Research (LWR): Difference between revisions
No edit summary |
|||
| (23 intermediate revisions by 5 users not shown) | |||
| Line 8: | Line 8: | ||
</div> | </div> | ||
Credit Bonus is 0. | Credit Bonus is 0.2 for any credit (0.5 with the Ready for War Starting Bonus). Credit Bonuses stack multiplicatively. | ||
Tech Times can be found under Research Projects below. | Tech Times can be found under Research Projects below. | ||
| Line 24: | Line 24: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_AlienWeaponFragments.png|150x75px]]</div>'''Alien Weaponry''' || Weapons Technology || - | |<div style="background:#000000">[[Image:IC_AlienWeaponFragments.png|150x75px]]</div>'''Alien Weaponry''' || Weapons Technology || - | ||
| - || - || | | - || - || 2 || 20 | ||
| Experimental Warfare<br />Beam Lasers || High-Capacity Pistols<br />SHIV Advancements I | | Experimental Warfare<br />Beam Lasers || High-Capacity Pistols<br />SHIV Advancements I | ||
| SCOPE<br />Marksman Scope || - | | SCOPE<br />Marksman Scope || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_LaserPistol.png|150x75px]]</div>'''Beam Lasers''' || Laser Weaponry<br />Weapons Technology || Alien Weaponry | |<div style="background:#000000">[[Image:IC_LaserPistol.png|150x75px]]</div>'''Beam Lasers''' || Laser Weaponry<br />Weapons Technology || Alien Weaponry | ||
| 15 || | | 15 || 10 || 25 || 45 | ||
| Advanced Beam Lasers || Operation Rapid Forge<br />Enhanced Lasers | | Advanced Beam Lasers || Operation Rapid Forge<br />Enhanced Lasers | ||
| Laser Rifle<br />Laser Battle Rifle<br />Laser Carbine<br />Laser SMG<br />Laser Scattershot<br />Laser Pistol<br />Airburst Actuators<br />Laser Autocannon <br />(SHIV)|| - | | Laser Rifle<br />Laser Battle Rifle<br />Laser Carbine<br />Laser SMG<br />Laser Scattershot<br />Laser Pistol<br />Airburst Actuators<br />Laser Autocannon <br />(SHIV)|| - | ||
| Line 39: | Line 39: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:Gauss_Weapons.png|150x75px]]</div>'''Gauss Weapons''' || Gauss Weaponry<br />Weapons Technology || Alien Materials<br />Experimental Warfare | |<div style="background:#000000">[[Image:Gauss_Weapons.png|150x75px]]</div>'''Gauss Weapons''' || Gauss Weaponry<br />Weapons Technology || Alien Materials<br />Experimental Warfare | ||
| 110 || | | 110 || - || 110 || 200 | ||
| Advanced Gauss Weapons || Rail Pistols<br />Phoenix Coilguns | | Advanced Gauss Weapons || Rail Pistols<br />Phoenix Coilguns | ||
| Gauss Assault Rifle<br />Gauss Battle Rifle<br />Gauss Carbine<br />Gauss SMG<br />Gauss Alloy Cannon<br />Gauss Autopistol<br />Gauss Sentry Gun <br />(SHIV) || - | | Gauss Assault Rifle<br />Gauss Battle Rifle<br />Gauss Carbine<br />Gauss SMG<br />Gauss Alloy Cannon<br />Gauss Autopistol<br />Gauss Sentry Gun <br />(SHIV) || - | ||
| Line 48: | Line 48: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_EMPCannon.png|150x75px]]</div>'''EMP Weapons''' || Weapons Technology || Advanced Gauss Weapons | |<div style="background:#000000">[[Image:IC_EMPCannon.png|150x75px]]</div>'''EMP Weapons''' || Weapons Technology || Advanced Gauss Weapons | ||
| | | - || 30 || 75 || 150 | ||
| Light Plasma Weapons<br>Fusion Weapons || - || Electropulse <br />(MEC) || EMP Cannon<br />(Aerospace) | | Light Plasma Weapons<br>Fusion Weapons || - || Electropulse <br />(MEC) || EMP Cannon<br />(Aerospace) | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_LaserCannon.png|150x75px]]</div>'''Pulse Lasers''' || Laser Weaponry<br />Weapons Technology || Advanced Beam Lasers<br />Alien Power Systems<br />Cyberdisc Autopsy | |<div style="background:#000000">[[Image:IC_LaserCannon.png|150x75px]]</div>'''Pulse Lasers''' || Laser Weaponry<br />Weapons Technology || Advanced Beam Lasers<br />Alien Power Systems<br />Cyberdisc Autopsy | ||
