User contributions for Darkdill
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4 July 2023
- 14:5514:55, 4 July 2023 diff hist +190 MEC Trooper (Long War) Adding in the suggestion of not carrying any secondary weapons current
23 April 2020
18 April 2020
- 00:5300:53, 18 April 2020 diff hist +15 m Archer (Long War) →Mobile Artillery
- 00:5100:51, 18 April 2020 diff hist +41 m Valkyrie (Long War) →Tactical Advice
- 00:4200:42, 18 April 2020 diff hist +89 m Pathfinder (Long War) →SS Marksman
- 00:4100:41, 18 April 2020 diff hist +116 m Goliath (Long War) →Anti-Melee Punisher
- 00:3900:39, 18 April 2020 diff hist +1,002 Goliath (Long War) Adding a new build
25 February 2020
24 February 2020
12 February 2020
- 22:4522:45, 12 February 2020 diff hist +47 Scout (Long War) Combat Stims might not have a lot of uses, but they can be extremely helpful to Covert Operatives
1 April 2019
- 00:1600:16, 1 April 2019 diff hist +168 Missions (Long War) Just a small update to recommend bringing single-target specialists rather than ITZ teams.
26 March 2019
- 02:4702:47, 26 March 2019 diff hist +158 m Goliath (Long War) →Mobile Fortress
- 02:4102:41, 26 March 2019 diff hist +89 Goliath (Long War) Steadfast is better than Flush at LCPL because it stops panic chains, which can otherwise happen with all the shots your Goliath takes.