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Heavy Floater Autopsy (EU2012)

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Heavy Floater Autopsy
Heavy Floater Autopsy
Heavy Floater Autopsy

Another variation on a previously identified specimen, this is the "Heavy Floater." A cursory examination reveals substantial improvements to the armor and weapons systems available to the creature. Much of the exposed tissue, the Floater's most obvious vulnerability, has either been shielded or removed entirely. With these modifications in mind, it would appear the aliens chose to move towards a greater reliance on mechanical and cybernetic upgrades rather than continue developing the specimen's organic form. We may be able to gain further insight into this creature's unique abilities in combat if another specimen is targeted in the field in the Unit Analysis View.

Source: XCOM: Enemy Unknown (2012) Research Archives


Heavy Floater Autopsy (EW DLC)
Heavy Floater Autopsy
Heavy Floater Autopsy

Another variation on a previously identified specimen, this is the "Heavy Floater." A cursory examination reveals substantial improvements to the armor and weapons systems available to the creature. Much of the exposed tissue, the Floater's most obvious vulnerability, has either been shielded or removed entirely. With these modifications in mind, it would appear the aliens chose to move towards a greater reliance on mechanical and cybernetic upgrades rather than continue developing the specimen's organic form. However, we have still uncovered a number of redundant organic systems within the Heavy Floater's torso that were clearly duplicated to enhance its survivability. If we were to follow a similar genetic modification path within our own soldiers, we may be able to prevent many of the life-threatening injuries that our troops face in combat. We may also be able to gain further insight into this creature's unique abilities in combat if another specimen is targeted in the field in the Unit Analysis View.

Notes

  • Research completion allows Foundry Project Advanced Repair
    • Despite the flavor text, the autopsy does not give any additional Gene Mods.
  • Research benefits from South America's continental bonus "We Have Ways..."


EU2012 Badge XCOM: Enemy Unknown (2012): Research
Initial:Xeno-BiologyAlien MaterialsWeapon FragmentsMeld Recombination (EW DLC)
Advanced:
Lasers:Beam WeaponsPrecision LasersHeavy Lasers
Plasma:Plasma PistolLight Plasma RiflePlasma RiflePlasma SniperHeavy PlasmaAlloy CannonGuided Fusion LauncherPlasma CannonEMP CannonFusion Lance
Armor:Carapace ArmorSkeleton SuitTitan ArmorArchangel ArmorGhost ArmorPsi Armor
Technology:Arc ThrowerExperimental WarfareEleriumUFO Power SourceAlien Nav ComputerNew Fighter Craft
Interrogations:Interrogate SectoidInterrogate FloaterInterrogate Thin ManInterrogate MutonInterrogate Sectoid CommanderInterrogate Heavy FloaterInterrogate BerserkerInterrogate Muton EliteInterrogate Ethereal
Autopsies:Sectoid AutopsyFloater AutopsyThin Man AutopsyMuton AutopsyChryssalid AutopsyDrone AutopsyCyberdisc AutopsySectoid Commander AutopsyHeavy Floater AutopsyBerserker AutopsyMuton Elite AutopsySectopod AutopsyEthereal AutopsySeeker Autopsy (EW DLC)Mechtoid Autopsy (EW DLC)
Other:Research CreditsResearch Codenames


XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment