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User:Stratege

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Revision as of 19:20, 7 February 2015 by Stratege (talk | contribs) (made things more readable)

Alien Research

Monthly (+2 * Defectors) Research
XCOM Base Raided successfully +20 Research


Undetected/Ignored/engaged && not terror ship:

no damage taken: +1 Research
damage taken but >50 hp left: randomly +0 or +1 Research

Accusing the wrong country to harbor Exalt: +50 (oO)

On Undetected/Ignored/engaged but it survived/landing assaulted but failed:

Scout Recon +4 Research
Raider Recon +11 Research
Transport Recon +10 Research
Terror ship Recon +15 Research
Assault Carrier Recon +15 Research
Scout Harvest +12 Resources
Raider Harvest +18 Resources
Harvester Harvest +25 Resources
Transport Harvest +38 Resources


Crash/Assaulted Landing Successfully - +1 Threat level (additional +1 for Large / Very Large / Overseer except Abductor, bug?)

Alien Ship Resource Costs (to repair damage, 5% damage -> 5% resource cost.)

Scout - 5
Destroyer - 15
Abductor - 25
Transport - 30
Battleship - 45
Overseer - 35
Fighter - 6
Raider - 10
Harvester - 20
Terror Ship - 30
Assault Carrier - 40

damaging UFOs reduces panic generated and costs the aliens resources (resource cost linearly as noted above)




UFOs:

Small:
Scout - 4
Fighter - 10

Medium:
Destroyer - 5
Raider - 11
Overseer - 9

Large:
Abductor - 6
Harvester - 12
Transport - 7
Terror Ship - 13

Very Large:
Battleship - 8
Assault Carrier - 14





Alien Objective: enum EAlienObjective {

   eObjective_Recon, //0
   eObjective_Scout, //1
   eObjective_Harvest, //2
   eObjective_Flyby, //3
   eObjective_Hunt, //4
   eObjective_Abduct, //5
   eObjective_Terrorize, //6
   eObjective_Infiltrate, //7
   eObjective_Infiltrate, //8
   eObjective_Infiltrate, //9
   eObjective_Infiltrate, //10
   eObjective_MAX

};

Ufo Results for LogUFORecord: enum EUFOMissionResult {

   eUMR_Undetected, //0 not detected
   eUMR_Detected, //1 detected+ignored
   eUMR_Intercepted, //2 detected+engaged (survived)
   eUMR_ShotDown, //3 crash
   eUMR_Assaulted, //4 landing (xcom won)
   eUMR_Assaulted, //5 landing (aliens won)
   eUMR_MAX

};


mission types:

2 - Abduction
3 - UFO Raid
4 - landing
7 - presumably XCOM base raid?
8 - alien base
9 - Terror
10 - Alien Temple Ship
11 - Council Mission
13 - ?