User contributions for Sayurime
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11 June 2025
- 21:1021:10, 11 June 2025 diff hist −9 Ruleset Reference Nightly (OpenXcom) →Basescape/Personnel: Undo the x1/x2 defaults
- 21:0721:07, 11 June 2025 diff hist −10 m Ruleset Reference Nightly (OpenXcom) →Item Damage Types: Remove the note about rounding
4 June 2025
- 19:0819:08, 4 June 2025 diff hist 0 m Ruleset Reference Nightly (OpenXcom) →Item Damage Types: RandomWound>forgot to move a piece of text
- 18:1718:17, 4 June 2025 diff hist +79 Ruleset Reference Nightly (OpenXcom) →Item Damage Types: Edit ToWound/RandomWound descriptions and split them
3 June 2025
- 17:5417:54, 3 June 2025 diff hist +9 Ruleset Reference Nightly (OpenXcom) →Basescape/Personnel: Some defaults according to x1/x2 rulesets
2 June 2025
- 13:3113:31, 2 June 2025 diff hist +24 Ruleset Reference Nightly (OpenXcom) →Map Scripts: Note where they are listed
- 11:4411:44, 2 June 2025 diff hist +11 Ruleset Reference Nightly (OpenXcom) →AI Units (Aliens/Civilians): Armor required
31 May 2025
- 08:5108:51, 31 May 2025 diff hist +152 Ruleset Reference Nightly (OpenXcom) →Сampaign: startingTime example
23 May 2025
- 02:2502:25, 23 May 2025 diff hist +247 Ruleset Reference Nightly (OpenXcom) →Regions: missionZones clarifications and examples
24 February 2024
- 14:0014:00, 24 February 2024 diff hist +351 Ruleset Reference Nightly (OpenXcom) →Alien Missions: Explanation for raceWeights overwriting from SupSuper
- 13:4813:48, 24 February 2024 diff hist +30 Ruleset Reference Nightly (OpenXcom) →Alien Missions: raceWeights are not in percentages
23 February 2024
- 02:2502:25, 23 February 2024 diff hist +39 m Ruleset Reference Nightly (OpenXcom) →Sounds and Animations: Forgotten reloadSound note about overriding
- 02:2202:22, 23 February 2024 diff hist +144 m Ruleset Reference Nightly (OpenXcom) Add notes about weapon values that can be overridden with ammo's
- 00:2700:27, 23 February 2024 diff hist +20 m Ruleset Reference Nightly (OpenXcom) →Sprites and Particles: Minor explosionSpeed desc. edit
21 February 2024
- 03:2503:25, 21 February 2024 diff hist −112 m Ruleset Reference Nightly (OpenXcom) →Sprites and Particles: A better explosionSpeed and bulletSpeed formulas explanation
- 02:1202:12, 21 February 2024 diff hist +132 m Ruleset Reference Nightly (OpenXcom) →Sprites and Particles: A tip about bulletSprites modding
16 January 2024
- 22:4922:49, 16 January 2024 diff hist −1 m Ruleset Reference Nightly (OpenXcom) →Sprites and Particles: Remove newline from defining explanations
- 22:4722:47, 16 January 2024 diff hist +142 Ruleset Reference Nightly (OpenXcom) →UFOpaedia Article: Explain rect_stats and rect_text defining
15 January 2024
- 23:4223:42, 15 January 2024 diff hist +170 Script (OpenXcom) →Tags: Clarify tag defining and tagsFile
4 September 2023
- 17:5517:55, 4 September 2023 diff hist +149 Ruleset Reference Nightly (OpenXcom) →Waves: A note about timer interaction with startDelay
26 July 2023
- 01:5201:52, 26 July 2023 diff hist +404 Ruleset Reference Nightly (OpenXcom) →Sprites and Particles: Better explosionSpeed and bulletSpeed descriptions
22 June 2023
- 03:5703:57, 22 June 2023 diff hist +51 m Ruleset Reference Nightly (OpenXcom) →Surrendering, Bughunt: TU threshold is a percentage.
13 June 2023
- 10:0810:08, 13 June 2023 diff hist +49 m Ruleset Reference Nightly (OpenXcom) →Mana: The only info I've found.
24 January 2022
28 December 2021
- 04:5904:59, 28 December 2021 diff hist +105 Ruleset Reference Nightly (OpenXcom) This information is pretty important, because I was stuck trying to make it work for half an hour. Found the reason why it's not working in here: