13
   spriteSheet: SCI_13.PCK
   spriteInv: AcademyScientistInventoryImage
   corpseBattle:
     - STR_ACADEMY_13_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 20
   heatVision: 70
   antiCamouflageAtDark: 5
   antiCamouflageAtDay: 5
   overKill: 1.0
   frontArmor: 80
   sideArmor: 70
   rearArmor: 60
   underArmor: 50
   drawingRoutine: 0
   movementType: 1
   meleeDodge:
     flatHundred: 0.25
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.1
     - 0.9
     - 0.15
     - 0.9
     - 1.0
     - 0.9
     - 0.65
     - 0.8
     - 0.25
     - 0.0
     - 0.0
     - 1.0
     - 0.4
     - 0.5
     - 2.0
     - 0.7
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 4 ]
 - type: SECTOID_ARMOR_P14
   spriteSheet: SCI_14.PCK
   spriteInv: AcademyCounselorInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 163, 163, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 84]
   corpseBattle:
     - STR_ACADEMY_14_CORPSE_BATTLE
   corpseGeo: STR_ACADEMY_CORPSE
   forcedTorso: 2
   visibilityAtDark: 12
   psiVision: 2
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.5
     melee: 0.1
     bravery: 0.35
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 1.0
     - 0.65
     - 1.0
     - 0.65
     - 0.65
     - 0.0
     - 0.65
     - 0.65
     - 0.15
     - 0.65
     - 0.65
   loftempsSet: [ 2 ]
 - type: SECTOID_ARMOR_P15
   spriteSheet: PIR_501.PCK
   spriteInv: AcademyThrallInventoryImage
   corpseBattle:
     - STR_CORPSE_SLAVE_NUDE
   corpseGeo: STR_PORN
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
     melee: 0.1
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
   damageModifier:
     - 0.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.65
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   loftempsSet: [ 3 ]
 - type: FLOATER_ARMOR_P1
   spriteSheet: XCOM_0.PCK
   spriteInv: TraderCivilianInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_TRADER_0_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.3
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 1.4
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 4.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P2
   spriteSheet: XCOM_1.PCK
   spriteInv: TraderSecurityInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_TRADER_1_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   overKill: 0.75
   frontArmor: 50
   sideArmor: 40
   rearArmor: 30
   underArmor: 25
   meleeDodge:
     reactions: 0.15
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 0.75
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.4
     - 1.25
     - 0.0
     - 1.0
     - 0.75
     - 0.2
     - 1.6
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: FLOATER_ARMOR_P3
   spriteSheet: XCOM_2.PCK
   spriteInv: TraderBodyguardInventoryImage
   corpseBattle:
     - STR_TRADER_2_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 20
   heatVision: 60
   overKill: 1.0
   frontArmor: 100
   sideArmor: 80
   rearArmor: 65
   underArmor: 55
   meleeDodge:
     flatHundred: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 0.8
     - 0.65
     - 0.0
     - 0.0
     - 1.0
     - 0.35
     - 0.5
     - 2.5
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 4 ]
 - type: FLOATER_ARMOR_P4
   spriteSheet: TRD_3.PCK
   spriteInv: TraderEngineerInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   corpseBattle:
     - STR_TRADER_3_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 20
   sideArmor: 18
   rearArmor: 16
   underArmor: 12
   meleeDodge:
     reactions: 0.2
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 0.9
     - 1.0
     - 0.8
     - 0.9
     - 0.8
     - 1.25
     - 0.0
     - 1.0
     - 0.5
     - 0.2
     - 1.2
     - 1.0
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P5
   spriteSheet: TRD_4.PCK
   spriteInv: TraderRepInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   corpseBattle:
     - STR_TRADER_4_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 0.9
     - 1.0
     - 0.9
     - 0.9
     - 0.8
     - 4.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P6
   spriteSheet: TRD_5.PCK
   spriteInv: TraderLordInventoryImage
   spriteFaceGroup: 10
   spriteFaceColor: [96, 96, 160, 160, 160, 163, 163, 163]
   corpseBattle:
     - STR_TRADER_5_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 20
   heatVision: 60
   overKill: 1.0
   frontArmor: 125
   sideArmor: 110
   rearArmor: 100
   underArmor: 85
   movementType: 1
   meleeDodge:
     flatHundred: 0.25
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     flatHundred: 0.27
     moraleCurrent: 0.33
   damageModifier:
     - 1.3
     - 1.0
     - 0.15
     - 1.0
     - 0.9
     - 1.0
     - 0.8
     - 0.85
     - 0.75
     - 0.0
     - 0.0
     - 1.0
     - 0.35
     - 0.5
     - 2.8
     - 1.0
   specialWeapon: AUX_SHOCKAFIST
   loftempsSet: [ 4 ]
 - type: MARSEC_ARMOR_P0
   spriteSheet: MAR_0.PCK
   spriteInv: MarsecMarineInventoryImage
   corpseBattle:
     - STR_MARSEC_0_CORPSE_BATTLE
   corpseGeo: STR_ELERIUM_115
   visibilityAtDark: 30
   antiCamouflageAtDay: 10
   antiCamouflageAtDark: 10
   heatVision: 80
   overKill: 0.75
   frontArmor: 75
   sideArmor: 60
   rearArmor: 50
   underArmor: 40
   movementType: 1
   meleeDodge:
     reactions: 0.2
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     flatHundred: 0.12
     moraleCurrent: 0.18
   damageModifier:
     - 0.65
     - 1.0
     - 0.25
     - 1.0
     - 0.8
     - 0.7
     - 0.6
     - 0.8
     - 0.7
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.5
     - 2.0
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: FLOATER_ARMOR_P8
   spriteSheet: TRD_8.PCK
   spriteInv: TraderExterminatorInventoryImage
   corpseBattle:
     - STR_TRADER_8_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   frontArmor: 25
   sideArmor: 20
   rearArmor: 15
   underArmor: 15
   drawingRoutine: 0
   movementType: 1
   meleeDodge:
     reactions: 0.25
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.2
     - 1.3
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P9
   spriteSheet: TRD_9.PCK
   spriteInv: TraderGuardInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   corpseBattle:
     - STR_TRADER_9_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 12
   frontArmor: 35
   sideArmor: 30
   rearArmor: 20
   underArmor: 15
   meleeDodge:
     reactions: 0.1
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.1
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 0.7
     - 1.0
     - 0.8
     - 4.0
     - 0.0
     - 1.0
     - 0.7
     - 0.15
     - 1.4
     - 1.0
   loftempsSet: [ 3 ]
 - type: FLOATER_ARMOR_P10
   spriteSheet: TRD_10.PCK
   spriteInv: TraderTeamLeaderInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 160, 160, 160, 160, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_TRADER_10_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   meleeDodge:
     reactions: 0.3
     melee: 0.1
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 1.4
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 4.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P11
   spriteSheet: TRD_11.PCK
   spriteInv: TraderSpacemanInventoryImage
   corpseBattle:
     - STR_TRADER_11_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 30
   frontArmor: 12
   sideArmor: 12
   rearArmor: 9
   underArmor: 9
   meleeDodge:
     reactions: 0.1
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.1
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 0.4
     - 1.0
     - 0.8
     - 0.9
     - 0.7
     - 1.0
     - 0.7
     - 0.0
     - 0.0
     - 1.0
     - 0.4
     - 0.3
     - 1.1
     - 1.0
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P12
   spriteSheet: TRD_12.PCK
   spriteInv: TraderSpaceTechInventoryImage
   corpseBattle:
     - STR_TRADER_12_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 9
   frontArmor: 12
   sideArmor: 12
   rearArmor: 12
   underArmor: 12
   meleeDodge:
     reactions: 0.2
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.3
     - 1.0
     - 0.5
     - 1.0
     - 0.9
     - 0.7
     - 0.7
     - 0.9
     - 0.5
     - 2.0
     - 0.0
     - 1.2
     - 0.5
     - 0.15
     - 1.1
     - 1.0
   loftempsSet: [ 3 ]
 - type: FLOATER_ARMOR_P13
   spriteSheet: TRD_13.PCK
   spriteInv: GuildShipOfficerInventoryImage
   corpseBattle:
     - STR_TRADER_13_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     flatHundred: 0.27
     moraleCurrent: 0.33
   damageModifier:
     - 0.6
     - 1.0
     - 1.5
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 3.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P14
   spriteSheet: TRD_14.PCK
   spriteInv: GuildNavigatorInventoryImage
   corpseBattle:
     - STR_TRADER_14_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 16
   psiVision: 7
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 2.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 0.7
   loftempsSet: [ 2 ]
 - type: FLOATER_ARMOR_P15
   spriteSheet: TRD_15.PCK
   spriteInv: GuildMedicInventoryImage
   corpseBattle:
     - STR_TRADER_15_CORPSE_BATTLE
   corpseGeo: STR_MEDICAL_SUPPLIES
   visibilityAtDark: 9
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 0.8
     - 3.0
     - 0.0
     - 0.8
     - 0.8
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P0
   spriteSheet: COS_6.PCK
   spriteInv: ChurchEliteInventoryImage
   corpseBattle:
     - STR_CHURCH_6_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 20
   heatVision: 50
   frontArmor: 25
   sideArmor: 22
   rearArmor: 20
   underArmor: 10
   movementType: 1
   meleeDodge:
     reactions: 0.5
     melee: 0.15
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.2
     - 1.0
     - 0.8
     - 1.0
     - 0.7
     - 0.7
     - 0.6
     - 1.0
     - 0.7
     - 1.0
     - 0.0
     - 1.0
     - 0.8
     - 0.4
     - 1.3
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P1
   spriteSheet: COS_0.PCK
   spriteInv: ChurchCivilianInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
   corpseBattle:
     - STR_CHURCH_0_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.4
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P2
   spriteSheet: COS_1.PCK
   spriteInv: ChurchZealotInventoryImage
   corpseBattle:
     - STR_CHURCH_1_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 16
   heatVision: 30
   frontArmor: 25
   sideArmor: 22
   rearArmor: 20
   underArmor: 10
   drawingRoutine: 0
   movementType: 0
   meleeDodge:
     reactions: 0.5
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.4
     - 1.0
     - 0.7
     - 0.8
     - 1.0
     - 0.8
     - 1.2
     - 1.0
     - 0.0
     - 1.0
     - 0.7
     - 0.25
     - 1.2
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P3
   spriteSheet: COS_2.PCK
   spriteInv: ChurchHeavyInventoryImage
   corpseBattle:
     - STR_CHURCH_1_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 16
   bleedImmune: true
   heatVision: 40
   frontArmor: 40
   sideArmor: 35
   rearArmor: 30
   underArmor: 20
   meleeDodge:
     reactions: 0.15
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.2
     - 1.0
     - 0.75
     - 0.8
     - 0.6
     - 0.9
     - 0.5
     - 0.0
     - 0.0
     - 1.0
     - 0.4
     - 0.2
     - 1.5
     - 0.8
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
   deathFrames: 18
 - type: CHURCH_ARMOR_P4
   spriteSheet: COS_3.PCK
   spriteInv: ChurchBeastmasterInventoryImage
   corpseBattle:
     - STR_CHURCH_3_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 12
   overKill: 0.75
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   drawingRoutine: 4
   movementType: 0
   meleeDodge:
     reactions: 0.5
     melee: 0.1
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 0.7
     - 0.8
   specialWeapon: AUX_BEASTMASTER_WEAPON
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P5
   spriteSheet: COS_4.PCK
   spriteInv: ChurchReverendInventoryImage
   corpseBattle:
     - STR_CHURCH_4_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 16
   frontArmor: 24
   sideArmor: 22
   rearArmor: 20
   underArmor: 16
   drawingRoutine: 4
   movementType: 0
   meleeDodge:
     reactions: 0.55
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.2
     - 1.0
     - 0.7
     - 0.8
     - 1.0
     - 1.0
     - 1.1
     - 2.0
     - 0.0
     - 1.0
     - 0.65
     - 0.5
     - 1.2
     - 0.7
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P6
   spriteSheet: COS_5.PCK
   spriteInv: ChurchCardinalInventoryImage
   corpseBattle:
     - STR_CHURCH_5_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   visibilityAtDark: 20
   psiVision: 6
   frontArmor: 28
   sideArmor: 26
   rearArmor: 24
   underArmor: 20
   drawingRoutine: 4
   movementType: 0
   meleeDodge:
     reactions: 0.6
     bravery: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.8
     - 1.0
     - 0.8
     - 0.7
     - 0.7
     - 1.0
     - 1.0
     - 1.1
     - 2.0
     - 0.0
     - 1.0
     - 0.65
     - 0.5
     - 1.2
     - 0.7
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P7
   spriteSheet: COS_7.PCK
   corpseBattle:
     - STR_CHURCH_7_CORPSE_BATTLE
   corpseGeo: STR_CHURCH_CORPSE
   spriteInv: ChurchPriestInventoryImage
   visibilityAtDark: 9
   frontArmor: 12
   sideArmor: 10
   rearArmor: 10
   underArmor: 8
   meleeDodge:
     reactions: 0.45
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   drawingRoutine: 1
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.3
     - 1.0
     - 0.6
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 2.0
     - 0.0
     - 1.0
     - 1.0
     - 0.2
     - 1.0
     - 0.7
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P8
   spriteSheet: COS_8.PCK
   spriteInv: ChurchMatronInventoryImage
   corpseBattle:
     - STR_CHURCH_8_CORPSE_BATTLE
   corpseGeo: STR_MEDALLION
   visibilityAtDark: 16
   frontArmor: 40
   sideArmor: 30
   rearArmor: 25
   underArmor: 20
   meleeDodge:
     reactions: 0.5
     melee: 0.2
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.9
     - 0.8
     - 0.9
     - 1.3
     - 2.0
     - 0.0
     - 1.0
     - 0.7
     - 0.3
     - 1.3
     - 0.7
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P9
   spriteSheet: COS_9.PCK
   spriteInv: ChurchMaidenInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
   corpseBattle:
     - STR_CHURCH_9_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 16
   frontArmor: 35
   sideArmor: 25
   rearArmor: 15
   underArmor: 10
   meleeDodge:
     reactions: 0.1
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.9
     - 0.7
     - 0.9
     - 1.2
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.2
     - 1.4
     - 1.0
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P10
   spriteSheet: COS_10.PCK
   spriteInv: ChurchBoyInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 96, 160, 161, 162]
   corpseBattle:
     - STR_CHURCH_10_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 2.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.1
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 2 ]
 - type: CHURCH_ARMOR_P11
   spriteSheet: COS_11.PCK
   spriteInv: ChurchHandmaidInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
   corpseBattle:
     - STR_CHURCH_11_CORPSE_BATTLE
   corpseGeo: STR_LINGERIE
   forcedTorso: 2
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.45
     melee: 0.1
     bravery: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.5
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 2 ]
 - type: APOC_ARMOR_P0
   spriteSheet: APO_0.PCK
   corpseBattle:
     - STR_APOC_0_CORPSE_BATTLE
   corpseGeo: STR_MEDALLION
   spriteInv: ApocDiscipleInventoryImage
   visibilityAtDark: 13
   antiCamouflageAtDay: 6
   antiCamouflageAtDark: 6
   heatVision: 30
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.45
     melee: 0.15
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   drawingRoutine: 1
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.5
     flatHundred: -0.25
   damageModifier:
     - 0.35
     - 1.0
     - 1.25
     - 1.0
     - 1.0
     - 0.8
     - 0.65
     - 0.8
     - 0.8
     - 1.25
     - 0.2
     - 0.65
     - 1.0
     - 0.1
     - 0.65
     - 0.65
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 3 ]
 - type: APOC_ARMOR_P1
   spriteSheet: APO_1.PCK
   corpseBattle:
     - STR_APOC_1_CORPSE_BATTLE
   corpseGeo: STR_MEDALLION
   spriteInv: ApocSadistInventoryImage
   visibilityAtDark: 13
   frontArmor: 16
   sideArmor: 16
   rearArmor: 16
   underArmor: 16
   meleeDodge:
     reactions: 0.4
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.5
     flatHundred: -0.25
   damageModifier:
     - 0.65
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.65
     - 0.8
     - 0.8
     - 1.25
     - 0.2
     - 0.65
     - 1.0
     - 0.1
     - 0.75
     - 0.75
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: MUTON_ARMOR_P1
   spriteSheet: MRC_0.PCK
   spriteInv: MercenarySoldierInventoryImage
   corpseBattle:
     - STR_MERC_0_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   visibilityAtDark: 20
   heatVision: 50
   camouflageAtDay: -8
   camouflageAtDark: -2
   overKill: 0.75
   frontArmor: 28
   sideArmor: 28
   rearArmor: 28
   underArmor: 20
   meleeDodge:
     reactions: 0.15
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.5
     - 0.6
     - 0.35
     - 0.8
     - 1.0
     - 1.0
     - 0.7
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 1.5
     - 0.6
     - 0.2
     - 1.2
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: MUTON_ARMOR_P2
   spriteSheet: MRC_1.PCK
   spriteInv: MercenaryCommandoInventoryImage
   corpseBattle:
     - STR_MERC_1_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   visibilityAtDark: 25
   heatVision: 60
   camouflageAtDay: -8
   camouflageAtDark: -2
   overKill: 0.75
   frontArmor: 40
   sideArmor: 40
   rearArmor: 40
   underArmor: 40
   drawingRoutine: 0
   movementType: 1
   meleeDodge:
     reactions: 0.1
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.25
     - 0.6
     - 0.25
     - 0.8
     - 1.0
     - 1.0
     - 0.7
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 1.5
     - 0.8
     - 0.3
     - 1.3
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: MUTON_ARMOR_P3
   spriteSheet: MRC_3.PCK
   spriteInv: MercenaryEngineerInventoryImage
   corpseBattle:
     - STR_MERC_3_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: -15
   camouflageAtDark: -5
   antiCamouflageAtDay: 10
   antiCamouflageAtDark: 10
   heatVision: 80
   overKill: 0.75
   frontArmor: 36
   sideArmor: 36
   rearArmor: 36
   underArmor: 30
   drawingRoutine: 0
   movementType: 0
   meleeDodge:
     reactions: 0.05
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.25
     - 0.6
     - 0.25
     - 0.8
     - 1.0
     - 1.0
     - 0.7
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 1.5
     - 0.6
     - 0.5
     - 1.3
     - 1.5
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: MUTON_ARMOR_P4
   spriteSheet: MRC_4.PCK
   spriteInv: MercenaryHeavyInventoryImage
   corpseBattle:
     - STR_MERC_4_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   visibilityAtDark: 20
   heatVision: 50
   overKill: 1.0
   frontArmor: 100
   sideArmor: 85
   rearArmor: 65
   underArmor: 60
   drawingRoutine: 10
   meleeDodge:
     melee: 0.45
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.25
     - 0.8
     - 0.25
     - 0.9
     - 1.0
     - 1.0
     - 0.65
     - 0.8
     - 1.0
     - 0.0
     - 0.0
     - 1.5
     - 0.35
     - 0.3
     - 2.5
     - 1.65
   loftempsSet: [ 4 ]
 - type: MUTON_ARMOR_P5
   spriteSheet: MRC_5.PCK
   spriteInv: MercenaryLeaderInventoryImage
   corpseBattle:
     - STR_MERC_5_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: -12
   camouflageAtDark: -4
   antiCamouflageAtDay: 5
   antiCamouflageAtDark: 5
   heatVision: 70
   overKill: 0.75
   frontArmor: 40
   sideArmor: 40
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     reactions: 0.15
     melee: 0.4
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.25
     - 0.5
     - 0.25
     - 0.7
     - 1.0
     - 1.0
     - 0.5
     - 0.8
     - 0.8
     - 0.0
     - 0.0
     - 1.25
     - 0.5
     - 0.3
     - 1.3
     - 1.35
   specialWeapon: AUX_PRED_CLAWS
   loftempsSet: [ 3 ]
 - type: MUTON_ARMOR_P6
   spriteSheet: MRC_6.PCK
   spriteInv: MercenaryCommanderInventoryImage
   corpseBattle:
     - STR_MERC_5_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   movementType: 1
   visibilityAtDark: 30
   camouflageAtDay: -12
   camouflageAtDark: -4
   antiCamouflageAtDay: 10
   antiCamouflageAtDark: 10
   heatVision: 70
   overKill: 0.75
   frontArmor: 50
   sideArmor: 50
   rearArmor: 50
   underArmor: 50
   meleeDodge:
     reactions: 0.15
     melee: 0.4
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.2
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.25
     - 0.5
     - 0.25
     - 0.7
     - 1.0
     - 1.0
     - 0.4
     - 0.7
     - 0.7
     - 0.0
     - 0.0
     - 1.25
     - 0.5
     - 0.4
     - 1.4
     - 1.25
   specialWeapon: AUX_PRED_CLAWS
   loftempsSet: [ 3 ]
 - type: ETHEREAL_ARMOR0
   spriteSheet: ETHEREAL.PCK
   spriteInv: EtherealInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
   corpseBattle:
     - STR_ETHEREAL_CORPSE_BATTLE
   corpseGeo: STR_ETHEREAL_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: 5
   camouflageAtDark: 5
   psiVision: 8
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   movementType: 1
   drawingRoutine: 4
   bleedImmune: true
   meleeDodge:
     reactions: 0.7
     melee: 0.3
     bravery: 0.2
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 1.0
     - 0.7
     - 1.0
     - 0.9
     - 0.6
     - 0.6
     - 1.0
     - 1.0
     - 0.0
     - 0.1
     - 1.0
     - 0.7
     - 0.2
     - 0.4
     - 0.65
   loftempsSet: [ 2 ]
 - type: ETHEREAL_ARMOR1
   spriteSheet: ETHEREAL.PCK
   spriteInv: EtherealInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
   corpseBattle:
     - STR_ETHEREAL_CORPSE_BATTLE
   corpseGeo: STR_ETHEREAL_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: 5
   camouflageAtDark: 5
   psiVision: 10
   frontArmor: 25
   sideArmor: 25
   rearArmor: 25
   underArmor: 25
   movementType: 1
   drawingRoutine: 4
   bleedImmune: true
   meleeDodge:
     reactions: 0.7
     melee: 0.3
     bravery: 0.3
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 1.0
     - 0.7
     - 1.0
     - 0.8
     - 0.5
     - 0.5
     - 1.0
     - 1.0
     - 0.0
     - 0.1
     - 1.0
     - 0.7
     - 0.2
     - 0.35
     - 0.6
   loftempsSet: [ 2 ]
 - type: ETHEREAL_ARMOR2
   spriteSheet: ETHEREAL.PCK
   spriteInv: EtherealInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
   corpseBattle:
     - STR_ETHEREAL_CORPSE_BATTLE
   corpseGeo: STR_ETHEREAL_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: 5
   camouflageAtDark: 5
   psiVision: 12
   frontArmor: 35
   sideArmor: 35
   rearArmor: 35
   underArmor: 35
   movementType: 1
   bleedImmune: true
   drawingRoutine: 4
   meleeDodge:
     reactions: 0.7
     melee: 0.3
     bravery: 0.4
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 1.0
     - 0.7
     - 1.0
     - 0.7
     - 0.4
     - 0.5
     - 1.0
     - 1.0
     - 0.0
     - 0.1
     - 1.0
     - 0.7
     - 0.2
     - 0.3
     - 0.5
   loftempsSet: [ 2 ]
 - type: ETHEREAL_ARMOR_G
   spriteSheet: ETHEREAL.PCK
   spriteInv: EtherealGuardInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [32, 32, 32, 32, 32, 32, 32, 32]
   corpseBattle:
     - STR_ETHEREAL_SOLDIER_CORPSE_BATTLE
   corpseGeo: STR_ETHEREAL_CORPSE
   visibilityAtDark: 30
   psiVision: 8
   frontArmor: 45
   sideArmor: 45
   rearArmor: 45
   underArmor: 45
   movementType: 1
   bleedImmune: true
   drawingRoutine: 4
   meleeDodge:
     reactions: 0.7
     melee: 0.3
     bravery: 0.1
