User contributions for Darksun
Appearance
30 October 2006
- 19:0619:06, 30 October 2006 diff hist +204 m Terror Mission →Tips & Tricks: added tip
16 February 2006
- 19:2019:20, 16 February 2006 diff hist +82 m Initial Deployment Change "soldier" to "agent" and tightened up wording a bit.
15 February 2006
- 19:3119:31, 15 February 2006 diff hist +663 Initial Deployment Touched up text to take Hobbes comments into consideration.
- 01:1101:11, 15 February 2006 diff hist 0 m Initial Deployment Changed "skyranger" to "transport" in heading.
- 01:0801:08, 15 February 2006 diff hist +319 m Initial Deployment Added advice about not deploying too many agents.
- 01:0401:04, 15 February 2006 diff hist +2,707 Initial Deployment Added pictures of deploying into the jungle with tanks.
- 00:4500:45, 15 February 2006 diff hist +80 N File:Darksun tactical a07.png The area around the transport is secure. Two more agents move off the transport.
- 00:4400:44, 15 February 2006 diff hist +31 N File:Darksun tactical a06.png The Sectoid bites the dust. current
- 00:4300:43, 15 February 2006 diff hist +61 N File:Darksun tactical a05.png Soldier comes off transport and tank clears the line of fire. current
- 00:4200:42, 15 February 2006 diff hist +45 N File:Darksun tactical a04.png Tank one relocates the Sectoid on turn 2. current
- 00:4100:41, 15 February 2006 diff hist +35 N File:Darksun tactical a03.png Tank #2 checks under the transport. current
- 00:3800:38, 15 February 2006 diff hist +23 N File:Darksun tactical a02.png Tank spots Sectoid. current
- 00:3800:38, 15 February 2006 diff hist +42 N File:Darksun tactical a01.png Tanks comes onto ramp and looks both ways. current
- 00:3700:37, 15 February 2006 diff hist +22 N File:Darksun tactical a00.png An avenger with tanks.
13 February 2006
- 22:0022:00, 13 February 2006 diff hist +2,979 Initial Deployment No edit summary
- 21:0621:06, 13 February 2006 diff hist +212 N File:Darksun tactical 008a.png 1. Alien Taken out by scout with average reactions. Pistol + 90% of tu's = fast reaction shots. 2. Scouts with pistols advance 2-3 squares a turn. 3. Agents with AC-HE, Missile Launchers or Rifles back up scouts. current
- 20:5220:52, 13 February 2006 diff hist +40 N File:Darksun tactical 006.png Deployment at the end of the third turn. current
- 20:5020:50, 13 February 2006 diff hist +51 N File:Darksun tactical 004.png Agent advances slowly reserving 80%-90% of her TU's current
- 20:4520:45, 13 February 2006 diff hist +39 N File:Darksun tactical 002.png First turn deployment into smoke cover. current
- 19:3519:35, 13 February 2006 diff hist +44 N File:Darksun tactical 001.png Smoke grenade lands at the foot of the ramp. current
- 19:3419:34, 13 February 2006 diff hist +36 N File:Darksun tactical 000.png First guy grabs and tosses a smoker. current
- 19:3219:32, 13 February 2006 diff hist +27 N File:Darksun geoscape 002.png Time to visit crash site 2. current
3 February 2006
- 01:4801:48, 3 February 2006 diff hist +339 m Base Defence Don't use all 80 items on Heavy Plasmas...
- 00:1300:13, 3 February 2006 diff hist +269 Talk:Psionics No edit summary
1 February 2006
- 00:5600:56, 1 February 2006 diff hist +444 Overviews of Aliens →High Threat: Chryssalid - Terror Unit
- 00:2200:22, 1 February 2006 diff hist +433 Psionics No edit summary
31 January 2006
- 21:2921:29, 31 January 2006 diff hist +515 Known Bugs No edit summary
30 January 2006
- 20:0820:08, 30 January 2006 diff hist +581 Manufacturing Profitability Found a bug with 255+ engineers and listed it.
23 January 2006
- 23:2923:29, 23 January 2006 diff hist −217 Base Management No edit summary
- 23:2623:26, 23 January 2006 diff hist +69 Talk:Base Management No edit summary
- 23:2123:21, 23 January 2006 diff hist +4,416 Base Management →See Also