Ratman (Piratez): Difference between revisions
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Bag of Cash | Bag of Cash | ||
Money Purse | Money Purse | ||
#068 | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
| Line 171: | Line 172: | ||
stun: | stun: | ||
healthCurrent: 0.1 | healthCurrent: 0.1 | ||
health: -0. | health: -0.0625 | ||
health: | health: | ||
stunNormalized: -0.165 | stunNormalized: -0.165 | ||
| Line 196: | Line 197: | ||
- 0.7 | - 0.7 | ||
- 1.0 | - 1.0 | ||
specialWeapon: STR_UNARMED_BASIC | |||
loftempsSet: [ 2 ] | loftempsSet: [ 2 ] | ||
</div> | </div> | ||
== Notes == | == Notes == | ||
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame. | The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame. | ||
Latest revision as of 06:52, 7 September 2018
Bootypedia
| Ratman Information |
|
"The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Leads to: "!Bandit Business!" Ratman Examination
Unlocks: Bandits
Gives one for free: Beastmen Mutant Pogrom Smuggling Conversion Crack Kosmoportovaya Vodka Bag of Cash Money Purse #068
Raw Ruleset Data
type: STR_BANDIT_RATMAN
race: STR_RATMEN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 25
bravery: 80
reactions: 55
firing: 50
throwing: 40
strength: 24
psiStrength: 40
psiSkill: 0
melee: 45
armor: BANDIT_ARMOR_P0
standHeight: 16
kneelHeight: 12
value: 6
deathSound: 148
energyRecovery: 30
sniper: 25
spotter: 1
intelligence: 4
aggression: 1
canSurrender: true
type: BANDIT_ARMOR_P0
spriteSheet: BAN_0.PCK
spriteInv: RatmanInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
corpseBattle:
- STR_BAN_0_CORPSE_BATTLE
corpseGeo: STR_FOOD_BAG
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.0625
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
Notes
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.