| | | - || 55 || 110 || 200 | ||
| Advanced Pulse Lasers || - || Pulse Rifle<br />Pulse Battle Rifle<br />Pulse Carbine <br />Pulse SMG<br />Pulse Scattershot<br />Pulse Pistol<br />Pulse Autocannon <br />(SHIV) || - | | Advanced Pulse Lasers || - || Pulse Rifle<br />Pulse Battle Rifle<br />Pulse Carbine <br />Pulse SMG<br />Pulse Scattershot<br />Pulse Pistol<br />Pulse Autocannon <br />(SHIV) || - | ||
|-align=center | |-align=center | ||
| Line 58: | Line 58: | ||
| - || - || - || 30 | | - || - || - || 30 | ||
| Light Plasma Weapons || Supercapacitors || Pulse Autoblaster<br />Pulse Gattler<br />Pulse Strike Rifle<br />Pulse Sniper Rifle<br />Pulse Lance <br />(MEC) || - | | Light Plasma Weapons || Supercapacitors || Pulse Autoblaster<br />Pulse Gattler<br />Pulse Strike Rifle<br />Pulse Sniper Rifle<br />Pulse Lance <br />(MEC) || - | ||
|-align=center | |||
|<div style="background:#000000">[[Image:IC_PlasmaLightRifle.png|150x75px]]</div>'''Light Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Muton Elite Interrogation<br />EMP Weapons<br />Advanced Pulse Lasers | |||
| - || 220 || 225 || 800 | |||
| Compact Plasma Weapons<br />Vehicular Plasma Weapons || Condensed Plasma || Plasma Carbine<br />Plasma SMG || - | |||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_PlasmaPistol.png|150x75px]]</div>'''Compact Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Light Plasma Weapons | |<div style="background:#000000">[[Image:IC_PlasmaPistol.png|150x75px]]</div>'''Compact Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Light Plasma Weapons | ||
| | | - || 16 || 40 || 80 | ||
| Standard Plasma Weapons || Reflex Pistols || Plasma Pistol<br />Plasma Autopistol || - | | Standard Plasma Weapons || Reflex Pistols || Plasma Pistol<br />Plasma Autopistol || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image: | |<div style="background:#000000">[[Image:IC_PlasmaCannon.png|150x75px]]</div>'''Vehicular Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Light Plasma Weapons | ||
| | | - || 35 || 40 || 100 | ||
| | | - || - || Plasma Autocannon<br />(SHIV) || Plasma Cannon<br />(Aerospace) | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_PlasmaRifle.png|150x75px]]</div>'''Standard Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Heavy Floater Interrogation<br />Compact Plasma Weapons | |<div style="background:#000000">[[Image:IC_PlasmaRifle.png|150x75px]]</div>'''Standard Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Heavy Floater Interrogation<br />Compact Plasma Weapons | ||
| | | - || 30 || 40 || 300 | ||
| Heavy Plasma Weapons<br />Precision Plasma Weapons || - || Plasma Rifle<br />Plasma Battle Rifle<br />Plasma Reflex Cannon || - | | Heavy Plasma Weapons<br />Precision Plasma Weapons || - || Plasma Rifle<br />Plasma Battle Rifle<br />Plasma Reflex Cannon || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_PlasmaHeavy.png|150x75px]]</div>'''Heavy Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Standard Plasma Weapons | |<div style="background:#000000">[[Image:IC_PlasmaHeavy.png|150x75px]]</div>'''Heavy Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Standard Plasma Weapons | ||
| | | - || 35 || 40 || 220 | ||
| - || - || Plasma Novagun<br />Plasma Dragon<br />Plasma Particle Cannon<br />(MEC) || - | | - || - || Plasma Novagun<br />Plasma Dragon<br />Plasma Particle Cannon<br />(MEC) || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_PlasmaSniper.png|150x75px]]</div>'''Precision Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Standard Plasma Weapons | |<div style="background:#000000">[[Image:IC_PlasmaSniper.png|150x75px]]</div>'''Precision Plasma Weapons''' || Plasma Weaponry<br />Weapons Technology || Standard Plasma Weapons | ||