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.1
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.5
     - 1.0
     - 0.6
     - 0.0
     - 0.1
     - 1.0
     - 0.7
     - 0.2
     - 0.5
     - 0.7
   loftempsSet: [ 2 ]
 - type: PE_ARMOR
   spriteSheet: PE.PCK
   spriteInv: EtherealInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [80, 80, 80, 80, 80, 80, 80, 80]
   corpseBattle:
     - STR_PUBLIC_ENEMY_CORPSE_BATTLE
   corpseGeo: STR_ETHEREAL_CORPSE
   visibilityAtDark: 30
   camouflageAtDay: 5
   camouflageAtDark: 5
   psiVision: 15
   frontArmor: 35
   sideArmor: 35
   rearArmor: 35
   underArmor: 35
   movementType: 1
   drawingRoutine: 4
   meleeDodge:
     reactions: 0.7
     melee: 0.3
     bravery: 0.4
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 0.7
     - 1.0
     - 0.7
     - 0.6
     - 0.6
     - 1.0
     - 1.0
     - 0.0
     - 0.1
     - 1.0
     - 0.7
     - 0.2
     - 0.3
     - 0.5
   loftempsSet: [ 2 ]
 - type: CYCLOPS_ARMOR
   spriteSheet: CYCLOPS.PCK
   spriteInv: MAN_71
   corpseBattle:
     - STR_CYCLOPS_CORPSE_BATTLE
   corpseGeo: STR_CYCLOPS_CORPSE
   allowInv: false
   visibilityAtDark: 20
   frontArmor: 26
   sideArmor: 24
   rearArmor: 22
   underArmor: 20
   personalLight: 5
   bleedImmune: true
   ignoresMeleeThreat: true
   meleeDodge:
     flatHundred: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
   damageModifier:
     - 0.3
     - 0.5
     - 0.6
     - 0.5
     - 0.5
     - 0.3
     - 0.5
     - 0.4
     - 0.5
     - 1.0
     - 0.5
     - 1.0
     - 0.7
     - 0.2
     - 1.2
     - 0.5
   loftempsSet: [ 4 ]
 - type: ERIDIAN_ARMOR0
   spriteInv: EridianInventoryImage
   spriteSheet: SNAKEMAN.PCK
   corpseBattle:
     - STR_SNAKEMAN_CORPSE
   corpseGeo: STR_SNAKEMAN_CORPSE
   visibilityAtDark: 18
   camouflageAtDay: -12
   camouflageAtDark: -2
   heatVision: 40
   frontArmor: 24
   sideArmor: 18
   rearArmor: 16
   underArmor: 12
   drawingRoutine: 6
   recovery:
     health:
       flatHundred: 0.1
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
   meleeDodge:
     reactions: 0.3
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   overKill: 0.75
   damageModifier:
     - 0.4
     - 1.0
     - 0.5
     - 0.7
     - 1.0
     - 0.8
     - 0.6
     - 0.7
     - 0.5
     - 0.0
     - 0.5
     - 0.5
     - 1.0
     - 0.2
     - 1.25
     - 1.35
   loftempsSet: [ 3 ]
 - type: ERIDIAN_ARMOR1
   spriteInv: EridianInventoryImage
   spriteSheet: SNAKEMAN.PCK
   spriteFaceGroup: 6
   spriteFaceColor: [48, 48, 48, 48, 48, 48, 48, 48]
   spriteHairGroup: 5
   spriteHairColor: [144, 144, 144, 144, 144, 144, 144, 144]
   spriteUtileGroup: 14
   spriteUtileColor: [192, 192, 192, 192, 192, 192, 192, 192]
   corpseBattle:
     - STR_SNAKEMAN_BEASTMASTER_CORPSE_BATTLE
   corpseGeo: STR_SNAKEMAN_CORPSE
   visibilityAtDark: 18
   camouflageAtDay: -12
   camouflageAtDark: -2
   heatVision: 40
   frontArmor: 24
   sideArmor: 18
   rearArmor: 16
   underArmor: 12
   drawingRoutine: 6
   recovery:
     health:
       flatHundred: 0.1
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
   meleeDodge:
     reactions: 0.3
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   overKill: 0.75
   damageModifier:
     - 0.4
     - 1.0
     - 0.5
     - 0.7
     - 1.0
     - 0.8
     - 0.6
     - 0.7
     - 0.5
     - 0.0
     - 0.5
     - 0.5
     - 1.0
     - 0.2
     - 1.25
     - 1.35
   loftempsSet: [ 3 ]
 - type: ERIDIAN_ARMOR2
   spriteInv: EridianInventoryImage
   spriteSheet: SNAKEMAN.PCK
   spriteFaceGroup: 6
   spriteFaceColor: [32, 32, 32, 32, 32, 32, 32, 32]
   spriteHairGroup: 5
   spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16]
   spriteUtileGroup: 14
   spriteUtileColor: [160, 160, 160, 160, 160, 160, 160, 160]
   corpseBattle:
     - STR_SNAKEMAN_CHIEF_CORPSE_BATTLE
   corpseGeo: STR_SNAKEMAN_CORPSE
   visibilityAtDark: 20
   camouflageAtDay: -12
   camouflageAtDark: -2
   heatVision: 40
   frontArmor: 24
   sideArmor: 18
   rearArmor: 16
   underArmor: 12
   drawingRoutine: 6
   recovery:
     health:
       flatHundred: 0.1
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
   meleeDodge:
     reactions: 0.3
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   overKill: 0.75
   damageModifier:
     - 0.4
     - 1.0
     - 0.5
     - 0.7
     - 1.0
     - 0.8
     - 0.6
     - 0.7
     - 0.5
     - 0.0
     - 0.5
     - 0.5
     - 1.0
     - 0.2
     - 1.25
     - 1.35
   builtInWeapons:
     - STR_CHURCH_CORPSE
   loftempsSet: [ 3 ]
 - type: DANCER_ARMOR
   spriteSheet: DANCER.PCK
   spriteInv: DancerInventoryImage
   allowInv: false
   corpseBattle:
     - STR_DANCER_CORPSE_BATTLE
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 9
   constantAnimation: true
   zombiImmune: true
   painImmune: true
   createsMeleeThreat: false
   visibilityAtDark: 0
   visibilityAtDay: 0
   recovery:
     morale:
       flatHundred: 1.0
     stun:
       flatHundred: -0.03
   meleeDodge:
     reactions: 0.8
   meleeDodgeBackPenalty: 0.25
   damageModifier:
     - 0.1
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 1.0
     - 2.0
     - 0.0
     - 1.0
     - 0.75
     - 1.0
     - 0.1
     - 1.0
     - 0.5
   loftempsSet: [ 3 ]
 - type: ZOMBIE_ARMOR
   spriteInv: ZombieSterileInventoryImage
   meleeDodge:
     flatHundred: 0.1
   meleeDodgeBackPenalty: 0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.1
   damageModifier:
     - 0.2
     - 0.6
     - 1.5
     - 0.8
     - 0.7
     - 0.7
     - 0.2
     - 1.0
     - 1.0
     - 0.0
     - 2.0
     - 1.0
     - 1.1
     - 0.1
     - 1.0
     - 0.0
 - type: ZOMBIE_STERILE_ARMOR
   spriteSheet: ZOMBIE_STERILE.PCK
   spriteInv: ZombieSterileInventoryImage
   allowInv: false
   corpseBattle:
     - STR_ZOMBIE_STERILE_CORPSE
   psiVision: 40
   visibilityAtDay: 1
   visibilityAtDark: 1
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     flatHundred: 0.1
   meleeDodgeBackPenalty: 0
   drawingRoutine: 4
   bleedImmune: true
   overKill: 1.5
   zombiImmune: true
   damageModifier:
     - -0.99
     - 1.0
     - 2.0
     - 1.0
     - 0.7
     - 1.0
     - 0.3
     - 1.0
     - 1.0
     - 0.0
     - 2.0
     - 0.0
     - 1.7
     - 0.1
     - 1.0
     - 0.0
   loftempsSet: [ 3 ]
 - type: ZOMBIE_GRUBAS_ARMOR
   spriteSheet: ZOMBIE_GRUBAS.PCK
   spriteInv: ZombieGrubasInventoryImage
   allowInv: false
   corpseBattle:
     - STR_ZOMBIE_GRUBAS_CORPSE
   psiVision: 40
   visibilityAtDay: 1
   visibilityAtDark: 1
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     flatHundred: 0.1
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   zombiImmune: true
   overKill: 1.5
   damageModifier:
     - -0.99
     - 1.0
     - 2.0
     - 1.0
     - 0.7
     - 1.0
     - 0.3
     - 1.0
     - 1.0
     - 0.0
     - 2.5
     - 0.0
     - 1.8
     - 0.1
     - 1.0
     - 0.0
   loftempsSet: [ 4 ]
 - type: ZOMBIE_TROOPER_1_ARMOR
   spriteSheet: ZOMBIE_TROOPER_1.PCK
   spriteInv: ZombieTrooper1InventoryImage
   corpseBattle:
     - STR_ZOMBIE_TROOPER_CORPSE
   psiVision: 40
   frontArmor: 45
   sideArmor: 40
   rearArmor: 35
   underArmor: 35
   meleeDodge:
     flatHundred: 0.25
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 1.0
   damageModifier:
     - -0.99
     - 1.0
     - 1.5
     - 1.0
     - 0.7
     - 1.0
     - 0.3
     - 1.0
     - 0.7
     - 0.0
     - 2.0
     - 0.0
     - 1.4
     - 0.2
     - 1.6
     - 0.0
   loftempsSet: [ 3 ]
 - type: ZOMBIE_TROOPER_2_ARMOR
   spriteSheet: ZOMBIE_TROOPER_2.PCK
   spriteInv: ZombieTrooper2InventoryImage
   corpseBattle:
     - STR_ZOMBIE_TROOPER_CORPSE
   psiVision: 40
   frontArmor: 30
   sideArmor: 20
   rearArmor: 25
   underArmor: 20
   meleeDodge:
     flatHundred: 0.3
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   zombiImmune: true
   overKill: 1.0
   damageModifier:
     - -0.99
     - 1.0
     - 2.0
     - 1.0
     - 0.7
     - 1.0
     - 0.3
     - 1.0
     - 0.8
     - 0.0
     - 2.0
     - 0.0
     - 1.6
     - 0.1
     - 1.3
     - 0.0
   loftempsSet: [ 3 ]
 - type: ZOMBIE_SENTINEL_ARMOR
   spriteSheet: ZOMBIE_TROOPER_1.PCK
   spriteInv: ZombieTrooper3InventoryImage
   corpseBattle:
     - STR_ZOMBIE_TROOPER_CORPSE
   psiVision: 40
   frontArmor: 70
   sideArmor: 50
   rearArmor: 35
   underArmor: 35
   weight: -30
   meleeDodge:
     flatHundred: 0.5
   meleeDodgeBackPenalty: 0.5
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 1.0
   builtInWeapons:
     - AUX_SENTINEL_SHIELD
     - AUX_SENTINEL_WEAPON
   damageModifier:
     - -0.99
     - 1.0
     - 1.5
     - 0.8
     - 0.7
     - 0.8
     - 0.3
     - 0.7
     - 0.6
     - 0.0
     - 2.0
     - 0.0
     - 1.5
     - 0.3
     - 1.6
     - 0.0
   loftempsSet: [ 5 ]
 - type: ZOMBIE_SADAKO_ARMOR
   spriteSheet: ZOMBIE_SADAKO.PCK
   spriteInv: ZombieSadakoInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83]
   spriteHairGroup: 9
   spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246]
   forcedTorso: 2
   allowInv: false
   corpseBattle:
     - STR_ZOMBIE_SADAKO_CORPSE
   psiVision: 40
   camouflageAtDark: -5
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     flatHundred: 0.25
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   overKill: 1.0
   zombiImmune: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       flatHundred: 0.05
   damageModifier:
     - 0.1
     - 1.0
     - 2.0
     - 1.0
     - 0.7
     - 1.0
     - 0.35
     - 1.0
     - 1.0
     - 0.0
     - 2.5
     - 0.0
     - 1.6
     - 0.1
     - 1.0
     - 0.3
   loftempsSet: [ 3 ]
 - type: ZOMBIE_CARRIE_ARMOR
   spriteSheet: ZOMBIE_CARRIE.PCK
   spriteInv: ZombieCarrieInventoryImage
   allowInv: false
   corpseBattle:
     - STR_ZOMBIE_CARRIE_CORPSE
   psiVision: 40
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     flatHundred: 0.4
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   overKill: 1.0
   zombiImmune: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       flatHundred: 0.05
   damageModifier:
     - 0.1
     - 1.0
     - 0.75
     - 1.0
     - 0.6
     - 0.6
     - 0.35
     - 1.0
     - 1.0
     - 0.0
     - 2.5
     - 0.0
     - 1.1
     - 0.1
     - 1.0
     - 0.35
   loftempsSet: [ 3 ]
 - type: ZOMBIE_PIMP_ARMOR
   spriteSheet: ZOMBIE_PIMP.PCK
   spriteInv: ZombiePimpInventoryImage
   allowInv: false
   corpseBattle:
     - STR_ZOMBIE_PIMP_CORPSE
   psiVision: 40
   visibilityAtDay: 1
   visibilityAtDark: 1
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     flatHundred: 0.3
   meleeDodgeBackPenalty: 0
   drawingRoutine: 4
   bleedImmune: true
   overKill: 1.5
   zombiImmune: true
   damageModifier:
     - -0.99
     - 1.0
     - 2.0
     - 1.0
     - 0.7
     - 1.0
     - 0.25
     - 1.0
     - 1.0
     - 0.0
     - 2.0
     - 0.0
     - 1.5
     - 0.1
     - 1.0
     - 0.0
   loftempsSet: [ 3 ]
 - type: MEGAZOMBIE_ARMOR
   spriteSheet: MEGAZOMBIE.PCK
   spriteInv: MegazombieInventoryImage
   allowInv: false
   corpseBattle:
     - MEGAZOMBIE_CORPSE_1
     - MEGAZOMBIE_CORPSE_2
     - MEGAZOMBIE_CORPSE_3
     - MEGAZOMBIE_CORPSE_4
   corpseGeo: STR_MEGAZOMBIE_CORPSE
   psiVision: 30
   visibilityAtDay: 1
   visibilityAtDark: 1
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   createsMeleeThreat: true
   meleeDodge:
     flatHundred: 0.15
   meleeDodgeBackPenalty: 0
   drawingRoutine: 5
   size: 2
   overKill: 0.75
   recovery:
     stun:
       flatHundred: 0.5
   damageModifier:
     - -0.99
     - 1.0
     - 0.75
     - 0.35
     - 0.7
     - 0.7
     - 0.2
     - 1.0
     - 1.0
     - 0.0
     - 1.5
     - 0.0
     - 1.2
     - 0.4
     - 1.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: VAMPIRE_ARMOR
   spriteSheet: VAMP.PCK
   spriteInv: VampireInventoryImage
   forcedTorso: 1
   allowInv: false
   corpseBattle:
     - STR_VAMPIRE_CORPSE
   visibilityAtDark: 30
   camouflageAtDark: -13
   camouflageAtDay: -26
   antiCamouflageAtDark: 10
   antiCamouflageAtDay: 10
   psiVision: 4
   movementType: 1
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.4
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 0.5
   recovery:
     morale:
       flatHundred: 0.05
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       flatHundred: 0.1
   damageModifier:
     - 0.15
     - 1.0
     - 3.0
     - 1.0
     - 1.5
     - 1.25
     - 0.4
     - 0.8
     - 0.8
     - 0.0
     - 3.5
     - 0.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: VAMPIRIA_ARMOR
   spriteSheet: VAMP.PCK
   spriteInv: VampiriaInventoryImage
   forcedTorso: 2
   allowInv: false
   corpseBattle:
     - STR_VAMPIRE_CORPSE
   visibilityAtDark: 30
   camouflageAtDark: -13
   camouflageAtDay: -26
   antiCamouflageAtDark: 10
   antiCamouflageAtDay: 10
   psiVision: 4
   movementType: 1
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.4
   meleeDodgeBackPenalty: 0
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 0.5
   recovery:
     morale:
       flatHundred: 0.05
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       flatHundred: 0.1
   damageModifier:
     - 0.15
     - 1.0
     - 3.0
     - 1.0
     - 1.5
     - 1.25
     - 0.4
     - 0.8
     - 0.8
     - 0.0
     - 3.5
     - 0.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: GHOST_0_ARMOR
   spriteSheet: GHOST_GAL.PCK
   spriteInv: GhostGalInventoryImage
   movementType: 1
   moveSound: 999
   allowInv: false
   corpseBattle:
     - STR_GHOST_0_CORPSE_BATTLE
   psiVision: 40
   visibilityAtDay: 1
   visibilityAtDark: 1
   camouflageAtDay: 10
   frontArmor: 0
   sideArmor: 0
   rearArmor: 0
   underArmor: 0
   meleeDodge:
     flatHundred: 0.6
   meleeDodgeBackPenalty: 0.25
   overKill: 0.5
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   damageModifier:
     - 1.0
     - 0.02
     - 0.05
     - 0.1
     - 0.3
     - 0.2
     - 0.07
     - 0.05
     - 0.0
     - 0.0
     - 0.0
     - 0.0
     - 0.4
     - 0.5
     - 0.1
     - 1.0
   loftempsSet: [ 3 ]
 - type: WASPITE_ARMOR
   spriteSheet: WASPITE.PCK
   spriteInv: WaspiteInventoryImage
   corpseBattle:
     - STR_WASPITE_CORPSE_BATTLE
   corpseGeo: STR_WASPITE_CORPSE
   visibilityAtDark: 20
   overKill: 0.75
   frontArmor: 70
   sideArmor: 70
   rearArmor: 70
   underArmor: 40
   drawingRoutine: 1
   movementType: 1
   bleedImmune: true
   meleeDodge:
     reactions: 0.5
     melee: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 0.7
     - 0.4
     - 1.0
     - 0.7
     - 0.0
     - 0.5
     - 1.0
     - 0.5
     - 0.8
     - 2.0
     - 0.0
   specialWeapon: AUX_PRED_CLAWS
   loftempsSet: [ 3 ]
 - type: DOGG_ARMOR
   spriteSheet: DOGG.PCK
   spriteInv: DogeInventoryImage
   corpseBattle:
     - STR_DOGG_CORPSE
   corpseGeo: STR_FOOD_BAG
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   drawingRoutine: 4
   visibilityAtDark: 12
   visibilityAtDay: 30
   recovery:
     morale:
       flatHundred: 0.04
     stun:
       health: 0.1
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   meleeDodge:
     flatHundred: 0.35
   meleeDodgeBackPenalty: 0.5
   damageModifier:
     - 0.5
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.5
     - 1.0
   builtInWeapons:
     - AUX_DOGG_WEAPON
     - INV_NULL_3X3
     - INV_NULL_2X1_B
     - INV_NULL_2X1_LL
     - INV_NULL_2X1_RL
     - INV_NULL_2X1_RS
     - INV_NULL_2X1_LS
     - INV_NULL_1X2_QD
   loftempsSet: [ 2 ]
 - type: ADRONE_ARMOR
   spriteSheet: SCI_8.PCK
   spriteInv: MAN_64
   corpseBattle:
     - STR_ACADEMY_8_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   visibilityAtDark: 16
   frontArmor: 32
   sideArmor: 32
   rearArmor: 32
   underArmor: 32
   movementType: 1
   drawingRoutine: 4
   fearImmune: true
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   allowInv: false
   createsMeleeThreat: false
   ignoresMeleeThreat: true
   meleeDodge:
     flatHundred: 0.3
   meleeDodgeBackPenalty: 0.25
   damageModifier:
     - 0.0
     - 1.0
     - 1.0
     - 0.75
     - 1.0
     - 1.0
     - 0.5
     - 0.8
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 2.0
     - 1.0
     - 0.0
   loftempsSet: [ 4 ]
 - type: MARSEC_SENTRY_DRONE_ARMOR
   spriteSheet: MAR_8.PCK
   spriteInv: UnknownInventoryImage
   corpseBattle:
     - STR_MARSEC_8_CORPSE_BATTLE
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 20
   heatVision: 50
   frontArmor: 100
   sideArmor: 100
   rearArmor: 100
   underArmor: 66
   drawingRoutine: 19
   fearImmune: true
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   allowInv: false
   createsMeleeThreat: false
   ignoresMeleeThreat: true
   damageModifier:
     - 0.0
     - 1.0
     - 0.1
     - 0.85
     - 1.0
     - 1.0
     - 0.35
     - 0.65
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 2.0
     - 1.0
     - 0.0
   loftempsSet: [ 4 ]
 - type: MARSEC_HUNTER_DRONE_ARMOR
   spriteSheet: MAR_9.PCK
   spriteInv: UnknownInventoryImage
   corpseBattle:
     - STR_MARSEC_9_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   visibilityAtDark: 20
   heatVision: 50
   frontArmor: 45
   sideArmor: 45
   rearArmor: 45
   underArmor: 45
   movementType: 1
   drawingRoutine: 19
   fearImmune: true
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   allowInv: false
   createsMeleeThreat: false
   ignoresMeleeThreat: true
   meleeDodge:
     flatHundred: 0.4
   meleeDodgeBackPenalty: 0.25
   damageModifier:
     - 0.0
     - 1.0
     - 0.25
     - 0.75
     - 1.0
     - 1.0
     - 0.35
     - 0.65
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 2.0
     - 1.0
     - 0.0
   loftempsSet: [ 4 ]
 - type: BOOMOSAURUS_ARMOR
   spriteSheet: TRD_6.PCK
   spriteInv: MAN_52
   corpseBattle:
     - BOOMOSAURUS_CORPSE_1
     - BOOMOSAURUS_CORPSE_2
     - BOOMOSAURUS_CORPSE_3
     - BOOMOSAURUS_CORPSE_4
   corpseGeo: STR_BOOMOSAURUS_CORPSE
   visibilityAtDark: 9
   frontArmor: 40
   sideArmor: 40
   rearArmor: 40
   underArmor: 25
   drawingRoutine: 5
   size: 2
   allowInv: false
   fearImmune: false
   painImmune: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 1.0
     - 0.1
     - 1.0
     - 0.9
     - 0.6
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 0.6
   loftempsSet: [92, 89, 90, 91]
 - type: SHAMBLER_ARMOR
   spriteSheet: SHAMBLER.PCK
   spriteInv: ShamblerInventoryImage
   allowInv: false
   visibilityAtDark: 20
   heatVision: 50
   corpseBattle:
     - SHAMBLER_CORPSE_1
     - SHAMBLER_CORPSE_2
     - SHAMBLER_CORPSE_3
     - SHAMBLER_CORPSE_4
   corpseGeo: STR_SHAMBLER_CORPSE
   frontArmor: 15
   sideArmor: 15
   rearArmor: 15
   underArmor: 10
   meleeDodge:
     reactions: 0.2
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   drawingRoutine: 5
   size: 2
   fearImmune: false
   painImmune: false
   createsMeleeThreat: true
   overKill: 1.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.2
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 0.9
     - 1.0
     - 0.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 0.3
   loftempsSet: [92, 89, 90, 91]
 - type: CYBERDISC_ARMOR
   spriteInv: MAN_50
   visibilityAtDark: 20
   damageModifier:
     - 0.0
     - 0.8
     - 1.0
     - 0.6
     - 0.9
     - 1.0
     - 0.0
     - 0.75
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.0
 - type: CYBERDISC_ARMOR_2
   spriteSheet: XTR_2.PCK
   spriteInv: MAN_70
   corpseBattle:
     - CYBERDISC_CORPSE_1X
     - CYBERDISC_CORPSE_2X
     - CYBERDISC_CORPSE_3X
     - CYBERDISC_CORPSE_4X
   corpseGeo: STR_CYBERDISC_CORPSE
   visibilityAtDark: 20
   frontArmor: 42
   sideArmor: 42
   rearArmor: 42
   underArmor: 42
   drawingRoutine: 3
   movementType: 1
   size: 2
   allowInv: false
   damageModifier:
     - 0.0
     - 0.8
     - 1.0
     - 0.6
     - 0.9
     - 1.0
     - 0.0
     - 0.75
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: CHRYSSALID_ARMOR
   spriteInv: MAN_53
   visibilityAtDark: 25
   heatVision: 100
   psiVision: 8
   bleedImmune: true
   camouflageAtDay: -8
   camouflageAtDark: -4
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.2
   meleeDodge:
     reactions: 0.4
     melee: 0.4
     bravery: 0.1
   meleeDodgeBackPenalty: 0.4
   damageModifier:
     - 0.1
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 1.0
     - 1.0
     - 0.0
     - 9.9
     - 0.5
     - 0.7
     - 0.1
     - 1.2
     - 0.5
 - type: REAPER_ARMOR
   spriteSheet: X_REAP.PCK
   spriteInv: MAN_54
   corpseBattle:
     - REAPER_CORPSE_1
     - REAPER_CORPSE_2
     - REAPER_CORPSE_3
     - REAPER_CORPSE_4
   corpseGeo: STR_REAPER_CORPSE
   frontArmor: 28
   sideArmor: 28
   rearArmor: 28
   underArmor: 4
   drawingRoutine: 5
   personalLight: 5
   size: 2
   visibilityAtDark: 16
   fearImmune: false
   painImmune: false
   allowInv: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.1
     - 1.0
     - 1.7
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.4
     - 0.7
     - 0.6
     - 0.6
   loftempsSet: [ 92, 89, 90, 91 ]
 - type: REAPER_CAVALRY_ARMOR
   spriteSheet: BAN_10.PCK
   spriteInv: MAN_54
   corpseBattle:
     - REAPER_CORPSE_1
     - REAPER_CORPSE_2
     - REAPER_CORPSE_3
     - REAPER_CORPSE_4
   corpseGeo: STR_REAPER_CORPSE
   frontArmor: 28
   sideArmor: 28
   rearArmor: 28
   underArmor: 4
   drawingRoutine: 5
   size: 2
   visibilityAtDark: 16
   fearImmune: false
   painImmune: false
   allowInv: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.2
     - 1.0
     - 1.7
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.4
     - 0.7
   loftempsSet: [ 92, 89, 90, 91 ]
 - type: REAPER_ARMOR_M
   spriteSheet: XTR_3.PCK
   spriteInv: MutantReaperInventoryImage
   corpseBattle:
     - REAPER_CORPSE_M_1
     - REAPER_CORPSE_M_2
     - REAPER_CORPSE_M_3
     - REAPER_CORPSE_M_4
   corpseGeo: STR_REAPER_CORPSE
   visibilityAtDark: 16
   frontArmor: 28
   sideArmor: 28
   rearArmor: 28
   underArmor: 12
   drawingRoutine: 5
   personalLight: 5
   size: 2
   allowInv: false
   fearImmune: false
   painImmune: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       flatHundred: 0.1
   damageModifier:
     - 0.1
     - 0.8
     - 1.4
     - 0.7
     - 1.0
     - 1.0
     - 0.7
     - 0.9
     - 0.35
     - 1.0
     - 1.5
     - 0.4
     - 2.0
     - 0.1
     - 1.0
     - 1.0
     - 0.5
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: SECTOPOD_ARMOR
   spriteInv: MAN_56
   visibilityAtDark: 30
   psiVision: 10
   fearImmune: false
   frontArmor: 150
   sideArmor: 135
   rearArmor: 110
   underArmor: 100
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
   damageModifier:
     - 0.1
     - 1.0
     - 0.2
     - 0.6
     - 1.0
     - 0.8
     - 0.5
     - 1.0
     - 0.8
     - 0.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 0.5
     - 0.0
     - 0.0
 - type: SECTOPOD_ARMOR_2
   spriteInv: MAN_67
   spriteSheet: XTR_1.PCK
   corpseBattle:
     - SECTOPOD_CORPSE_1
     - SECTOPOD_CORPSE_2
     - SECTOPOD_CORPSE_3
     - SECTOPOD_CORPSE_4
   corpseGeo: STR_SECTOPOD_CORPSE
   visibilityAtDark: 20
   frontArmor: 150
   sideArmor: 135
   rearArmor: 110
   underArmor: 100
   drawingRoutine: 5
   size: 2
   allowInv: false
   fearImmune: false
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
   damageModifier:
     - 0.1
     - 1.0
     - 0.2
     - 0.6
     - 1.0
     - 0.9
     - 0.1
     - 1.0
     - 0.6
     - 0.0
     - 0.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: CELATID_ARMOR
   spriteInv: MAN_57
   visibilityAtDark: 1
   visibilityAtDay: 1
   psiVision: 20
   createsMeleeThreat: false
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 1.2
     - 0.0
     - 2.0
     - 0.0
     - 0.6
     - 0.6
     - 0.1
     - 0.5
     - 0.2
   loftempsSet: [ 3 ]
 - type: SILACOID_ARMOR
   spriteSheet: SILACOID.PCK
   spriteInv: MAN_77
   allowInv: false
   visibilityAtDark: 1
   visibilityAtDay: 1
   psiVision: 20
   corpseBattle:
     - STR_SILACOID_CORPSE
   frontArmor: 50
   sideArmor: 50
   rearArmor: 50
   underArmor: 10
   drawingRoutine: 8
   constantAnimation: true
   bleedImmune: true
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 1.0
     - 0.0
     - 1.0
     - 0.8
     - 0.7
     - 0.5
     - 0.7
     - 1.0
     - 0.0
     - 0.0
     - 0.4
     - 0.3
     - 0.1
     - 1.5
     - 0.1
   loftempsSet: [ 5 ]
 - type: ARMORED_CAR_ARMOR
   spriteInv: MAN_75
   spriteSheet: XTR_4.PCK
   corpseBattle:
     - CAR_CORPSE_1
     - CAR_CORPSE_2
     - CAR_CORPSE_3
     - CAR_CORPSE_4
   corpseGeo: STR_CAR_CORPSE
   visibilityAtDark: 10
   frontArmor: 60
   sideArmor: 55
   rearArmor: 50
   underArmor: 45
   moveSound: 200
   drawingRoutine: 2
   size: 2
   allowInv: false
   fearImmune: false
   overKill: 3.0
   damageModifier:
     - 0.0
     - 0.8
     - 0.2
     - 0.65
     - 0.8
     - 0.8
     - 0.0
     - 0.5
     - 0.4
     - 0.0
     - 0.0
     - 0.0
     - 0.5
     - 0.35
     - 1.0
     - 0.5
     - 0.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: TANK_MSDF_ARMOR
   spriteSheet: MSDF_TANK.PCK
   spriteInv: MSDFTankInventoryImage
   allowInv: false
   corpseBattle:
     - TANK_MSDF_CORPSE_1
     - TANK_MSDF_CORPSE_2
     - TANK_MSDF_CORPSE_3
     - TANK_MSDF_CORPSE_4
   visibilityAtDay: 30
   visibilityAtDark: 10
   heatVision: 50
   frontArmor: 100
   sideArmor: 85
   rearArmor: 70
   underArmor: 70
   drawingRoutine: 5
   size: 2
   psiDefence:
     flatHundred: 2.0
   overKill: 3.0
   damageModifier:
     - 0.0
     - 0.65
     - 0.1
     - 0.5
     - 0.8
     - 0.8
     - 0.0
     - 0.4
     - 0.4
     - 0.0
     - 0.0
     - 0.0
     - 0.4
     - 0.75
     - 1.5
   loftempsSet: [ 92, 89, 90, 91 ]
 - type: TANK_ARMOR
   spriteSheet: XTANKS.PCK
   spriteInv: MAN_58
   corpseGeo: STR_TANK_CORPSE
   visibilityAtDark: 12
   visibilityAtDay: 30
   frontArmor: 125
   sideArmor: 100
   rearArmor: 75
   underArmor: 70
   overKill: 3.0
   drawingRoutine: 2
   damageModifier:
     - 0.0
     - 0.75
     - 0.12
     - 0.55
     - 0.75
     - 0.75
     - 0.0
     - 0.45
     - 0.33
     - 0.0
     - 0.0
     - 0.0
     - 0.5
     - 1.25
     - 1.5
     - 0.0
     - 0.0
     - 0.0
 - type: HOVERTANK_ARMOR
   spriteSheet: XTANKS.PCK
   spriteInv: MAN_65
   corpseGeo: STR_TANK_CORPSE
   visibilityAtDark: 20
   visibilityAtDay: 30
   frontArmor: 120
   sideArmor: 110
   rearArmor: 90
   underArmor: 90
   drawingRoutine: 2
   constantAnimation: true
   movementType: 1
   overKill: 3.0
   damageModifier:
     - 0.0
     - 0.75
     - 0.1
     - 0.5
     - 0.7
     - 0.7
     - 0.0
     - 0.45
     - 0.4
     - 0.0
     - 0.0
     - 0.0
     - 0.75
     - 1.5
     - 1.5
     - 0.0
     - 0.0
     - 0.0
 - type: HWP_SENTRY_LAUNCHER_ARMOR
   spriteSheet: XTR_5.PCK
   spriteInv: SentryCannonInventoryImage
   corpseBattle:
     - SENTRY_CORPSE_1
     - SENTRY_CORPSE_2
     - SENTRY_CORPSE_3
     - SENTRY_CORPSE_4
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 20
   frontArmor: 150
   sideArmor: 125
   rearArmor: 50
   underArmor: 50
   drawingRoutine: 20
   size: 2
   allowInv: false
   damageModifier:
     - 0.0
     - 1.0
     - 0.4
     - 0.75
     - 1.0
     - 1.0
     - 0.0
     - 0.65
     - 0.33
     - 0.0
     - 0.0
     - 0.0
     - 0.5
     - 2.0
     - 1.25
     - 0.0
     - 0.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]
 - type: MEGASCORPION_ARMOR
   spriteSheet: MEGASCORPION.PCK
   spriteInv: MAN_78
   corpseBattle:
     - STR_MEGASCORPION_CORPSE
   frontArmor: 12
   sideArmor: 12
   rearArmor: 12
   underArmor: 8
   drawingRoutine: 4
   psiVision: 15
   createsMeleeThreat: false
   meleeDodge:
     reactions: 0.4
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 0.0
     - 0.8
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 0.8
     - 1.0
     - 0.6
     - 2.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 0.1
   builtInWeapons:
     - AUX_MEGASCORPION_WEAPON
   loftempsSet: [ 2 ]
 - type: GIANTSPIDER_ARMOR
   spriteSheet: GIANTSPIDER.PCK
   spriteInv: MAN_79
   corpseBattle:
     - STR_GIANTSPIDER_CORPSE
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   drawingRoutine: 4
   psiVision: 15
   meleeDodge:
     reactions: 0.3
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.05
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 0.0
     - 1.0
     - 1.3
     - 0.9
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.6
     - 0.5
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 0.1
   builtInWeapons:
     - AUX_GIANTSPIDER_WEAPON
   loftempsSet: [ 3 ]
 - type: CHUPACABRA_ARMOR
   spriteSheet: CHUPACABRA.PCK
   spriteInv: MAN_80
   corpseBattle:
     - STR_CHUPACABRA_CORPSE
   heatVision: 50
   frontArmor: 12
   sideArmor: 9
   rearArmor: 9
   underArmor: 6
   drawingRoutine: 4
   meleeDodge:
     reactions: 0.6
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.05
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 0.9
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 0.1
   builtInWeapons:
     - AUX_CHUPACABRA_WEAPON
   loftempsSet: [ 2 ]
 - type: GIANT_BEETLE_ARMOR
   spriteSheet: GIANT_BEETLE.PCK
   spriteInv: MAN_83
   allowInv: false
   corpseBattle:
     - STR_GIANT_BEETLE_CORPSE
   visibilityAtDark: 10
   heatVision: 40
   frontArmor: 16
   sideArmor: 20
   rearArmor: 14
   underArmor: 15
   drawingRoutine: 4
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.05
     health:
       stunNormalized: -0.165
   createsMeleeThreat: false
   meleeDodge:
     reactions: 0.6
   meleeDodgeBackPenalty: 0.4
   damageModifier:
     - 0.1
     - 0.8
     - 1.4
     - 0.7
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 0.5
     - 5.0
     - 0.5
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 0.1
   loftempsSet: [ 2 ]
 - type: GIANT_RAT_ARMOR
   spriteSheet: GIANTRAT.PCK
   spriteInv: GiantRatInventoryImage
   corpseBattle:
     - STR_GIANT_RAT_CORPSE
   corpseGeo: STR_MUTANT_MEAT
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   drawingRoutine: 4
   camouflageAtDay: -8
   camouflageAtDark: -3
   antiCamouflageAtDark: 5
   antiCamouflageAtDay: 5
   psiVision: 10
   visibilityAtDark: 16
   overKill: 1.0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   damageModifier:
     - 0.3
     - 1.0
     - 1.6
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 3.0
     - 0.6
     - 0.6
     - 1.0
     - 0.1
     - 0.3
     - 0.6
   loftempsSet: [ 2 ]
 - type: VAMPIRE_BAT_ARMOR
   spriteSheet: VAMPIRE_BAT.PCK
   spriteInv: VampBatInventoryImage
   corpseBattle:
     - STR_VAMPIRE_BAT_CORPSE
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   movementType: 1
   drawingRoutine: 4
   bleedImmune: true
   constantAnimation: true
   camouflageAtDark: -7
   antiCamouflageAtDark: 15
   antiCamouflageAtDay: 15
   visibilityAtDark: 25
   visibilityAtDay: 25
   heatVision: 100
   overKill: 1.0
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       health: 0.2
     health:
       flatHundred: 0.01
   meleeDodge:
     reactions: 0.75
   meleeDodgeBackPenalty: 0.5
   damageModifier:
     - 0.2
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 0.3
     - 0.1
   loftempsSet: [ 2 ]
   scripts:
     selectUnitSprite: |
       var int temp;
       var int walking;
       unit.isWalking walking;
       if eq walking 0;
         unit.getId temp;
         offsetmod temp 11 0 8; #desync animation of different units
         add temp anim_frame;
         wavegen_saw temp 8 8 7;
         mul sprite_offset 8;
         add sprite_offset 8;
         add sprite_offset temp;
         set sprite_index sprite_offset;
       else;
         add sprite_index sprite_offset;
       end;
       return sprite_index; 
 - type: RYBA_ARMOR
   spriteSheet: RYBA.PCK
   spriteInv: MAN_84
   corpseBattle:
     - STR_RYBA_CORPSE
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   movementType: 1
   drawingRoutine: 4
   psiVision: 15
   visibilityAtDark: 16
   visibilityAtDay: 16
   meleeDodge:
     reactions: 0.5
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 0.7
     - 0.6
     - 1.2
     - 1.0
     - 1.0
     - 0.7
     - 0.75
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.3
     - 0.1
   builtInWeapons:
     - SHARK_BITE
   loftempsSet: [ 3 ]
 - type: KRAB_ARMOR
   spriteSheet: KRAB.PCK
   spriteInv: MAN_82
   corpseBattle:
     - STR_KRAB_CORPSE
   frontArmor: 25
   sideArmor: 25
   rearArmor: 25
   underArmor: 15
   drawingRoutine: 4
   visibilityAtDark: 16
   visibilityAtDay: 16
   psiVision: 15
   meleeDodge:
     reactions: 0.4
     melee: 0.3
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 0.6
     - 0.6
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.75
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.9
     - 0.1
   builtInWeapons:
     - AUX_KRAB_WEAPON
   loftempsSet: [ 3 ]
 - type: SMUGGLER_ARMOR_P1
   spriteSheet: SMU_1.PCK
   spriteInv: SmugglerGoonInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
   corpseBattle:
     - STR_SMUGGLER_1_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   frontArmor: 25
   sideArmor: 15
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.5
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.8
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.1
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.2
     - 1.0
   loftempsSet: [ 2 ]
 - type: SMUGGLER_ARMOR_P2
   spriteSheet: SMU_2.PCK
   spriteInv: SmugglerCatgirlInventoryImage
   spriteHairGroup: 1
   spriteHairColor: [16, 18, 34, 66, 146, 192, 128, 176]
   corpseBattle:
     - STR_SMUGGLER_2_CORPSE_BATTLE
   corpseGeo: STR_STEALTHSUIT_CORPSE
   visibilityAtDark: 20
   camouflageAtDay: 5
   camouflageAtDark: 5
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
     melee: 0.1
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 5.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 0.7
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: SMUGGLER_ARMOR_P3
   spriteSheet: SMU_3.PCK
   spriteInv: SmugglerEngineerInventoryImage
   corpseBattle:
     - STR_SMUGGLER_3_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   frontArmor: 12
   sideArmor: 12
   rearArmor: 12
   underArmor: 12
   meleeDodge:
     reactions: 0.1
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 0.7
     - 1.7
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.6
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 0.8
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: SMUGGLER_ARMOR_P4
   spriteSheet: SMU_4.PCK
   spriteInv: SmugglerCaptainInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
   corpseBattle:
     - STR_SMUGGLER_4_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.5
     melee: 0.15
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: RETICULAN_ARMOR_P0
   spriteSheet: RET_0.PCK
   spriteInv: ReticulanInventoryImage
   corpseBattle:
     - STR_RETICULAN_0_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   meleeDodge:
     reactions: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: RETICULAN_ARMOR_P1
   spriteSheet: RET_1.PCK
   spriteInv: ReticulanHybridInventoryImage
   corpseBattle:
     - STR_RETICULAN_1_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   loftempsSet: [ 2 ]
 - type: RETICULAN_ARMOR_P2
   spriteSheet: RET_2.PCK
   spriteInv: SirenInventoryImage
   corpseBattle:
     - STR_RETICULAN_2_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   bleedImmune: true
   meleeDodge:
     reactions: 0.5
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: RETICULAN_ARMOR_P3
   spriteSheet: RET_3.PCK
   spriteInv: SectogreInventoryImage
   corpseBattle:
     - STR_RETICULAN_3_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 9
   sideArmor: 9
   rearArmor: 9
   underArmor: 9
   bleedImmune: true
   meleeDodge:
     reactions: 0.35
     melee: 0.35
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 0.8
     - 0.8
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: RETICULAN_ARMOR_P4
   spriteSheet: RET_4.PCK
   spriteInv: ReticulanCommandoInventoryImage
   corpseBattle:
     - STR_RETICULAN_4_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   camouflageAtDay: -10
   camouflageAtDark: -3
   frontArmor: 12
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.3
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 0.8
     - 0.8
     - 1.0
     - 0.9
     - 0.7
     - 0.8
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.5
     - 0.6
     - 0.2
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: RETICULAN_ARMOR_P6
   spriteSheet: RET_6.PCK
   spriteInv: MAN_73
   corpseBattle:
     - STR_RETICULAN_6_CORPSE_BATTLE
   corpseGeo: STR_MECHTOID_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   overKill: 1.0
   frontArmor: 60
   sideArmor: 60
   rearArmor: 60
   underArmor: 60
   bleedImmune: true
   zombiImmune: true
   createsMeleeThreat: false
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 0.8
     - 0.1
     - 0.6
     - 1.0
     - 1.0
     - 0.5
     - 0.7
     - 0.5
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.5
     - 2.0
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: RETICULAN_ARMOR_P7
   spriteSheet: RET_7.PCK
   spriteInv: ReticulanElderInventoryImage
   corpseBattle:
     - STR_RETICULAN_0_CORPSE_BATTLE
   corpseGeo: STR_RETICULAN_CORPSE
   weight: -5
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.3
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: RAIDER_ARMOR_P1
   spriteSheet: RDR_1.PCK
   spriteInv: RaiderScoutInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
   corpseBattle:
     - STR_RAIDER_0_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.5
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: RAIDER_ARMOR_P2
   spriteSheet: RDR_2.PCK
   spriteInv: RaiderThugInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
   corpseBattle:
     - STR_RAIDER_1_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.3
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 0.8
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: RAIDER_ARMOR_P3
   spriteSheet: RDR_3.PCK
   spriteInv: RaiderBuzzardInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
   corpseBattle:
     - STR_RAIDER_2_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   visibilityAtDark: 16
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   movementType: 1
   meleeDodge:
     reactions: 0.2
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0 
     - 0.7
     - 1.0
     - 2.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: RAIDER_ARMOR_P4
   spriteSheet: RDR_4.PCK
   spriteInv: RaiderBossInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
   corpseBattle:
     - STR_RAIDER_3_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 16
   frontArmor: 40
   sideArmor: 24
   rearArmor: 32
   underArmor: 22
   meleeDodge:
     reactions: 0.1
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.85
     - 0.75
     - 0.75
     - 2.0
     - 1.0
     - 1.0
     - 1.0
     - 0.15
     - 1.3
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: RAIDER_ARMOR_P6
   spriteSheet: RDR_6.PCK
   spriteInv: RaiderHumongousInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [92, 92, 94, 94, 94, 160, 163, 163]
   corpseBattle:
     - STR_RAIDER_6_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 12
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.15
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 1.5
     - 0.8
     - 1.0
     - 0.9
     - 1.0
     - 0.9
     - 0.6 
     - 1.0
     - 1.0
     - 2.0
     - 0.1
     - 1.5
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: RAIDER_ARMOR_P7
   spriteSheet: RDR_7.PCK
   spriteInv: RaiderFirebatInventoryImage
   corpseBattle:
     - STR_RAIDER_7_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   overKill: 1.0
   frontArmor: 105
   sideArmor: 85
   rearArmor: 70
   underArmor: 65
   meleeDodge:
     flatHundred: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.4
     - 0.9
     - 0.1
     - 1.0
     - 1.0
     - 0.8
     - 0.6
     - 0.75
     - 0.75
     - 0.0
     - 0.1
     - 1.0
     - 0.6
     - 0.5
     - 2.4
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET_PLUS
   loftempsSet: [ 4 ]
 - type: UBER_BELTER_ARMOR
   spriteSheet: UBR_BLT.PCK
   spriteInv: BelterInventoryImage
   corpseBattle:
     - STR_UBER_BELTER_CORPSE_BATTLE
   corpseGeo: STR_RAIDER_CORPSE
   visibilityAtDark: 20
   forcedTorso: 1
   frontArmor: 20
   sideArmor: 20
   rearArmor: 20
   underArmor: 20
   meleeDodge:
     reactions: 0.4
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 2.0
     - 1.0
     - 1.25
     - 0.75
     - 0.2
     - 0.75
     - 0.75
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: SPARTAN_ARMOR_P0
   spriteSheet: SPT_0.PCK
   spriteInv: SpartanScoutInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_SPARTAN_0_CORPSE_BATTLE
   corpseGeo: STR_SPARTAN_CORPSE
   visibilityAtDark: 9
   camouflageAtDay: -10
   camouflageAtDark: -3
   frontArmor: 7
   sideArmor: 6
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.3
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.7
     - 1.2
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: SPARTAN_ARMOR_P1
   spriteSheet: SPT_1.PCK
   spriteInv: SpartanRiflemanInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_SPARTAN_1_CORPSE_BATTLE
   corpseGeo: STR_SPARTAN_CORPSE
   visibilityAtDark: 9
   camouflageAtDay: -10
   camouflageAtDark: -3
   frontArmor: 8
   sideArmor: 7
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.3
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.4
     - 0.7
     - 1.2
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: SPARTAN_ARMOR_P2
   spriteSheet: SPT_2.PCK
   spriteInv: SpartanHeavyInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   corpseBattle:
     - STR_SPARTAN_2_CORPSE_BATTLE
   corpseGeo: STR_SPARTAN_CORPSE
   visibilityAtDark: 9
   camouflageAtDay: -10
   camouflageAtDark: -3
   frontArmor: 9
   sideArmor: 8
   rearArmor: 7
   underArmor: 7
   meleeDodge:
     reactions: 0.3
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.3
     - 0.7
     - 1.2
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: SPARTAN_ARMOR_P3
   spriteSheet: SPT_3.PCK
   spriteInv: SpartanCaptainInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
   corpseBattle:
     - STR_SPARTAN_3_CORPSE_BATTLE
   corpseGeo: STR_SPARTAN_CORPSE
   visibilityAtDark: 12
   camouflageAtDay: -10
   camouflageAtDark: -3
   frontArmor: 18
   sideArmor: 16
   rearArmor: 12
   underArmor: 8
   meleeDodge:
     reactions: 0.25
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.2
     - 0.7
     - 1.2
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.2
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: SOLDIER_ARMOR_P0
   spriteSheet: SOL_0.PCK
   spriteInv: HumanCommandoInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
   corpseBattle:
     - STR_SOLDIER_0_CORPSE_BATTLE
   corpseGeo: STR_ELECTRONIC_PIECES
   visibilityAtDark: 20
   camouflageAtDay: -15
   camouflageAtDark: -5
   heatVision: 60
   frontArmor: 32
   sideArmor: 28
   rearArmor: 24
   underArmor: 16
   meleeDodge:
     reactions: 0.25
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.7
     - 0.7
     - 0.9
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 0.7
     - 0.3
     - 1.3
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: SOLDIER_ARMOR_P1
   spriteSheet: SOL_1.PCK
   spriteInv: HumanNomadInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160]
   corpseBattle:
     - STR_SOLDIER_1_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 10
   camouflageAtDay: -8
   camouflageAtDark: -4
   heatVision: 20
   frontArmor: 26
   sideArmor: 22
   rearArmor: 20
   underArmor: 16
   meleeDodge:
     reactions: 0.4
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 2.0
     - 0.1
     - 1.0
     - 0.7
     - 0.1
     - 1.2
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]
 - type: MEGAPOL_ARMOR_P0
   spriteSheet: MPO_0.PCK
   spriteInv: MegapolWolfmanInventoryImage
   corpseBattle:
     - STR_MEGAPOL_0_CORPSE_BATTLE
   corpseGeo: STR_ALIEN_ALLOYS
   visibilityAtDark: 12
   visibilityAtDay: 35
   antiCamouflageAtDark: 5
   antiCamouflageAtDay: 5
   frontArmor: 33
   sideArmor: 28
   rearArmor: 24
   underArmor: 18
   overKill: 0.75
   meleeDodge:
     reactions: 0.25
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.1
     flatHundred: -0.06
   damageModifier:
     - 1.75
     - 1.0
     - 0.75
     - 0.9
     - 0.8
     - 0.8
     - 1.0
     - 0.8
     - 1.25
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.3
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: MEGAPOL_ARMOR_P1
   spriteSheet: MPO_1.PCK
   spriteInv: MegapolEnforcerInventoryImage
   corpseBattle:
     - STR_MEGAPOL_1_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   movementType: 1
   visibilityAtDark: 9
   antiCamouflageAtDark: 4
   antiCamouflageAtDay: 4
   heatVision: 30
   frontArmor: 70
   sideArmor: 60
   rearArmor: 50
   underArmor: 45
   overKill: 0.75
   meleeDodge:
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.1
     flatHundred: -0.06
   damageModifier:
     - 1.5
     - 0.9
     - 0.5
     - 0.9
     - 1.1
     - 1.1
     - 1.0
     - 1.0
     - 1.5
     - 2.0
     - 0.0
     - 1.0
     - 1.2
     - 0.3
     - 1.8
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 4 ]
 - type: MEGAPOL_ARMOR_P2
   spriteSheet: MPO_2.PCK
   spriteInv: MegapolDetectiveInventoryImage
   corpseBattle:
     - STR_MEGAPOL_2_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 17
   camouflageAtDay: -5
   camouflageAtDark: -5
   antiCamouflageAtDark: 5
   antiCamouflageAtDay: 5
   psiVision: 3
   heatVision: 30
   frontArmor: 55
   sideArmor: 45
   rearArmor: 40
   underArmor: 25
   overKill: 0.75
   meleeDodge:
     reactions: 0.2
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 0.65
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.0
     - 1.0
     - 0.7
     - 0.2
     - 1.6
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 4 ]
 - type: MEGAPOL_ARMOR_P3
   spriteSheet: MPO_3.PCK
   spriteInv: MegapolApemanInventoryImage
   corpseBattle:
     - STR_MEGAPOL_3_CORPSE_BATTLE
   corpseGeo: STR_MUTON_CORPSE
   movementType: 1
   visibilityAtDark: 12
   visibilityAtDay: 35
   heatVision: 40
   frontArmor: 28
   sideArmor: 24
   rearArmor: 24
   underArmor: 22
   overKill: 0.75
   meleeDodge:
     reactions: 0.2
     melee: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.1
     flatHundred: -0.06
   damageModifier:
     - 2.0
     - 0.6
     - 0.4
     - 0.8
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.2
     - 0.3
     - 1.2
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 3 ]
 - type: GOVT_ARMOR_P1
   spriteSheet: GOV_1.PCK
   spriteInv: GovtAgentInventoryImage
   corpseBattle:
     - STR_GOVT_0_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   heatVision: 20
   frontArmor: 25
   sideArmor: 15
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   specialWeapon: STR_KUNG_FU_ALT
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: GOVT_ARMOR_P2
   spriteSheet: GOV_2.PCK
   spriteInv: GovtEnforcerInventoryImage
   corpseBattle:
     - STR_GOVT_1_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 20
   heatVision: 40
   overKill: 0.75
   frontArmor: 50
   sideArmor: 40
   rearArmor: 30
   underArmor: 25
   meleeDodge:
     reactions: 0.15
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   specialWeapon: STR_UNARMED_GAUNTLET
   damageModifier:
     - 1.0
     - 1.0
     - 0.75
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.4
     - 0.0
     - 0.0
     - 1.0
     - 0.75
     - 0.2
     - 1.6
     - 1.0
   loftempsSet: [ 3 ]
 - type: GOVT_ARMOR_P3
   spriteSheet: GOV_3.PCK
   spriteInv: GovtEliteInventoryImage
   corpseBattle:
