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Template:Warden's Tide (TJ)/Info

From UFOpaedia
  • The Warden gathers all the psionic energy around the battlefield and releases to knock every enemy back, even if they are behind cover.
  • Ignores friendly targets.
  • Does not end your turn.
  • Does 4-6 Damage ignoring cover and armor.
  • Stuns for 1 Action Point. Disorients for 2 turns if in Defensive Stance. 5 turn cooldown.
  • Does no environmental damage.
  • This ability is available in both stances.
  • Activates Ebb and Flow.
  • Warden's Tide has great cover denial potential if you activate it in the middle of an enemy group.