Jump to content

Template:Bloodlust (TJ)/Info

From UFOpaedia
  • Bloodlust lasts 0 turn(s). 0 means infinite duration.
  • Bloodlust ends if there are no enemies in the soldier's line of sight: True
  • 5 turn cooldown. Cooldown starts when the Bloodlust ends.
  • Unleash deals 9 - 11 electrical damage that ignores armor, and 10 environmental damage. Bloodlust stacks do not increase its damage.
  • Unleash is a turn-ending ability that costs at least one standard Action Point.
  • Unleash has a 4 tile radius.
  • Unleash becomes available when 4 stacks are accumulated, and it will consume all stacks when used.
  • Unleash will end the Bloodlust when activated: True.
  • This ability is affected by Windcaller's Legacy as if it was a melee attack.