| | | - || 35 || 40 || 220 | ||
| - || - || Plasma Strike Rifle<br />Plasma Sniper Rifle || - | | - || - || Plasma Strike Rifle<br />Plasma Sniper Rifle || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_FusionLance.png|150x75px]]</div>'''Fusion Weapons''' || Weapons Technology || EMP Weapons | |<div style="background:#000000">[[Image:IC_FusionLance.png|150x75px]]</div>'''Fusion Weapons''' || Weapons Technology || EMP Weapons | ||
| Line 99: | Line 99: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_AlienMaterials.png|150x75px]]</div>'''Alien Materials''' || - || - | |<div style="background:#000000">[[Image:IC_AlienMaterials.png|150x75px]]</div>'''Alien Materials''' || - || - | ||
| 4 || 4 || | | 4 || 4 || 5 || 4 || 20 | ||
| | | Alien Biocybernetics<br />Improved Body Armor<br />Gauss Weapons<br />Elerium<br />Advanced Aerospace Concepts<br />All UFO Analyses | ||
| Alien Nucleonics<br />Alien Metallurgy<br />Improved Salvage<br />Advanced Scavenging<br />Enhanced Ballistics<br />Aircraft Boosters | | Alien Nucleonics<br />Alien Metallurgy<br />Improved Salvage<br />Advanced Scavenging<br />Enhanced Ballistics<br />Aircraft Boosters | ||
| Alloy Plating<br />Shredder Ammo<br />Breaching Ammo<br />Heavy Mags<br />Alloy Bipod<br /> || Phoenix Cannon<br />(Aerospace)<br />Tracking Booster<br />(Aerospace) | | Alloy Plating<br />Shredder Ammo<br />Breaching Ammo<br />Heavy Mags<br />Alloy Bipod<br /> || Phoenix Cannon<br />(Aerospace)<br />Tracking Booster<br />(Aerospace) | ||
| Line 109: | Line 109: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorAdvancedBody.png|150x75px]]</div>'''Advanced Body Armor''' || Armor Technology || Improved Body Armor<br />Chryssalid Autopsy | |<div style="background:#000000">[[Image:IC_ArmorAdvancedBody.png|150x75px]]</div>'''Advanced Body Armor''' || Armor Technology || Improved Body Armor<br />Chryssalid Autopsy | ||
| | | - || - || - || - || 50 | ||
| Mobile Power Armor || Mechanized Defenses || Kestrel Armor<br />Carapace Armor || - | | Mobile Power Armor || Mechanized Defenses || Kestrel Armor<br />Carapace Armor || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorMobilePower.png|150x75px]]</div>'''Mobile Power Armor''' || Armor Technology || Advanced Body Armor<br />Elerium | |<div style="background:#000000">[[Image:IC_ArmorMobilePower.png|150x75px]]</div>'''Mobile Power Armor''' || Armor Technology || Advanced Body Armor<br />Elerium | ||
| 60 || | | 60 || - || - || - || 80 | ||
| MEC Mark 2<br />Advanced Power Armor || - || | | MEC Mark 2<br />Advanced Power Armor || - || Aurora Armor<br />Banshee Armor<br />Aegis Armor || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorAdvancedPower.png|150x75px]]</div>'''Advanced Power Armor''' || Armor Technology || Mobile Power Armor<br />Berserker Interrogation<br />Alien Power Systems | |<div style="background:#000000">[[Image:IC_ArmorAdvancedPower.png|150x75px]]</div>'''Advanced Power Armor''' || Armor Technology || Mobile Power Armor<br />Berserker Interrogation<br />Alien Power Systems | ||
| | | 120 || 80 || - || - || 350 | ||
| MEC Mark 3: Light<br />MEC Mark 3: Heavy<br />Antigrav Systems<br />Stealth Systems || - || Corsair Armor<br />Titan Armor<br />Core Plating || - | | MEC Mark 3: Light<br />MEC Mark 3: Heavy<br />Antigrav Systems<br />Stealth Systems || - || Corsair Armor<br />Titan Armor<br />Walker Servos<br />Core Plating || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:TI Improved Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 2''' || Armor Technology || Alien Biocybernetics<br />Mobile Power Armor | |<div style="background:#000000">[[Image:TI Improved Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 2''' || Armor Technology || Alien Biocybernetics<br />Mobile Power Armor | ||