     - STR_GOVT_2_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 25
   camouflageAtDay: -15
   camouflageAtDark: -5
   heatVision: 70
   overKill: 0.75
   frontArmor: 75
   sideArmor: 65
   rearArmor: 55
   underArmor: 40
   meleeDodge:
     reactions: 0.15
     melee: 0.3
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   specialWeapon: STR_KUNG_FU_ALT
   damageModifier:
     - 0.9
     - 1.0
     - 0.25
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 0.9
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.4
     - 1.8
     - 1.0
   loftempsSet: [ 3 ]
 - type: GOVT_ARMOR_P4
   spriteSheet: GOV_4.PCK
   spriteInv: GovtPilotInventoryImage
   corpseBattle:
     - STR_GOVT_4_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 16
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   meleeDodge:
     reactions: 0.3
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 1.0
     - 2.0
     - 0.0
     - 1.0
     - 0.8
     - 0.2
     - 1.1
     - 1.0
   loftempsSet: [ 2 ]
 - type: GOVT_ARMOR_P5
   spriteSheet: GOV_5.PCK
   spriteInv: GovtMPInventoryImage
   corpseBattle:
     - STR_GOVT_5_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   heatVision: 30
   frontArmor: 35
   sideArmor: 30
   rearArmor: 20
   underArmor: 15
   meleeDodge:
     reactions: 0.1
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.85
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.8
     - 1.1
     - 2.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.4
     - 1.0
   loftempsSet: [ 3 ]
 - type: GOVT_ARMOR_P6
   spriteSheet: GOV_6.PCK
   spriteInv: GovtGeneralInventoryImage
   corpseBattle:
     - STR_GOVT_6_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   overKill: 1.0
   frontArmor: 110
   sideArmor: 90
   rearArmor: 75
   underArmor: 65
   meleeDodge:
     flatHundred: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 0.8
     - 0.75
     - 0.0
     - 0.0
     - 1.0
     - 0.35
     - 0.5
     - 2.5
     - 1.0
   loftempsSet: [ 4 ]
 - type: GOVT_ARMOR_P7
   spriteSheet: GOV_7.PCK
   spriteInv: GovtSirenInventoryImage
   corpseBattle:
     - STR_GOVT_7_CORPSE_BATTLE
   corpseGeo: STR_SPARTAN_CORPSE
   visibilityAtDark: 20
   heatVision: 80
   frontArmor: 25
   sideArmor: 20
   rearArmor: 20
   underArmor: 15
   meleeDodge:
     reactions: 0.4
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.05
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   specialWeapon: STR_KUNG_FU_ALT
   damageModifier:
     - 0.7
     - 0.8
     - 0.8
     - 0.9
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 1.0
     - 0.0
     - 0.0
     - 0.5
     - 0.8
     - 0.1
     - 1.1
     - 1.0
   loftempsSet: [ 2 ]
 - type: NAZI_ARMOR_P1
   spriteSheet: NAZ_1.PCK
   spriteInv: NaziSoldierInventoryImage
   corpseBattle:
     - STR_NAZI_1_CORPSE_BATTLE
   corpseGeo: STR_SCRAP_METAL
   visibilityAtDark: 9
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.3
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 0.9
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]
 - type: NAZI_ARMOR_P2
   spriteSheet: NAZ_2.PCK
   spriteInv: NaziSSInventoryImage
   corpseBattle:
     - STR_NAZI_2_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 8
   meleeDodge:
     reactions: 0.35
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: AUX_FISTO
   loftempsSet: [ 2 ]
 - type: NAZI_ARMOR_P4
   spriteSheet: NAZ_4.PCK
   spriteInv: NaziLeaderInventoryImage
   corpseBattle:
     - STR_NAZI_4_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.15
     bravery: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: NAZI_ARMOR_P6
   spriteSheet: NAZ_6.PCK
   spriteInv: NaziStormtrooperInventoryImage
   corpseBattle:
     - STR_NAZI_6_CORPSE_BATTLE
   corpseGeo: STR_SECURITY_CORPSE
   visibilityAtDark: 16
   heatVision: 50
   overKill: 0.75
   frontArmor: 65
   sideArmor: 55
   rearArmor: 45
   underArmor: 40
   meleeDodge:
     reactions: 0.3
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 0.3
     - 1.0
     - 1.0
     - 1.0
     - 0.7
     - 0.8
     - 0.8
     - 0.0
     - 0.0
     - 1.0
     - 0.6
     - 0.2
     - 1.7
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 3 ]
 - type: NAZI_ARMOR_P7
   spriteSheet: NAZ_7.PCK
   spriteInv: NaziKKKInventoryImage
   corpseBattle:
     - STR_NAZI_7_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.8
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: NAZI_ARMOR_P8
   spriteSheet: NAZ_8.PCK
   spriteInv: NaziSupersoldierInventoryImage
   corpseBattle:
     - STR_NAZI_8_CORPSE_BATTLE
   corpseGeo: STR_PBA_CORPSE
   allowInv: false
   visibilityAtDark: 20
   heatVision: 60
   overKill: 1.0
   frontArmor: 125
   sideArmor: 115
   rearArmor: 105
   underArmor: 100
   meleeDodge:
     flatHundred: 0.3
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.15
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.9
     - 1.0
     - 0.05
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 0.7
     - 0.5
     - 0.0
     - 0.0
     - 1.5
     - 0.35
     - 0.5
     - 2.5
     - 1.0
   specialWeapon: STR_UNARMED_GAUNTLET
   loftempsSet: [ 5 ]
 - type: TECHNOCRACY_ARMOR_P0
   spriteSheet: TEC_0.PCK
   spriteInv: TechnocracyTerminatorInventoryImage
   corpseBattle:
     - STR_TECHNOCRACY_0_CORPSE_BATTLE
   visibilityAtDark: 20
   heatVision: 70
   overKill: 2.0
   fearImmune: true
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   frontArmor: 50
   sideArmor: 45
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     reactions: 0.25
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     stun:
       flatHundred: 0.2
   damageModifier:
     - 0.0
     - 0.6
     - 0.05
     - 0.7
     - 0.8
     - 0.8
     - 0.3
     - 0.5
     - 0.5
     - 0.0
     - 0.0
     - 0.0
     - 0.5
     - 2.0
     - 1.0
     - 0.0
   loftempsSet: [ 2 ]
 - type: TECHNOCRACY_ARMOR_P0A
   spriteSheet: TEC_0A.PCK
   spriteInv: TechnocracyInfiltratorInventoryImage
   corpseBattle:
     - STR_TECHNOCRACY_0_CORPSE_BATTLE
   visibilityAtDark: 20
   heatVision: 70
   overKill: 0.5
   fearImmune: true
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   meleeDodge:
     reactions: 0.25
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     stun:
       flatHundred: 0.2
   damageModifier:
     - 0.0
     - 0.8
     - 2.0
     - 1.0
     - 0.8
     - 0.8
     - 0.3
     - 0.5
     - 1.0
     - 0.0
     - 0.0
     - 0.0
     - 0.3
     - 2.0
     - 1.0
     - 0.0
   specialWeapon: AUX_ROBOT_FIST
   deathFrames: 18
   loftempsSet: [ 2 ]
 - type: TECHNOCRACY_ARMOR_P1
   spriteSheet: TEC_1.PCK
   spriteInv: TechnocracyMekInventoryImage
   corpseBattle:
     - STR_TECHNOCRACY_1_CORPSE_BATTLE
   drawingRoutine: 4
   visibilityAtDark: 25
   heatVision: 70
   psiVision: 20
   antiCamouflageAtDay: 8
   antiCamouflageAtDark: 8
   overKill: 0.5
   bleedImmune: true
   zombiImmune: true
   frontArmor: 40
   sideArmor: 40
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     reactions: 0.4
     melee: 0.2
   meleeDodgeBackPenalty: 0.25
   recovery:
     stun:
       flatHundred: 0.33
   damageModifier:
     - 0.2
     - 0.6
     - 0.15
     - 0.7
     - 0.6
     - 0.7
     - 0.3
     - 0.6
     - 0.5
     - 0.0
     - 0.0
     - 0.0
     - 0.4
     - 0.99
     - 1.0
     - 0.3
   loftempsSet: [ 3 ]
 - type: HUMAN_ARMOR_MG
   spriteSheet: MG.PCK
   spriteInv: MagicalGirlInventoryImage
   spriteHairGroup: 9
   spriteHairColor: [16, 32, 48, 64, 80, 112, 128, 144, 160, 176, 192, 208, 224, 244]
   corpseBattle:
     - STR_MAGICAL_GIRL_CORPSE
   corpseGeo: STR_MAGICAL_GIRL_CORPSE
   visibilityAtDark: 9
   psiVision: 9
   overKill: 3.0
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.6
     bravery: 0.4
   meleeDodgeBackPenalty: 0.25
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.25
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 1.0
     - 1.0
     - 2.0
     - 0.0
     - 0.5
     - 1.0
     - 0.1
     - 0.5
     - 0.5
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_STEWARDESS
   spriteSheet: HUM_1.PCK
   spriteInv: TraderAttendantInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
   spriteHairGroup: 9
   spriteHairColor: [144, 162, 144, 36, 245, 245, 36, 166]
   corpseBattle:
     - STR_HUMAN_1_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.4
     melee: 0.05
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.5
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.85
     - 4.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 0.8
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_SAILOR
   spriteSheet: HUM_2.PCK
   spriteInv: TraderSailorInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162]
   corpseBattle:
     - STR_HUMAN_2_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.1
     bravery: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.0625
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.75
     - 4.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_M3
   spriteSheet: HUM_3.PCK
   spriteInv: HumanMale3InventoryImage
   corpseBattle:
     - STR_HUMAN_3_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.4
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_F4
   spriteSheet: HUM_4.PCK
   spriteInv: HumanFemale4InventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 97, 160, 162, 163]
   corpseBattle:
     - STR_HUMAN_4_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.4
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_M5
   spriteSheet: HUM_5.PCK
   spriteInv: HumanMale5InventoryImage
   corpseBattle:
     - STR_HUMAN_5_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   drawingRoutine: 4
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.1
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   loftempsSet: [ 3 ]
 - type: HUMAN_ARMOR_M6
   spriteSheet: HUM_6.PCK
   spriteInv: HumanLabourerInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
   corpseBattle:
     - STR_HUMAN_6_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.9
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_F7
   spriteSheet: HUM_7.PCK
   spriteInv: HumanLabourerFemInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
   spriteHairGroup: 9
   spriteHairColor: [144, 245, 34, 164, 245, 166, 34, 166]
   corpseBattle:
     - STR_HUMAN_7_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   meleeDodge:
     reactions: 0.35
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.4
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.9
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_F8
   spriteSheet: GOV_4.PCK
   spriteInv: HumanCityGirlInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [99, 99, 99, 99, 99, 99, 99, 99]
   spriteHairGroup: 9
   spriteHairColor: [22, 22, 22, 22, 22, 22, 22, 22]
   spriteUtileGroup: 15
   spriteUtileColor: [142, 142, 142, 142, 142, 142, 142, 142]
   corpseBattle:
     - STR_HUMAN_8_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 10
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.45
     melee: 0.15
     bravery: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.2
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 4.0
     - 0.0
     - 1.0
     - 0.7
     - 0.1
     - 1.0
     - 1.0
   forcedTorso: 2
   loftempsSet: [ 2 ]
 - type: HUMAN_ARMOR_M9
   spriteSheet: HUM_9.PCK
   spriteInv: HumanSuitGuyInventoryImage
   corpseBattle:
     - STR_HUMAN_9_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: HUMAN_ARMOR_M10
   spriteSheet: HUM_10.PCK
   spriteInv: HumanMageInventoryImage
   corpseBattle:
     - STR_HUMAN_10_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 20
   psiVision: 10
   frontArmor: 7
   sideArmor: 7
   rearArmor: 7
   underArmor: 7
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       flatHundred: 0.1
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1
     psiSkill: 0.75
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 0.6
     - 0.9
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 0.6
   loftempsSet: [ 3 ]
 - type: HUMAN_ARMOR_F11
   spriteSheet: HUM_11.PCK
   spriteInv: HumanNoblewomanInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
   spriteHairGroup: 9
   spriteHairColor: [144, 224, 162, 36, 130, 224, 36, 166]
   corpseBattle:
     - STR_HUMAN_11_CORPSE_BATTLE
   corpseGeo: STR_MEDALLION
   visibilityAtDark: 9
   antiCamouflageAtDay: 4
   antiCamouflageAtDark: 4
   frontArmor: 8
   sideArmor: 8
   rearArmor: 8
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     bravery: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       flatHundred: 0.1
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1
     psiSkill: 0.75
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.6
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: HUMAN_ARMOR_F12
   spriteSheet: HUM_12.PCK
   spriteInv: HumanSuitGirlInventoryImage
   corpseBattle:
     - STR_HUMAN_12_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   forcedTorso: 2
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
     stun:
       healthCurrent: 0.1
       health: -0.075
       stunCurrent: 0.09
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: GDX_ARMOR_GRAVBALL
   spriteSheet: GDX_01.PCK
   spriteInv: GDXGravballInventoryImage
   corpseBattle:
     - STR_CORPSE_GRAVBALL
   corpseGeo: STR_GRAV_CORPSE
   movementType: 1
   visibilityAtDark: 16
   frontArmor: 25
   sideArmor: 25
   rearArmor: 25
   underArmor: 25
   meleeDodge:
     reactions: 0.35
     melee: 0.25
   meleeDodgeBackPenalty: 0.25
   recovery:
     stun:
       healthCurrent: 0.175
       health: -0.1
       stunCurrent: 0.09
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.5
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.35
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 0.65
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.25
     - 1.1
     - 1.0
     - 0.8
     - 2.0
   loftempsSet: [ 2 ]
 - type: WEREWOLF_ARMOR
   spriteSheet: BSM_9.PCK
   spriteInv: WerewolfInventoryImage
   corpseBattle:
     - STR_BEASTMAN_9_CORPSE_BATTLE
   allowInv: false
   visibilityAtDark: 20
   camouflageAtDay: -10
   camouflageAtDark: -4
   antiCamouflageAtDay: 5
   antiCamouflageAtDark: 5
   personalLight: 5
   heatVision: 50
   frontArmor: 15
   sideArmor: 15
   rearArmor: 15
   underArmor: 15
   drawingRoutine: 10
   overKill: 0.75
   meleeDodge:
     reactions: 0.3
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     health:
       flatHundred: 0.08
       stunNormalized: -0.165
     stun:
       flatHundred: 0.04
     morale:
       moraleCurrent: -0.0666
       bravery: 0.1333
   damageModifier:
     - 2.0
     - 1.0
     - 2.5
     - 1.0
     - 1.1
     - 1.1
     - 0.7
     - 1.0
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]
 - type: MALE_CIVILIAN
   race: STR_CIVILIAN
   stats:
     tu: 50
     stamina: 65
     health: 40
     bravery: 50
     reactions: 30
     firing: 30
     throwing: 35
     strength: 35
     psiStrength: 20
     psiSkill: 0
     melee: 35
   armor: CIV_ARMOR_M1
   standHeight: 21
   kneelHeight: 14
   value: 30
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   builtInWeaponSets:
     - []
     - - STR_AX
     - - STR_CROWBAR
     - - STR_FLINTLOCK_PISTOL
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
     - - STR_SHOTGUN_G
       - STR_SHOTGUN_G_SHELLS
       - STR_SHOTGUN_G_SHELLS
 - type: FEMALE_CIVILIAN
   race: STR_CIVILIAN
   stats:
     tu: 55
     stamina: 65
     health: 30
     bravery: 50
     reactions: 30
     firing: 30
     throwing: 30
     strength: 18
     psiStrength: 45
     psiSkill: 0
     melee: 20
   armor: CIV_ARMOR_F1
   standHeight: 21
   kneelHeight: 14
   value: 35
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   intelligence: 4
   aggression: 0
   builtInWeaponSets:
     - []
     - []
     - - STR_BATTO
     - []
     - - STR_REVOLVER_LT
       - STR_REVOLVER_LT_DRUM
 - type: CIVILIAN_MUT_3
   race: STR_CIVILIAN
   stats:
     tu: 50
     stamina: 50
     health: 30
     bravery: 50
     reactions: 30
     firing: 30
     throwing: 30
     strength: 22
     psiStrength: 55
     psiSkill: 0
     melee: 20
   armor: CIV_ARMOR_MUT_3
   standHeight: 21
   kneelHeight: 14
   value: 35
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 20
   intelligence: 6
   aggression: 0
   builtInWeaponSets:
     - []
     - - STR_SHIV
     - []
     - - STR_FLINTLOCK_PISTOL
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
     - - STR_HUNTING_RIFLE
       - STR_HUNTING_RIFLE_CLIP
       - STR_HUNTING_RIFLE_CLIP
       - STR_HUNTING_RIFLE_CLIP
 - type: CIVILIAN_MUT_4
   race: STR_CIVILIAN
   stats:
     tu: 45
     stamina: 60
     health: 70
     bravery: 90
     reactions: 30
     firing: 30
     throwing: 30
     strength: 44
     psiStrength: 50
     psiSkill: 0
     melee: 30
   armor: CIV_ARMOR_MUT_4
   standHeight: 21
   kneelHeight: 14
   value: 30
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   moveSound: 0
   energyRecovery: 30
   intelligence: 3
   aggression: 1
   meleeWeapon: AUX_LAMIA_BITE
 - type: CIVILIAN_MUT_5
   race: STR_CIVILIAN
   stats:
     tu: 45
     stamina: 60
     health: 80
     bravery: 70
     reactions: 30
     firing: 30
     throwing: 40
     strength: 60
     psiStrength: 25
     psiSkill: 0
     melee: 30
   armor: CIV_ARMOR_MUT_5
   standHeight: 22
   kneelHeight: 14
   value: 35
   deathSound: 6
   energyRecovery: 20
   intelligence: 3
   aggression: 1
   builtInWeaponSets:
     - - STR_CREDIT_CHIP_D
     - - STR_BEER
       - STR_BILLHOOK
     - - STR_OLD_PISTOL
       - STR_OLD_PISTOL_CLIP
       - STR_OLD_PISTOL_CLIP
       - STR_OLD_PISTOL_CLIP
     - - STR_SAWED_OFF
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_BUCKSHOT
     - - STR_SNUBBY
       - STR_SNUBBY_DRUM
       - STR_SNUBBY_DRUM
 - type: CIVILIAN_YOUNG_UBER
   race: STR_CIVILIAN
   stats:
     tu: 65
     stamina: 80
     health: 60
     bravery: 60
     reactions: 55
     firing: 40
     throwing: 50
     strength: 30
     psiStrength: 35
     psiSkill: 0
     melee: 60
   armor: CIV_ARMOR_YOUNG_UBER
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 3
   aggression: 2
   civilianRecoveryType: CIVILIAN_YOUNG_UBER
   builtInWeaponSets:
     - - STR_BATTO
       - STR_BEER
       - STR_SECTOWEED
     - - STR_KNOIF_BANDIT
       - STR_OLD_PISTOL
       - STR_OLD_PISTOL_CLIP
       - STR_OLD_PISTOL_CLIP
       - STR_OLD_PISTOL_CLIP
       - STR_BANDAGE
     - - STR_KNOIF
       - STR_SAWED_OFF
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_BUCKSHOT
       - STR_LOKNAR_SCRIPTURES
     - - STR_SMG
       - STR_SMG_CLIP
       - STR_SMG_CLIP
       - STR_LOKNAR_SCRIPTURES
     - - STR_COLT45
       - STR_COLT45_CLIP
       - STR_COLT45_CLIP
       - STR_VODKA
 - type: CIVILIAN_LOKNAR_1
   race: STR_LOKNAR
   stats:
     tu: 50
     stamina: 60
     health: 25
     bravery: 60
     reactions: 55
     firing: 50
     throwing: 40
     strength: 24
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: CIV_ARMOR_LOKNAR_1
   standHeight: 16
   kneelHeight: 12
   value: 25
   deathSound: 148
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   builtInWeaponSets:
     - - STR_PITCHFORK
     - - STR_SICKLE
     - - STR_HANDLE
     - - STR_FLINTLOCK_PISTOL
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_SHIV
     - - STR_SHOTGUN_G
       - STR_SHOTGUN_G_SHELLS
       - STR_SHOTGUN_G_SHELLS
 - type: STR_PIRATE_CIV
   race: STR_CIVILIAN
   stats:
     tu: 60
     stamina: 80
     health: 45
     bravery: 70
     reactions: 50
     firing: 50
     throwing: 50
     strength: 40
     psiStrength: 40
     psiSkill: 0
     melee: 60
   armor: STR_SLAVE_ARMOR_PIRATE_UC
   standHeight: 21
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 3
   aggression: 2
   builtInWeaponSets:
     - - STR_SHORT_SWORD
       - STR_FLINTLOCK_PISTOL
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
     - - STR_CUTLASS
       - STR_SLUGGA
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
     - - STR_FLINTLOCK_MUSKET
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
       - STR_FLINTLOCK_BALLS
     - - STR_AGL
       - STR_AGL_CLIP
     - - STR_BLUNDERBUSS
       - STR_BLUNDERBUSS_AMMO
       - STR_BLUNDERBUSS_AMMO
       - STR_BLUNDERBUSS_AMMO
 - type: STR_BRUTE_SAILOR_CIV
   race: STR_CIVILIAN
   stats:
     tu: 50
     stamina: 120
     health: 100
     bravery: 90
     reactions: 40
     firing: 50
     throwing: 70
     strength: 85
     psiStrength: 35
     psiSkill: 0
     melee: 80
   armor: ARMOR_BRUTE_SAILOR
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: 6
   energyRecovery: 60
   intelligence: 3
   aggression: 5
   builtInWeaponSets:
     - - STR_AX
       - STR_SLUGGA
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
       - STR_SLUGGA_AMMO
     - - STR_ANCHOR
       - STR_INCENDIARY_GRENADE
     - - STR_PIR_CANNON
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
       - STR_PIR_CANNONBALL_HE
     - - STR_SHOOTA
       - STR_SHOOTA_CLIP
       - STR_SHOOTA_CLIP
       - STR_GRENADE_FRAG
     - - STR_BLUNDERBUSS
       - STR_BLUNDERBUSS_AMMO
       - STR_BLUNDERBUSS_AMMO
       - STR_BLUNDERBUSS_AMMO
       - STR_BLUNDERBUSS_AMMO
       - STR_GRENADE_FRAG
 - type: STR_REBEL_MALE
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 65
     health: 60
     bravery: 80
     reactions: 40
     firing: 40
     throwing: 35
     strength: 50
     psiStrength: 25
     psiSkill: 0
     melee: 55
   armor: REBEL_ARMOR_1
   standHeight: 21
   kneelHeight: 14
   value: -25
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_REBEL_FEMALE
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 75
     health: 33
     bravery: 70
     reactions: 70
     firing: 40
     throwing: 40
     strength: 20
     psiStrength: 50
     psiSkill: 0
     melee: 65
   armor: REBEL_ARMOR_2
   standHeight: 21
   kneelHeight: 14
   value: -25
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 4
   spotter: 1
   aggression: 0
   canSurrender: true
 - type: STR_REBEL_BUGEYE
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 50
     health: 30
     bravery: 70
     reactions: 60
     firing: 50
     throwing: 35
     strength: 23
     psiStrength: 65
     psiSkill: 25
     melee: 30
   armor: REBEL_ARMOR_3
   standHeight: 21
   kneelHeight: 14
   value: -25
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   sniper: 25
   spotter: 2
   energyRecovery: 20
   intelligence: 6
   aggression: 0
   canSurrender: true
 - type: STR_REBEL_LAMIA
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 75
     bravery: 100
     reactions: 40
     firing: 35
     throwing: 60
     strength: 55
     psiStrength: 50
     psiSkill: 0
     melee: 75
   armor: REBEL_ARMOR_4
   standHeight: 21
   kneelHeight: 14
   value: -25
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   moveSound: 0
   energyRecovery: 30
   intelligence: 3
   aggression: 2
   canSurrender: true
   meleeWeapon: AUX_LAMIA_BITE
 - type: STR_REBEL_BRUTE
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 60
     health: 90
     bravery: 90
     reactions: 35
     firing: 40
     throwing: 55
     strength: 65
     psiStrength: 25
     psiSkill: 0
     melee: 60
   armor: REBEL_ARMOR_5
   standHeight: 22
   kneelHeight: 14
   value: -25
   deathSound: 6
   energyRecovery: 20
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_REBEL_MALE_CIV
   race: STR_REBEL
   stats:
     tu: 55
     stamina: 65
     health: 60
     bravery: 80
     reactions: 40
     firing: 40
     throwing: 35
     strength: 50
     psiStrength: 25
     psiSkill: 0
     melee: 55
   armor: REBEL_ARMOR_1
   standHeight: 21
   kneelHeight: 14
   value: 20
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
   builtInWeaponSets:
     - - STR_AUTO_RIFLE
       - STR_RIFLE_CLIP_PS
