Jump to content

Valkyrie (Long War)

From UFOpaedia
Revision as of 11:33, 16 July 2014 by Tulip (talk | contribs)

MEC variant of the Infantry class

Abilities

Rank Ability

Specialist
Light 'Em Up
Firing with the first action no longer ends turn.
'

Lance Corporal
Executioner
+10 aim and crit chance against targets at or below 50% health.
Body Shield
The nearest visible enemy suffers -20 Aim and cannot critically hit this unit
Automated Threat Assessment
+15 defense during first attack in overwatch, and half a point of damage reduction. (meaning 1 point for damage has a 50% chance of being negated).
' +2 extra will '

Corporal
Jet Boot Module
When activated confers the ability to jump to normally inaccessible heights for the rest of the turn.
Advanced Fire Control
Shots from Overwatch no longer suffer any Aim penalty.
Damage Control
When this unit takes damage, all further damage will be reduced by 1 or 2 points for the next 2 turns.
' ' '

Sergeant
Shredder Ammo
Any unit hit takes additional damage from all sources for the next 4 turns.
Ranger
Primary weapon does one additional damage.
Shock-Absorbent Armor
Damage received from enemies within 4 tiles is reduced by 33%.
' ' '

Tech Sergeant
File:.png
Repair Servos
'
File:.png
Reactive Targeting Sensors
'
File:.png
Collateral Damage
'
' ' '

Gunnery Sergeant
File:.png
Vital Point Targeting
'
File:.png
Absorption Fields
'
File:.png
Lock 'N Load
'
' ' '

Master Sergeant
File:.png
Rapid Fire
'
File:.png
Squadsight
'
File:.png
Sentinel
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 4 4
Lance Corporal 0 1 3 7
Corporal 1 2 3 10
Sergeant 0 2 4 14
Tech Sergeant 1 3 3 17
Gunnery Sergeant 0 3 3 20
Master Sergeant 1 4 4 24