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== General Information ==
Military vehicles are rarely required within the boundaries of Mega-Primus, but if trouble erupts in the deregulated areas then the Wolfhound Armored Personnel Carrier is normally deployed into the conflict zone. Its armament load is small and is primarily used for secure transport. ''From: Apocalypse Ufopaedia''
{{Ref Open | title =[[Image:Apoc_wolfhound_icon.png|left|50 px|]] Wolfhound APC}}
Military vehicles are rarely required within the boundaries of [[Mega-Primus]], but if trouble erupts in the deregulated areas then the Wolfhound Armored Personnel Carrier is normally deployed into the conflict zone. Its armament load is small and is primarily used for secure transport.
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
The Wolfhound APC is an armored personnel carrier (APC). While most road vehicles should be avoided, the Wolfhound APC is a nice vehicle to use for transporting troops to buildings during multiple-drop invasions in the early portion of the game. Best of all, the first one in your vehicle fleet is free. All Wolfhound APCs are issued with a standard [[Cargo Module (Apocalypse)|Cargo Module]] and their engines can be upgraded to the [[Metro Multipower Plus (Apocalypse)|Metro Multipower Plus]].
A heavily armored-personnel-carrier (APC) used for clearing an alien infestation from a building due to its generous passenger capacity and space to place a [[Bio-Transport Module (Apocalypse)|Bio-Transport Module]].<br>
The cargo module provided on a Wolfhound only uses the top left corner of provided module space when it should take up four spaces. To remove this error, pick up the module then place it back down or remove it. Items can be placed under the cargo module but may be lost if items are moved about.
The Wolfhound mounts similar sized weapons as the [[Stormdog (Apocalypse)|Stormdog]]. However, like the Ufopedia entry suggests, these weapons are mainly to allow secure transport than for engaging in battle. The APC has enough equipment space and passenger slots to transport cargo and aliens (with a [[Bio-Transport Module (Apocalypse)|Bio-Transport Module]]) while still carrying a respectable crew. This frees up your air vehicles for combating alien ships.
The Wolfhound's slower travel speed often keeps it well out of an air skirmish if it needs to set out before an air battle is over. Nevertheless, take care of it as it only takes one stray shot from an enemy craft to take out the road under it and kill all of its passengers. To ensure no dangerous mishaps like this, it's best to wait until the combat is over before heading out.
:<sup>1</sup> Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.
:<sup>2</sup> Top Speed depends on the engine installed.
==Cargo Module Glitch==
All cargo modules on new Wolfhound APCs are glitched and only take up 1×1 cargo space. They can only be accessed by its upper left quadrant. Picking up the module will clear the glitched empty space(so be careful cramming [[Medium_Weapons_Control_(Apocalypse)|Weapon Control Modules]] there!) and fix the glitch.
[[File:WolfhoundGlitch.jpg]]
==See Also==
* [[Marsec]]
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{{Vehicles (Apocalypse) Navbar}}
[[Category:Mega-Primus Craft (Apocalypse)]]
[[Category:Apocalypse]]
Latest revision as of 07:46, 22 November 2023
Military vehicles are rarely required within the boundaries of Mega-Primus, but if trouble erupts in the deregulated areas then the Wolfhound Armored Personnel Carrier is normally deployed into the conflict zone. Its armament load is small and is primarily used for secure transport. From: Apocalypse Ufopaedia
¹ top speed with default layout
² acceleration with default layout
³ armour values: Top/Front/Left/Right/Rear/Under
A heavily armored-personnel-carrier (APC) used for clearing an alien infestation from a building due to its generous passenger capacity and space to place a Bio-Transport Module.
The cargo module provided on a Wolfhound only uses the top left corner of provided module space when it should take up four spaces. To remove this error, pick up the module then place it back down or remove it. Items can be placed under the cargo module but may be lost if items are moved about.