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Rocketeer (Long War)

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Revision as of 23:00, 9 June 2014 by Hobbes (talk | contribs) (added images)

The Rocketeer class is similar to an explosives specialized Heavy in vanilla XCOM.

Primary Weapon: Assault Rifles
Secondary Weapon: Rocket Launcher

Rockets

Rockets in Long War behave quite differently than in vanilla. See Rockets.

Rocketeers get one rocket as part of their standard loadout, and can gain additional rockets with the Rocketeer and Shredder Rocket (renamed Shredder Ammo) perks as in vanilla. Additional rockets and shredder rockets are also available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance.

Abilities

Rank Ability

Specialist
Fire Rocket
Fire a rocket using an equipped launcher.
-1 Mobility.[Verify?]

Lance Corporal
HEAT Warheads
'
Covering Fire
'
Rapid Reaction
'
' ' '

Corporal
Snap Shot
'
Suppression
'
Smoke Grenade
'
' ' '

Sergeant
Shredder Ammo
'
Tactical Sense
'
Dense Smoke
'
' ' '

Tech Sergeant
Will to Survive
'
Danger Zone
'
Ranger
'
' ' '

Gunnery Sergeant
Mayhem
'
Extra Conditioning
'
Resilience
'
' ' '

Master Sergeant
Rocketeer
'
Vital Point Targeting
'
Javelin Rockets
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 3 6
Corporal 0 1 3 9
Sergeant 1 2 3 12
Tech Sergeant 0 2 3 15
Gunnery Sergeant 0 2 3 18
Master Sergeant 1 3 3 21