Template:Sawed-Off Shotguns (TJ)
Appearance
| Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Sawed-Off Shotgun |
4-8 | +3 | 2 | 20 | +15 Crit Chance | XCOM starts with an unlimited supply | |||||
| Blazer Blazer |
6-10 | +4 | 2 | 4 | +5 Aim +15 Crit Chance |
Laser Weapons | 5 | 1 | 1 | - | 3 |
![]() Mag Shorty |
7-13 | +5 | 2 | 20 | +15 Crit Chance | Magnetic Weapons | 25 | 1 | 1 | - | 8 |
| Coil Shorty Coil Shorty |
9-15 | +6 | 2 | 4 | +15 Crit Chance 1 Armor Pierce |
Coilguns | 30 | 3 | 3 | - | 15 |
Plasma Shorty |
10-18 | +7 | 2 | 20 | +15 Crit Chance | Plasma Rifle | 50 | 3 | 5 | 1 | 25 |