       - STR_RIFLE_CLIP_PS
       - STR_GRENADE_FRAG
     - - STR_UAC_SHOTGUN
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
       - STR_GRENADE_FRAG
     - - STR_LASER_RIFLE_M
       - STR_LASER_RIFLE_M_CLIP
       - STR_LASER_RIFLE_M_CLIP
       - STR_GRENADE_FRAG
     - - STR_ASUKA_RIFLE
       - STR_ASUKA_RIFLE_CLIP
       - STR_ASUKA_RIFLE_CLIP
       - STR_GRENADE_FRAG
     - - STR_RECOILLESS_RIFLE
       - STR_RECOILLESS_RIFLE_SHELL
       - STR_RECOILLESS_RIFLE_SHELL
       - STR_RECOILLESS_RIFLE_SHELL
       - STR_RECOILLESS_RIFLE_SHELL
 - type: STR_REBEL_FEMALE_CIV
   race: STR_REBEL
   stats:
     tu: 65
     stamina: 75
     health: 33
     bravery: 70
     reactions: 70
     firing: 40
     throwing: 40
     strength: 22
     psiStrength: 50
     psiSkill: 0
     melee: 65
   armor: REBEL_ARMOR_2
   standHeight: 21
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 4
   aggression: 0
   canSurrender: true
   builtInWeaponSets:
     - - STR_AUTO_RIFLE
       - STR_RIFLE_CLIP_PS
       - STR_RIFLE_CLIP_PS
       - STR_GRENADE
     - - STR_ASMG
       - STR_ASMG_CLIP
       - STR_ASMG_CLIP
       - STR_GRENADE
       - STR_FIRST_AID_KIT
     - - STR_LAWGIVER
       - STR_LAWGIVER_CLIP
       - STR_LAWGIVER_CLIP
       - STR_LAWGIVER_CLIP
       - STR_WAKIZASHI
     - - STR_FLAMETHROWER
       - STR_FLAMETHROWER_CLIP
       - STR_FLAMETHROWER_CLIP
     - - STR_SAW
       - STR_SAW_CLIP_PS
       - STR_SAW_CLIP_PS
       - STR_GRENADE
 - type: STR_REBEL_BUGEYE_CIV
   race: STR_REBEL
   stats:
     tu: 55
     stamina: 50
     health: 30
     bravery: 70
     reactions: 60
     firing: 50
     throwing: 35
     strength: 23
     psiStrength: 60
     psiSkill: 20
     melee: 30
   armor: REBEL_ARMOR_3
   standHeight: 21
   kneelHeight: 14
   value: 20
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   sniper: 25
   spotter: 2
   energyRecovery: 20
   intelligence: 6
   aggression: 0
   canSurrender: true
   builtInWeaponSets:
     - - STR_AUTO_RIFLE
       - STR_RIFLE_CLIP_PS
       - STR_RIFLE_CLIP_PS
       - STR_GRENADE
     - - STR_PISTOL_ADV
       - STR_PISTOL_ADV_CLIP
       - STR_PISTOL_ADV_CLIP
       - STR_FIRST_AID_KIT
       - STR_GRENADE
     - - STR_HUNTING_LASER
       - STR_HUNTING_LASER_CLIP
       - STR_HUNTING_LASER_CLIP
       - STR_GRENADE
     - - STR_HUNTING_RIFLE_ADV
       - STR_HUNTING_RIFLE_CLIP_PS
       - STR_HUNTING_RIFLE_CLIP_PS
       - STR_HUNTING_RIFLE_CLIP_PS
     - - STR_RAIL_RIFLE_OLD
       - STR_RAIL_RIFLE_OLD_CLIP
       - STR_RAIL_RIFLE_OLD_CLIP
 - type: STR_REBEL_LAMIA_CIV
   race: STR_REBEL
   stats:
     tu: 50
     stamina: 60
     health: 75
     bravery: 100
     reactions: 40
     firing: 35
     throwing: 60
     strength: 55
     psiStrength: 50
     psiSkill: 0
     melee: 75
   armor: REBEL_ARMOR_4
   standHeight: 21
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   moveSound: 0
   energyRecovery: 30
   intelligence: 3
   aggression: 2
   canSurrender: true
   meleeWeapon: AUX_LAMIA_BITE
   builtInWeaponSets:
     - - STR_BARBARIAN_AX
       - STR_GRENADE_FRAG
     - - STR_PAINBRINGER
       - STR_PAINBRINGER_CLIP
       - STR_PAINBRINGER_CLIP
       - STR_PAINBRINGER_CLIP
     - - STR_FLAMETHROWER
       - STR_FLAMETHROWER_CLIP
       - STR_FLAMETHROWER_CLIP
     - - STR_UAC_SHOTGUN
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
       - STR_UAC_SHOTGUN_SHELLS
     - - STR_CHAINGUN
       - STR_CHAINGUN_CLIP
       - STR_CHAINGUN_CLIP
 - type: STR_REBEL_BRUTE_CIV
   race: STR_REBEL
   stats:
     tu: 55
     stamina: 60
     health: 90
     bravery: 90
     reactions: 35
     firing: 40
     throwing: 55
     strength: 65
     psiStrength: 25
     psiSkill: 0
     melee: 60
   armor: REBEL_ARMOR_5
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 6
   energyRecovery: 20
   intelligence: 3
   aggression: 1
   canSurrender: true
   builtInWeaponSets:
     - - STR_LASER_PISTOL_M
       - STR_LASER_PISTOL_M_CLIP
       - STR_LASER_PISTOL_M_CLIP
       - STR_TECH_CLEAVER
       - STR_DYNAMITE
     - - STR_SHOOTA_MK2
       - STR_SHOOTA_CLIP
       - STR_SHOOTA_CLIP
       - STR_DYNAMITE
     - - STR_MINIGUN
       - STR_MINIGUN_AMMO_PS
       - STR_DYNAMITE
     - - STR_OGRE_SHOTGUN
       - STR_OGRE_SHOTGUN_SHELLS
       - STR_OGRE_SHOTGUN_SHELLS
       - STR_OGRE_SHOTGUN_SHELLS
       - STR_OGRE_SHOTGUN_SHELLS
       - STR_OGRE_SHOTGUN_SHELLS
     - - STR_NITRO_EXPRESS
       - STR_NITRO_EXPRESS_CLIP
       - STR_NITRO_EXPRESS_CLIP
       - STR_NITRO_EXPRESS_CLIP
       - STR_NITRO_EXPRESS_CLIP
       - STR_NITRO_EXPRESS_CLIP
       - STR_DYNAMITE
 - type: STR_REBEL_FEMALE_TRAITOR
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 65
     health: 30
     bravery: 70
     reactions: 48
     firing: 40
     throwing: 35
     strength: 20
     psiStrength: 40
     psiSkill: 0
     melee: 55
   armor: CIV_ARMOR_F1_TRAITOR
   standHeight: 21
   kneelHeight: 14
   value: 35
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   intelligence: 4
   spotter: 1
   aggression: 0
   canSurrender: true
 - type: STR_REBEL_BUGEYE_TRAITOR
   race: STR_REBEL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 50
     health: 30
     bravery: 70
     reactions: 45
     firing: 55
     throwing: 35
     strength: 23
     psiStrength: 65
     psiSkill: 25
     melee: 30
   armor: CIV_ARMOR_MUT_3_TRAITOR
   standHeight: 21
   kneelHeight: 14
   value: 35
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 20
   sniper: 25
   spotter: 2
   intelligence: 6
   aggression: 0
   canSurrender: true
 - type: STR_LOKNAR_VILLAGER
   race: STR_LOKNAR
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 25
     bravery: 60
     reactions: 55
     firing: 50
     throwing: 40
     strength: 24
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: CIV_ARMOR_LOKNAR_1
   standHeight: 16
   kneelHeight: 12
   value: -40
   deathSound: 148
   energyRecovery: 30
   sniper: 25
   spotter: 1
   intelligence: 4
   aggression: 1
 - type: STR_BLACK_CAT_CIV
   race: STR_CAT
   stats:
     tu: 80
     stamina: 50
     health: 20
     bravery: 80
     reactions: 140
     firing: 20
     throwing: 30
     strength: 5
     psiStrength: 70
     psiSkill: 0
     melee: 60
   armor: BLACK_CAT_ARMOR
   standHeight: 10
   kneelHeight: 10
   deathSound: 309
   moveSound: 999
   energyRecovery: 30
   livingWeapon: true
   intelligence: 5
   aggression: 0
   value: 5
   builtInWeapons:
     - AUX_CAT_CLAWS
 - type: STR_BLACK_CAT_CIV_RECOVER
   race: STR_CAT
   stats:
     tu: 80
     stamina: 50
     health: 20
     bravery: 60
     reactions: 140
     firing: 20
     throwing: 30
     strength: 5
     psiStrength: 70
     psiSkill: 0
     melee: 60
   armor: BLACK_CAT_ARMOR
   civilianRecoveryType: STR_BLACK_CAT
   standHeight: 10
   kneelHeight: 10
   deathSound: 309
   moveSound: 999
   energyRecovery: 30
   livingWeapon: true
   intelligence: 5
   aggression: 0
   value: 5
   builtInWeapons:
     - AUX_CAT_CLAWS
 - type: STR_MSDF_TANK
   race: STR_REBEL
   stats:
     tu: 100
     stamina: 999
     health: 75
     bravery: 120
     reactions: 30
     firing: 65
     throwing: 0
     strength: 200
     psiStrength: 200
     psiSkill: 0
     melee: 0
   armor: TANK_MSDF_ARMOR
   standHeight: 20
   kneelHeight: 16
   value: 50
   deathSound: 23
   moveSound: 14
   energyRecovery: 999
   intelligence: 4
   aggression: 1
   livingWeapon: true
   builtInWeapons:
     - AUX_XTANK_AUTOCANNON_WEAPON
 - type: STR_NINJA_GAL
   race: STR_NINJA
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 65
     stamina: 70
     health: 60
     bravery: 70
     reactions: 60
     firing: 50
     throwing: 65
     strength: 35
     psiStrength: 35
     psiSkill: 0
     melee: 70
   armor: NINJA_ARMOR_1
   standHeight: 21
   kneelHeight: 14
   value: 12
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   sniper: 33
   spotter: 1
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_NINJA_WARRIOR
   race: STR_NINJA
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 80
     stamina: 100
     health: 75
     bravery: 90
     reactions: 90
     firing: 70
     throwing: 85
     strength: 50
     psiStrength: 60
     psiSkill: 0
     melee: 90
   armor: NINJA_ARMOR_2
   standHeight: 21
   kneelHeight: 14
   value: 16
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 50
   sniper: 33
   spotter: 2
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_RATMAN
   race: STR_RATMEN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 20
     bravery: 80
     reactions: 55
     firing: 50
     throwing: 40
     strength: 24
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: BANDIT_ARMOR_P0
   standHeight: 16
   kneelHeight: 12
   value: 6
   deathSound: 148
   energyRecovery: 30
   sniper: 25
   spotter: 1
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_RATMAN_HUNTER
   race: STR_RATMEN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 70
     health: 23
     bravery: 80
     reactions: 60
     firing: 50
     throwing: 60
     strength: 25
     psiStrength: 45
     psiSkill: 0
     melee: 50
   armor: BANDIT_ARMOR_P7
   standHeight: 16
   kneelHeight: 12
   value: 7
   deathSound: 148
   energyRecovery: 35
   sniper: 50
   spotter: 1
   intelligence: 6
   aggression: 0
   canSurrender: true
 - type: STR_BANDIT_RATMAN_LEADER
   race: STR_RATMEN
   rank: STR_LIVE_LEADER
   stats:
     tu: 55
     stamina: 70
     health: 30
     bravery: 80
     reactions: 70
     firing: 60
     throwing: 55
     strength: 26
     psiStrength: 50
     psiSkill: 0
     melee: 60
   armor: BANDIT_ARMOR_P5
   standHeight: 16
   kneelHeight: 12
   value: 10
   deathSound: 148
   energyRecovery: 35
   sniper: 75
   spotter: 3
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_GHOUL
   race: STR_GHOUL_RACE
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 45
     stamina: 60
     health: 120
     bravery: 90
     reactions: 30
     firing: 40
     throwing: 30
     strength: 40
     psiStrength: 65
     psiSkill: 0
     melee: 15
   armor: BANDIT_ARMOR_P1
   standHeight: 21
   kneelHeight: 14
   value: 8
   deathSound: 10
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_GHOUL_SCI
   race: STR_GHOUL_RACE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 50
     stamina: 70
     health: 150
     bravery: 100
     reactions: 40
     firing: 50
     throwing: 30
     strength: 46
     psiStrength: 75
     psiSkill: 0
     melee: 15
   armor: BANDIT_ARMOR_P8
   standHeight: 21
   kneelHeight: 14
   value: 16
   deathSound: 10
   energyRecovery: 35
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_BOY
   race: STR_BANDIT
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 70
     health: 27
     bravery: 50
     reactions: 50
     firing: 35
     throwing: 40
     strength: 20
     psiStrength: 30
     psiSkill: 0
     melee: 45
   armor: BANDIT_ARMOR_P9
   standHeight: 21
   kneelHeight: 14
   value: 5
   deathSound: 41
   energyRecovery: 35
   intelligence: 3
   aggression: 2
   canSurrender: true
 - type: STR_BANDIT_RUFFIAN
   race: STR_BANDIT
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 60
     health: 35
     bravery: 50
     reactions: 40
     firing: 40
     throwing: 45
     strength: 30
     psiStrength: 30
     psiSkill: 0
     melee: 45
   armor: BANDIT_ARMOR_P16
   standHeight: 21
   kneelHeight: 14
   value: 5
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 2
   aggression: 2
   canSurrender: true
 - type: STR_BANDIT_HIGHWAYMAN
   race: STR_BANDIT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 50
     health: 45
     bravery: 70
     reactions: 40
     firing: 50
     throwing: 35
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 50
   armor: BANDIT_ARMOR_P2
   standHeight: 21
   kneelHeight: 14
   value: 7
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_DRIFTER
   race: STR_BANDIT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 60
     health: 40
     bravery: 60
     reactions: 55
     firing: 60
     throwing: 45
     strength: 30
     psiStrength: 50
     psiSkill: 0
     melee: 55
   armor: BANDIT_ARMOR_P3
   standHeight: 21
   kneelHeight: 14
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   sniper: 25
   spotter: 1 #temp fix
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_TOMB_RUNNER
   race: STR_BANDIT
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 75
     stamina: 80
     health: 40
     bravery: 60
     reactions: 62
     firing: 55
     throwing: 55
     strength: 28
     psiStrength: 45
     psiSkill: 0
     melee: 55
   armor: BANDIT_ARMOR_P11
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_BANDIT_DUDE
   race: STR_BANDIT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 50
     health: 40
     bravery: 60
     reactions: 50
     firing: 50
     throwing: 40
     strength: 35
     psiStrength: 35
     psiSkill: 0
     melee: 50
   armor: BANDIT_ARMOR_P12
   standHeight: 21
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 3
   aggression: 2
   canSurrender: true
 - type: STR_BANDIT_FUSSBALLER
   race: STR_BANDIT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 65
     stamina: 90
     health: 45
     bravery: 60
     reactions: 50
     firing: 35
     throwing: 67
     strength: 44
     psiStrength: 35
     psiSkill: 0
     melee: 70
   armor: BANDIT_ARMOR_P13
   standHeight: 21
   kneelHeight: 14
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 45
   intelligence: 2
   aggression: 4
   canSurrender: true
 - type: STR_BANDIT_HITMAN
   race: STR_BANDIT
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 80
     health: 55
     bravery: 80
     reactions: 70
     firing: 85
     throwing: 50
     strength: 36
     psiStrength: 40
     psiSkill: 0
     melee: 80
   armor: BANDIT_ARMOR_P14
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 6
   aggression: 2
   canSurrender: true
 - type: STR_BANDIT_BOSS
   race: STR_BANDIT
   rank: STR_LIVE_LEADER
   stats:
     tu: 49
     stamina: 60
     health: 105
     bravery: 80
     reactions: 30
     firing: 50
     throwing: 50
     strength: 72
     psiStrength: 25
     psiSkill: 0
     melee: 76
   armor: BANDIT_ARMOR_P15
   standHeight: 22
   kneelHeight: 14
   value: 25
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 20
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_HUMAN_HOE
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 30
     bravery: 50
     reactions: 40
     firing: 30
     throwing: 30
     strength: 15
     psiStrength: 30
     psiSkill: 0
     melee: 30
   armor: HOE_ARMOR_P1
   standHeight: 21
   kneelHeight: 14
   value: -2
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 25
   intelligence: 2
   aggression: 1
   canSurrender: true
 - type: STR_JUNGLE_GAL
   race: STR_BANDIT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 80
     stamina: 144
     health: 144
     bravery: 100
     reactions: 80
     firing: 30
     throwing: 70
     strength: 65
     psiStrength: 55
     psiSkill: 0
     melee: 90
   armor: JUNGLE_GAL_ARMOR
   standHeight: 21
   kneelHeight: 14
   value: 13
   deathSound: 147
   energyRecovery: 50
   intelligence: 3
   aggression: 2
   canSurrender: true
 - type: STR_BLOOD_DOG_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 90
     stamina: 90
     health: 60
     bravery: 100
     reactions: 60
     firing: 0
     throwing: 30
     strength: 60
     psiStrength: 30
     psiSkill: 0
     melee: 90
   armor: BANDIT_ARMOR_P6
   standHeight: 12
   kneelHeight: 12
   value: 6
   deathSound: 6
   energyRecovery: 30
   intelligence: 3
   aggression: 2
   spotter: 1
   livingWeapon: true
   builtInWeapons:
     - AUX_BLOOD_DOG_WEAPON
 - type: STR_DOGG_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 100
     stamina: 80
     health: 25
     bravery: 90
     reactions: 70
     firing: 0
     throwing: 0
     strength: 35
     psiStrength: 30
     psiSkill: 0
     melee: 60
   armor: DOGG_ARMOR
   standHeight: 12
   kneelHeight: 12
   value: 0
   deathSound: 91
   aggroSound: 90
   energyRecovery: 40
   intelligence: 4
   aggression: 3
   spotter: 1
   livingWeapon: true
 - type: STR_MEGASCORPION_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 60
     stamina: 50
     health: 20
     bravery: 80
     reactions: 80
     firing: 0
     throwing: 0
     strength: 15
     psiStrength: 20
     psiSkill: 0
     melee: 80
   armor: MEGASCORPION_ARMOR
   standHeight: 12
   kneelHeight: 10
   value: 5
   deathSound: 7
   intelligence: 1
   aggression: 2
   energyRecovery: 30
   livingWeapon: true
 - type: STR_GIANTSPIDER_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 75
     stamina: 90
     health: 40
     bravery: 110
     reactions: 70
     firing: 0
     throwing: 0
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 80
   armor: GIANTSPIDER_ARMOR
   standHeight: 14
   kneelHeight: 12
   value: 8
   deathSound: 7
   intelligence: 1
   aggression: 3
   energyRecovery: 40
   livingWeapon: true
 - type: STR_CHUPACABRA_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 110
     stamina: 140
     health: 30
     bravery: 100
     reactions: 80
     firing: 0
     throwing: 0
     strength: 30
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: CHUPACABRA_ARMOR
   standHeight: 18
   kneelHeight: 12
   value: 10
   aggroSound: 160
   deathSound: 161
   intelligence: 3
   aggression: 4
   isLeeroyJenkins: true
   energyRecovery: 40
   livingWeapon: true
 - type: STR_GIANT_BEETLE_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 48
     stamina: 75
     health: 25
     bravery: 70
     reactions: 50
     firing: 0
     throwing: 0
     strength: 35
     psiStrength: 30
     psiSkill: 0
     melee: 70
   armor: GIANT_BEETLE_ARMOR
   standHeight: 12
   kneelHeight: 10
   value: 3
   deathSound: 7
   intelligence: 1
   aggression: 2
   energyRecovery: 35
   livingWeapon: true
   builtInWeapons:
     - AUX_GIANT_BEETLE_WEAPON
 - type: STR_VAMPIRE_BAT_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 132
     stamina: 140
     health: 20
     bravery: 110
     reactions: 90
     firing: 0
     throwing: 0
     strength: 5
     psiStrength: 45
     psiSkill: 0
     melee: 80
   armor: VAMPIRE_BAT_ARMOR
   standHeight: 6
   kneelHeight: 16
   floatHeight: 12
   moveSound: 999
   value: 10
   deathSound: 9
   intelligence: 3
   aggression: 3
   energyRecovery: 60
   livingWeapon: true
   builtInWeapons:
     - AUX_VAMPBAT_WEAPON
 - type: STR_GIANT_RAT_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 70
     stamina: 110
     health: 20
     bravery: 70
     reactions: 85
     firing: 0
     throwing: 0
     strength: 8
     psiStrength: 35
     psiSkill: 0
     melee: 65
   armor: GIANT_RAT_ARMOR
   standHeight: 10
   kneelHeight: 10
   value: 5
   aggroSound: 304
   deathSound: 306
   intelligence: 3
   aggression: 2
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_RATT_WEAPON
 - type: STR_RYBA_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 100
     stamina: 120
     health: 20
     bravery: 100
     reactions: 80
     firing: 0
     throwing: 0
     strength: 20
     psiStrength: 15
     psiSkill: 0
     melee: 65
   armor: RYBA_ARMOR
   standHeight: 10
   kneelHeight: 10
   moveSound: 212
   floatHeight: 6
   value: 4
   deathSound: 7
   intelligence: 1
   aggression: 0
   energyRecovery: 60
   livingWeapon: true
 - type: STR_KRAB_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 50
     stamina: 80
     health: 30
     bravery: 100
     reactions: 50
     firing: 0
     throwing: 0
     strength: 25
     psiStrength: 15
     psiSkill: 0
     melee: 70
   armor: KRAB_ARMOR
   standHeight: 10
   kneelHeight: 10
   value: 3
   deathSound: 7
   intelligence: 1
   aggression: 0
   energyRecovery: 40
   livingWeapon: true
 - type: STR_DEEP_ONE_SOLDIER
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 66
     stamina: 70
     health: 60
     bravery: 110
     reactions: 35
     firing: 50
     throwing: 65
     strength: 45
     psiStrength: 45
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 9
   deathSound: 8
   intelligence: 4
   sniper: 15
   spotter: 1
   aggression: 3
   energyRecovery: 30
 - type: STR_DEEP_ONE_NOMAD
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 66
     stamina: 80
     health: 60
     bravery: 110
     reactions: 50
     firing: 55
     throwing: 70
     strength: 40
     psiStrength: 50
     psiSkill: 0
     melee: 85
   armor: DEEP_ONE_ARMOR_P1_SEA
   standHeight: 22
   kneelHeight: 14
   value: 12
   moveSound: 212
   deathSound: 8
   intelligence: 5
   spotter: 1
   aggression: 2
   energyRecovery: 40
 - type: STR_SHARKMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 86
     stamina: 100
     health: 100
     bravery: 90
     reactions: 65
     firing: 25
     throwing: 30
     strength: 75
     psiStrength: 18
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P2_SEA
   standHeight: 21
   kneelHeight: 16
   value: 10
   moveSound: 212
   deathSound: 162
   intelligence: 2
   aggression: 2
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - SHARK_BITE
 - type: STR_LOBSTERMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 60
     health: 90
     bravery: 100
     reactions: 25
     firing: 50
     throwing: 40
     strength: 75
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 8
   intelligence: 3
   aggression: 2
   energyRecovery: 24
   meleeWeapon: LOBSTER_CLAWS
 - type: STR_BOGEYMAN_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 66
     stamina: 100
     health: 20
     bravery: 90
     reactions: 70
     firing: 25
     throwing: 50
     strength: 24
     psiStrength: 30
     psiSkill: 40
     melee: 40
   armor: DOOM_ARMOR_0
   standHeight: 16
   kneelHeight: 12
   value: 6
   deathSound: 148
   moveSound: 203
   intelligence: 4
   aggression: 2
   meleeWeapon: AUX_DOOM_IMP_CLAWS
   psiWeapon: AUX_SEDUCTION
   energyRecovery: 40
 - type: STR_DOOM_SOLDIER
   race: STR_DOOM_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 70
     health: 30
     bravery: 120
     reactions: 30
     firing: 40
     throwing: 35
     strength: 28
     psiStrength: 22
     psiSkill: 0
     melee: 30
   armor: DOOM_ARMOR_1
   standHeight: 22
   kneelHeight: 14
   value: 6
   deathSound: [406, 407, 408]
   intelligence: 2
   aggression: 3
   meleeWeapon: AUX_FISTO
   energyRecovery: 35
 - type: STR_DOOM_SARGE
   race: STR_DOOM_HUMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 80
     health: 40
     bravery: 120
     reactions: 40
     firing: 45
     throwing: 40
     strength: 38
     psiStrength: 32
     psiSkill: 0
     melee: 50
   armor: DOOM_ARMOR_2
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [406, 407, 408]
   intelligence: 4
   aggression: 3
   meleeWeapon: AUX_FISTO
   energyRecovery: 38
 - type: STR_DOOM_GUNNER
   race: STR_DOOM_HUMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 80
     health: 55
     bravery: 120
     reactions: 40
     firing: 50
     throwing: 40
     strength: 52
     psiStrength: 42
     psiSkill: 0
     melee: 40
   armor: DOOM_ARMOR_3
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [406, 407, 408]
   intelligence: 5
   aggression: 3
   meleeWeapon: AUX_FISTO
   energyRecovery: 40
 - type: STR_DOOM_IMP_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 77
     stamina: 100
     health: 66
     bravery: 120
     reactions: 60
     firing: 45
     throwing: 40
     strength: 60
     psiStrength: 40
     psiSkill: 0
     melee: 65
   armor: DOOM_ARMOR_4
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [409, 410]
   intelligence: 4
   aggression: 3
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_DOOM_IMP_WEAPON
     - AUX_DOOM_IMP_CLAWS
