Lokk'Naar Villager Farmer (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = Lokk'Naar Villager Farmer}} | ||
{| | {| | ||
| Line 7: | Line 7: | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 50 | ||
| stamina = | | stamina = 60 | ||
| health = | | health = 25 | ||
| bravery = | | bravery = 60 | ||
| reactions = | | reactions = 55 | ||
| firing_accuracy = | | firing_accuracy = 50 | ||
| throwing_accuracy = | | throwing_accuracy = 40 | ||
| strength = | | strength = 24 | ||
| voodoo_strength = | | voodoo_strength = 40 | ||
| voodoo_skill = | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 45 | ||
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = | | armor_front = 5 | ||
| armor_sides = | | armor_sides = 5 | ||
| armor_rear = | | armor_rear = 5 | ||
| armor_under = | | armor_under = 5 | ||
| melee_dodge = | | melee_dodge = 28/14 | ||
| aggression = | | aggression = 1 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = | | energy_recovery = 30 | ||
| intelligence = | | intelligence = 4 | ||
| night_vision = | | night_vision = 16 | ||
}} | }} | ||
| Line 40: | Line 40: | ||
{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 16 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $ | | ransom = $15000 | ||
| score = | | score = -40 | ||
}} | }} | ||
|} | |} | ||
| Line 51: | Line 51: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| charm = | | charm = 120 | ||
| piercing = | | piercing = 100 | ||
| burn = | | burn = 100 | ||
| concussive = | | concussive = 100 | ||
| laser = | | laser = 100 | ||
| plasma = | | plasma = 100 | ||
| daze = | | daze = 100 | ||
| cutting = | | cutting = 100 | ||
| acid = | | acid = 100 | ||
| smoke = | | smoke = 250 | ||
| anti-e511 = | | anti-e511 = 0 | ||
| bio = | | bio = 100 | ||
| electric = | | electric = 100 | ||
| emp = | | emp = 10 | ||
| warp = | | warp = 70 | ||
| mind = | | mind = 100 | ||
| heat = | | heat = 100 | ||
| cold = | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
| Line 79: | Line 79: | ||
== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = Lokk'Naar Villager Farmer Information }} | ||
"The two tribes, who seem to feud about everything, do agree about their shared origins. The first mutants were either created by space plagues that swept away the Old Earth, or were lifted into the skies by the Star Gods directly to be altered and returned to Earth. Narlocks and Lokk'Naars came into being at roughly the same time, but quite differently. Legend has it they were taken deep underground, and mutated by the Dragons. The mythical reptiles bestowed upon them their wisdom and tenacity, then deserted their creation in favor of other, unfathomable pursuits. Since then, both peoples came to develop their own identities, neither reptillian nor human, Lokk'Naars embracing the curse of Darkness (also called Lokk'Naar), while Narlocks striving to ascend into the Light." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
| Line 89: | Line 90: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
N/A | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_LOKNAR_VILLAGER | |||
race: STR_LOKNAR | |||
rank: STR_LIVE_SOLDIER | |||
stats: | |||
tu: 50 | |||
stamina: 60 | |||
health: 25 | |||
bravery: 60 | |||
reactions: 55 | |||
firing: 50 | |||
throwing: 40 | |||
strength: 24 | |||
psiStrength: 40 | |||
psiSkill: 0 | |||
melee: 45 | |||
armor: CIV_ARMOR_LOKNAR_1 | |||
standHeight: 16 | |||
kneelHeight: 12 | |||
value: -40 | |||
deathSound: 148 | |||
energyRecovery: 30 | |||
sniper: 25 | |||
spotter: 1 | |||
intelligence: 4 | |||
aggression: 1 | |||
type: CIV_ARMOR_LOKNAR_1 | |||
spriteSheet: LOK_1.PCK | |||
spriteInv: UnknownInventoryImage | |||
corpseBattle: | |||
- CIV_LOKNAR_CORPSE_1 | |||
visibilityAtDark: 16 | |||
frontArmor: 5 | |||
sideArmor: 5 | |||
rearArmor: 5 | |||
underArmor: 5 | |||
meleeDodge: | |||
reactions: 0.5 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.33 | |||
flatHundred: -0.23 | |||
damageModifier: | |||
- 1.2 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 2.5 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.1 | |||
- 0.7 | |||
- 1.0 | |||
loftempsSet: [ 2 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Latest revision as of 09:38, 28 May 2018
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Bootypedia
| Lokk'Naar Villager Farmer Information |
|
"The two tribes, who seem to feud about everything, do agree about their shared origins. The first mutants were either created by space plagues that swept away the Old Earth, or were lifted into the skies by the Star Gods directly to be altered and returned to Earth. Narlocks and Lokk'Naars came into being at roughly the same time, but quite differently. Legend has it they were taken deep underground, and mutated by the Dragons. The mythical reptiles bestowed upon them their wisdom and tenacity, then deserted their creation in favor of other, unfathomable pursuits. Since then, both peoples came to develop their own identities, neither reptillian nor human, Lokk'Naars embracing the curse of Darkness (also called Lokk'Naar), while Narlocks striving to ascend into the Light." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
N/A
Raw Ruleset Data
type: STR_LOKNAR_VILLAGER
race: STR_LOKNAR
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 25
bravery: 60
reactions: 55
firing: 50
throwing: 40
strength: 24
psiStrength: 40
psiSkill: 0
melee: 45
armor: CIV_ARMOR_LOKNAR_1
standHeight: 16
kneelHeight: 12
value: -40
deathSound: 148
energyRecovery: 30
sniper: 25
spotter: 1
intelligence: 4
aggression: 1
type: CIV_ARMOR_LOKNAR_1
spriteSheet: LOK_1.PCK
spriteInv: UnknownInventoryImage
corpseBattle:
- CIV_LOKNAR_CORPSE_1
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 2.5
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
loftempsSet: [ 2 ]
Notes
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