Ratman Brigand (Piratez)
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Bootypedia
| Ratman Brigand Information |
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"These ratmen wander the outskirts of their 'villages' as well as more civilized settlements, hunting for prey, be it unwary travellers or wild animals, anything goes to feed their destitute communities. They're a bit better fighters than average Ratlings, especially with the bow and the knife. They're the most dangerous when met at night, when they can take advantage of their innate night vision (all Ratlings have a NV of 16), while they themselves are hard to spot (CAMO: 4)." |
Source: Piratez Bootypedia
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Inventory
Under construction
Associated Research
Leads to: Ratman Brigand Examination
Unlocks: Bandits
Gives one for free: Beastmen Mutant Pogrom Smuggling Conversion Rusty Blade Varmint Rifle Blood Hound Crack Kosmoportovaya Vodka Bag of Cash Money Purse Survival Evil Grass Animal Poison Monster Teeth Monster Eye Luxury Fur Roving Bands
Raw Ruleset Data
type: STR_BANDIT_RATMAN_HUNTER
race: STR_RATMEN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 70
health: 26
bravery: 80
reactions: 60
firing: 50
throwing: 60
strength: 25
psiStrength: 45
psiSkill: 0
melee: 50
armor: BANDIT_ARMOR_P7
standHeight: 16
kneelHeight: 12
value: 7
deathSound: 148
energyRecovery: 35
sniper: 50
spotter: 1
intelligence: 6
aggression: 0
canSurrender: true
type: BANDIT_ARMOR_P7
spriteSheet: BAN_7.PCK
spriteInv: RatmanHunterInventoryImage
corpseBattle:
- STR_BAN_7_CORPSE_BATTLE
corpseGeo: STR_FOOD_BAG
visibilityAtDark: 16
camouflageAtDay: -4
camouflageAtDark: -4
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.0625
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
Notes
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.