 - type: STR_DOOM_HELL_BARON_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 82
     stamina: 100
     health: 666
     bravery: 120
     reactions: 70
     firing: 60
     throwing: 50
     strength: 100
     psiStrength: 66
     psiSkill: 0
     melee: 100
   armor: DOOM_ARMOR_5
   standHeight: 25
   kneelHeight: 18
   value: 32
   deathSound: 405
   intelligence: 7
   aggression: 3
   energyRecovery: 50
   livingWeapon: true
   meleeWeapon: STR_GAUNTLET_CLAW
   builtInWeapons:
     - AUX_DOOM_HELL_BARON_WEAPON
 - type: STR_DOOM_DEMON_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 72
     stamina: 100
     health: 130
     bravery: 120
     reactions: 20
     firing: 10
     throwing: 10
     strength: 110
     psiStrength: 32
     psiSkill: 0
     melee: 100
   armor: DOOM_ARMOR_6
   standHeight: 22
   kneelHeight: 16
   value: 20
   deathSound: 412
   aggroSound: 413
   intelligence: 2
   aggression: 4
   energyRecovery: 50
   livingWeapon: true
   isLeeroyJenkins: true
   builtInWeapons:
     - AUX_DOOM_DEMON_WEAPON
 - type: STR_DOOM_CACODEMON_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 50
     stamina: 100
     health: 225
     bravery: 120
     reactions: 30
     firing: 50
     throwing: 10
     strength: 90
     psiStrength: 66
     psiSkill: 0
     melee: 40
   armor: DOOM_ARMOR_7
   standHeight: 19
   kneelHeight: 19
   floatHeight: 6
   value: 24
   deathSound: 411
   moveSound: 15
   intelligence: 4
   aggression: 3
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_DOOM_CACODEMON_WEAPON
 - type: STR_DOOM_SPECTRE_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 84
     stamina: 100
     health: 150
     bravery: 120
     reactions: 100
     firing: 10
     throwing: 10
     strength: 110
     psiStrength: 42
     psiSkill: 0
     melee: 100
   armor: DOOM_ARMOR_8
   standHeight: 22
   kneelHeight: 16
   value: 20
   deathSound: 412
   intelligence: 2
   aggression: 4
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_DOOM_DEMON_WEAPON
 - type: STR_HUMAN_MALE_3
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 50
     health: 40
     bravery: 40
     reactions: 30
     firing: 40
     throwing: 30
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 40
   armor: HUMAN_ARMOR_M3
   standHeight: 22
   kneelHeight: 14
   value: -4
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 22
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_HUMAN_FEMALE_4
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 60
     health: 30
     bravery: 40
     reactions: 30
     firing: 35
     throwing: 30
     strength: 20
     psiStrength: 45
     psiSkill: 0
     melee: 40
   armor: HUMAN_ARMOR_F4
   standHeight: 22
   kneelHeight: 14
   value: -4
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 25
   intelligence: 4
   aggression: 0
   canSurrender: true
 - type: STR_HUMAN_FATMAN
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 40
     stamina: 30
     health: 35
     bravery: 30
     reactions: 25
     firing: 30
     throwing: 20
     strength: 24
     psiStrength: 35
     psiSkill: 0
     melee: 15
   armor: HUMAN_ARMOR_M5
   standHeight: 22
   kneelHeight: 14
   value: -4
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 10
   intelligence: 3
   aggression: 0
   canSurrender: true
 - type: STR_HUMAN_LABOURER
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 70
     health: 35
     bravery: 40
     reactions: 30
     firing: 30
     throwing: 35
     strength: 40
     psiStrength: 45
     psiSkill: 0
     melee: 30
   armor: HUMAN_ARMOR_M6
   standHeight: 22
   kneelHeight: 14
   value: -4
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 22
   intelligence: 3
   aggression: 0
   canSurrender: true
 - type: STR_HUMAN_LABOURER_FEM
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 75
     health: 35
     bravery: 40
     reactions: 30
     firing: 30
     throwing: 35
     strength: 36
     psiStrength: 45
     psiSkill: 0
     melee: 30
   armor: HUMAN_ARMOR_F7
   standHeight: 22
   kneelHeight: 14
   value: -4
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 22
   intelligence: 3
   aggression: 0
   canSurrender: true
 - type: STR_HUMAN_CITY_GIRL
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 70
     stamina: 60
     health: 35
     bravery: 50
     reactions: 50
     firing: 35
     throwing: 40
     strength: 22
     psiStrength: 38
     psiSkill: 0
     melee: 40
   armor: HUMAN_ARMOR_F8
   standHeight: 22
   kneelHeight: 14
   value: -3
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   spotter: 2
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_HUMAN_SHARP_GUY
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 50
     health: 35
     bravery: 50
     reactions: 40
     firing: 35
     throwing: 30
     strength: 24
     psiStrength: 35
     psiSkill: 0
     melee: 30
   armor: HUMAN_ARMOR_M9
   standHeight: 22
   kneelHeight: 14
   value: -3
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_HUMAN_SHARP_GIRL
   race: STR_RACE_HUMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 30
     bravery: 40
     reactions: 35
     firing: 35
     throwing: 30
     strength: 18
     psiStrength: 40
     psiSkill: 0
     melee: 30
   armor: HUMAN_ARMOR_F12
   standHeight: 22
   kneelHeight: 14
   value: -6
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_HUMAN_MASTER
   race: STR_RACE_HUMAN
   rank: STR_LIVE_LEADER
   stats:
     tu: 50
     stamina: 40
     health: 50
     bravery: 80
     reactions: 45
     firing: 50
     throwing: 30
     strength: 24
     psiStrength: 75
     psiSkill: 40
     melee: 50
   armor: HUMAN_ARMOR_M10
   standHeight: 22
   kneelHeight: 14
   value: -5
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 7
   sniper: 25
   spotter: -1
   aggression: 0
   canSurrender: true
 - type: STR_HUMAN_NOBLEWOMAN
   race: STR_RACE_HUMAN
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 55
     stamina: 45
     health: 45
     bravery: 70
     reactions: 40
     firing: 60
     throwing: 30
     strength: 22
     psiStrength: 70
     psiSkill: 25
     melee: 60
   armor: HUMAN_ARMOR_F11
   standHeight: 22
   kneelHeight: 14
   value: -25
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 22
   intelligence: 5
   aggression: 0
   spotter: 2
   canSurrender: true
 - type: STR_DOCTOR_X
   race: STR_RACE_HUMAN
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 80
     stamina: 120
     health: 110
     bravery: 90
     reactions: 80
     firing: 90
     throwing: 90
     strength: 40
     psiStrength: 85
     psiSkill: 0
     melee: 80
   armor: GDX_ARMOR_GRAVBALL
   standHeight: 21
   kneelHeight: 14
   value: 50
   deathSound: 42
   energyRecovery: 42
   intelligence: 9
   aggression: 7
   canSurrender: true
 - type: STR_WEREWOLF_WARRIOR
   race: STR_WEREWOLF
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 92
     stamina: 100
     health: 130
     bravery: 90
     reactions: 65
     firing: 30
     throwing: 32
     strength: 100
     psiStrength: 18
     psiSkill: 0
     melee: 80
   armor: WEREWOLF_ARMOR
   standHeight: 21
   kneelHeight: 16
   value: 22
   aggroSound: 163
   deathSound: 164
   intelligence: 2
   aggression: 4
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_WERE_CLAWS
 - type: STR_ACADEMY_NURSE
   race: STR_SECTOID
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 80
     health: 30
     bravery: 50
     reactions: 45
     firing: 45
     throwing: 40
     strength: 33
     psiStrength: 35
     psiSkill: 0
     melee: 55
   armor: SECTOID_ARMOR_P11
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 3
   aggression: 5
   canSurrender: true
 - type: STR_ACADEMY_STUDENT
   race: STR_SECTOID
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 70
     health: 30
     bravery: 30
     reactions: 30
     firing: 30
     throwing: 30
     strength: 20
     psiStrength: 33
     psiSkill: 0
     melee: 20
   armor: SECTOID_ARMOR_P12
   standHeight: 22
   kneelHeight: 14
   value: 5
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 3
   aggression: 0
   canSurrender: true
 - type: STR_SECTOID_SOLDIER
   race: STR_SECTOID
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 50
     health: 30
     bravery: 50
     reactions: 30
     firing: 40
     throwing: 35
     strength: 24
     psiStrength: 40
     psiSkill: 0
     melee: 25
   armor: SECTOID_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 22
   intelligence: 5
   aggression: 1
   canSurrender: true
 - type: STR_OSIRON_LAD
   race: STR_OSIRON
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 90
     health: 40
     bravery: 70
     reactions: 50
     firing: 40
     throwing: 60
     strength: 38
     psiStrength: 50
     psiSkill: 0
     melee: 65
   armor: SECTOID_ARMOR_P10
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 45
   intelligence: 4
   aggression: 3
   canSurrender: true
 - type: STR_SECTOID_EXPLORER
   race: STR_SECTOID
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 70
     health: 40
     bravery: 60
     reactions: 30
     firing: 50
     throwing: 35
     strength: 32
     psiStrength: 50
     psiSkill: 0
     melee: 30
   armor: SECTOID_ARMOR_P9
   standHeight: 22
   kneelHeight: 14
   value: 11
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 22
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_SECTOID_ENGINEER
   race: STR_SECTOID
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 60
     stamina: 60
     health: 35
     bravery: 60
     reactions: 40
     firing: 60
     throwing: 45
     strength: 32
     psiStrength: 55
     psiSkill: 0
     melee: 30
   armor: SECTOID_ARMOR_P3B
   standHeight: 22
   kneelHeight: 14
   value: 16
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 27
   intelligence: 7
   aggression: 1
   canSurrender: true
 - type: STR_ACADEMY_SCIENTIST
   race: STR_SECTOID
   rank: STR_LIVE_LEADER
   stats:
     tu: 62
     stamina: 100
     health: 33
     bravery: 80
     reactions: 60
     firing: 75
     throwing: 55
     strength: 55
     psiStrength: 60
     psiSkill: 0
     melee: 30
   armor: SECTOID_ARMOR_P13
   standHeight: 21
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   intelligence: 8
   aggression: 1
   sniper: 50
   spotter: 1
   canSurrender: true
 - type: STR_SECTOID_MEDIC
   race: STR_SECTOID
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 80
     health: 35
     bravery: 60
     reactions: 45
     firing: 60
     throwing: 40
     strength: 32
     psiStrength: 55
     psiSkill: 0
     melee: 30
   armor: SECTOID_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: 14
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 7
   aggression: 1
   canSurrender: true
 - type: STR_ACADEMY_COUNSELLOR
   race: STR_SECTOID
   rank: STR_LIVE_LEADER
   stats:
     tu: 70
     stamina: 100
     health: 50
     bravery: 100
     reactions: 60
     firing: 60
     throwing: 45
     strength: 33
     psiStrength: 70
     psiSkill: 25
     melee: 50
   armor: SECTOID_ARMOR_P14
   standHeight: 22
   kneelHeight: 14
   value: 14
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 50
   intelligence: 8
   aggression: 0
   canSurrender: true
   livingWeapon: true
   psiWeapon: AUX_SEDUCTION
   builtInWeapons:
     - AUX_SEDUCTION
     - AUX_BAD_TOUCH
 - type: STR_SECTOID_NAVIGATOR
   race: STR_OSIRON
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 80
     health: 35
     bravery: 60
     reactions: 40
     firing: 60
     throwing: 40
     strength: 32
     psiStrength: 45
     psiSkill: 0
     melee: 40
   armor: SECTOID_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: 10
   energyRecovery: 35
   intelligence: 5
   aggression: 2
   sniper: 25
   spotter: 1 #temp fix
   canSurrender: true
 - type: STR_SECTOID_LEADER
   race: STR_SECTOID
   rank: STR_LIVE_LEADER
   stats:
     tu: 70
     stamina: 90
     health: 40
     bravery: 80
     reactions: 70
     firing: 70
     throwing: 45
     strength: 35
     psiStrength: 65
     psiSkill: 45
     melee: 60
   armor: SECTOID_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 7
   aggression: 1
   spotter: 2
   canSurrender: true
 - type: STR_SECTOID_COMMANDER
   race: STR_SECTOID
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 70
     stamina: 100
     health: 60
     bravery: 90
     reactions: 80
     firing: 70
     throwing: 50
     strength: 50
     psiStrength: 65
     psiSkill: 50
     melee: 65
   armor: SECTOID_ARMOR_P5
   standHeight: 21
   kneelHeight: 14
   value: 25
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 50
   intelligence: 8
   aggression: 0
   spotter: 2
   canSurrender: true
 - type: STR_ACADEMY_THRALL
   race: STR_SECTOID
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 75
     stamina: 100
     health: 75
     bravery: 90
     reactions: 60
     firing: 30
     throwing: 45
     strength: 60
     psiStrength: 10
     psiSkill: 0
     melee: 60
   armor: SECTOID_ARMOR_P15
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 50
   intelligence: 2
   aggression: 6
   canSurrender: true
   livingWeapon: true
   builtInWeapons:
     - AUX_BAD_TOUCH
 - type: STR_GUILD_SOLDIER
   race: STR_FLOATER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 75
     health: 40
     bravery: 50
     reactions: 20
     firing: 40
     throwing: 40
     strength: 35
     psiStrength: 35
     psiSkill: 0
     melee: 30
   armor: FLOATER_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_GUILD_TEAM_LEADER
   race: STR_FLOATER
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 55
     stamina: 50
     health: 35
     bravery: 80
     reactions: 40
     firing: 30
     throwing: 25
     strength: 25
     psiStrength: 33
     psiSkill: 0
     melee: 25
   armor: FLOATER_ARMOR_P10
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 12
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_GUILD_GUARD
   race: STR_FLOATER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 60
     health: 35
     bravery: 60
     reactions: 35
     firing: 50
     throwing: 40
     strength: 32
     psiStrength: 36
     psiSkill: 0
     melee: 30
   armor: FLOATER_ARMOR_P9
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_MARSEC_SECURITY
   race: STR_MARSEC
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 80
     health: 45
     bravery: 70
     reactions: 50
     firing: 70
     throwing: 55
     strength: 42
     psiStrength: 38
     psiSkill: 0
     melee: 60
   armor: FLOATER_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 14
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 5
   aggression: 2
   sniper: 33
   spotter: 1
   canSurrender: true
 - type: STR_MARSEC_BODYGUARD
   race: STR_MARSEC
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 45
     stamina: 100
     health: 50
     bravery: 80
     reactions: 45
     firing: 80
     throwing: 55
     strength: 75
     psiStrength: 45
     psiSkill: 0
     melee: 70
   armor: FLOATER_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 16
   deathSound: 10
   energyRecovery: 50
   intelligence: 6
   aggression: 2
   sniper: 50
   spotter: 1
   canSurrender: true
 - type: STR_GUILD_ENGINEER
   race: STR_FLOATER
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 65
     stamina: 80
     health: 50
     bravery: 60
     reactions: 40
     firing: 55
     throwing: 55
     strength: 40
     psiStrength: 50
     psiSkill: 0
     melee: 40
   armor: FLOATER_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 18
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 7
   aggression: 1
   canSurrender: true
 - type: STR_GUILD_LEADER
   race: STR_FLOATER
   rank: STR_LIVE_LEADER
   stats:
     tu: 55
     stamina: 65
     health: 35
     bravery: 70
     reactions: 45
     firing: 45
     throwing: 35
     strength: 22
     psiStrength: 55
     psiSkill: 0
     melee: 25
   armor: FLOATER_ARMOR_P5
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 25
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 30
   intelligence: 8
   aggression: 0
   spotter: 1
   canSurrender: true
 - type: STR_GUILD_COMMANDER
   race: STR_FLOATER
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 60
     stamina: 100
     health: 55
     bravery: 80
     reactions: 65
     firing: 70
     throwing: 55
     strength: 55
     psiStrength: 40
     psiSkill: 0
     melee: 60
   armor: FLOATER_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 35
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 50
   intelligence: 8
   aggression: 0
   canSurrender: true
 - type: STR_GUILD_EXTERMINATOR
   race: STR_FLOATER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 80
     health: 35
     bravery: 70
     reactions: 40
     firing: 50
     throwing: 45
     strength: 38
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: FLOATER_ARMOR_P8
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 13
   deathSound: 10
   energyRecovery: 35
   intelligence: 4
   aggression: 2
   sniper: 25
   spotter: 1
   canSurrender: true
 - type: STR_GUILD_SPACEMAN
   race: STR_FLOATER
   rank: STR_LIVE_MEDIC
   stats:
     tu: 75
     stamina: 60
     health: 30
     bravery: 60
     reactions: 40
     firing: 45
     throwing: 40
     strength: 30
     psiStrength: 45
     psiSkill: 0
     melee: 40
   armor: FLOATER_ARMOR_P11
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_GUILD_SPACE_TECH
   race: STR_FLOATER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 65
     health: 45
     bravery: 60
     reactions: 25
     firing: 40
     throwing: 40
     strength: 35
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: FLOATER_ARMOR_P12
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 3
   aggression: 0
   canSurrender: true
 - type: STR_GUILD_SHIP_OFFICER
   race: STR_FLOATER
   rank: STR_LIVE_LEADER
   stats:
     tu: 60
     stamina: 90
     health: 45
     bravery: 80
     reactions: 60
     firing: 60
     throwing: 40
     strength: 37
     psiStrength: 65
     psiSkill: 0
     melee: 65
   armor: FLOATER_ARMOR_P13
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 35
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 35
   intelligence: 6
   aggression: 1
   spotter: 2
   canSurrender: true
 - type: STR_GUILD_NAVIGATOR
   race: STR_FLOATER
   rank: STR_LIVE_LEADER
   stats:
     tu: 50
     stamina: 80
     health: 55
     bravery: 90
     reactions: 75
     firing: 60
     throwing: 40
     strength: 33
     psiStrength: 70
     psiSkill: 33
     melee: 50
   armor: FLOATER_ARMOR_P14
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 50
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 8
   aggression: 0
   spotter: 3
   canSurrender: true
 - type: STR_GUILD_MEDIC
   race: STR_FLOATER
   rank: STR_LIVE_MEDIC
   stats:
     tu: 50
     stamina: 80
     health: 40
     bravery: 80
     reactions: 50
     firing: 50
     throwing: 43
     strength: 27
     psiStrength: 60
     psiSkill: 0
     melee: 50
   armor: FLOATER_ARMOR_P15
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 5
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 35
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_GUILD_PILOT
   race: STR_FLOATER
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 60
     stamina: 60
     health: 30
     bravery: 70
     reactions: 45
     firing: 45
     throwing: 35
     strength: 28
     psiStrength: 45
     psiSkill: 0
     melee: 40
   armor: HUMAN_ARMOR_SAILOR
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 5
   aggression: 0
   canSurrender: true
 - type: STR_GUILD_ATTENDANT
   race: STR_FLOATER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 60
     health: 30
     bravery: 60
     reactions: 35
     firing: 35
     throwing: 30
     strength: 20
     psiStrength: 40
     psiSkill: 0
     melee: 30
   armor: HUMAN_ARMOR_STEWARDESS
   standHeight: 22
   kneelHeight: 14
   value: 5
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 25
   intelligence: 4
   aggression: 0
   canSurrender: true
 - type: STR_MARSEC_MARINE
   race: STR_MARSEC
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 80
     stamina: 110
     health: 62
     bravery: 80
     reactions: 75
     firing: 110
     throwing: 70
     strength: 52
     psiStrength: 44
     psiSkill: 0
     melee: 72
   armor: MARSEC_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 25
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 50
   intelligence: 6
   aggression: 2
   sniper: 33
   spotter: 2
   canSurrender: true
 - type: STR_CHURCH_SOLDIER
   race: STR_SNAKEMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 70
     health: 35
     bravery: 70
     reactions: 35
     firing: 30
     throwing: 35
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: CHURCH_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 15
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 2
   canSurrender: true
 - type: STR_CHURCH_BOY
   race: STR_SNAKEMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 30
     bravery: 50
     reactions: 15
     firing: 30
     throwing: 30
     strength: 16
     psiStrength: 30
     psiSkill: 0
     melee: 35
   armor: CHURCH_ARMOR_P10
   standHeight: 21
   kneelHeight: 13
   value: -4
   deathSound: 41
   energyRecovery: 30
   intelligence: 1
   aggression: 0
   canSurrender: true
 - type: STR_CHURCH_HANDMAID
   race: STR_SNAKEMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 90
     health: 40
     bravery: 60
     reactions: 40
     firing: 25
     throwing: 40
     strength: 28
     psiStrength: 52
     psiSkill: 0
     melee: 45
   armor: CHURCH_ARMOR_P11
   standHeight: 22
   kneelHeight: 14
   value: -3
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_CHURCH_NAVIGATOR
   race: STR_SNAKEMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 90
     health: 45
     bravery: 80
     reactions: 55
     firing: 50
     throwing: 40
     strength: 38
     psiStrength: 55
     psiSkill: 0
     melee: 65
   armor: CHURCH_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 17
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 5
   aggression: 3
   canSurrender: true
 - type: STR_CHURCH_ELITE
   race: STR_SNAKEMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 125
     stamina: 125
     health: 55
     bravery: 100
     reactions: 90
     firing: 70
     throwing: 45
     strength: 44
     psiStrength: 65
     psiSkill: 0
     melee: 100
   armor: CHURCH_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 22
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 60
   intelligence: 5
   aggression: 3
   canSurrender: true
 - type: STR_CHURCH_ENGINEER
   race: STR_SNAKEMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 40
     stamina: 70
     health: 60
     bravery: 100
     reactions: 45
     firing: 50
     throwing: 45
     strength: 34
     psiStrength: 65
     psiSkill: 10
     melee: 70
   armor: CHURCH_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 47
   energyRecovery: 32
   intelligence: 6
   aggression: 1
   sniper: 50
   spotter: 3
   canSurrender: true
   capturable: true
   spawnUnit: STR_BEASTMASTER_TERRORIST
 - type: STR_BEASTMASTER_TERRORIST
   race: STR_SNAKEMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 90
     health: 45
     bravery: 90
     reactions: 55
     firing: 50
     throwing: 45
     strength: 34
     psiStrength: 65
     psiSkill: 20
     melee: 75
   armor: CHURCH_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 42
   intelligence: 6
   aggression: 1
   sniper: 50
   spotter: 3
   canSurrender: true
 - type: STR_CHURCH_MAIDEN
   race: STR_SNAKEMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 80
     health: 40
     bravery: 80
     reactions: 50
     firing: 55
     throwing: 35
