Anthropod (Apocalypse)
| Anthropod | ||
|---|---|---|
| Time Units | 56-64 | |
| Health | 60-69 | |
| Stamina | 30-34.5 | |
| Reactions | 22-25 | |
| Strength | 35 | |
| Bravery | 80 | |
| Psi Energy | 0 | |
| Psi Attack | 0 | |
| Psi Defense | 40-49 | |
| Accuracy | 0-16 | |
| Hidden Attributes | ||
| Head Armor | 5-8 | |
| Torso Armor | 6-9 | |
| Arm Armor | 6-9 | |
| Leg Armor | 6-8 | |
| Score | 10 | |
| Size X | 32 | |
| Size Y | 5 | |
| Other information | ||
| Damage Modifier Group | Anthropod | |
| Inventory | yes | |
| Innate Weapon | none | |
| Unique Attributes | none | |
The Anthropod is the basic footsoldier of the alien forces, and the first of only two species of aliens that can use tools. They resembles a vein covered blue skinned humanoid with no neck and thick elephant-like limbs with pincers for manipulating objects. They are roughly the equivalent of human guards in terms of their functions, strengths and weaknesses. They are encountered in large quantities.
Thanks to their ability to use weapons and tools, they quickly progress from being minor nuisances to dangerous threats as alien field equipment technology evolves. They are also very well versed in the use of firearms found in Mega Primus, and will pick up and use them if necessary. They almost religiously carry one Megapol Smoke Grenade amongst their standard armament. It is open to speculation as to how they are obtained.
Anthropods are sufficiently smart enough to use smoke grenade to cancel out harmful gas clouds and fire. However, when using high explosives, they possess absolutely no sense of self preservation and will use the explosives to attack nearby targets, regardless of the danger to their own selves or any nearby allies or highly explosive terrain objects.
The Anthropod and Skeletoid are the only two alien species that are susceptible to manipulation by the Mind Bender.
See Also
| X-Com: | Agents • Technical Personnel |
| Aliens |
Brainsucker • Multiworm Egg • Multiworm • Hyperworm • Chrysalis • Anthropod • Spitter • Popper • Skeletoid • Micronoid Aggregate • Megaspawn • Psimorph • Queenspawn • Overspawn • |
| Population | Police • Cultist • Gangsters • Building Security • Corporate Hood • Civilians |
| Others | Sectoid |
| Reference | Attributes Of All Units |

