Template:Stat Progression (SPARK)(Long War 2)/doc
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Summary
This template is used for stat progression tables for SPARKs in Long War 2. It automatically calculates total progression based on the values its given.
Skeleton
{{Stat Progression (LW2)
| s_type =
| i_health0 =
| i_offense0 =
| i_mobility0 =
| i_dodge0 =
| i_hacking0 =
| i_health1 =
| i_offense1 =
| i_mobility1 =
| i_dodge1 =
| i_hacking1 =
| i_health2 =
| i_offense2 =
| i_mobility2 =
| i_dodge2 =
| i_hacking2 =
| i_health3 =
| i_offense3 =
| i_mobility3 =
| i_dodge3 =
| i_hacking3 =
| i_health4 =
| i_offense4 =
| i_mobility4 =
| i_dodge4 =
| i_hacking4 =
| i_health5 =
| i_offense5 =
| i_mobility5 =
| i_dodge5 =
| i_hacking5 =
| i_health6 =
| i_offense6 =
| i_mobility6 =
| i_dodge6 =
| i_hacking6 =
| i_health7 =
| i_offense7 =
| i_mobility7 =
| i_dodge7 =
| i_hacking7 =
}}
Parameters
s_type : Type of soldier. One of "solder", "spark", or "psi". Defaults to "soldier".
i_health0-7 : Health progression at rank. Defaults to 0.
i_offense0-7 : Offense progression at rank. Defaults to 0.
i_mobility0-7 : Mobility progression at rank. Defaults to 0.
i_dodge0-7 : Dodge progression at rank. Defaults to 0.
i_hacking0-7 : Hacking progression at rank. Defaults to 0.