| 60 || 40 || 180 || | | 60 || 40 || 180 || - || 75 | ||
| MEC Mark 3: Light<br />MEC Mark 3: Heavy || - || LMEC2 (Valiant)<br />HMEC2 (Defender)<br /> || - | | MEC Mark 3: Light<br />MEC Mark 3: Heavy || - || LMEC2 (Valiant)<br />HMEC2 (Defender)<br /> || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:TI Heavy Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 3: Heavy''' || Armor Technology || Advanced Power Armor<br />MEC Mark 2 | |<div style="background:#000000">[[Image:TI Heavy Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 3: Heavy''' || Armor Technology || Advanced Power Armor<br />MEC Mark 2 | ||
| 240 || 10 || 460 || | | 240 || 10 || 460 || - || 300 | ||
| - || - || HMEC3 (Dauntless)<br />UHMEC3 (Devastator)<br /> || - | | - || - || HMEC3 (Dauntless)<br />UHMEC3 (Devastator)<br /> || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:TI Mobile Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 3: Light''' || Armor Technology || Advanced Power Armor<br />MEC Mark 2 | |<div style="background:#000000">[[Image:TI Mobile Combat ExoSkeletons.png|150x75px]]</div>'''MEC Mark 3: Light''' || Armor Technology || Advanced Power Armor<br />MEC Mark 2 | ||
| 20 || 80 || 320 || | | 20 || 80 || 320 || - || 300 | ||
| - || - || LMEC3 (Vindicator)<br />ULMEC3 (Vanguard)<br /> || - | | - || - || LMEC3 (Vindicator)<br />ULMEC3 (Vanguard)<br /> || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorArchangel.png|150x75px]]</div>'''Antigrav Systems''' || Aerospace Technology || Advanced Power Armor<br />Heavy Floater | |<div style="background:#000000">[[Image:IC_ArmorArchangel.png|150x75px]]</div>'''Antigrav Systems''' || Aerospace Technology || Advanced Power Armor<br />Heavy Floater Interrogation<br />Alien Propulsion | ||
| | | - || - || - || - || 100 | ||
| - || Advanced Flight || Seraph Armor<br />Archangel Armor<br />The Thumper <br />(MEC) || Hover SHIV | | - || Advanced Flight || Seraph Armor<br />Archangel Armor<br />The Thumper <br />(MEC) || Hover SHIV | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorGhost.png|150x75px]]</div>'''Stealth Systems''' || - || Advanced Power Armor<br />Alien Communications | |<div style="background:#000000">[[Image:IC_ArmorGhost.png|150x75px]]</div>'''Stealth Systems''' || - || Advanced Power Armor<br />Alien Communications | ||
| - || | | - || - || - || - || 100 | ||
| - || Stealth Satellites || Ghost Armor || - | | - || Stealth Satellites || Ghost Armor || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArmorPsi.png|150x75px]]</div>'''Mind and Machine''' || Psionics || Alien Biocybernetics<br />Alien Command and Control | |<div style="background:#000000">[[Image:IC_ArmorPsi.png|150x75px]]</div>'''Mind and Machine''' || Psionics || Alien Biocybernetics<br />Alien Command and Control | ||
| | | - || - || - || - || 30 | ||
| - || - || Vortex Armor || | | - || - || Vortex Armor || Reduces MEC Augmentation and Psi Training times by 50% | ||
|} | |} | ||
| Line 187: | Line 187: | ||
|<div style="background:#000000">[[Image:IC_AutopsyFloaterHeavy.png|150x75px]]</div>'''Heavy Floater Autopsy''' || Xenobiology | |<div style="background:#000000">[[Image:IC_AutopsyFloaterHeavy.png|150x75px]]</div>'''Heavy Floater Autopsy''' || Xenobiology | ||
| 1 Heavy Floater Corpse || 40 | | 1 Heavy Floater Corpse || 40 | ||
| Heavy Floater Interrogation || Advanced Repair || - || - | | Heavy Floater Interrogation || SHIV Advancements III<br />Advanced Repair || - || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_AutopsyElder.png|150x75px]]</div>'''Ethereal Autopsy''' || Xenobiology | |<div style="background:#000000">[[Image:IC_AutopsyElder.png|150x75px]]</div>'''Ethereal Autopsy''' || Xenobiology | ||
