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Specialist (XCOM2)

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Revision as of 02:17, 13 January 2016 by Khaim (talk | contribs) (Abilities)

The Specialist operates some of XCOM's most advanced equipment. They deploy robotic drones on the battlefield that can be outfitted for combat or field medic duty. The Specialist is the successor to the Support class.

Primary Weapon: Assault Rifle
Secondary Weapon: Gremlin

Abilities

Rank Ability

Squaddie
Aid Protocol
Command your Gremlin to move to a friendly target. It grants that target a bonus to Defense until the start of the next player turn.
The basic Gremlin grants +20 Defense.
Specialization Battle Medic Combat Hacker

Corporal
Medical Protocol
The Gremlin can perform healing actions remotely.
Grants one free Medkit charge.
Combat Protocol
Send the Gremlin to an enemy to jolt them, dealing guaranteed damage, which is increased against robotic enemies.
The basic Gremlin deals 2 damage. Usable twice per battle.

Sergeant
Revival Protocol
Send the Gremlin to an ally to remove any negative status effects: Disoriented, Stunned, Panicked, or Unconscious.
Haywire Protocol
You may target robotic and mechanical enemies with your Gremline, attempting to hack them and seize control.

Lieutenant
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Captain
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Covering Fire
Overwatch shots trigger on any action.

Major
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Colonel
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Sources