Jump to content

Thermal Shok Launcher: Difference between revisions

From UFOpaedia
m Spacing and See also
m duplicative
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
==General Information==
==General Information==
{{Infobox open}}
{{Infobox module/itemcommon
| item = Thermal Shok Launcher
| height = 2
| width = 2
| weight = 8
| damagethreshold = 20
| image = [[Image:Thermalshoklauncher.gif|100 px]]
| saleprice = 120000
| research =
}}
{{Infobox module/firing
| grip = Two-Handed
| acc_auto = -
| acc_snap = 70
| acc_aim = 120
| fcost_auto = -
| fcost_snap = 50
| fcost_aim = 70
}}
{{Infobox module/manufacture|78000|900| 3 | 1 Aqua Plastics }}
{{Infobox module/profitcalc|84900}}
{{Infobox module/itemcommon
| item = Thermal Shok Bomb
| height = 1
| width = 1
| weight = 3
| damagethreshold = 60
| image = [[Image:Shokbomb.gif|40 px]]
| saleprice = 15200
| research =
}}
{{Infobox module/ammo2
| damage = 120 Freeze
| capacity = 1
}}
{{Infobox module/manufacture|7000|200|2|1 Zrbite }}
{{Infobox module/profitcalc|12000}}
{{Infobox close}}


==Weapon Statistics==
The aliens need humans for slaves, mutation, and genetic material.  To this end, the aliens created the Thermal Shok LauncherFiring a thermal bomb that radiates a powerful blast of cold, it is extremely effective against humans, able to reliably allow capture in a single shot by inducing severe hypothermia and a low-energy state in the target as the body reflexively attempts to survive.
'''Thermal Shok Launcher'''
* Firing Accuracy:
** 70% Snapshot
** 120% Aimed


* Firing Cost:
Fortunately for us, it works just as well on them.
** 50% Snapshot
** 70% Aimed


* Selling Cost: $120,000
The Thermal Shok Launcher is a rather good replacement for the [[Thermal Tazer]].  Surpassing it in power, it's also much safer to stun someone with a ranged weapon rather than poke them with a stick.  As damage is quadrupled on Large(2x2) units, it works quite well as a Terror unit-buster.  It also has an impressive accuracy in both modes, making snapshots from this weapon still fairly accurate.  A soldier armed with a Thermal Shok Launcher in each hand can fire both in one turn, provided he does nothing else; this combo can often drop even the [[Lobsterman|toughest aliens]] you'll encounter.
* Build Cost: $78,000
** Aqua Plastics: 1
** Zrbite: 0


==Ammo Statistics==
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Small Launcher]].
'''Thermal Shok Bomb'''
* Damage: 120 Freeze
* Ammo Capacity: 1 (Single Shot)
* Selling Cost: $15,200
* Build Cost: $7,000
** Aqua Plastics: 0
** Zrbite: 1


==See Also==
==See Also==
* [[Weapons_(Tftd)|Weapons]]
* [[Thermal Shok Bomb]]
* [[Weapons (TFTD)|Weapons]]
* [[Thermal Tazer]]
* [[Thermal Tazer]]
{{Equipment (TFTD) Navbar}}
[[Category:Equipment (TFTD)]][[Category:Research (TFTD)]]
[[Category:TFTD]]

Latest revision as of 06:42, 14 December 2023

General Information

Thermal Shok Launcher
Size
(h x w)
2 x 2
Weight 8
D. Threshold 20
Sale Price $120,000
Research
Grip Two-Handed
TU Cost Accuracy
Auto -% -%
Snapshot 50% 70%
Aimed 70% 120%
Manufacture
Cost $78,000
Technician Hours 900
Workspace 3
Materials 1 Aqua Plastics
Real Manufacturing Cost $84,900
Thermal Shok Bomb
Size
(h x w)
1 x 1
Weight 3
D. Threshold 60
Sale Price $15,200
Research
Damage 120 Freeze
Capacity 1
Manufacture
Cost $7,000
Technician Hours 200
Workspace 2
Materials 1 Zrbite
Real Manufacturing Cost $12,000

The aliens need humans for slaves, mutation, and genetic material. To this end, the aliens created the Thermal Shok Launcher. Firing a thermal bomb that radiates a powerful blast of cold, it is extremely effective against humans, able to reliably allow capture in a single shot by inducing severe hypothermia and a low-energy state in the target as the body reflexively attempts to survive.

Fortunately for us, it works just as well on them.

The Thermal Shok Launcher is a rather good replacement for the Thermal Tazer. Surpassing it in power, it's also much safer to stun someone with a ranged weapon rather than poke them with a stick. As damage is quadrupled on Large(2x2) units, it works quite well as a Terror unit-buster. It also has an impressive accuracy in both modes, making snapshots from this weapon still fairly accurate. A soldier armed with a Thermal Shok Launcher in each hand can fire both in one turn, provided he does nothing else; this combo can often drop even the toughest aliens you'll encounter.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Small Launcher.

See Also


TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons