Reaper (Piratez)
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Bootypedia
| Reaper Information |
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"So yeah, we have now our own pet Reaper that is running about the base, shedding hair and leaving teeth marks everywhere. I hope you're happy with that, Cap'n. Maybe we should construct some sort of a Reaper Pit under your bridge." "This furry carnivore has powerful jaws and a voracious appetite. It's hard to put down for good, since it has two 'brains' and two 'hearts' (the latter are pretty tasty when fried with onion). The Traders breed them to terrorize their enemies, but also for their hides that fetch a good price. Beasts used in warfare are controlled via cybernetic implants." |
Source: Piratez Bootypedia
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Inventory
Under construction
Associated Research
B: Reaper (4/6/1) [m]
Leads to: Tamed Reaper
Raw Ruleset Data
type: STR_REAPER_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 82
stamina: 90
health: 148
bravery: 90
reactions: 64
firing: 0
throwing: 0
strength: 100
psiStrength: 35
psiSkill: 0
melee: 80
armor: REAPER_ARMOR
standHeight: 23
kneelHeight: 16
value: 25
deathSound: 10
intelligence: 2
aggression: 2
energyRecovery: 34
livingWeapon: true
builtInWeapons:
- AUX_REAPER_WEAPON
type: REAPER_ARMOR
spriteSheet: X_REAP.PCK
spriteInv: MAN_54
corpseBattle:
- REAPER_CORPSE_1
- REAPER_CORPSE_2
- REAPER_CORPSE_3
- REAPER_CORPSE_4
corpseGeo: STR_REAPER_CORPSE
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 4
drawingRoutine: 5
personalLight: 5
size: 2
visibilityAtDark: 16
fearImmune: false
painImmune: false
allowInv: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.1
- 1.0
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.4
- 0.7
- 0.6
- 0.6
loftempsSet: [ 92, 89, 90, 91 ]
Notes
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