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Template:Stasis (LWOTC)/Info

From UFOpaedia
  • Stasis has a 5 turn cooldown.
  • Stasis cannot target units larger than 1 tile such as sectopods.
  • As Stasis completely removes an enemy unit from combat for a turn, it can be used defensively to protect vulnerable soldiers, or it can be used offensively to set up a coordinated attack.