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Valkyrie (Long War)

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Revision as of 13:01, 16 July 2014 by Tulip (talk | contribs)

MEC variant of the Infantry class

Abilities

Rank Ability

Specialist
Light 'Em Up
Firing with the first action no longer ends turn.
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Lance Corporal
Executioner
+10 aim and crit chance against targets at or below 50% health.
Body Shield
The nearest visible enemy suffers -20 Aim and cannot critically hit this unit
Automated Threat Assessment
+15 defense during first attack in overwatch, and half a point of damage reduction. (meaning 1 point for damage has a 50% chance of being negated).
Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 2 Mob: 0 Aim: 0 Will: 0 Mob: 0

Corporal
Advanced Fire Control
Shots from Overwatch no longer suffer any Aim penalty.
Damage Control
When this unit takes damage, all further damage will be reduced by 1 or 2 points for the next 2 turns.
Jet Boot Module
When activated confers the ability to jump to normally inaccessible heights for the rest of the turn.
Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 1

Sergeant
Shredder Ammo
Any unit hit takes additional damage from all sources for the next 4 turns.
Ranger
Primary weapon does one additional damage.
Shock-Absorbent Armor
Damage received from enemies within 4 tiles is reduced by 33%.
Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0 Aim: 2 Will: 2 Mob: 0

Tech Sergeant
Collateral Damage
Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.
Reactive Targetting Sensors
Unit gets a free shot back at the first enemy who attacks the MEC each turn, provided there's enough ammo to do so.
Repair Servos
Repairs up to 50% of damage taken (max 2 per turn). Additional damage taken before repairs are complete reduces how much can be repaired.
Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0

Gunnery Sergeant
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Vital Point Targeting
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Absorption Fields
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Lock 'N Load
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Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0

Master Sergeant
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Rapid Fire
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Squadsight
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Sentinel
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Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 4 4
Lance Corporal 0 1 3 7
Corporal 1 2 3 10
Sergeant 0 2 4 14
Tech Sergeant 1 3 3 17
Gunnery Sergeant 0 3 3 20
Master Sergeant 1 4 4 24