UFOGRAPH
Appearance
Various graphics files for the battlescape.
DAT
| File | Description |
|---|---|
| BGLOB.DAT | Describes ambient light on map |
| DETBLOB.DAT | Motion scanner "blips" and directional arrows |
| MEDIBITS.DAT | Medi-Kit body parts |
| SPICONS.DAT | Special icons |
LBM (Atari Graphics File)

| File | Description |
|---|---|
| MOC1.LBM | A partial jungle terrain graphic used for palette information. The game absolutely uses this, removing it causes the game to hang and supplying a different LBM will change the palette. |
PCK
| File | Description |
|---|---|
| BIGOB_00.PCK to BIGOB_56.PCK | Single image PCK files for inventory items. The indexes and pictures mimic the images in UNITS\BIGOBS.PCK and are used only in the inventory screen. |
| CURSOR.PCK | Animated cursor frames |
| DETBORD2.PCK | Motion Scanner background |
| DETBORD.PCK | Motion Scanner frame. Probably short for Detector Border |
| HIT.PCK | Melee (HTH) attack hits |
| ICONS.PCK | Battlescape icons |
| INTICON.PCK | Interception icons |
| MEDIBORD.PCK | Medi-Kit frame |
| SCANBORD.PCK | Top-down map frame or Scanner Border |
| SMOKE.PCK | Fire, Smoke, Rank Badges, and Weapon hits |
| UNIBORD.PCK | Stat background |
| X1.PCK | Explosions |
SCR
| File | Description |
|---|---|
| TAC00.SCR | Turn background |
| TAC01.SCR | Inventory Screen Icons |
SPK
| File | Description |
|---|---|
| MAN_0F0.SPK to MAN_3.SPK | "Paperdoll" inventory images |
TAB
| File | Description |
|---|---|
| CURSOR.TAB | Cursor frames |
| HIT.TAB | Melee (HTH) attack hits |
| INTICON.TAB | Interception Icons |
| SMOKE.TAB | Fire, Smoke, Rank Badges, and Weapon hits |
| X1.TAB | Explosion |