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Template:Ghost (LWOTC)/Info

From UFOpaedia
  • Ghosts start with Focus equal to the Templar's Focus level when created minus 1.
  • Ghosts cannot gain Focus, and disappear when all Focus is spent, or their health reaches 0.
  • Rend costs 1 Focus when used by Ghosts.
  • Ghost must be cast on the corpse of a humanoid enemy, and cannot be cast on the same corpse twice.
  • Ghost has a 5 turn cooldown.
  • Ghosts cannot gain following abilities: Volt, Shield bash, Shield abilities, Deflect, Reflect, Solace, Void Conduit, Bladestorm, Apotheosis, Superior Aptitude, Ionic Storm and Sustain.