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Template:Burning Rush (TJ)/Info

From UFOpaedia
  • Immediately grants a bonus action point that can be used for movement.
  • Chemthrower basic attacks will not end the turn on the turn this is activated.
  • Has a 5 round cooldown.
  • Costs 1 Ammo.
  • Can only be activated if the soldier will still have enough ammo to fire after moving.