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Archer (Long War)

From UFOpaedia
Revision as of 23:19, 15 July 2014 by Disasteroid (talk | contribs)

MEC variant of the Rocketeer class

Abilities

Rank Ability

Specialist
Bombard
Throw or launch grenades over exceptionally long distances.
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Lance Corporal
HEAT Warheads
Rockets and grenades do additional damage to robotic enemies.
Automated Threat Assessment
Confers +15 defense during first attack in Overwatch, and 0.5 damage reduction.
Any shots taken without moving have a +10 Aim and +10% critical chance.
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Aim: 2 Will: 0 Mob: 0 Aim: 0 Will: 1 Mob: 0 Aim: 1 Will: 0 Mob: 0

Corporal
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Jetboot Module
When activated, confers the ability to jump to normally inaccessible heights for the rest of the turn.
Body Shield
The nearest visible enemy suffers -20 Aim and cannot critically hit this unit.
Aim: 0 Will: 0 Mob: -1 Aim: 0 Will: 0 Mob: 1 Aim: 0 Will: 2 Mob: 0

Sergeant
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Tech Sergeant
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Gunnery Sergeant
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Master Sergeant
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Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 2 2
Lance Corporal 0 1 2 4
Corporal 0 1 2 6
Sergeant 1 2 2 8
Tech Sergeant 0 1 2 10
Gunnery Sergeant 0 1 2 12
Master Sergeant 1 3 2 14