| Line 195: | Line 195: | ||
|<div style="background:#000000">[[Image:IC_AutopsyDrone.png|150x75px]]</div>'''Drone Autopsy''' || Alien Circuitry | |<div style="background:#000000">[[Image:IC_AutopsyDrone.png|150x75px]]</div>'''Drone Autopsy''' || Alien Circuitry | ||
| 1 Drone Wreck || 5 | | 1 Drone Wreck || 5 | ||
| Advanced Beam Lasers|| - || | | Advanced Beam Lasers|| - || - || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_AutopsySeeker.png|150x75px]]</div>'''Seeker Autopsy''' || Alien Circuitry | |<div style="background:#000000">[[Image:IC_AutopsySeeker.png|150x75px]]</div>'''Seeker Autopsy''' || Alien Circuitry | ||
| Line 207: | Line 207: | ||
|<div style="background:#000000">[[Image:IC_AutopsyCyberdisc.png|150x75px]]</div>'''Cyberdisc Autopsy''' || Alien Circuitry | |<div style="background:#000000">[[Image:IC_AutopsyCyberdisc.png|150x75px]]</div>'''Cyberdisc Autopsy''' || Alien Circuitry | ||
| 1 Cyberdisc Wreck || 15 | | 1 Cyberdisc Wreck || 15 | ||
| Pulse Lasers || SHIV Advancements II || | | Pulse Lasers || SHIV Advancements II || - || Dodge Booster<br />(Aerospace) | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_AutopsyMechtoid.png|150x75px]]</div>'''Mechtoid Autopsy''' || Alien Circuitry | |<div style="background:#000000">[[Image:IC_AutopsyMechtoid.png|150x75px]]</div>'''Mechtoid Autopsy''' || Alien Circuitry | ||
| Line 215: | Line 215: | ||
|<div style="background:#000000">[[Image:IC_AutopsySectopod.png|150x75px]]</div>'''Sectopod Autopsy''' || Alien Circuitry | |<div style="background:#000000">[[Image:IC_AutopsySectopod.png|150x75px]]</div>'''Sectopod Autopsy''' || Alien Circuitry | ||
| 1 Sectopod Wreck || 45 | | 1 Sectopod Wreck || 45 | ||
| - || - || Battle Computer | | - || - || Battle Computer || - | ||
|} | |} | ||
| Line 250: | Line 250: | ||
|<div style="background:#000000">[[Image:IC_InterrogateMuton.png|150x75px]]</div>'''Muton Interrogation''' || Muton Autopsy | |<div style="background:#000000">[[Image:IC_InterrogateMuton.png|150x75px]]</div>'''Muton Interrogation''' || Muton Autopsy | ||
| 1 Muton || 190 | | 1 Muton || 190 | ||
| - || | | - || - ||Tactical Rigging<br />(Foundry Project)<br><br>Dual Heart<br />Adrenal Neurosympathy<br />(Gene Mods)''</font> | ||
| <b>Gauss Weaponry:</b><br />Gauss Weapons<br />Advanced Gauss Weapons | | <b>Gauss Weaponry:</b><br />Gauss Weapons<br />Advanced Gauss Weapons | ||
| <b>Gauss Weaponry:</b><br />Mag Pistols<br />Phoenix Coilguns<br />Quenchguns<br />Rail Pistols | | <b>Gauss Weaponry:</b><br />Mag Pistols<br />Phoenix Coilguns<br />Quenchguns<br />Rail Pistols | ||
| Line 273: | Line 273: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_InterrogateFloaterHeavy.png|150x75px]]</div>'''Heavy Floater Interrogation''' || Heavy Floater Autopsy | |<div style="background:#000000">[[Image:IC_InterrogateFloaterHeavy.png|150x75px]]</div>'''Heavy Floater Interrogation''' || Heavy Floater Autopsy | ||
| 1 Heavy Floater || 260 || | | 1 Heavy Floater || 260 || Standard Plasma Weapons<br />Antigrav Systems | ||
| Advanced Launcher || Cooling Coils<br />Heavy Shells<br />(Foundry Projects) | | Advanced Launcher || Cooling Coils<br />Heavy Shells<br />(Foundry Projects) | ||
| <b>Plasma Weaponry:</b><br />All Plasma Weapon Research | | <b>Plasma Weaponry:</b><br />All Plasma Weapon Research | ||
| Line 298: | Line 298: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_Xenobiology.png|150x75px]]</div>'''Xenobiology''' || - || - || - | |<div style="background:#000000">[[Image:IC_Xenobiology.png|150x75px]]</div>'''Xenobiology''' || - || - || - | ||
