Guardian (Long War)
Appearance
MEC variant of the Medic class
Abilities
| Rank | Ability | |||
|---|---|---|---|---|
Specialist |
All limited-use items in your inventory receive one extra use. | |||
| ' | ||||
Lance Corporal |
Immune to panic, except Psi Panic. |
' |
Allows reaction shots to trigger on enemy attacks, not just movement | |
| ' | ' | ' | ||
Corporal |
Allows 3 uses of Medikit items. |
' |
' | |
| ' | ' | ' | ||
Sergeant |
Primary weapon does one additional damage. |
Eliminates the Aim penalty on reaction shots, and allows reaction shots to cause critical hits. |
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| ' | ' | ' | ||
Tech Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Gunnery Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Master Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Stat Progression
| Rank | HP at level | Total HP | Aim at level | Total Aim |
|---|---|---|---|---|
| Specialist | 1 | 1 | 3 | 3 |
| Lance Corporal | 0 | 1 | 3 | 6 |
| Corporal | 1 | 2 | 3 | 9 |
| Sergeant | 0 | 2 | 3 | 12 |
| Tech Sergeant | 1 | 3 | 3 | 15 |
| Gunnery Sergeant | 0 | 3 | 3 | 18 |
| Master Sergeant | 1 | 4 | 3 | 21 |