     strength: 32
     psiStrength: 55
     psiSkill: 0
     melee: 55
   armor: CHURCH_ARMOR_P9
   standHeight: 22
   kneelHeight: 14
   value: 18
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 5
   aggression: 1
   canSurrender: true
 - type: STR_CHURCH_MATRON
   race: STR_SNAKEMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 80
     health: 50
     bravery: 90
     reactions: 60
     firing: 60
     throwing: 35
     strength: 36
     psiStrength: 65
     psiSkill: 0
     melee: 65
   armor: CHURCH_ARMOR_P8
   standHeight: 22
   kneelHeight: 14
   value: 24
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_CHURCH_PRIEST
   race: STR_SNAKEMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 70
     stamina: 80
     health: 50
     bravery: 90
     reactions: 50
     firing: 50
     throwing: 45
     strength: 40
     psiStrength: 65
     psiSkill: 0
     melee: 65
   armor: CHURCH_ARMOR_P7
   standHeight: 22
   kneelHeight: 14
   value: 26
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 4
   aggression: 2  
   spotter: 1
   canSurrender: true
 - type: STR_CHURCH_LEADER
   race: STR_SNAKEMAN
   rank: STR_LIVE_LEADER
   stats:
     tu: 60
     stamina: 80
     health: 45
     bravery: 90
     reactions: 60
     firing: 45
     throwing: 40
     strength: 36
     psiStrength: 65
     psiSkill: 20
     melee: 65
   armor: CHURCH_ARMOR_P5
   standHeight: 22
   kneelHeight: 14
   value: 28
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 5
   sniper: 33
   aggression: 1  
   spotter: 1
   canSurrender: true
 - type: STR_CHURCH_COMMANDER
   race: STR_SNAKEMAN
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 65
     stamina: 90
     health: 55
     bravery: 100
     reactions: 85
     firing: 55
     throwing: 40
     strength: 36
     psiStrength: 75
     psiSkill: 35
     melee: 65
   armor: CHURCH_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 36
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 32
   intelligence: 6
   aggression: 1 
   canSurrender: true
   livingWeapon: true
   sniper: 50
   spotter: -1
   builtInWeapons:
     - AUX_TOME_LIGHTNING
 - type: STR_APOC_DISCIPLE
   race: STR_APOCALYPSE_CULT
   rank: STR_LIVE_MEDIC
   stats:
     tu: 70
     stamina: 100
     health: 80
     bravery: 100
     reactions: 65
     firing: 40
     throwing: 60
     strength: 50
     psiStrength: 55
     psiSkill: 0
     melee: 80
   armor: APOC_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 175
   energyRecovery: 50
   intelligence: 4
   aggression: 4
   meleeWeapon: AUX_FISTO
   canSurrender: false
 - type: STR_APOC_SADIST
   race: STR_APOCALYPSE_CULT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 65
     stamina: 100
     health: 110
     bravery: 100
     reactions: 35
     firing: 40
     throwing: 65
     strength: 65
     psiStrength: 40
     psiSkill: 40
     melee: 75
   armor: APOC_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 16
   deathSound: 175
   energyRecovery: 50
   intelligence: 2
   aggression: 6
   meleeWeapon: AUX_FISTO
   psiWeapon: AUX_HOOD_OF_FEAR
   canSurrender: false
 - type: STR_MUTON_SOLDIER
   race: STR_MUTON
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 65
     stamina: 90
     health: 110
     bravery: 80
     reactions: 60
     firing: 65
     throwing: 60
     strength: 70
     psiStrength: 29
     psiSkill: 0
     melee: 80
   armor: MUTON_ARMOR_P1
   standHeight: 22
   kneelHeight: 16
   value: 15
   deathSound: 6
   energyRecovery: 40
   intelligence: 4
   aggression: 2
   sniper: 50
   spotter: -1
   canSurrender: true
 - type: STR_MUTON_NAVIGATOR
   race: STR_MUTON
   rank: STR_LIVE_MEDIC
   stats:
     tu: 75
     stamina: 120
     health: 125
     bravery: 90
     reactions: 65
     firing: 80
     throwing: 70
     strength: 85
     psiStrength: 32
     psiSkill: 0
     melee: 105
   armor: MUTON_ARMOR_P2
   standHeight: 22
   kneelHeight: 16
   value: 17
   deathSound: 6
   energyRecovery: 50
   intelligence: 5
   aggression: 2 
   sniper: 75
   spotter: -1
   canSurrender: true
 - type: STR_MUTON_ENGINEER
   race: STR_MUTON
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 65
     stamina: 110
     health: 115
     bravery: 90
     reactions: 70
     firing: 100
     throwing: 60
     strength: 80
     psiStrength: 37
     psiSkill: 0
     melee: 90
   armor: MUTON_ARMOR_P3
   standHeight: 22
   kneelHeight: 16
   value: 19
   deathSound: 6
   energyRecovery: 40
   intelligence: 6
   sniper: 100
   spotter: -1
   aggression: 1 
   canSurrender: true
 - type: STR_MUTON_HEAVY
   race: STR_MUTON
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 80
     stamina: 100
     health: 135
     bravery: 100
     reactions: 45
     firing: 60
     throwing: 65
     strength: 100
     psiStrength: 33
     psiSkill: 0
     melee: 90
   armor: MUTON_ARMOR_P4
   standHeight: 22
   kneelHeight: 16
   value: 18
   deathSound: 6
   energyRecovery: 50
   intelligence: 5
   aggression: 5 
   livingWeapon: true
   isLeeroyJenkins: true
   spotter: -1
   builtInWeapons:
     - AUX_POWER_FISTO
     - AUX_POWER_FISTO
   canSurrender: true
 - type: STR_MUTON_LEADER
   race: STR_MUTON
   rank: STR_LIVE_LEADER
   stats:
     tu: 90
     stamina: 140
     health: 160
     bravery: 100
     reactions: 85
     firing: 100
     throwing: 80
     strength: 95
     psiStrength: 48
     psiSkill: 0
     melee: 140
   armor: MUTON_ARMOR_P5
   standHeight: 22
   kneelHeight: 16
   value: 26
   deathSound: 6
   energyRecovery: 50
   intelligence: 6
   sniper: 33
   spotter: -1
   aggression: 3 
   canSurrender: true
 - type: STR_MUTON_COMMANDER
   race: STR_MUTON
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 100
     stamina: 160
     health: 200
     bravery: 110
     reactions: 100
     firing: 110
     throwing: 80
     strength: 105
     psiStrength: 52
     psiSkill: 0
     melee: 150
   armor: MUTON_ARMOR_P6
   standHeight: 22
   kneelHeight: 16
   value: 32
   deathSound: 6
   energyRecovery: 60
   intelligence: 7
   aggression: 2 
   sniper: 33
   spotter: -1
   canSurrender: true
 - type: STR_ETHEREAL_SOLDIER
   race: STR_SG_SERVITOR
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 66
     stamina: 96
     health: 55
     bravery: 110
     reactions: 75
     firing: 74
     throwing: 55
     strength: 40
     psiStrength: 66
     psiSkill: 0
     melee: 50
   armor: ETHEREAL_ARMOR_G
   standHeight: 20
   kneelHeight: 15
   value: 20
   deathSound: 9
   moveSound: 15
   intelligence: 6
   energyRecovery: 50
   aggression: 1     
   sniper: 50
   spotter: 1
 - type: STR_ETHEREAL_NOVICE
   race: STR_ETHEREAL
   rank: STR_LIVE_MEDIC
   stats:
     tu: 49
     stamina: 96
     health: 45
     bravery: 80
     reactions: 90
     firing: 65
     throwing: 10
     strength: 10
     psiStrength: 75
     psiSkill: 35
     melee: 30
   armor: ETHEREAL_ARMOR0
   standHeight: 20
   kneelHeight: 15
   value: 20
   deathSound: 9
   moveSound: 15
   intelligence: 7
   energyRecovery: 50
   aggression: 0     
   spotter: -1
   livingWeapon: true
 - type: STR_ETHEREAL_LEADER
   race: STR_ETHEREAL
   rank: STR_LIVE_LEADER
   stats:
     tu: 70
     stamina: 96
     health: 50
     bravery: 90
     reactions: 100
     firing: 70
     throwing: 10
     strength: 10
     psiStrength: 85
     psiSkill: 50
     melee: 30
   armor: ETHEREAL_ARMOR1
   standHeight: 20
   kneelHeight: 15
   value: 30
   deathSound: 9
   moveSound: 15
   energyRecovery: 50
   intelligence: 8
   spotter: -1
   aggression: 1    
   livingWeapon: true
 - type: STR_ETHEREAL_COMMANDER
   race: STR_ETHEREAL
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 84
     stamina: 96
     health: 55
     bravery: 100
     reactions: 110
     firing: 75
     throwing: 10
     strength: 10
     psiStrength: 90
     psiSkill: 65
     melee: 35
   armor: ETHEREAL_ARMOR2
   standHeight: 20
   kneelHeight: 15
   value: 40
   deathSound: 9
   moveSound: 15
   energyRecovery: 50
   intelligence: 10
   spotter: -1
   aggression: 0 
   livingWeapon: true
 - type: STR_CYCLOPS_SOLDIER
   race: STR_SG_SERVITOR
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 32
     stamina: 100
     health: 150
     bravery: 100
     reactions: 60
     firing: 30
     throwing: 30
     strength: 70
     psiStrength: 80
     psiSkill: 0
     melee: 25
   armor: CYCLOPS_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 18
   deathSound: 10
   energyRecovery: 50
   intelligence: 1
   aggression: 2
   livingWeapon: true
   sniper: 30
   spotter: 2
   builtInWeapons:
     - CYCLOPS_GAZE
 - type: STR_ERIDIAN_SOLDIER
   race: STR_ERIDIAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 44
     stamina: 80
     health: 72
     bravery: 90
     reactions: 45
     firing: 58
     throwing: 65
     strength: 47
     psiStrength: 40
     psiSkill: 0
     melee: 58
   armor: ERIDIAN_ARMOR0
   standHeight: 18
   kneelHeight: 18
   value: 16
   deathSound: 8
   moveSound: 0
   energyRecovery: 36
   intelligence: 2
   aggression: 3
   sniper: 33
   spotter: 1
   meleeWeapon: AUX_FISTO
 - type: STR_ERIDIAN_BEASTMASTER
   race: STR_ERIDIAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 48
     stamina: 90
     health: 78
     bravery: 90
     reactions: 46
     firing: 58
     throwing: 68
     strength: 51
     psiStrength: 45
     psiSkill: 0
     melee: 62
   armor: ERIDIAN_ARMOR1
   standHeight: 18
   kneelHeight: 18
   value: 20
   deathSound: 8
   moveSound: 0
   energyRecovery: 38
   intelligence: 3
   aggression: 2
   sniper: 50
   spotter: 1
   meleeWeapon: AUX_FISTO
 - type: STR_ERIDIAN_LEADER
   race: STR_ERIDIAN
   rank: STR_LIVE_LEADER
   stats:
     tu: 52
     stamina: 90
     health: 84
     bravery: 100
     reactions: 50
     firing: 64
     throwing: 72
     strength: 55
     psiStrength: 47
     psiSkill: 0
     melee: 68
   armor: ERIDIAN_ARMOR2
   standHeight: 18
   kneelHeight: 18
   value: 27
   deathSound: 8
   moveSound: 0
   energyRecovery: 38
   intelligence: 4
   aggression: 2
   sniper: 33
   spotter: 2
   meleeWeapon: AUX_FISTO
 - type: STR_DANCER_SLAVE
   race: STR_MAGICAL_CREATURES_RACE
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 1
     stamina: 120
     health: 30
     bravery: 120
     reactions: 60
     firing: 0
     throwing: 0
     strength: 20
     psiStrength: 100
     psiSkill: 0
     melee: 50
   armor: DANCER_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 6
   intelligence: 0
   aggression: 0
   energyRecovery: 60
   livingWeapon: true
   deathSound: 147
 - type: STR_ZOMBIE_STERILE_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 40
     stamina: 110
     health: 184
     bravery: 110
     reactions: 40
     firing: 0
     throwing: 0
     strength: 84
     psiStrength: 75
     psiSkill: 0
     melee: 80
   armor: ZOMBIE_STERILE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 18
   intelligence: 1
   aggression: 8
   energyRecovery: 60
   livingWeapon: true
   aggroSound: 130
   deathSound: 131
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
 - type: STR_ZOMBIE_GRUBAS_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 44
     stamina: 150
     health: 324
     bravery: 110
     reactions: 44
     firing: 0
     throwing: 0
     strength: 114
     psiStrength: 80
     psiSkill: 0
     melee: 90
   armor: ZOMBIE_GRUBAS_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 26
   intelligence: 1
   aggression: 7
   energyRecovery: 80
   livingWeapon: true
   aggroSound: 130
   deathSound: 131
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
 - type: STR_ZOMBIE_CARRIE_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 58
     stamina: 110
     health: 133
     bravery: 100
     reactions: 70
     firing: 24
     throwing: 24
     strength: 42
     psiStrength: 90
     psiSkill: 30
     melee: 48
   armor: ZOMBIE_CARRIE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 12
   intelligence: 2
   aggression: 0
   energyRecovery: 55
   livingWeapon: true
   canSurrender: true
   deathSound: 147
   psiWeapon: AUX_PYROKINESIS
   builtInWeapons:
     - AUX_SPIRIT_FLAMES
 - type: STR_ZOMBIE_SADAKO_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 52
     stamina: 135
     health: 219
     bravery: 100
     reactions: 50
     firing: 0
     throwing: 36
     strength: 62
     psiStrength: 60
     psiSkill: 0
     melee: 80
   armor: ZOMBIE_SADAKO_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 28
   intelligence: 2
   aggression: 4
   energyRecovery: 65
   livingWeapon: true
   canSurrender: true
   capturable: true
   specab: 1
   deathSound: 147
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
     - AUX_STRIX_WEAPON
 - type: STR_ZOMBIE_PIMP_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 76
     stamina: 120
     health: 198
     bravery: 110
     reactions: 60
     firing: 0
     throwing: 0
     strength: 69
     psiStrength: 70
     psiSkill: 0
     melee: 90
   armor: ZOMBIE_PIMP_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 30
   intelligence: 2
   aggression: 8
   energyRecovery: 60
   livingWeapon: true
   isLeeroyJenkins: true
   aggroSound: 130
   deathSound: 132
   builtInWeapons:
     - AUX_ZOMBIE_INFECTOR_WEAPON
 - type: STR_ZOMBIE_TROOPER_1
   race: STR_ZOMBIE
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 100
     health: 200
     bravery: 110
     reactions: 40
     firing: 40
     throwing: 30
     strength: 90
     psiStrength: 110
     psiSkill: 0
     melee: 90
   armor: ZOMBIE_TROOPER_1_ARMOR
   spawnUnit: STR_ZOMBIE_TROOPER_2
   standHeight: 22
   kneelHeight: 14
   value: 18
   intelligence: 4
   aggression: 2
   energyRecovery: 80
   aggroSound: 130
   deathSound: 131
   capturable: false
   meleeWeapon: STR_UNARMED_GAUNTLET
 - type: STR_ZOMBIE_SENTINEL
   race: STR_ZOMBIE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 40
     stamina: 100
     health: 266
     bravery: 110
     reactions: 70
     firing: 50
     throwing: 30
     strength: 90
     psiStrength: 120
     psiSkill: 0
     melee: 100
   armor: ZOMBIE_SENTINEL_ARMOR
   spawnUnit: STR_ZOMBIE_TROOPER_2
   standHeight: 22
   kneelHeight: 14
   value: 24
   intelligence: 4
   aggression: 1
   energyRecovery: 80
   aggroSound: 130
   deathSound: 131
   capturable: false
   builtInWeaponSets:
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
 - type: STR_ZOMBIE_TROOPER_2
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 70
     stamina: 150
     health: 250
     bravery: 110
     reactions: 45
     firing: 0
     throwing: 0
     strength: 90
     psiStrength: 90
     psiSkill: 0
     melee: 100
   armor: ZOMBIE_TROOPER_2_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 18
   intelligence: 3
   aggression: 8
   energyRecovery: 80
   livingWeapon: true
   isLeeroyJenkins: true
   aggroSound: 130
   deathSound: 131
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
 - type: STR_MEGAZOMBIE_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 80
     stamina: 120
     health: 819
     bravery: 110
     reactions: 40
     firing: 0
     throwing: 0
     strength: 200
     psiStrength: 100
     psiSkill: 0
     melee: 80
   armor: MEGAZOMBIE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 26
   intelligence: 1
   aggression: 8
   energyRecovery: 80
   livingWeapon: true
   isLeeroyJenkins: true
   aggroSound: 138
   deathSound: 139
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
 - type: STR_VAMPIRE_DUDE
   race: STR_RACE_VAMPIRE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 91
     stamina: 120
     health: 233
     bravery: 100
     reactions: 108
     firing: 33
     throwing: 50
     strength: 60
     psiStrength: 60
     psiSkill: 30
     melee: 90
   armor: VAMPIRE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 30
   intelligence: 5
   aggression: 4
   energyRecovery: 60
   livingWeapon: true
   canSurrender: true
   moveSound: 999
   capturable: true
   spawnUnit: STR_VAMPIRE_BAT_TERRORIST
   deathSound: 9
   psiWeapon: AUX_HYPNOSIS
   builtInWeapons:
     - AUX_VAMPIRE_WEAPON
 - type: STR_VAMPIRE_GAL
   race: STR_RACE_VAMPIRE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 94
     stamina: 120
     health: 200
     bravery: 100
     reactions: 111
     firing: 33
     throwing: 50
     strength: 50
     psiStrength: 62
     psiSkill: 33
     melee: 85
   armor: VAMPIRIA_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 30
   intelligence: 5
   aggression: 2
   energyRecovery: 60
   livingWeapon: true
   canSurrender: true
   capturable: true
   moveSound: 999
   psiWeapon: AUX_HYPNOSIS
   spawnUnit: STR_VAMPIRE_BAT_TERRORIST
   deathSound: 9
   builtInWeapons:
     - AUX_VAMPIRE_WEAPON
 - type: STR_GHOST_GAL
   race: STR_GHOST
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 80
     stamina: 250
     health: 25
     bravery: 100
     reactions: 50
     firing: 30
     throwing: 30
     strength: 3
     psiStrength: 50
     psiSkill: 0
     melee: 30
   armor: GHOST_0_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 10
   intelligence: 2
   aggression: 1
   energyRecovery: 250
   deathSound: 147
   livingWeapon: true
   capturable: true
   builtInWeapons:
     - AUX_HAND_LIGHT
     - AUX_GHOST_SEDUCTION
 - type: STR_WASPITE_SOLDIER
   race: STR_SG_SERVITOR
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 75
     stamina: 100
     health: 20
     bravery: 120
     reactions: 110
     firing: 90
     throwing: 40
     strength: 50
     psiStrength: 70
     psiSkill: 0
     melee: 40
   armor: WASPITE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 18
   deathSound: 23
   moveSound: 15
   energyRecovery: 50
   intelligence: 4
   aggression: 3
   sniper: 50
   spotter: 3
 - type: STR_SMUGGLER_GOON
   race: STR_RACE_HUMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 80
     health: 40
     bravery: 60
     reactions: 45
     firing: 60
     throwing: 40
     strength: 30
     psiStrength: 34
     psiSkill: 0
     melee: 45
   armor: SMUGGLER_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 3
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_SMUGGLER_CATGIRL
   race: STR_SMUGGLER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 90
     stamina: 75
     health: 30
     bravery: 80
     reactions: 80
     firing: 50
     throwing: 40
     strength: 18
     psiStrength: 40
     psiSkill: 0
     melee: 85
   armor: SMUGGLER_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: -2
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 42
   intelligence: 4
   aggression: 2
   sniper: 25
   spotter: 1 #temp fix
   canSurrender: true
 - type: STR_SMUGGLER_ENGINEER
   race: STR_SMUGGLER
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 60
     stamina: 100
     health: 100
     bravery: 80
     reactions: 50
     firing: 70
     throwing: 65
     strength: 80
     psiStrength: 50
     psiSkill: 0
     melee: 65
   armor: SMUGGLER_ARMOR_P3
   standHeight: 21
   kneelHeight: 16
   value: 3
   deathSound: 6
   energyRecovery: 45
   intelligence: 6
   sniper: 50
   spotter: 2
   aggression: 2
   canSurrender: true
 - type: STR_SMUGGLER_CAPTAIN
   race: STR_SMUGGLER
   rank: STR_LIVE_LEADER
   stats:
     tu: 75
     stamina: 85
     health: 45
     bravery: 80
     reactions: 80
     firing: 80
     throwing: 60
     strength: 32
     psiStrength: 80
     psiSkill: 0
     melee: 70
   armor: SMUGGLER_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   value: -10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 7
   aggression: 0
   sniper: 75
   spotter: 4
   canSurrender: true
 - type: STR_STAR_GOD_PUBLIC_ENEMY
   race: STR_ETHEREAL
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 85
     stamina: 96
     health: 60
     bravery: 110
     reactions: 115
     firing: 74
     throwing: 70
     strength: 48
     psiStrength: 90
     psiSkill: 45
     melee: 150
   armor: PE_ARMOR
   standHeight: 20
   kneelHeight: 15
   value: -20
   deathSound: 9
   moveSound: 15
   energyRecovery: 50
   intelligence: 7
   aggression: 0    
   spotter: -1
   canSurrender: true
 - type: STR_RET_PEON
   race: STR_RETICULAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 55
     stamina: 90
     health: 30
     bravery: 80
     reactions: 60
     firing: 45
     throwing: 30
     strength: 18
     psiStrength: 55
     psiSkill: 0
     melee: 15
   armor: RETICULAN_ARMOR_P0
   standHeight: 16
   kneelHeight: 12
   value: 6
   deathSound: 10
   energyRecovery: 45
   intelligence: 4
   sniper: 25
   spotter: 1
   aggression: 0
   canSurrender: true
 - type: STR_RET_HYBRID
   race: STR_RETICULAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 80
     health: 35
     bravery: 80
     reactions: 50
     firing: 50
     throwing: 40
     strength: 26
     psiStrength: 60
     psiSkill: 15
     melee: 30
   armor: RETICULAN_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: 10
   energyRecovery: 40
   intelligence: 5
   sniper: 33
   spotter: 3
   aggression: 0
   canSurrender: true
 - type: STR_RET_SIREN
   race: STR_RETICULAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 75
     stamina: 90
     health: 72
     bravery: 90
     reactions: 60
     firing: 50
     throwing: 50
     strength: 40
     psiStrength: 60
     psiSkill: 0
     melee: 60
   armor: RETICULAN_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: 147
   energyRecovery: 45
   intelligence: 4
   aggression: 1
   spotter: 3
   canSurrender: true
 - type: STR_RET_SECTOGRE
   race: STR_RETICULAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 80
     health: 125
     bravery: 90
     reactions: 30
     firing: 40
     throwing: 50
     strength: 60
     psiStrength: 45
     psiSkill: 40
     melee: 65
   armor: RETICULAN_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: 10
   energyRecovery: 40
   intelligence: 4
   aggression: 1
   spotter: 2
   psiWeapon: AUX_SEDUCTION
   canSurrender: true
 - type: STR_RET_COMMANDO
   race: STR_RETICULAN
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 55
     stamina: 90
     health: 35
     bravery: 90
     reactions: 70
     firing: 65
     throwing: 40
     strength: 24
     psiStrength: 65
     psiSkill: 0
     melee: 30
   armor: RETICULAN_ARMOR_P4
   standHeight: 16
   kneelHeight: 12
   value: 10
   deathSound: 10
   energyRecovery: 45
   intelligence: 6
   aggression: 1
   sniper: 50
   spotter: 4
   canSurrender: true
 - type: STR_RET_MECHTOID
   race: STR_RETICULAN
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 50
     stamina: 100
     health: 20
     bravery: 90
     reactions: 40
     firing: 55
     throwing: 30
     strength: 55
     psiStrength: 80
     psiSkill: 0
     melee: 30
   armor: RETICULAN_ARMOR_P6
   standHeight: 16
   kneelHeight: 12
   value: 10
   deathSound: 148
   energyRecovery: 50
   intelligence: 4
   aggression: 1
   sniper: 50
   spotter: 1
   canSurrender: true
 - type: STR_RET_ELDER
   race: STR_RETICULAN
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 50
     stamina: 80
     health: 26
     bravery: 100
     reactions: 65
     firing: 40
     throwing: 25
     strength: 16
     psiStrength: 70
     psiSkill: 50
     melee: 12
   armor: RETICULAN_ARMOR_P7
   standHeight: 16
   kneelHeight: 12
   value: 15
   deathSound: 10
   energyRecovery: 40
   intelligence: 9
   aggression: 0
   sniper: 33
   spotter: -1
   canSurrender: true
 - type: STR_RAIDER_SCOUT
   race: STR_RAIDER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 85
     health: 55
     bravery: 70
     reactions: 55
     firing: 45
     throwing: 45
     strength: 35
     psiStrength: 25
     psiSkill: 0
     melee: 70
   armor: RAIDER_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 40