| - || - || - || - || | | - || - || - || - || 2 Sectoid Corpses || 15 | ||
| Xenoneurology<br />Xenogenetics<br />All Biologic Autopsies || Alien Containment || Stun Rifle<br>AR Targeter || - | | Xenoneurology<br />Xenogenetics<br />All Biologic Autopsies || Alien Containment || Stun Rifle<br>AR Targeter || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_MeldTech.png|150x75px]]</div>'''Xenogenetics''' || Cybernetics || Xenobiology || - | |<div style="background:#000000">[[Image:IC_MeldTech.png|150x75px]]</div>'''Xenogenetics''' || Cybernetics || Xenobiology || - | ||
| - || - || - || | | - || - || - || 12 || - || 35 | ||
| Alien Biocybernetics | | Alien Biocybernetics | ||
| Genetics Lab || - || Predictive Tracking<br />Advanced Perception<br />(Gene Mods) | | Genetics Lab || - || Predictive Tracking<br />Advanced Perception<br />(Gene Mods) | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_ArcThrower.png|150x75px]]</div>'''Xenoneurology''' || - || Xenobiology || - | |<div style="background:#000000">[[Image:IC_ArcThrower.png|150x75px]]</div>'''Xenoneurology''' || - || Xenobiology || - | ||
| - || - || | | - || - || 5 || - || 2 Sectoid Corpses || 10 | ||
| Xenopsionics|| - || Respirator Implant || - | | Xenopsionics|| - || Respirator Implant || - | ||
|-align=center | |-align=center | ||
| Line 323: | Line 323: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:Alien_BioCybernetics.png|150x75px]]</div>'''Alien Biocybernetics''' || Cybernetics || Xenogenetics<br />Alien Materials<br />Alien Circuitry || - | |<div style="background:#000000">[[Image:Alien_BioCybernetics.png|150x75px]]</div>'''Alien Biocybernetics''' || Cybernetics || Xenogenetics<br />Alien Materials<br />Alien Circuitry || - | ||
| 5 || 30 || 50 || 20 || - || | | 5 || 30 || 50 || 20 || - || 40 | ||
| Mind and Machine<br />MEC Mark 2 | | Mind and Machine<br />MEC Mark 2 | ||
| MEC Warfare Systems<br />Advanced Surgery || Neural Scope<br />MEC I (Paladin)<br />Kinetic Strike Module<br />(MEC)<br />Flamethrower<br />(MEC) || - | | MEC Warfare Systems<br />Advanced Surgery || Neural Scope<br />MEC I (Paladin)<br />Kinetic Strike Module<br />(MEC)<br />Flamethrower<br />(MEC) || - | ||
| Line 330: | Line 330: | ||
| - || - || 20 || - || - || 50 | | - || - || 20 || - || - || 50 | ||
| Advanced Aerospace Concepts<br />Gauss Weapons || Beam Strengthening<br />New Combat Systems | | Advanced Aerospace Concepts<br />Gauss Weapons || Beam Strengthening<br />New Combat Systems | ||
| | | - || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_Elerium.png|150x75px]]</div>'''Elerium''' || - || Alien Materials || Hyperwave Beacon | |<div style="background:#000000">[[Image:IC_Elerium.png|150x75px]]</div>'''Elerium''' || - || Alien Materials || Hyperwave Beacon | ||
| - || 10 || - || - || - || 10 | | - || 10 || - || - || - || 10 | ||
| Alien Power Systems<br />Mobile Power Armor || Jellied Elerium || | | Alien Power Systems<br />Mobile Power Armor || Jellied Elerium || Elerium Turbos || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_UFOPower.png|150x75px]]</div>'''Alien Power Systems''' || - || Alien Circuitry<br />Elerium || - | |<div style="background:#000000">[[Image:IC_UFOPower.png|150x75px]]</div>'''Alien Power Systems''' || - || Alien Circuitry<br />Elerium || - | ||
| Line 342: | Line 342: | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_SatelliteAssistedTargeting.png|150x75px]]</div>'''Advanced Aerospace Concepts''' || Aerospace Technology || Hyperwave Relay<br>Alien Materials<br />Experimental Warfare || - | |<div style="background:#000000">[[Image:IC_SatelliteAssistedTargeting.png|150x75px]]</div>'''Advanced Aerospace Concepts''' || Aerospace Technology || Hyperwave Relay<br>Alien Materials<br />Experimental Warfare || - | ||
