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Megazombie (Piratez): Difference between revisions

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Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Zombie}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat_Box..."
 
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{| style="float:right; vertical-align:top"
{| style="float:right; vertical-align:top"
|
|
{{Unit Stat Wrapper Open | title = Zombie}}
{{Unit Stat Wrapper Open | title = Megazombie}}


{|  
{|  
Line 7: Line 7:
| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box (Piratez) |=
{{Template:Unit_Stat_Box (Piratez) |=
| time_units = 40
| time_units = 70
| stamina = 110
| stamina = 180
| health = 184
| health = 250
| bravery = 110
| bravery = 110
| reactions = 40
| reactions = 45
| firing_accuracy = 0
| firing_accuracy = 0
| throwing_accuracy = 0
| throwing_accuracy = 0
| strength = 84
| strength = 90
| voodoo_strength = 75
| voodoo_strength = 90
| voodoo_skill = 0
| voodoo_skill = 0
| melee_accuracy = 80
| melee_accuracy = 100
}}
}}
| style="width: 190px;"|
| style="width: 190px;"|
{{Template:Unit_Stat_Box2 (Piratez) |=
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front = 5
| armor_front = 10
| armor_sides = 5
| armor_sides = 10
| armor_rear = 5
| armor_rear = 10
| armor_under = 5
| armor_under = 10
| melee_dodge = 15/0
| melee_dodge = 15/0
| aggression = 8
| aggression = 8
| stun_recovery = Normal
| stun_recovery = Normal
| energy_recovery = 60
| energy_recovery = 80
| intelligence = 1
| intelligence = 1
| night_vision = 1
| night_vision = 1
Line 43: Line 43:
| size = Medium
| size = Medium
| bleed_immune = Yes
| bleed_immune = Yes
| ransom = $20,000
| ransom = $60,000
| score = 18
| score = 26
}}
}}
|}
|}
Line 53: Line 53:
| charm = -99
| charm = -99
| piercing = 100
| piercing = 100
| burn = 200
| burn = 75
| concussive = 100
| concussive = 35
| laser = 70
| laser = 70
| plasma = 100
| plasma = 70
| daze = 30
| daze = 20
| cutting = 100
| cutting = 100
| acid = 100
| acid = 100
| smoke = 0
| smoke = 0
| anti-e511 = 200
| anti-e511 = 150
| bio = 0
| bio = 0
| electric = 170
| electric = 120
| emp = 10
| emp = 40
| warp = 100
| warp = 100
| mind = 10
| mind = 0
| heat = 100
| heat = 100
| cold = 100
| cold = 100
Line 79: Line 79:
== Bootypedia ==
== Bootypedia ==
<div style="width:500px">
<div style="width:500px">
{{Ref Open | title = Zombie Information }}
{{Ref Open | title = Megazombie Information }}
"Status: SPACE MONSTER<div>
Status: SPACE MONSTER<div>
So, we found out that the Space Plague is not contagious - at least not in the 'Z-Phase', as we call it. Proximity or even bodily contact doesn't impart the Plague. H-how did I f-found out? Well let's just say, we wouldn't be talking now, right? Having asked around the alchemists, we ascertained that the commercial value of a living 'Z-Phase' is indeed substantially higher than a dead one's. But it's still not a zombie who lays golden eggs, sadly."<div>
"Stupid even by Zombie standards - if not for the implanted circuitry, it'd tear itself apart, trying to walk in two directions at once."<div>
"People turn into things like this when they contract the Space Plague. Interestingly, it often happens on Earth, but I guess it's a part of space, too. They're very slow on movement, but stupidly fast on attack. Killing them is a matter of quantity, not quality. The fables about shooting them in the head are just that: fables. Blind. SENSE: 40."
"A vile creature, made from the pieces of many corpses through the art of Necromancy (we've found arcane wiring inside its enormous husk). Can take an ungodly amount of punishment before being destroyed. Blind. SENSE: 30."
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
</div>
</div>
== Inventory ==
== Inventory ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Line 92: Line 100:
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
  '''Required by:'''
  '''Required by:'''
  B: Zombie (2) [m]
  B: Megazombie (10/4/3) [m]


