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The cloaking field is a large alien device found on some UFOs that provides a craft with protection from missiles. Specifically, while a craft is "cloaked" (visible as a partial-transparency effect), missiles targetting it will not turn. The "cloaking" effect drops for a short time whenever the cloaked craft fires weapons.
[[Image:Craft-Pedia-CloakF-(Apocalypse).png|right]]
While Active, the Cloaking Field also severely reduces accuracy of beams and projecticles, similiar to the Personal Cloaking Field. Can be very costly in terms of City Damage, as most shots fired will go wild, spraying all over the place.
The Cloaking Field is an Alien defense system that disrupts the detectors of missiles or weapon control systems. Effectively this means that the craft is almost invisible to radar, infra-red and visual sighting. It is very effective but the field must be disabled temporarily if the craft is using any of its own weapons systems. ''From: Apocalypse Ufopaedia
===Cloaking Field===
<table><tr><td>[[Image:Craft Equip CloakF (Apocalypse).png|left]]</td><td>[[Image:Veh_Equip_BattScp_Cloak_(Apocalypse).png|left]]</td><td>
* Weight: 80
* Size: 3 × 4
* Cloaking: 100%
* Jamming: 20%
* Style: road/air
* Manufacturer: [[X-COM_(Apocalypse)|X-Com]] Exotic Copy
* Base Price: $16,450
* Maximum Weekly Stock: 17
* Storage Space: 90
</td></tr></table>
<br clear="all">


While [[Alien Ships (Apocalypse)|UFO types]] 6, 7 and 8 make good use of the Cloaking Field against X-COM, the Cloaking Field's unwieldy size of 3x4 and its research prerequisite of the [[Large Disruption Shield]] make it rather difficult for X-COM to employ the device. Only the [[Hawk Air Warrior]], [[Bio-Trans]], [[Retaliator]] and [[Annihilator]] can equip a Cloaking Field, and all must give up 800 points worth of [[Small Disruption Shield|shielding]] for the privilege. Moreover, a typical fighter loadout of multiple beam weapons will render the cloak nearly useless, as the rapid fire rate of these weapons will prevent the cloak from re-engaging. Cloaking an unarmed [[Bio-Trans]] isn't the worst of ideas, but otherwise, shielding is generally superior.
This device is used to limit the chance of impact from hostile weaponry by confusing the automatic aiming of any weapons and to increase the chance of an active missile's failure in tracking any cloaked craft.<br>
The cloaking effect will temporarily be disabled if any weaponry impacts the craft or if any weapons are fired. This may briefly allow missiles in-flight to re-acquire their target.
One device per craft is sufficient.


Tactics for engaging cloaked UFOs are simple - don't use missiles, since they won't work. Instead, use beam weapons such as the [[Lineage Plasma Cannon]] and [[Medium Disruptor Beam]].


See [[Alien Tech Levels (Apocalypse)|Alien Tech Levels]] for information on when Cloaking Fields will begin to be used.
{{ Vehicle Equipment (Apocalypse) Navbar }}


An Annihilator with Cloaking Field is almost impervious to standard hoverbikes and hovercars You can use this to [[Jasonred79's Guide to Making Friends with Corporations for FREE|bait the defenders]]
== See Also ==
* [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
* [[Missile Evasion Matrix (Apocalypse)|Missile Evasion Matrix]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Vehicle Equipment (Apocalypse)]]
[[Category: Vehicle Items (Apocalypse)]]
[[Category: Alien Artifacts (Apocalypse)]]
[[Category: Research (Apocalypse)]]

Latest revision as of 17:12, 16 November 2023

The Cloaking Field is an Alien defense system that disrupts the detectors of missiles or weapon control systems. Effectively this means that the craft is almost invisible to radar, infra-red and visual sighting. It is very effective but the field must be disabled temporarily if the craft is using any of its own weapons systems.  From: Apocalypse Ufopaedia

Cloaking Field

  • Weight: 80
  • Size: 3 × 4
  • Cloaking: 100%
  • Jamming: 20%
  • Style: road/air
  • Manufacturer: X-Com Exotic Copy
  • Base Price: $16,450
  • Maximum Weekly Stock: 17
  • Storage Space: 90


This device is used to limit the chance of impact from hostile weaponry by confusing the automatic aiming of any weapons and to increase the chance of an active missile's failure in tracking any cloaked craft.
The cloaking effect will temporarily be disabled if any weaponry impacts the craft or if any weapons are fired. This may briefly allow missiles in-flight to re-acquire their target. One device per craft is sufficient.


Apocalypse Insignia X-COM: Apocalypse\Vehicles\Vehicle Equipment
Air
Weapons 40mm Auto-Cannon
Bolter 4K Laser Gun Lancer 7K Laser Gun
Rendor Plasma Gun Lineage Plasma Cannon Plasma Multi-System
Janitor Missile Array Prophet Missile Array Justice Missile Launcher Retribution Missile Launcher
Laser Defense Array Plasma Defense Array

Light Disruptor Beam Medium Disruptor Beam Heavy Disruptor Beam
Disruptor Bomb Launcher Disruptor Multi-Bomb Launcher
Stasis Bomb Launcher

Engines SD Standard
SD Deluxe
SD Sports
SD Turbo
SD Elite
SD Special
Ground
Weapons 40mm Auto Cannon Turret Airguard Anti-Air Cannon GLM Array
Plasma Turret Cannon GLM Air Defense Rumble Cannon
Engines Metro Roadhog
Metro Roadgrav
Metro Turbograv
Metro Powergrav
Metro Multipower Plus
Shared
Devices Weapons Control System (Light, Medium, Heavy, Advanced)
Transport Module (Cargo, Passenger, Bio-Transport)
Small / Large Disruption Shield
Missile Evasion Matrix, Cloaking Field
Teleporter