| | | - || - || 50 || - || - || 210 | ||
| Alien Propulsion || Armored Fighters<br />Improved Avionics || - || - | | Alien Propulsion || Armored Fighters<br />Improved Avionics || - || - | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_Firestorm.png|150x75px]]</div>'''Alien Propulsion''' || Aerospace Technology || Alien Power Systems<br />Advanced Aerospace Concepts || - | |<div style="background:#000000">[[Image:IC_Firestorm.png|150x75px]]</div>'''Alien Propulsion''' || Aerospace Technology || Alien Power Systems<br />Advanced Aerospace Concepts || - | ||
| 60 || | | 60 || - || - || - || 8 UFO Power Sources || 60 | ||
| Antigrav Systems || Elerium Afterburners || - || Firestorm<br />(Aerospace)<br />Interceptor Cost -25% | | Antigrav Systems || Elerium Afterburners || - || Firestorm<br />(Aerospace)<br />Interceptor Cost -25% | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:IC_PsiLink.png|150x75px]]</div>'''Alien Command and Control''' || Psionics || Ethereal Autopsy || Ethereal Device | |<div style="background:#000000">[[Image:IC_PsiLink.png|150x75px]]</div>'''Alien Command and Control''' || Psionics || Ethereal Autopsy || Ethereal Device | ||
| | | - || - || - || - || - || 30 | ||
| Mind and Machine || Aegis Initiative<br />Gollop Chamber || - || - | | Mind and Machine || Aegis Initiative<br />Gollop Chamber || - || - | ||
|} | |} | ||
| Line 363: | Line 363: | ||
! colspan="8" style="padding:5px;" | UFO Analysis | ! colspan="8" style="padding:5px;" | UFO Analysis | ||
|- | |- | ||
! rowspan="2" | Research !! rowspan="2" | Credit type !! colspan="2" | Prerequisites !! colspan=" | ! rowspan="2" | Research !! rowspan="2" | Credit type !! colspan="2" | Prerequisites !! colspan="1" | Cost !! Unlocks | ||
|-align=center | |-align=center | ||
| {{Research Icon}} || <b>Other</b> | | {{Research Icon}} || <b>Other</b> || {{Time Icon}} || <b>Other</b> | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:UFO-Analysis_Scout.png|150x75px]]</div>'''UFO Analysis: Small UFOs''' || Aerospace Technology || Alien Materials | |<div style="background:#000000">[[Image:UFO-Analysis_Scout.png|150x75px]]</div>'''UFO Analysis: Small UFOs''' || Aerospace Technology || Alien Materials | ||
| Small UFO Destroyed in Air or Small UFO Successfully Raided || | | Small UFO Destroyed in Air or Small UFO Successfully Raided || 450 || 30% Increased Fire Rate vs Small UFOs<br />Salvage 30% more alloys and elerium from Small UFOs | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:UFO-Analysis_Raider.png|150x75px]]</div>'''UFO Analysis: Medium UFOs''' || Aerospace Technology || Alien Materials | |<div style="background:#000000">[[Image:UFO-Analysis_Raider.png|150x75px]]</div>'''UFO Analysis: Medium UFOs''' || Aerospace Technology || Alien Materials | ||
| Medium UFO Destroyed in Air or Medium UFO Successfully Raided || | | Medium UFO Destroyed in Air or Medium UFO Successfully Raided || 700 || 30% Increased Fire Rate vs Medium UFOs<br />Salvage 30% more alloys and elerium from Medium UFOs | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:UFO-Analysis_TerrorShip.png|150x75px]]</div>'''UFO Analysis: Large UFOs''' || Aerospace Technology || Alien Materials | |<div style="background:#000000">[[Image:UFO-Analysis_TerrorShip.png|150x75px]]</div>'''UFO Analysis: Large UFOs''' || Aerospace Technology || Alien Materials | ||
| Large UFO Destroyed in Air or Large UFO Successfully Raided || | | Large UFO Destroyed in Air or Large UFO Successfully Raided || 350 || 30% Increased Fire Rate vs Large UFOs<br />Salvage 30% more alloys and elerium from Large UFOs | ||
|-align=center | |-align=center | ||