'''Leads to:'''
Zombie Fatman
</div>
</div>
== Raw Ruleset Data ==
== Raw Ruleset Data ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
     type: STR_ZOMBIE_STERILE_TERRORIST
     type: STR_MEGAZOMBIE_TERRORIST
     race: STR_ZOMBIE
     race: STR_ZOMBIE
     rank: STR_LIVE_TERRORIST
     rank: STR_LIVE_TERRORIST
     stats:
     stats:
       tu: 40
       tu: 80
       stamina: 110
       stamina: 120
       health: 184
       health: 819
       bravery: 110
       bravery: 110
       reactions: 40
       reactions: 40
       firing: 0
       firing: 0
       throwing: 0
       throwing: 0
       strength: 84
       strength: 200
       psiStrength: 75
       psiStrength: 100
       psiSkill: 0
       psiSkill: 0
       melee: 80
       melee: 80
    armor: ZOMBIE_STERILE_ARMOR
     type: MEGAZOMBIE_ARMOR
    standHeight: 22
     spriteSheet: MEGAZOMBIE.PCK
    kneelHeight: 14
     spriteInv: MegazombieInventoryImage
    value: 18
    intelligence: 1
    aggression: 8
    energyRecovery: 60
    livingWeapon: true
    aggroSound: 130
    deathSound: 131
    builtInWeapons:
      - AUX_ZOMBIE_WEAPON
     type: ZOMBIE_STERILE_ARMOR
     spriteSheet: ZOMBIE_STERILE.PCK
     spriteInv: ZombieSterileInventoryImage
     allowInv: false
     allowInv: false
     corpseBattle:
     corpseBattle:
       - STR_ZOMBIE_STERILE_CORPSE
       - MEGAZOMBIE_CORPSE_1
     psiVision: 40
      - MEGAZOMBIE_CORPSE_2
      - MEGAZOMBIE_CORPSE_3
      - MEGAZOMBIE_CORPSE_4
    corpseGeo: STR_MEGAZOMBIE_CORPSE
     psiVision: 30
     visibilityAtDay: 1
     visibilityAtDay: 1
     visibilityAtDark: 1
     visibilityAtDark: 1
     frontArmor: 5
     frontArmor: 10
     sideArmor: 5
     sideArmor: 10
     rearArmor: 5
     rearArmor: 10
     underArmor: 5
     underArmor: 10
    createsMeleeThreat: true
     meleeDodge:
     meleeDodge:
       flatHundred: 0.15
       flatHundred: 0.15
     meleeDodgeBackPenalty: 0
     meleeDodgeBackPenalty: 0
     drawingRoutine: 4
     drawingRoutine: 5
     bleedImmune: true
     size: 2
     overKill: 1.5
     overKill: 0.75
     zombiImmune: true
     recovery:
      stun:
        flatHundred: 0.5
     damageModifier:
     damageModifier:
       - -0.99
       - -0.99
       - 1.0
       - 1.0
       - 2.0
       - 0.75
       - 1.0
      - 0.35
       - 0.7
       - 0.7
       - 0.7
      - 1.0
       - 0.2
       - 0.3
       - 1.0
       - 1.0
       - 1.0
       - 1.0
       - 0.0
       - 0.0
       - 2.0
       - 1.5
       - 0.0
       - 0.0
       - 1.7
       - 1.2
       - 0.1
       - 0.4
       - 1.0
       - 1.0
       - 0.0
       - 0.0
     loftempsSet: [ 3 ]
     loftempsSet: [92, 89, 90, 91]
</div>
</div>
== Notes ==
== Notes ==
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[[Category:Piratez]]
[[Category:Piratez]]

Latest revision as of 10:37, 3 September 2018

Megazombie
Time Units 70
Stamina 180
Health 250
Bravery 110
Reactions 45
Firing Accuracy 0
Melee Accuracy 100
Throwing Accuracy 0
Strength 90
VooDoo Skill 0
VooDoo Strength 90


Armor: Front 10
Armor: Sides 10
Armor: Rear 10
Armor: Under 10
Evasion 15/0
Aggression 8
Intelligence 1
Night Vision 1
Energy Recovery 80
Stun Recovery Normal


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? Yes
Ransom $60,000
Score 26


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
-99% 100% 75% 35% 70% 70% 20% 100% 100% 0% 150% 0% 120% 40% 100% 0% 100% 100%



Bootypedia

Megazombie Information
Status: SPACE MONSTER
"Stupid even by Zombie standards - if not for the implanted circuitry, it'd tear itself apart, trying to walk in two directions at once."

"A vile creature, made from the pieces of many corpses through the art of Necromancy (we've found arcane wiring inside its enormous husk). Can take an ungodly amount of punishment before being destroyed. Blind. SENSE: 30."

Source: Piratez Bootypedia





Inventory

Under construction

Associated Research

Required by:
B: Megazombie (10/4/3) [m]

Raw Ruleset Data

   type: STR_MEGAZOMBIE_TERRORIST
   race: STR_ZOMBIE
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 80
     stamina: 120
     health: 819
     bravery: 110
     reactions: 40
     firing: 0
     throwing: 0
     strength: 200
     psiStrength: 100
     psiSkill: 0
     melee: 80
   type: MEGAZOMBIE_ARMOR
   spriteSheet: MEGAZOMBIE.PCK
   spriteInv: MegazombieInventoryImage
   allowInv: false
   corpseBattle:
     - MEGAZOMBIE_CORPSE_1
     - MEGAZOMBIE_CORPSE_2
     - MEGAZOMBIE_CORPSE_3
     - MEGAZOMBIE_CORPSE_4
   corpseGeo: STR_MEGAZOMBIE_CORPSE
   psiVision: 30
   visibilityAtDay: 1
   visibilityAtDark: 1
   frontArmor: 10
   sideArmor: 10
   rearArmor: 10
   underArmor: 10
   createsMeleeThreat: true
   meleeDodge:
     flatHundred: 0.15
   meleeDodgeBackPenalty: 0
   drawingRoutine: 5
   size: 2
   overKill: 0.75
   recovery:
     stun:
       flatHundred: 0.5
   damageModifier:
     - -0.99
     - 1.0
     - 0.75
     - 0.35
     - 0.7
     - 0.7
     - 0.2
     - 1.0
     - 1.0
     - 0.0
     - 1.5
     - 0.0
     - 1.2
     - 0.4
     - 1.0
     - 0.0
   loftempsSet: [92, 89, 90, 91]

Notes

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