Template:Ebb and Flow (TJ)/Info
Appearance
- Wardens can harness psionic energy around them to change between Offensive and Defensive stances instead of ending their turn.
- Wardens always start their turn in Offensive Stance.
- Almost all ranged attacks are restricted to Offensive Stance, while Defensive Stance abilities allow the Warden to negate incoming damage or prepare for the next turn in various ways.
- Warden's Advance is the first ability which links both forms. Each activation of Warden's Advance will in turn activate Ebb and Flow provided the Warden has an Action Point left.
- Progressing through the ranks will provide the Warden with more options as to how and where Ebb and Flow activates.
- A high-ranking Warden can choose in which Stance to start an assault and in which Stance to end it.