EXALT Elite Sniper (EU2012): Difference between revisions
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{{Unit Stat Box (EU2012) | {{Unit Stat Box (EU2012) | ||
|picture=[[Image:EXALT Elite Sniper.png | |picture=[[Image:EXALT Elite Sniper.png|125px]] | ||
|hp=7/8/8/9 | |hp=7/8/8/9 | ||
|aim=70/70/80/85 | |aim=70/70/80/85 | ||
| Line 20: | Line 20: | ||
'''Abilities:''' | '''Abilities:''' | ||
*EXALT Elite | *EXALT Elite Snipers have the '''Depth Perception''' [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]], along with the '''Damn Good Ground''', '''Snap Shot''' and '''Executioner''' [[Abilities (EU2012)|abilities]]. | ||
* Unit also has -10 Critical Chance on Easy and Normal. | * Unit also has -10 Critical Chance on Easy and Normal difficulty levels. | ||
<br clear="all"> | <br clear="all"> | ||
<noinclude> | |||
{{EXALT (EU2012)}} | {{EXALT (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: EXALT (EU2012)]] | [[Category: EXALT (EU2012)]] | ||
Latest revision as of 17:54, 7 January 2014
| 1st Appearance | {{{appears}}} |
| HP | 7/8/8/9 |
| Aim | 70/70/80/85 |
| Defense | 0 |
| Will | 80 |
| Movement | 12 |
| Easy/Normal/Classic/Impossible | |
| Weapon | Damage | Critical Chance |
|---|---|---|
| EXALT Laser Sniper Rifle | 6 | 30 |
Abilities:
- EXALT Elite Snipers have the Depth Perception gene mod, along with the Damn Good Ground, Snap Shot and Executioner abilities.
- Unit also has -10 Critical Chance on Easy and Normal difficulty levels.