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17 March 2025
- 21:1221:12, 17 March 2025 diff hist +75 Talk:UFOs (Long War) No edit summary current
- 21:1221:12, 17 March 2025 diff hist +769 N Talk:UFOs (Long War) Distinction between Bonus Command pods and Constructed Command pod
- 20:5720:57, 17 March 2025 diff hist +86 UFOs (Long War) Base aliens are 26+Rand(6) which has potential values 26-31. The first mission on a Battleship-type UFO has a base-alien override for 38 aliens, command and boss pods are unaffected. Per XComStrategyGame.XGStrategyAI.DetermineBattleshipSquad
16 March 2025
- 22:1622:16, 16 March 2025 diff hist 0 UFOs (Long War) Trapped UFO adds +12 aliens with no random value. 9+12=21, 11+12+23. Per XComStrategyGame.XGStrategyAI.DetermineSmallScoutSquad
15 March 2025
- 14:2114:21, 15 March 2025 diff hist 0 m UFOs (Long War) Added missing extra terror pod for trapped Abductors and Harvesters per XComStrategyGame.XGStrategyAI.DetermineAbductorSquad
8 December 2016
- 01:5201:52, 8 December 2016 diff hist −32 m Alien Life Forms (Long War) →Cyberdisc: Mistakenly added extra leader tags.
- 01:2601:26, 8 December 2016 diff hist +48 m Alien Life Forms (Long War) →Cyberdisc