|<div style="background:#000000">[[Image:UFO-Analysis_Battleship.png|150x75px]]</div>'''UFO Analysis: Very Large UFOs''' || Aerospace Technology || Alien Materials | |<div style="background:#000000">[[Image:UFO-Analysis_Battleship.png|150x75px]]</div>'''UFO Analysis: Very Large UFOs''' || Aerospace Technology || Alien Materials | ||
| Very Large UFO Destroyed in Air or Very Large UFO Successfully Raided || | | Very Large UFO Destroyed in Air or Very Large UFO Successfully Raided || 250 || 30% Increased Fire Rate vs Very Large UFOs<br />Salvage 30% more alloys and elerium from Very Large UFOs | ||
|} | |} | ||
| Line 388: | Line 388: | ||
Various technologies will offer research credits that will speed up research and foundry projects in broad categories. | Various technologies will offer research credits that will speed up research and foundry projects in broad categories. | ||
Each research credit reduces the time to complete research and foundry projects in it's category by | Each research credit reduces the time to complete research and foundry projects in it's category by 20% (50% if the "Ready For War" start bonus is active). | ||
== Gene Labs == | == Gene Labs == | ||
Latest revision as of 02:40, 16 March 2026
In General
The speed to research each technology is defined by:
Research Time (in hours) = [Tech Time * 432 * (1 - Credit Bonus)] / [(50 + Scientists) * (1.35 ^ Number of Labs) * (1.1 ^ Number of Lab Adjacencies)]
Credit Bonus is 0.2 for any credit (0.5 with the Ready for War Starting Bonus). Credit Bonuses stack multiplicatively.
Tech Times can be found under Research Projects below.
Research Projects
Offensive Tech
These research projects study the potential uses of Alloys, Elerium and Weapon Fragments, unlocking more advanced handheld and aircraft weapons.
Defensive Tech
These research projects study the potential uses of Alloys, Elerium and Weapon Fragments, unlocking more advanced Body Armor, MEC Suits and SHIVs.
Alien Autopsies
Alien Corpses that have been returned from successful missions can be autopsied for further analysis, once the required research projects have been completed.
In addition to the listed unlocked items, autopsies also unlock the ability to capture aliens of the researched species on the battlefield for a followup interrogation within the Alien Containment via the Stun Rifle.
Alien Interrogations
Alien captives that have been captured with a Stun Rifle and housed in the Alien Containment can be interrogated for unlocking research projects and granting research credits.
All interrogations unlock certain research credits, which increases the research speed of all future research projects and Foundry projects that match the credit type.
Main Tech
UFO Analysis
Once a UFO has crashed or landed and then is successfully assaulted, it can be analyzed as a research project. Once the research project has completed, interceptors gain 30% increased fire rate against all UFOs of the same size. Also, once UFO Scanners Foundry project is completed, analyzed UFO's display damage during Air Combat.
All UFO Analysis have the Aerospace credit type. Once a Floater has been interrogated, the speed at which UFOs are analyzed increases by 100%.
Research Archives
Here you can view a list of and summaries of all completed research projects.
Research Credits
Various technologies will offer research credits that will speed up research and foundry projects in broad categories.
Each research credit reduces the time to complete research and foundry projects in it's category by 20% (50% if the "Ready For War" start bonus is active).
Gene Labs
Modify the genes of up to 2 soldiers with Meld to install Gene Mods.
More information on Gene Mods can be found here: Gene Mods