   intelligence: 3
   aggression: 2
   sniper: 25
   spotter: 2
   canSurrender: true
 - type: STR_RAIDER_THUG
   race: STR_RAIDER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 80
     health: 70
     bravery: 70
     reactions: 50
     firing: 45
     throwing: 45
     strength: 45
     psiStrength: 25
     psiSkill: 0
     melee: 70
   armor: RAIDER_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 35
   intelligence: 3
   aggression: 2
   canSurrender: true
 - type: STR_RAIDER_BUZZARD
   race: STR_RAIDER
   rank: STR_LIVE_MEDIC
   stats:
     tu: 85
     stamina: 100
     health: 55
     bravery: 100
     reactions: 85
     firing: 60
     throwing: 45
     strength: 40
     psiStrength: 30
     psiSkill: 0
     melee: 80
   armor: RAIDER_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 50
   intelligence: 3
   aggression: 3
   canSurrender: true
 - type: STR_RAIDER_BOSS
   race: STR_RAIDER
   rank: STR_LIVE_LEADER
   stats:
     tu: 60
     stamina: 65
     health: 90
     bravery: 80
     reactions: 55
     firing: 55
     throwing: 60
     strength: 60
     psiStrength: 32
     psiSkill: 0
     melee: 85
   armor: RAIDER_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 32
   intelligence: 4
   aggression: 2
   sniper: 25
   spotter: 1
   canSurrender: true
 - type: STR_RAIDER_HUMONGOUS
   race: STR_RAIDER
   rank: STR_LIVE_LEADER
   stats:
     tu: 65
     stamina: 100
     health: 130
     bravery: 90
     reactions: 35
     firing: 45
     throwing: 45
     strength: 70
     psiStrength: 24
     psiSkill: 0
     melee: 80
   armor: RAIDER_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: 6
   energyRecovery: 40
   intelligence: 2
   aggression: 2
   canSurrender: true
 - type: STR_RAIDER_FIREBAT
   race: STR_RAIDER
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 50
     stamina: 100
     health: 100
     bravery: 100
     reactions: 40
     firing: 60
     throwing: 40
     strength: 80
     psiStrength: 28
     psiSkill: 0
     melee: 60
   armor: RAIDER_ARMOR_P7
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: 10
   energyRecovery: 40
   intelligence: 4
   aggression: 2
   sniper: 33
   spotter: 1 #temp fix
   canSurrender: true
 - type: STR_UBER_BELTER
   race: STR_CIVILIAN
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 80
     stamina: 120
     health: 65
     bravery: 80
     reactions: 80
     firing: 50
     throwing: 40
     strength: 55
     psiStrength: 60
     psiSkill: 0
     melee: 80
   armor: UBER_BELTER_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 4
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 50
   intelligence: 6
   aggression: 2
   canSurrender: true
 - type: STR_SPARTAN_SCOUT
   race: STR_SPARTANS
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 80
     health: 35
     bravery: 70
     reactions: 75
     firing: 70
     throwing: 35
     strength: 34
     psiStrength: 45
     psiSkill: 0
     melee: 50
   armor: SPARTAN_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 4
   aggression: 1
   sniper: 25
   spotter: 2
   canSurrender: true
 - type: STR_SPARTAN_RIFLEMAN
   race: STR_SPARTANS
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 70
     health: 40
     bravery: 70
     reactions: 65
     firing: 65
     throwing: 40
     strength: 38
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: SPARTAN_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   sniper: 66
   spotter: 1 #temp fix
   canSurrender: true
 - type: STR_SPARTAN_HEAVY
   race: STR_SPARTANS
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 70
     health: 45
     bravery: 70
     reactions: 55
     firing: 65
     throwing: 50
     strength: 44
     psiStrength: 40
     psiSkill: 0
     melee: 50
   armor: SPARTAN_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
   sniper: 66
   spotter: 1 #temp fix
 - type: STR_SPARTAN_CAPTAIN
   race: STR_SPARTANS
   rank: STR_LIVE_LEADER
   stats:
     tu: 65
     stamina: 80
     health: 45
     bravery: 90
     reactions: 75
     firing: 80
     throwing: 50
     strength: 42
     psiStrength: 50
     psiSkill: 0
     melee: 60
   armor: SPARTAN_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: 15
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 35
   intelligence: 5
   aggression: 1
   sniper: 33
   spotter: 3
   canSurrender: true
 - type: STR_MEGAPOL_WOLFMAN
   race: STR_MEGAPOL
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 65
     stamina: 100
     health: 40
     bravery: 80
     reactions: 45
     firing: 35
     throwing: 45
     strength: 35
     psiStrength: 12
     psiSkill: 0
     melee: 60
   armor: MEGAPOL_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 15
   deathSound: 91
   energyRecovery: 50
   intelligence: 2
   aggression: 3
   canSurrender: true
 - type: STR_MEGAPOL_ENFORCER
   race: STR_MEGAPOL
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 40
     stamina: 60
     health: 75
     bravery: 80
     reactions: 40
     firing: 50
     throwing: 50
     strength: 55
     psiStrength: 18
     psiSkill: 0
     melee: 50
   armor: MEGAPOL_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 20
   aggroSound: 165
   deathSound: 166
   energyRecovery: 30
   aggression: 2
   intelligence: 3
   canSurrender: true
 - type: STR_MEGAPOL_APEMAN
   race: STR_MEGAPOL
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 90
     stamina: 100
     health: 110
     bravery: 80
     reactions: 50
     firing: 35
     throwing: 70
     strength: 75
     psiStrength: 10
     psiSkill: 0
     melee: 80
   armor: MEGAPOL_ARMOR_P3
   standHeight: 22
   kneelHeight: 16
   value: 15
   deathSound: 6
   energyRecovery: 50
   aggression: 4
   intelligence: 1
   canSurrender: true
 - type: STR_MEGAPOL_DETECTIVE
   race: STR_MEGAPOL
   rank: STR_LIVE_LEADER
   stats:
     tu: 65
     stamina: 80
     health: 55
     bravery: 100
     reactions: 95
     firing: 95
     throwing: 65
     strength: 45
     psiStrength: 75
     psiSkill: 0
     melee: 95
   armor: MEGAPOL_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: 25
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 5
   aggression: 2
   canSurrender: true
 - type: STR_HUMAN_SOLDIER_COMMANDO
   race: STR_RACE_HUMAN
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 80
     health: 45
     bravery: 80
     reactions: 75
     firing: 95
     throwing: 50
     strength: 40
     psiStrength: 50
     psiSkill: 0
     melee: 60
   armor: SOLDIER_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   value: 0
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 6
   aggression: 1
   sniper: 50
   spotter: 3
   canSurrender: true
 - type: STR_HUMAN_NOMAD
   race: STR_RACE_HUMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 90
     health: 50
     bravery: 80
     reactions: 60
     firing: 70
     throwing: 70
     strength: 40
     psiStrength: 55
     psiSkill: 0
     melee: 80
   armor: SOLDIER_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 45
   intelligence: 5
   aggression: 1
   sniper: 33
   spotter: 2
   canSurrender: true
 - type: STR_GOVT_AGENT
   race: STR_GOVT
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 75
     health: 35
     bravery: 80
     reactions: 60
     firing: 65
     throwing: 35
     strength: 28
     psiStrength: 50
     psiSkill: 0
     melee: 60
   armor: GOVT_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: -15
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 35
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_GOVT_PILOT
   race: STR_GOVT
   rank: STR_LIVE_ENGINEER
   stats:
     tu: 65
     stamina: 80
     health: 35
     bravery: 70
     reactions: 65
     firing: 55
     throwing: 35
     strength: 26
     psiStrength: 50
     psiSkill: 0
     melee: 30
   armor: GOVT_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   value: -15
   deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
   energyRecovery: 35
   intelligence: 6
   aggression: 1
   canSurrender: true
 - type: STR_GOVT_MP
   race: STR_GOVT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 60
     health: 55
     bravery: 70
     reactions: 40
     firing: 55
     throwing: 40
     strength: 36
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: GOVT_ARMOR_P5
   standHeight: 22
   kneelHeight: 14
   value: -8
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 1
   canSurrender: true
 - type: STR_GOVT_ENFORCER
   race: STR_GOVT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 70
     health: 35
     bravery: 70
     reactions: 50
     firing: 75
     throwing: 45
     strength: 32
     psiStrength: 50
     psiSkill: 0
     melee: 50
   armor: GOVT_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   value: -15
   deathSound: 10
   energyRecovery: 30
   intelligence: 6
   aggression: 1
   sniper: 50
   spotter: 2
   canSurrender: true
 - type: STR_GOVT_ELITE
   race: STR_GOVT
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 60
     stamina: 90
     health: 50
     bravery: 90
     reactions: 75
     firing: 90
     throwing: 55
     strength: 42
     psiStrength: 55
     psiSkill: 0
     melee: 70
   armor: GOVT_ARMOR_P3
   standHeight: 22
   kneelHeight: 14
   value: -15
   deathSound: 10
   energyRecovery: 40
   intelligence: 6
   aggression: 1
   sniper: 75
   spotter: 3
   canSurrender: true
 - type: STR_GOVT_GENERAL
   race: STR_GOVT
   rank: STR_LIVE_COMMANDER
   stats:
     tu: 50
     stamina: 60
     health: 45
     bravery: 90
     reactions: 50
     firing: 65
     throwing: 40
     strength: 55
     psiStrength: 60
     psiSkill: 0
     melee: 30
   armor: GOVT_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: -150
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 6
   aggression: 1
   sniper: 75
   spotter: 2
   canSurrender: true
 - type: STR_GOVT_SIREN
   race: STR_GOVT
   rank: STR_LIVE_MEDIC
   stats:
     tu: 75
     stamina: 90
     health: 60
     bravery: 90
     reactions: 55
     firing: 65
     throwing: 50
     strength: 40
     psiStrength: 70
     psiSkill: 30
     melee: 60
   armor: GOVT_ARMOR_P7
   standHeight: 22
   kneelHeight: 14
   value: -15
   deathSound: 147
   energyRecovery: 45
   intelligence: 5
   aggression: 1
   sniper: 33
   spotter: 2
   canSurrender: true
 - type: STR_NAZI_SOLDIER
   race: STR_NAZIS
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 55
     stamina: 80
     health: 40
     bravery: 70
     reactions: 40
     firing: 50
     throwing: 40
     strength: 30
     psiStrength: 36
     psiSkill: 0
     melee: 40
   armor: NAZI_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 12
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 2
   sniper: 25
   spotter: 1 #temp fix
   canSurrender: true
 - type: STR_NAZI_SS
   race: STR_NAZIS
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 90
     health: 60
     bravery: 80
     reactions: 55
     firing: 70
     throwing: 45
     strength: 40
     psiStrength: 50
     psiSkill: 0
     melee: 55
   armor: NAZI_ARMOR_P2
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 14
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 5
   aggression: 2
   sniper: 33
   spotter: 1
   canSurrender: true
 - type: STR_NAZI_LEADER
   race: STR_NAZIS
   rank: STR_LIVE_LEADER
   stats:
     tu: 70
     stamina: 90
     health: 45
     bravery: 90
     reactions: 60
     firing: 75
     throwing: 45
     strength: 33
     psiStrength: 60
     psiSkill: 0
     melee: 75
   armor: NAZI_ARMOR_P4
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 18
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 40
   intelligence: 6
   aggression: 1
   sniper: 33
   spotter: 4
   canSurrender: true
 - type: STR_NAZI_STORMTROOPER
   race: STR_NAZIS
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 90
     health: 65
     bravery: 90
     reactions: 45
     firing: 75
     throwing: 55
     strength: 42
     psiStrength: 52
     psiSkill: 0
     melee: 60
   armor: NAZI_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 16
   deathSound: 10
   energyRecovery: 40
   intelligence: 5
   aggression: 2
   spotter: 1
 - type: STR_NAZI_SUPERSOLDIER
   race: STR_NAZIS
   rank: STR_LIVE_MEDIC
   stats:
     tu: 40
     stamina: 90
     health: 75
     bravery: 90
     reactions: 40
     firing: 80
     throwing: 20
     strength: 70
     psiStrength: 66
     psiSkill: 0
     melee: 20
   armor: NAZI_ARMOR_P8
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 20
   deathSound: 10
   energyRecovery: 40
   intelligence: 5
   aggression: 2
   livingWeapon: true
   sniper: 33
   spotter: 2
   builtInWeapons:
     - AUX_GAUSS_AC_2
     - AUX_GAUSS_AC_2
 - type: STR_NAZI_KKK
   race: STR_NAZIS
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 60
     health: 35
     bravery: 40
     reactions: 25
     firing: 45
     throwing: 35
     strength: 25
     psiStrength: 32
     psiSkill: 0
     melee: 35
   armor: NAZI_ARMOR_P7
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 12
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 3
   aggression: 1
   canSurrender: true
 - type: STR_TECHNOCRACY_TERMINATOR_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 50
     stamina: 999
     health: 25
     bravery: 120
     reactions: 75
     firing: 75
     throwing: 50
     strength: 75
     psiStrength: 200
     psiSkill: 0
     melee: 50
   armor: TECHNOCRACY_ARMOR_P0
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 15
   deathSound: 23
   energyRecovery: 999
   intelligence: 10
   aggression: 3
   canSurrender: false
   livingWeapon: true
   sniper: 25
   spotter: 2
   builtInWeapons:
     - AUX_ROBOT_FIST
     - AUX_TEC_0_WEAPON
 - type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 50
     stamina: 999
     health: 100
     bravery: 120
     reactions: 75
     firing: 75
     throwing: 50
     strength: 75
     psiStrength: 200
     psiSkill: 0
     melee: 50
   armor: TECHNOCRACY_ARMOR_P0A
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 20
   deathSound: 134
   energyRecovery: 999
   intelligence: 10
   aggression: 3
   capturable: false
   canSurrender: false
   spotter: 2
   spawnUnit: STR_TECHNOCRACY_TERMINATOR_TERRORIST
 - type: STR_TECHNOCRACY_MEK_LEADER
   race: STR_RACE_CYBORG
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 90
     stamina: 999
     health: 255
     bravery: 100
     reactions: 90
     firing: 85
     throwing: 55
     strength: 65
     psiStrength: 115
     psiSkill: 55
     melee: 60
   armor: TECHNOCRACY_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 50
   deathSound: 196
   energyRecovery: 999
   intelligence: 10
   aggression: 1
   canSurrender: false
   sniper: 33
   spotter: 4
   psiWeapon: AUX_BRAINHACK
   builtInWeapons:
     - AUX_ROBOT_FIST
     - AUX_TEC_0_WEAPON
 - type: STR_MAGICAL_GIRL
   race: STR_MAGICAL_CREATURES_RACE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 50
     stamina: 60
     health: 30
     bravery: 60
     reactions: 40
     firing: 40
     throwing: 30
     strength: 20
     psiStrength: 72
     psiSkill: 44
     melee: 40
   armor: HUMAN_ARMOR_MG
   standHeight: 16
   kneelHeight: 12
   value: 10
   deathSound: 121
   energyRecovery: 30
   intelligence: 4
   aggression: 0
   psiWeapon: AUX_SEDUCTION
   canSurrender: true
 - type: STR_SILACOID_TERRORIST
   race: STR_MONSTER_RACE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 40
     stamina: 80
     health: 114
     bravery: 100
     reactions: 40
     firing: 0
     throwing: 60
     strength: 70
     psiStrength: 80
     psiSkill: 0
     melee: 50
   armor: SILACOID_ARMOR
   standHeight: 10
   kneelHeight: 10
   value: 10
   deathSound: 8
   moveSound: 47
   intelligence: 3
   aggression: 2
   energyRecovery: 40
   specab: 2
   livingWeapon: true
   builtInWeapons:
     - AUX_SILACOID_WEAPON
     - AUX_SILACOID_WEAPON_MELEE
 - type: STR_CYBERDISC_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 62
     stamina: 90
     health: 120
     bravery: 120
     reactions: 64
     firing: 75
     throwing: 0
     strength: 90
     psiStrength: 125
     psiSkill: 0
     melee: 0
   armor: CYBERDISC_ARMOR
   standHeight: 15
   kneelHeight: 15
   floatHeight: 2
   value: 36
   deathSound: 23
   moveSound: 40
   intelligence: 5
   aggression: 1
   energyRecovery: 50
   specab: 1
   livingWeapon: true
   builtInWeapons:
     - AUX_CYBERDISC_WEAPON
 - type: STR_ADRONE_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 75
     stamina: 999
     health: 5
     bravery: 120
     reactions: 50
     firing: 40
     throwing: 0
     strength: 5
     psiStrength: 150
     psiSkill: 0
     melee: 0
   armor: ADRONE_ARMOR
   standHeight: 10
   kneelHeight: 10
   floatHeight: 12
   value: 6
   deathSound: 23
   moveSound: 15
   energyRecovery: 999
   intelligence: 2
   aggression: 1
   spotter: 1
   livingWeapon: true
   builtInWeapons:
     - AUX_ADRONE_WEAPON
 - type: STR_MARSEC_HUNTER_DRONE_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 200
     stamina: 999
     health: 25
     bravery: 120
     reactions: 80
     firing: 60
     throwing: 0
     strength: 10
     psiStrength: 150
     psiSkill: 0
     melee: 0
   armor: MARSEC_HUNTER_DRONE_ARMOR
   standHeight: 11
   kneelHeight: 16
   floatHeight: 12
   value: 8
   deathSound: 23
   moveSound: 15
   energyRecovery: 999
   intelligence: 3
   aggression: 4
   spotter: 2
   livingWeapon: true
   builtInWeapons:
     - AUX_ADRONE_WEAPON
 - type: STR_MARSEC_SENTRY_DRONE_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 60
     stamina: 999
     health: 50
     bravery: 120
     reactions: 100
     firing: 80
     throwing: 0
     strength: 40
     psiStrength: 150
     psiSkill: 0
     melee: 0
   armor: MARSEC_SENTRY_DRONE_ARMOR
   standHeight: 19
   kneelHeight: 19
   value: 12
   deathSound: 23
   moveSound: 217
   energyRecovery: 999
   intelligence: 2
   aggression: 3
   spotter: 1
   sniper: 20
   livingWeapon: true
   builtInWeapons:
     - AUX_HDRONE_WEAPON
 - type: STR_ZOMBIE
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 40
     stamina: 110
     health: 84
     bravery: 120
     reactions: 40
     firing: 0
     throwing: 0
     strength: 84
     psiStrength: 120
     psiSkill: 0
     melee: 80
   armor: ZOMBIE_ARMOR
   standHeight: 22
   kneelHeight: 14
   value: 18
   intelligence: 3
   aggression: 2
   energyRecovery: 20
   spawnUnit: STR_CHRYSSALID_TERRORIST
   isLeeroyJenkins: true
   livingWeapon: true
   builtInWeapons:
     - AUX_ZOMBIE_WEAPON
 - type: STR_BOOMOSAURUS_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 62
     stamina: 90
     health: 300
     bravery: 110
     reactions: 14
     firing: 20
     throwing: 0
     strength: 140
     psiStrength: 20
     psiSkill: 0
     melee: 60
   armor: BOOMOSAURUS_ARMOR
   standHeight: 25
   kneelHeight: 18
   value: 25
   deathSound: 101
   energyRecovery: 40
   intelligence: 2
   aggression: 2
   specab: 1
   livingWeapon: true
   builtInWeapons:
     - AUX_BOOMOSAURUS_WEAPON
     - AUX_BOOMOSAURUS_JAWS
 - type: STR_SHAMBLER_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 70
     stamina: 100
     health: 200
     bravery: 90
     reactions: 40
     firing: 0
     throwing: 0
     strength: 120
     psiStrength: 30
     psiSkill: 0
     melee: 80
   armor: SHAMBLER_ARMOR
   standHeight: 24
   kneelHeight: 18
   value: 15
   deathSound: 151
   intelligence: 1
   aggression: 3
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_FISTO
 - type: STR_XTANK_CANNON_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 150
     stamina: 999
     health: 65
     bravery: 120
     reactions: 20
     firing: 60
     throwing: 0
     strength: 200
     psiStrength: 200
     psiSkill: 0
     melee: 0
   armor: TANK_ARMOR
   standHeight: 16
   kneelHeight: 16
   value: 30
   deathSound: 23
   moveSound: 14
   energyRecovery: 999
   intelligence: 5
   aggression: 2
   livingWeapon: true
   capturable: false
   builtInWeapons:
     - AUX_XTANK_CANNON_WEAPON
 - type: STR_XTANK_HOVER_GAUSS_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 200
     stamina: 999
     health: 75
     bravery: 120
     reactions: 30
     firing: 60
     throwing: 0
     strength: 60
     psiStrength: 200
     psiSkill: 0
     melee: 0
   armor: HOVERTANK_ARMOR
   standHeight: 12
   kneelHeight: 12
   floatHeight: 6
   value: 40
   deathSound: 23
   moveSound: 40
   energyRecovery: 999
   intelligence: 5
   aggression: 2
   livingWeapon: true
   capturable: false
   spotter: 1
   builtInWeapons:
     - AUX_XTANK_GAUSS_WEAPON
 - type: STR_ARMORED_CAR_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 200
     stamina: 100
     health: 50
     bravery: 120
     reactions: 20
     firing: 60
     throwing: 0
     strength: 120
     psiStrength: 200
     psiSkill: 0
     melee: 0
   armor: ARMORED_CAR_ARMOR
   standHeight: 18
   kneelHeight: 18
   value: 20
   deathSound: 23
   moveSound: 200
   energyRecovery: 999
   intelligence: 5
   aggression: 2
   specab: 1
   livingWeapon: true
   capturable: false
   sniper: 25
   spotter: 2
   builtInWeapons:
     - AUX_TANK_2MG_WEAPON
 - type: STR_REAPER_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 82
     stamina: 90
     health: 148
     bravery: 90
     reactions: 64
     firing: 0
     throwing: 0
     strength: 100
     psiStrength: 35
     psiSkill: 0
     melee: 80
   armor: REAPER_ARMOR
   standHeight: 23
   kneelHeight: 16
   value: 25
   deathSound: 10
   intelligence: 2
   aggression: 2
   energyRecovery: 34
   livingWeapon: true
   builtInWeapons:
     - AUX_REAPER_WEAPON
 - type: STR_REAPER_CAVALRY_TERRORIST
   race: STR_RATMEN
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 78
     stamina: 80
     health: 160
     bravery: 80
     reactions: 64
     firing: 50
     throwing: 50
     strength: 90
     psiStrength: 42
     psiSkill: 0
     melee: 80
   armor: REAPER_CAVALRY_ARMOR
   standHeight: 23
   kneelHeight: 16
   value: 35
   deathSound: 10
   intelligence: 3
   aggression: 2
   energyRecovery: 31
   canSurrender: true
   livingWeapon: true
   builtInWeapons:
     - AUX_REAPER_WEAPON
     - AUX_ROTOGUN
 - type: STR_CHRYSSALID_TERRORIST
   race: STR_MONSTER_RACE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 110
     stamina: 140
     health: 96
     bravery: 100
     reactions: 70
     firing: 0
     throwing: 0
     strength: 110
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: CHRYSSALID_ARMOR
   standHeight: 21
   kneelHeight: 16
   value: 25
   deathSound: 9
   intelligence: 4
   aggression: 1
   energyRecovery: 40
   livingWeapon: true
   builtInWeapons:
     - AUX_CHRYSSALID_WEAPON
 - type: STR_CELATID_TERRORIST
   race: STR_MONSTER_RACE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 70
     stamina: 90
     health: 68
     bravery: 90
     reactions: 40
     firing: 0
     throwing: 80
     strength: 60
     psiStrength: 80
     psiSkill: 0
     melee: 80
   armor: CELATID_ARMOR
   standHeight: 12
   kneelHeight: 12
   floatHeight: 6
   value: 20
   deathSound: 7
   moveSound: 16
   intelligence: 3
   aggression: 2
   energyRecovery: 40
   livingWeapon: true
   builtInWeapons:
     - AUX_CELATID_WEAPON
 - type: STR_SECTOPOD_TERRORIST
   race: STR_WAR_MACHINES
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 62
     stamina: 90
     health: 96
     bravery: 120
     reactions: 64
     firing: 60
     throwing: 0
     strength: 90
     psiStrength: 100
     psiSkill: 0
     melee: 80
   armor: SECTOPOD_ARMOR
   standHeight: 23
   kneelHeight: 16
   value: 50
   deathSound: 23
   intelligence: 4
   aggression: 1
   sniper: 50
   spotter: 2
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_SECTOPOD_WEAPON