Laser Pistol (EU2012): Difference between revisions
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|critical chance=10% (+10% with [[Foundry (EU2012)#Improved Pistol I|Improved Pistol I]]) | |critical chance=10% (+10% with [[Foundry (EU2012)#Improved Pistol I|Improved Pistol I]]) | ||
|range= Medium | |range= Medium | ||
|abilities=Unlimited | |abilities=None | ||
|ammo=Unlimited | |||
}} | }} | ||
*The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the [[Laser Rifle (EU2012)|Laser Rifle]]) after completing the research [[Beam Weapons (EU2012)|Beam Weapons]]. | *The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the [[Laser Rifle (EU2012)|Laser Rifle]]) after completing the research [[Beam Weapons (EU2012)|Beam Weapons]]. | ||
Latest revision as of 16:54, 30 January 2014
- For the original UFO: Enemy Unknown (1994) version, see Laser Pistol
Notes
| Research Required | Beam Weapons |
| Base Costs | §10 10 Alloys 10 Engineers |
| Base Damage | 1-3 (+1 with Improved Pistol III) |
| Critical Damage | 3 or 4 (+1 with Improved Pistol III) |
| Critical Chance | 10% (+10% with Improved Pistol I) |
| Range | Medium |
| Abilities | None |
- The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the Laser Rifle) after completing the research Beam Weapons.
- The Laser Pistol, like all the other pistols, can be visually seen strapped to the XCOM soldier's right thigh.
- Compared to its counterparts, the laser pistol has a 10% higher critical chance.
- The Laser Pistol is a particularly good upgrade for a Sniper with the Gunslinger ability and relevant Foundry upgrades.
- While the listed Critical Damage (on the EW DLC) is 3-5, the actual values are either 3 (66% of the shots) or 4 (33%) due to a bug.
See Also
