Template:Sniper Rifles (LWOTC): Difference between revisions
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| [[File:LW2 Inv Coil SniperRifle.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Gauss Long Rifle]]<br />'''Gauss Long Rifle''' | | [[File:LW2 Inv Coil SniperRifle.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Gauss Long Rifle]]<br />'''Gauss Long Rifle''' | ||
| 8-13 || +5 || 3 || 20 || +10 Crit Chance<br> | | 8-13 || +5 || 3 || 20 || +10 Crit Chance<br>1 Armor Pierce | ||
| Advanced Coilguns || 60 || 3 || 5 || -||25 | | Advanced Coilguns || 60 || 3 || 5 || -||25 | ||
|- | |- | ||
| [[File:XCOM2 Inv Beam Sniper Rifle.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Plasma Lance]]<br />'''Plasma Lance''' | | [[File:XCOM2 Inv Beam Sniper Rifle.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Plasma Lance]]<br />'''Plasma Lance''' | ||
| 10-14 || +6 || 3 || 20 || +20 Crit Chance<br> | | 10-14 || +6 || 3 || 20 || +20 Crit Chance<br>1 Rupture | ||
| Plasma Lance || 70 || 4 || 5 || 1||35 | | Plasma Lance || 70 || 4 || 5 || 1||35 | ||
|- | |- | ||
| [[File:chosen_sniper.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Darklance]]<br />'''Darklance''' | | [[File:chosen_sniper.png|x64px|link=Weapons_(LWOTC)#Sniper Rifles |Darklance]]<br />'''Darklance''' | ||
| 8-13 || +5 || | | 8-13 || +5 || 3 || 20 || +20 Crit<br>2 Upgrade Slots<br>[[Perk_List_(LWOTC)#Mark_for_Death|Mark For Death]] | ||
| Hunter Weapons || - || - || - || -||- | | Hunter Weapons || - || - || - || -||- | ||
|} | |} | ||
[[Category:Templates (LWOTC)]] | [[Category:Templates (LWOTC)]] | ||
Latest revision as of 02:14, 29 August 2025
| Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Sniper Rifle |
4-6 | +2 | 3 | 20 | +10 Crit Chance | XCOM starts with an unlimited supply | |||||
Laser Lance |
5-8 | +3 | 3 | 20 | +10 Crit Chance +5 Aim |
Advanced Laser Weapons | 25 | 1 | 1 | - | 10 |
Mag Long Rifle |
6-11 | +4 | 3 | 20 | +10 Crit Chance | Advanced Magnetic Weaponry | 40 | 2 | 2 | - | 20 |
Gauss Long Rifle |
8-13 | +5 | 3 | 20 | +10 Crit Chance 1 Armor Pierce |
Advanced Coilguns | 60 | 3 | 5 | - | 25 |
Plasma Lance |
10-14 | +6 | 3 | 20 | +20 Crit Chance 1 Rupture |
Plasma Lance | 70 | 4 | 5 | 1 | 35 |
![]() Darklance |
8-13 | +5 | 3 | 20 | +20 Crit 2 Upgrade Slots Mark For Death |
Hunter Weapons | - | - | - | - | - |
